Avatar of ML
  • Last Seen: 4 mos ago
  • Old Guild Username: Mercenary Lord
  • Joined: 12 yrs ago
  • Posts: 1361 (0.30 / day)
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  • Username history
    1. ML 6 yrs ago
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Recent Statuses

5 yrs ago
hey can i be a guild mod
7 likes
6 yrs ago
hey can i be a guild mod
13 likes
6 yrs ago
new name, same piss poor time management
2 likes
6 yrs ago
if you have a "craving", write a story on your own, that way when you inevitably lose interest and quit you're only wasting your own time
4 likes
7 yrs ago
factory-engines roar like false lions, blood thunders in the dock-pipes

Most Recent Posts

@Mercenary Lord Fair enough although I'd still request that you tone it down just a little. For me it would make more sense for a top dweller to have better grip and a better sense of balance than pure muscle strength seeing as those two would be more likely to be used in climbing.

Okay will fix when wake up

@Raddum
One armed hulk smash
...so, I just google what a deadlift was

I'm an idiot and used the word deadlift incorrectly. What I MEANT was being able to lift himself up as if doing a pull up with 2 fingers, which is a lot less unreasonable (the guy in the first video does it with one finger)

sorry, I'll fix that

EDIT: there, hopefully that clarifies what i meant
Sorry for dumping big posts on you guys so much, I just get carried away with the lore of this cool new world we're making its so fun

Edward couldn't help but wince as Luna glared at Constance yet again. The two seemed to have entered a sort of cold war with one another, spitting venom and bile at every opportunity. Constance would, of course, deny such things, and swear it was entirely Luna's fault. Luna would, of course, reply with another sass-filled retort.

He felt quite miserable being unable to be a good mediator between the two. Everything he said seemed to make things worse between he and Constance, and he was quite sure that she hated him. Edward didn't hate Constance, not really. He just wished she could see how her vernacular could be so irritating. Would it kill her to take some heartfelt responsibility for her actions, instead of blaming other people?

He had hoped, coming on this trip as they had, that the people he would meet would form...if not a close friendship, then at least a working bond with the others on board the Garrloch. That was not the case in this situation. It was almost merciful when Luna was distracted by the young woman who held her bag. She didn't seem to speak much of their language, however, and though she was quite beautiful, Edward really only had eyes for the city around them. It was magnificent, with a hint of exoticism that the United Isle lacked. At least, the parts of the U.I. that he had been to. Edgenook, Canth, they were all so familiar. But this, this!

He could spend an eternity here.

That majestic thought was cut off by Constance's words once again. He glanced at Constance as Collin spoke to her and she replied. She seemed almost...uneasy. As a reporter and journalist, he spent a lot of time reading people. Even though Constance was as bizarre a woman as any he'd ever met, she still got nervous, he assumed. The whole explosion of emotions on the Garrloch had left him convinced that she did, in fact, have emotions.

Ed said nothing as they continued onward, deeper into the city. It looked like something out of a fairytale, but as they passed deeper into Gil-Bagha, the graceful, sloping roofs gradually gave way to blockier, more-modern looking buildings. The architectural style reminded Edward of old pictures the Winged Gazette had in one of their storage rooms, from about twenty years in the past. Could this nation simply be less developed than the U.I. was? He'd seen no airplanes, for example.


But as they strode into more recent years, a positively ancient looking buggy zoomed by in a street. It looked, again, like a twenty year old model--one of the original models first produced in the U.I. Fascinating. It was all so much! How was he supposed to take it all in?

"Here we are..." said Collin, ignoring the dumbstruck entourage he traveled with. "Holloway Co. Raymond, mind that keep Juliette from straying off." Then their guide held the door open for them, and they stepped inside.

Almost immediately they were met by a sharply dressed young man. "Welcome to Holloway Co, provider of the finery of life at a fine price, and more. May I assist yo--oh, Collin! Good to see you. Sorry I didn't recognize you sooner."

"That's all right, Arn. Is Maxine around, or the others? I have...some family here to see you all." At the man's blank look Collin continued. "From far, far away."

Understanding dawned on Arn's face. He looked at Edward, then Luna, then Constance. "Grandmo--Mrs. Holloway!" He shouted, disappearing from sight. "Mrs. Holloway! Devil Divers!"

"Yes, all right, all right!" A matriarchal looking woman strode out with Arn in tow. "I swear, boy, sometimes I--oh." She stopped when she saw the newcomers, wrinkling her nose up when she saw Edward. He immediately disliked her.

