Avatar of MelonHead
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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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I've got enough going on, I'll happily give the win to IN as he actually had to fight for his place in the finals.
<Snipped quote by Skallagrim>

I could have sworn Rilla dropped out from that battle due to RL?....


That was his 'excuse' but yeah lol.

But in reality he was in a spot of bother, straight shot no cover facing Adrian with a bow with too much space between them, he was taking a hit.
I'm watching you fight. :3


0.0
Well you cant have an unlimited number for a simple reason. I limited it.


So Skallagrim, how does my character's power rate on a scale of 1-10 in comparison to the others? Interested to have an idea what sort of heavy hitters we have waltzing about.
So what happens if Leeroy does not post? Been four days now.


Dunno, he's probably legitimately busy so I'm hesitant to suggest a force hit yet.
@LeeRoy

Your turn, remember Willy is officially out now.
Another hallway, cobwebs draped across decrepit chandeliers dangling from the high arched ceiling. The walls and floor were sculpted stone, gray and worn, causing footsteps to echo with a dull thud. Anything disturbed in the ancient Cathedral caused sound to be resounded through the near endless hallways, sometimes for days as it was caught in the vast stillness of the Hallowed Halls. It was an eerie place, to say the least, with near empty corridors only sparsely decorated with stone coffins and oddly discarded weaponry, rusted with age. Such a place a man had no business being in, so dark and gloomy, the air hanging heavy with abandonment. Fortunately, no man had wandered into the near complete darkness, lit only by a few guttering torches hung upon the walls, but rather a creature truly at home in such an unhallowed place.

Adrian’s supernatural eyes drew every detail from his dark surroundings, as he stood there clad in dark leather, hood drawing back his hair from his unnaturally pale face. He was geared for war, the bow slung over his shoulder, the sword and dagger at either hip, the quiver at the small of his back, one in his profession seldom went without the tools of the trade.

This was not his home, though he suspected he knew of one who would reside in such a place, someone whose un-life he would very much like to end. Perhaps that had been what had drawn him to the decrepit Cathedral on his way back from feeding. He had only recently moved to the area, and though he found it unlikely such a place would be inhabited, even by the most monstrous or traditional of his kind, the Vampire was still curious. Should he have chanced upon another Child of the Night, well, he would love to take the time clearing out the old building’s infestation.
Typically reacting speed means how fast one reacts... hyper analysis/perception is something else, but whatever.


True, I got the definitions mixed up a little. Reflex is the act of reacting to a stimulus, how fast you read that stimulus is processing.

Still, we can just assume the character is as fast as necessary to compensate for above human speeds.
Will be a good read regardless! Always have good players here.


Nice to see ya.
<Snipped quote by MelonHead>

A normal human reaction speed is already 150 milliseconds (for males anyway, with some being as quick as 100ms). Which one might consider to already be near instantaneous. Once you get to milliseconds the only thing faster than that is the speed of light....and that seems outrageous considering this is only supposed to be a powered sword fight. As you'd visually seem to have clairvoyance.

I actually missed that the first time around, else I'd have asked to change that. To late now.


Reacting fast and actually moving your body are two different factors though, it's rare anyone actually factors in reaction speed to anything they seem to do in Arena anyway, as they visualise a scene as they're reading it completely calm watching everything unfold. I expect most fights in Arena should logically end with 'Bob was caught by surprise, he didn't react fast enough, GG'
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