@boomlover That's fine. We didn't make an official post about it yet. But I suspect that not many people would make a teacher to begin with, other than my friend here.
Raeki turned around as another voice began to speak to them. It was a girl.. but they weren't human. That was new to her. If she had been more observant of the creation screen, she would've made herself into a different race. She smiled at the girl as she sent them a party invite. "Of course you can join us! The more the merrier~" She replied excitedly. The party was growing steadily and that was great. However, a legit business? That sounded pretty interesting. "So, what do you mean by 'legit business'?" she inquired. She had read about people trying this and it seemed like a really different way of approaching MMOs. Raeki wanted to go into Alchemy, which she had read about on one of the forums. So maybe this business could have an Alchemist? Otherwise, she'd love to help them with their venture.
Appearance: Alya is seen as more elegant, but can also be described as ‘cute’. She is quite short, being around 5’1”, and she is quite slim. She’s not ‘gifted’ in physical proportions that one would look usually for in a woman, but this doesn’t make her undesirable. Despite having a lack in these physical traits, she is still quite feminine in figure. Her hair is white with a hue of blue, the tips reaching the middle of her back. And her hair in braided at the top. Her eyes are of a similar colour to her hair, but has a slight greenish tinge. She usually wears an eastern style dress which reaches above her ankles. She doesn’t wear shoes. Despite being an elf, her elven ears aren't very long or sharp, but they are still a little pointed.
Personality: Alya can be described as a person with their ‘head in the clouds’. She’s quite unaware of her surrounds and tends to get lost most of the time, however as of recent events, she has become more aware of things happening around her, especially due to her enhanced hearing. Since she is mute, conversations with her can be rather off-putting for most, but she has a full grasp of the common language, so she is able to respond with gestures. If she has paper and ink on hand, she will write responses. She has no grasp on the meaning of ‘title’, so any officials or even royalty is mostly ignored due to her lack of awareness. Aside from her quirks, she is quite patient and kind with others.
Alya was born of an Elf/Human couple, who run a local tavern in Green Fall. She was going to work there as a waitress, but it was discovered that she couldn't talk and her personality… Wasn’t quite what they expected. Her parents were concerned, as communication was something that was very important when running a Tavern.
Fortunately, Alya found her passion in music when she borrowed the Tavern bard's flute. Her parents were surprised and delighted when they first heard her play the instrument. Even though she only just picked it up, she could play some basic tunes. With some music lessons from the Tavern's bard, she began to play music for the customers when the Bard wasn't around. Alya was given the nickname "Echo" by travellers who didn't know her name, because her music seemed to echo in their minds even after they had left the city the following day.
As Alya learnt how to play the flute among other instruments, she began to develop magic potential within her. However she has never noticed it. But she somehow uses it without knowing, and it’s used when she’s playing an instrument. She is effectively, a Song Weaver (One who manipulates song or sound). Whenever she uses an instrument, it is used as a conduit for her magic which causes the sound to resonate in a weak hypnotic magic.
What kind of effect her music has on others usually reflects her current emotional state or her intent when playing said music, which can influence the way listeners feel when listening to her music. Recently, she has realized this power, but she is careful with using it as she does not wish to harm anyone.
Her parents were initially against her travelling as a Bard, but they were convinced to let her go after her music had sent a weak shudder of hypnotic magic to change their mind.
Notes: - She likes to play the flute as she travels which inadvertently causes her magic to activate. Which usually causes small animals to follow her around. - Despite being a half-breed, her elvish side is more prominent in terms of appearance.
Music can't solve all problems The Helplessness of Being a Mute Herbalism: Honey and Lavender Antiseptic (Recipe) Sewing: Simple Interrupted Stitch Nodeology: Doctor's Knot Magic: Songweaving with your Flute Medicine: Running towards danger to help Knowledge: Using your magic can go wrong! Knowledge: Beast: Bandersnatch. Knowledge: There are different kinds of magic. Death of Magic: Null Stone Ritual Story from Rilana Svarak: Over 300 Years Old Svarak: Is a Lord Knight Desire: To Speak With Svarak
Contact: Rilana Aurorime' Rilana: Clearly Stronger than a Gryphon Rilana: Gryphon Companion, Khona Rilana: Animal Trainer Rilana's Birthdate Rilana: Knows of the Death of Magic
Contact: Trix Greenlakes Trix: Rilana knows her too!
Animal Husbandry: Command (Sit) Animal Husbandry: Frigmount Dire Wolves are Silver, Grey, and Black Animal Husbandry: Puppies enjoy being loved Animal Husbandry: Soothing a Scared puppy Animal Husbandry: The First Few Months of Wolf Training are Most Crucial Animal Husbandry: Wolves Without a Leader Will Lead Themselves Animal Husbandry: Training Without a Voice is Possible Animal Husbandry: Command (Ready) Animal Husbandry: Command (Return) Animal Husbandry: Reward Good Behavior Animal Husbandry: How to Make and Use Training Dummies Animal Husbandry: Never Stop Training
Ledger: Cost | Item | Total +100gp | Starting Money | 100gp, 0sp, 0cp +216gp, 5sp, 5cp | Pay (Mauven) | 316gp, 5sp, 5cp +0gp, 13sp, 20cp | Mauven Festival | 316gp, 18sp, 25cp -15 GP, 2 SP, 5 CP | Pay (Ceruleo) | 301 gp, 16 sp, 20cp Income: 97 GP, 6 SP/Month (Due to living expenses), 2 GP/day Note: Can still go back home to her parents whenever.
Other:
It's a boy!
Dire Wolf Permit and Contract (Ebonfort) Companion NPC - Lyle Spikebush Title/Alias - Wolf Mother Injury - Minor Lacerations to Chest and Upper Arms, minor scarring Reward - As one of the men she stitched up was a well-connected butcher from the Ebonfort capital, he has promised free meat for Echo in thanks to Alya for stopping to help him. For the next two months, as long as Alya spends time in an Ebonfort city she will be able to acquire free scrap meat for Echo, which defrays the cost of feeding him during that time.
Moving away from RWBY for a moment. My fav character is split between Neo and Coco btw.
@CallMeChaotix As much as I don't like having to tell you so often. I'm going to have to say this again. We don't know where your character is in terms of location. 2 groups have already formed so I don't know which one you're talking about. If you're referring to the group that I'm in, you've just written that you've completely ignored Ermine.
When you edit your post, you can actually just rewrite the whole thing if you like. What I've seen in your other posts is that you have't actually corrected any of the mistakes in them, and you've only edited around the actual problem, thus you've actually just left something that didn't make any sense. There are actually one or two characters that are still by themselves, so you may like to try interact with them once you're figured out their actual position and written to them accordingly.
Before you take a defensive stance on this. Please understand that I'm saying this for everyone's benefit, especially yours.
She looked back at him with a grin on her face. Her first party member! Maybe more people will join up later. "I don't expect anything from you. I just figured it'd be more fun to hunt in a party, that's all. Also if I find an item that you want, then I can let you have it." She replied with a nod, drawing her sword. Neither insane nor naive. She quickly set the party options to share Exp and Money, but left items as a 'Roll' system. In which the players would roll from 1-100 to try get the loot for themselves. Easily used to help other players get untradeable drops.
"There's nothing to lose from being in a party, Or at least, that's what I think." She added with a chuckle.