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Simply because this is where the conversation started.... Would an airship than be used, rather than as a means of transport, but possibly more along the lines of 'in order to impress'? Make a big entrance? We have the capability and the numbers to lift our people into the air and bring them before you, united... sort of statement... Maybe?

Also, whoo! So much info!

And heya Bunny! Long time no see.
No worries, Ichthys, that's what questions are for. ;) I just wasn't sure if the term was covering the particular powerhead(so not the term I want but pfffft it means what I need it to) of an area or the space that power was responsible for. Now I know. Confusion gone.

Heh. Good points, Schradinger. Also, just paid attention to your avatar. I do like.

EDIT: As spell is the go to now for the work done to cause anything to occur using magic... and you've mentioned there isn't really a type or the like, but that it is a process... Can more than one process of steps be compiled into a spell that will accomplish the same thing? Like... Fireball... oh how we like the fireballs.

Could two people able to use magic, with the intent to make a fireball, having decided to use a spell to do so, create the same, or extremely similar summoned, burning fireshape effect by say, person A turning three times and clapping twice and thinking about fire, while person B shouts "FIRE!" and points somewhere?

What dictates, or is presumed to dictate, the methods used in any specific spell? From divination to elemental control to raising the dead or moving a pot of water over someone's head and dumping it on them to stop a fistfight?
Double post... But I was originally thinking that a coven worked like a large keep, in one building, though including every household member. The explanation above seems more geared towards a whole duchy or small kingdom. So... just for clarification on my part.

Is the term coven meant to replace the conglomerate of one household/castle/estate, or one county/country/province/land? Errrr, I suppose, does the coven boundary stop at one building's walls(but with the political clout extending farther), or does it encompass multiple villages and towns and cities and high ranking members?
All I got for this is: *\o/* YAY!
Lol, firstly, I'm not entirely sure why I'm laughing. I'm tired and it seems the easiest way for me to express my eager attentive happiness that we can have this discussion and that this idea has begun such a debate. Hopefully, that proves it's a pretty good and open idea. Kudos to you, Ichthys. :) And thanks for giving such great answers to spark chatter about it.

Castor said
But that doesnt really help the rp, So, maybe destroying other Covens give you more magic like you take their source of power but this power corrupts and make you wana kill more? The thing is, each house in GOT has their own motives, not just blindly killing everyone in the name of gaining power.

I'm not entirely certain when we got into the killing spree thing, as that's not exactly the worst thing you could do with magic. Nor is it, I think, the point of this rp. If that was me starting it.... Whoops, did not mean for it to come across that way. My bad. Anyway, pretty sure the goal isn't merely to grab all of the power. When I mentioned that, it was an example of one of the reasons any person might be motivated to cause trouble, in our world or another. I'd be just as happy with that society that's more interested in gaining knowledge and whatnot than in fighting amongst themselves, if that were something to be explored, but given the fact that there seems to be a civil war and political strife brewing, I'd say this society is not quite as against infighting as all that. Sure, they might not approve of physical aggression, and the coven as a whole probably doesn't appreciate any of the strife going on, but words can make pretty good weapons too. I'm not a great proponent for magic makes things idyllic, I like it in small doses, because it can be a nice image, but it just seems strange. Maybe that's just me. Maybe I'm reading your points wrong...

Still, a great example of why I think this, is that there does happen to exist a society based solely on magic already. Yes, it was a human invention, and it did start out when technology was not nearly as advanced as it is today, but it is still a society that is excessively different from our human Earth society and I think it fits the bill. Faeries are and always have been very magical and often fully capable of doing whatever they wish like making their own clothes and food. The result... good, bad, and neutral beings, and ones that don't really understand our societal norms in most instances. Of course, some of that miiiiight be the longlived aspect as well. So, it's probably not a perfect comparison. But anyway, that's what I was thinking when you (Castor) mentioned a society attuned to natural magic. And why I think it's entirely possible to think up a society and culture that could have things given to them through magic and still be a little quarrelsome. ;) Spoiled brat syndrome, maybe? I have no idea where I'm going with this anymore... just gonna go chase the will'o the wisps now. Heeeeeee :)

Also, being tired, I'mma apologise halfway through nattering if everything, or even just any part of this, makes no sense or seems to be repeating itself. It happens sometimes. :P Also, I should recognise right now that everything beyond this point(and some of the stuff above) is just me generalising, rather than directly about this rp, because our questions about this particular magic system have not yet been answered, and so, I have no idea how much of it will be relevant. But I like to talk about this stuff. It's fun, and a great way to pass the time. So, onward!

Admittedly, I can be a cynical person. This stems mainly from my horrible attitude towards optimism. It must be thoroughly extinguished forever! Mwahahahahaha! *coughs* *snrk* Not... Nah, I just like playing the devil's advocate. And it helps prevent the problem you brought up with there being a lack of tension when suddenly, hey, guys, everything could be solved by magic. Because the problem there, obviously, is that there's no more problem. (my simplification of your point)

Castor said
TL;DR: All permeating magic gives humans the potential for more good, IMO... YES I'M NAIVE AND OPTIMISTIC! SHOOT ME!

Heh. A very good point. It stands to reason that if they're given a greater potential for causing trouble, they're also then given a greater potential to do good. As Schradinger brought up, new technology can both help and hinder our survival. Not everything created with it is essential, or wonderful or horrendous, but while it can help with some problems, it can create its own. And that, really, is what I think so fun about playing with a world full of magic. Exploring the pros and cons and unessential snippets the population may have to deal with. I'm pretty sure that on this aspect, we're all in basic agreement.