That look transformed into one of quiet appeasement when her eyes fell on Constance. "Ah, look at that. The nose isn't quite right, hm...yes, the ears are a bit large too, I suppose. Still, no mistaking it. A Holloway, are you?" The woman held out a hand. "Maxine Holloway, granddaughter of James Holloway, wife of Ricteo Ulmem. I kept the name, naturally: better for business and less irritating to say. I assume these two are your entourage? I see the Holloways do well for themselves wherever they end up."

"Actualy, ma'am, I'm--" Edward opened his mouth to correct her, but Maxine continued on as if he didn't exist. He caught eyes with Collin, who grimaced. Clearly their guide didn't like the woman much, either.

"You simply must tell me about where you've come from, my dear. Come, come. Tell me your name, of course, and what manner of events brought you to our door." She ushered Constance over to a small sitting area off the side of the entrance. "Tea, Coffee? Something stronger? Arn will fetch anything you like." Maxine pursed her lips, looking over at Arn briefly. "I suppose the two of you must be cousins in some way, mustn't you? How lovely."

Edward leaned over to Luna. "This...is this real life?" He couldn't help but feel that he was stuck in a whirlwind. "Did you see how she ignored me?" he whispered. "I have a pretty bad feeling about this."

"Maxine Holloway is a force of nature," Collin muttered to them as he sidled over. "Her husband is a powerful man in his own right, but Holloway Co. is entirely Maxine's, handed over to her by her father. The Holloways are an interesting bunch: I believe Maxine has two siblings, though she'd never dare talk about one of them, due to his...lackings."

"I see," mumbled Edward, his gaze traveling back to the now seated women. He noted with a little confusion that Arn, then young man who seemed to be in his early twenties, couldn't seem to keep his eyes off that Juliette girl. It was a little creepy, honestly, so he looked over at Luna instead. "I guess you and I are going to be dealing with two Constances now." He sighed. "Lovely."
@Mercenary Lord Looks good but the only thing I have to say is tone down the Strengthened thing, its a bit over the top :s


its actually kind of scary to see what some people can do irl check this shit out:
youtube.com/watch?v=bGTQ0KIbeVw -- this man is a freak of nature
youtube.com/watch?v=hVJm4vsRiMI -- this boy crushes an apple with his bare hand HOW

regardless if you feel that it's excessive I can make the change, just let me know what you think a fair level would be
There we go, all done

Spent a lot of time giving some lore n shit to the Topdwellers

can also work on bill nye guy at a later date for lols




| NAME |
Crowley "Crow" Brightwing

| DEPARTMENT |
Originally Born among the Topdwellers.

| AGE |
21


| TRAITS |
  • Awoken (Arrogant/Clear-Headed/Resourceful)
    The Topdwellers always consider themselves to be the most enlightened group of the Wal. After all, their lives are full of real dangers, and real emotions. The petty squabbles of the Cereai, the Nevergrown and the Dorfs, it's all meaningless compared to the desperate thrills of fighting against the dire birds which travel the rafters. This leads topdwellers like Crowley to hold no illusions about the dangers of the Wal, and leaves them of sounder mind and gives them excellent improvisational skills, better equipped to survive these perils. Unfortunately, it also makes relating to the Grounded more difficult.
  • Determined
    Stubborn to a fault, Crowley will let nothing stand in the way of his recovery. There are medicines in the Wal which can regrow limbs, good as new. There are stories and legends of all varieties. Combined with his arrogrance, Crowley can come off as abrasive and crass, but can eventually be cajoled into doing the right thing. Sometimes.
  • Crippled
    After Crowley's tragic fall, his left hand was broken, and healed badly. Though he is capable of moving it slowly, and lightly grasping objects, he is unable to wield a weapon effectively, nor can he climb the grapples of his people back to his home. This also leaves him far more open to other injuries, as he is unable to wield a weapon and shield at the same time, nor can he fire two-handed Sporting Goods.
  • Agile
    Despite his fall, Crowley is a Topdweller. Their speed and dexterity are stuff of legend: even some Grounders know of the great Merle Wingplucker, who single-handedly defeated a flock of dire pigeons by dancing around an enraged Sekyuritee bot, and brougth death to the supposedly-mythical dire duck (by outrunning it through a series of stockerbots which shot the duck, instead of him). Before his fall, he was one of the best climbers in his tribe. Of course, his light weight and slender form will fetch him a quick death at the hands of anyone who catches him.
    Crowley's sense of balance is also incredibly refined, from past days swinging between the rafters. His damaged arm is still capable of balancing him as he moves, so his balancing ability is still roughly the same as it used to be.
  • Strengthened
    After healing from his fall, Crowley was forced to adapt or die. Forced to use only one arm to avoid the agonizing pain, he developed a much greater amount of strength in his right arm to compensate for his left, and now climbs through a combination of leaping, aerial inversions, and sheer force of will. His grip strength is incredible, as is necessary for a climber. Luckily for him, most things in the Wal can be climbed with only three limbs, including the Topdweller Training Ground (enormous swingsets conjoined together over the years to be a massive jungle gym, hidden deep within The Wal).
    Despite this, unless he can fix his other arm, he will never be able to climb as quickly or as safely as the other topdwellers. Every climb is a risk.


