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Um, well, I was intending on waiting for Neko...
Haha... I get it... Without even knowing who he is...

... *tilts head*?
... The scythe is undecided? U-uhm... How do you mean?
Hahahahaha... Note taken, Xalt...

Thanks, Sky~ ^^

... Eh. That outfit is WAY TOO yellow, Zombehs. The other one had a balance, this one is just over the top. XD
Um. I'm honestly not intending on having swimsuit armor. That said, I need to find a battle outfit? Can't I just go in the clothes in my regular image? Oh, yeah... Princess...

Until further notice, I will assume Neko wants to post before me.
Ours too, actually. But I'll allow him to take the time he needs, I sincerely doubt he has forgotten about us.
I quite like it. It is quite stylish. I am unsure if the style fits the universe, but eh. I'll leave the details of that to the GM... and the others. Hahahaha.
I suppose I'll take your word for it. *snicker*

Edit: And currently, all my hopes rely on plain luck... XD
Definition of a pinch I'd use pairing in. Being unrestrained also means I can pair them at any moment as the rules of the battlefield demands. Besides, with half the amount of units you'll have a hard time trapping my "unpaired, unprotected" unit as the knight she could be hiding behind is undoubtedly right behind her. Besides, if you've got to a point where you can surround her with your units you've either already won or played into my trap. So.
Eh, not good enough for me. When halving the number one efficiently square root the amount of movements one has available in a pinch. Also, it is unfriendly when trying to heal. If one unit is needed somewhere, the other cannot support somewhere else. Movement of units become a pain. It becomes harder to stabilize exp levels because units become restrained and it becomes more difficult to land the finishing blow you want. Besides, the upgrades one get are minor compared to the worth of actually having another. I mainly use pairing in a pinch (look at current situation) or for moving further than I could otherwise do (join a unit further ahead, the unit moves forward and drops immediately). Those are my thoughts, anyway.

Um. Olsted? You write in the flavor that Dain attacks with a "blade of wind"... Yet your commands say he attacks with Flux?
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