Castor said
we base these witches off the presumption that human nature is inherently evil and that there's a natural tendency to oppress or control, irregardless of the societal environment in which they were brought up.

On this note, I have absolutely no desire to base any witch off that assumption. It takes away all possibility of giving them any human element, that being, people can be good, bad and in between. Most live in the grey areas, so I don't see why this should be any different here.

Castor said
How about singing magic? Say theres this sapling, and witches can perform rituals where they sing and coax the sapling to grow into whatever shape, eg. A tree that grows into a house while still being a tree that lives and grows. The restrictions would be time. Obviously, the growth is accelerated but it should take a week at least? for a normal sized house. Like in Eragon!

Singing magic sounds like fun. There should be someone who uses it and is tonedeaf.... All the oops, sorry! *wincing* On a side note, I want a tree house. But yeah, time's a great restriction. So is using the elements around you rather than being able to make anything out of air. Or only being capable of channelling a certain amount of magic at any given time. Or needing excessive amounts of concentration. Or having to actually know the individual components of a spell or the thing you're wanting to accomplish and needing to go through each step separately before you can accomplish the whole. I like restrictions. :) There's a lot of possibility out there.
Castor said
The problem with magical societies is that they dont have many natural barriers to getting what they need to live. With no limits, they can magic food, shelter, clothes, whatever. Unless all witches are evil and bloodthirsty, there seems to be no motivation for the killing and the fighting. I.e. if they lose farmland, no probs, move to a new area, magic the land to grow food. If they lose a castle, no probs, magic one from any material you can find. The idea of power in society is usually related to controlling something that everyone around you want or need or desire. But magic takes out the strife which fuels the desire or need for anything. If everyone was magical, youd imagine a society like the Elfes in The Lord of the Rings.


Ooh, good questions. :D

I wonder though, if you're attributing a little too much, well, magic to magic. While I'm sure it can fix a lot of problems, humans as a whole are generally a quarrelsome species, and just because they have a quick fix to their problems (keeping it mind it might well not be as quick and easy as all that), doesn't mean they won't find reasons to covet further power by position or what other people have. In fact, it seems to me like there'd be even more potential for trouble, with so many more options made available. It might actually be harder to uphold law and order when those you're trying to stop have exactly the same main weapon as you, and might well be better at wielding it. o.0 There are plenty of other motivations for killing and fighting other than gaining ressources for survival. Although, admittedly, those are generally the most altruistic.

I'm also hoping there's more restrictions on the magic to keep that sort of castle lost? *waves hands* New castle! from happening. ;)
Ah.

And on to another question. It's not directly related in any way to character building. I just like knowing things about worlds people make. So feel free to tell me to stop. ;)

So, if magic is natural in this way, as in, anyone can reach out and grasp it, and there are some magical creatures of the ordinary variety, does this mean that magical use is along the lines of anything can use it, some things just really aren't going to grasp that fact or have any need to? Like say.... A tree. Could a tree theoretically use magic? Insofar as I know, a tree does not have any sentience as we'd recognise it, but they can, and will, develop natural defenses. Could an ordinary tree, over the course of time and a few generations, develop defenses (or seed spreading tactics) that utilise this magic in much the same way as a redwood has thick bark against fire or an acacia has thorns against browsers? Could a regular animal manage this?

You may have answered this earlier.
Ichthys said
In a fantasy sense, all creatures are just that: creatures. Nothing fantastical about them. Yep, that bug may be able to spontaneously set its body on fire, but it's just like any other bug. Yep, that's a lion-eagle (Griffin), so what? They fly around occasionally.In a supernatural sense, some creatures do have a closer connect to magic and the occult, but not in any civilized sense. They don't practice any formal magic or spells. Some of the stranger creatures are just a little more magical, in comparison to our world, but again, it's natural and normal in their realm.

In fact, rereading, I think you did. But I'll continue to ask nonetheless, for further details. :)

I'm mainly wondering how the non-sentient creatures interact with the magic. Is it an evolutionary adaptation for a tree to have thorns that can put someone to sleep forever(uhhh yeah, my creativity died there, carry on), or a hare to be able to jink a little farther than physically possibly when trying to evade a hunting dog? Or do these things need to be added through human interference? Or is it nothing more than an occasional awkward flub, courtesy of the magic itself?
I've got more than a few concepts for you. They each would come with their own starting point as a setting, some with a more detailed backstory, but none of them impossible to move into territory completely foreign to them right from the start. :) And none of them without the possibility of tweaking either. One or two could even fit with the first setting offered by Wernher if Wernher is amenable to a second player getting in on the action. :)

Thought I'd check first though, I noticed you mentioned having more than one person in a thread, but not sure if you're looking for more than one possible thread?
Soooo, are you looking for more than one potential plotline/thread/rp?

Didn't want to rattle off a list when I might be rattling for no reason.
On a purely curious note, are there people in this world that cannot use magic?

I know you've mentioned that it's a natural aspect of life, but there often seems to be exceptions to this rule. I mean, there are people who do have a harder time breathing than others, and babies sometimes forget(or just don't) to do it. And even in Harry Potter, is Squib the term I want? What was Filch? Anyway! Are there people like that around? And is that considered weird, or just as normal as someone who uses magic? What might the ratio be if this is a naturally occuring phenomenon? Would a coven accept those people into their group/home/family?

Just wondering how far the variation in capabilities might go between doing something exceptional and not being able to do anything at all, at least as far as magic is concerned. Or if the sliding scale stops before it cuts anyone off from this particular ability.
Allrighty. Good luck finding another rp. :)
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