| EQUIPMENT | - Weapons, armor, trinkets, pets, etc. Don't go overboard and what you take should make sense with your character.
  • Knife
    Part of the Sporting Goods section is a place known as The Tinkling Wall, where rows upon rows of sharp knives, held in place by fiendish plastic cases and security racks. One of the Topdweller ritual raids involves a trip to the Tinkling Wall, to try and find loose security racks, and steal the knives within. Crowley was a part of one such raid before the fall, and acquired for himself an eight-inch steel knife.
  • Tactical Birdfeed
    Crowley's trump card. While the Topdwellers fear and fight the dire birds with every waking moment, some of the more intelligent among the rafters came up with the brilliant idea of mixing birdfeed with a few herbs particularly fragrant to birds. With the recipe considered a secret among the Topdwellers on pain of death, the TB can be used to summon giant pigeons, robins, or sparrows to a particular location. Unfortunately for Crowley, he has only a small amount of the stuff left, and does not know the recipe to make more. Normal birdfeed just doesn't have the same kick to it.
  • Clothes
    As with most Topdwellers, Crowley travels light. There is plenty of food around The Wal if one knows where to look, and all Topdwellers learn how to scavenge from an early age. All he really needs at all times is the clothes on his back, and the tools mentioned above.


| BIOGRAPHY |
There comes a time in every Topdweller's life when they must find their place among their peers. This can be as one of the stealthy raiding parties, who swoop to the floor of the Wal and prowl the various departments, looking for supplies they can hoist to the world above. Some serve the tribe as Raptors, serving as the first line of defense against the dire birds which stalk the rafters. Still others work as Rockscis, exceptionally clever people who manage supplies, come up with new combat methods, or work to improve the quality of life of the tribe.

Whatever their position, all Topdweller youths find their place in the First Flight, a ceremony which involves several trials of the different facets of Topdweller life. Any topdweller can participate in the First Flight more than once, provided five Stocking cycles have passed.

Crow never even got through his first ceremony. Although doing well on the raiding and creativity portions of the First Flight, during the combat portion, things went disastrously wrong. While attempting a dangerous swing between rafters to strike at the backside of a dire canary, an unexpected wing flap sent Crowley tumbling on hs grapple. He became entangled in the rope, and his grapple dislodged. He fell some distance before, by some miraculous stroke of luck, the grapple found purchase again. The wrenching in his left arm was agonizing, and he swung into a Shelf.

The village of the unstocked Shelf, named Providence by the inhabitants, were kindly enough to attempt to set his damaged arm, to no avail. Still, thanks to their care and kindness, Crow was able to recuperate enough to begin attempting climbs again. He stayed in Providence (which was really quite the misnomer, all things considered) until he was one day able to climb down from the Shelf to the floor beneath. He took nothing with him but his TB, knife, and clothes.

He never thanked the Shelffolk for their kindness, either.
i was called away to help some people with moving boxes
oops i think i just tagged the gm my bad

watch this im gonna write a CS in 30 minutes, no guarantee on quality
Okay time to pare down the list.
@ClocktowerEchos
Of the following, which interests you the most?

1. A Cereai of the Three Brothers path whose entire team of Cereai were slaughtered in an as of yet undecided catastrophe. Became a bargain hunter to seek companionship and revenge.

2. A Topdweller who broke their arm during a fight with a dire pigeon, left for dead on the ground. Found by [kindly group to be decided] and nursed back to health, but they can no longer climb back up to the rafters. Became a bargain hunter to search for possible arm-fixing medicines.

3. A wandering disciple of Bill Guy, Patron Saint of the Sciencehood. No one is quite sure what Sciencehood is, but they wander in hopes of finding the same enlightenment as their Patron. By channeling their patron through the classic "Bill" warcry, they seek to learn more about Sciencehood and become smarter than anyone.

4. A musician within the Court of Instrument who was disgraced heartily in their last duel, and left the Music department to seek a newer, better instrument with which to regain their honor. Armed currently with a battleaxe guitar and a cello-bow/arrow combination.


put em up a bit ago, trying to make time to write one or two up
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