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... How does the mine work?

Edit: So, the unit moving over it will take 10 damage and be forced to wait in place without doing anything. According to what it ways in the overall document, that is what I read, anyway. Haha.
Dat exchange. I am sure there is a deeply tactical reason behind it all that I just have not taken the time to understand, but from here it just looks like the most exciting exchange of commands ever! XD
I find A to be absolutely unforgivable. The player should always be allowed to play exactly as they desire, and any effort of the GM to manipulate their actions should be discouraged. The only thing the GM should be allowed to give is "suggestions". However, no requests. No scripts. The GM should not know what his or her players shall do next, nor attempt to control it. So I feel.

As for B, I prefer EVERYTHING to be kept as a surprise. The GM should make all the decisions for what will happen in the world him/herself. The players should only know as much as the player characters know, or the experience will be diminished. Someone who states out in the open what will happen in the OOC before it has happened... I want to strangle such people. Really.

Though, as for C, I am entirely alright with a prophecy about a certain individual being the giant-slayer. A specific character can say he or she will be the one to kill the giant, no problem. However, after that, the GM shouldn't control the actions at all. If he ends up being the one killing the giant, wow, nice prophesying, seer! If it was someone else that killed the giant, whoopsie. Saw a bit wrong, eh?

That is my thoughts.
... The battle has gone on for an hour, huh...? Solia and the heroes have been taking their sweet time on useless stuff, eh... How long would it take to fly from the island to the castle?
Since I can already see where Olsted will be when he finishes, I will go ahead and write my movements.



Takaho Move (+1, 0), Pair with Yasuno (0, +1).
Naiyo Move (-1, 0), Pair with Ryouko (0, +1).
Yasuno, Ayuna and Ryouko Move (0, +5). Ayuna Wait.
Yasuno and Ryouko Drop (0, +1).
Yukiha, who is staying behind, should provide her vulnerary to Takaho. The vulnerary will not do any good to her out of battle. I also wish to switch the locations of Naiyo (fighter) and Ryouko (cleric). That's about that.

Ready.
82 is a pretty good roll! XD
A unit with Mountaineer will never be able to obtain Acrobat. And if they do, by some strange way of skills passing along with class-changes which I do not believe is the case, then they're idiots. They could have aimed for a lot more worth-while skills. And that's about that.

Very well. Awaiting my opponent's confirmation, then.
Also, Acrobat is only available to Level 15 Tricksters. You're not going to run into one anytime soon. Mountaineer, available to all Barbarians, is far more available and likely to come into play.

Yupp. That game should be confirmed.
Rout the Enemy, then, quenching the exp from every single character. And you just have to go for the color that is my character's hair-color. Haha. In that case, I'll go for the color of her eyes instead, blue. That's about that.

Edit: Also, for the GM, two things... Is the Weapon Proficiency Increase thing on my E-rank guys supposed to be 0/50? I just noticed a clear difference between that on my sheet and all those others other than Light's, which also show 0/50 on the E-ranks. Secondly, my convoy seems to state that I have 820 gold left. My calculations in excel differ, my remaining gold should be 280, or I wouldn't have skipped a single character's vulnerary. ... Did you miss-press the order of the numbers there?

Edit 2: Hm... No Rescue option in the move-list, huh? Suppose pairing is similar. I suppose in that system Rescue would make another unit become the unit's own secondary unit... or something... Ha...

Edit 3: Rank weapon advantage/penalty... barely does anything at all on lower levels, huh? It is first when you have B-rank that it has any notable effect. ... Hm. Very well, then.

Edit 4: I see that you changed the thieves first skill into something that no longer allows them to steal, huh. ... But since you didn't change the name on the skill in my document, does that mean Yukiha can still steal with Sleigh of Hand? XD

Edit 5: Um. Is it supposed to be spelled "AEther"? Shouldn't it be "Aether", or should there be two capital letters for some reason? And, uh, I think "among" is spelled incorrectly in the description for Mana Burst... it says "amoung"... Or should I keep small errors that I find like that to myself?

Edit 6: Um, Light? Could you, like, put this link in my document somewhere so it will be easier to find the appearances, personalities and bios I've written about my characters in that one particular post? "http://www.roleplayerguild.com/topics/7697/posts/ooc?page=15#post-397880". I can update it later with more characters I buy to ensure more than one link will never be necessary. Or something. Could you? Perhaps up there on top, to the right of my weapon/asset/flaws things, just "Link to bios:" and then that link? Could you?
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