Avatar of Rhona W

Status

Recent Statuses

8 days ago
Current F**CKING HOFF-STYLE!
15 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

It might be the link. FurAffinity doesn't seem to like linking to external sites. I'll upload the picture to photobucket.

Do you think a couple of NPC's would be good too? Just so we know who our support team are. They probably don't need full profiles though.
No, just waiting for a decent amount of free time to make a post. I should be able to get one up after work this evening.
Wow, called that one - I thought he was basically the same from the trailer.
Haven't watched the ep yet, but glad to know I guessed one thing right already!
Character Name: Rolen 'Razor' Razen (Also known as 'Ro' and 'R.R')
Age: 35
Species: Wolverine
Appearance:



Personality:
Ro is, for the most part, confident, calm, open and enthusiastic. He is a happy kind of guy, with a lot of positive personality and a friendly disposition coupled with a smart sense of humour and a quietly intelligent and sharp wit. So much so, he often comes across as lacking in seriousness and is easy to take for a fool or a man lacking in depth or understanding.
However, he is possessed of an extremely strong will and moral compass, and can be terrifyingly pragmatic and practical in combat, especially to those who have hurt him and those he cares for. In his own words, 'good ain't always nice, and sometimes good men have to do bad things'.

He has a strong sense of fun and good humour, and loves to relax with friends and colleagues, of which he has many of both. He does have something of a temper, especially being short in patience with 'red tape' and anything that holds back his ability to act when lives are at stake, or there is anything he thinks he can do (even if it's not the case).
He is probably more intelligent than he realizes, and could be more so if he dedicated himself - however, he is very much a man of actions and results, rather than the biggest of bigger pictures.

Personal History:
Rolen didn't have an especially remarkable early life - he grew up in a relatively well-to-do suburb of Ourvan, and lived a mostly nomal childhood. His family didn't have a strong tradition of military service, but he had relatives who had served, and enjoyed hearing their stories. As such, he decided the LDF was for him, and joined after taking a sponsorship through college, where he studied international politics among other subjects.
After graduation with average but passing grades, he was recommended for GEAR pilots' school, and showed excellent prowess as a pilot, despite occasional clashes with superiors and other classmates with more aggressive personalities. He was in fact placed in suspension for four days after breaking another cadets' arm, after he caught them harassing a female candidate. After the investigation revealed that the cadet who's arm had been broken had been attempting to assault the female cadet, the charges were quietly dropped, but the mark still remained, and it left a bad taste in Rolens' mouth.

After graduating from pilots' school, he served in a tactical GEAR unit, and made some distinction for his skill and ability in combat and ingenuity in solving problems, as well as a straightforward approach to combat. He earned medals for distinction in service and for the rescue of innocent lives, before rotating back into an Operational Test Unit, testing out new technology in combat situations. This later lead him into the world of black ops, and he became a covert operative with the LDF's 'Blackwerx' units, where he remains to this day.

Personal Weapons and Equipment:
Normally carries a folding knife and a compact pistol when in civilian clothing and permitted to carry weapons.
If on a 'standard' (i.e. non-covert) op, will carry a sub-machine gun, or carbine rifle and associated combat gear when out of the cockpit.
Normal GEAR pilots helmet, harness, and survival equipment, plus other expected accessories (water bottle, comms, etc.)

Mecha Sheet

GEAR Name & Serial Number: GGU-98X 'Jester'
Appearance:


Role:
A special purpose modification of a general-issue, high-performance combat GEAR, the Jester is optimized for its' Special Forces and Special Operations role. Designed to be as tough and resilient as possible for extended operations and combat in the field, the Jester is a step above the standard issue Harlock of the LDF.

Normal Loadout:
2 x Head-mounted 7.62mm Miniguns
1 x High-vibration Kukri-style knife
1 x Shield with built-in smoke/decoy launchers
1 x hand-held 30mm GEAR special-operations-model assault rifle/autocannon
Hardpoints carry a variety of other weapons or equipment bundles. Usually mounts all-purpose quad-rack of missiles and an automatic grenade-launcher or heavy cannon. Weapons changed depending on projected mission and threats.

When disguised in 'civilian mode' shell, no normal weapons are usable other than the head guns

Other Systems & Equipment:
'Civilian Mode' shell of ejectable armour and functional salvage equipment and components (winch, tools, etc) that can be used to perform salvage role as cover, and also for combat engineering purposes. The GEAR cannot use ant weapons in this disguise, though it can be ejected in emergencies. Reattaching it takes several hours in a workshop.

The Jester can mount an optional 'flight booster' for short-range flight, and an 'aqua booster' for amphibious operations. Additionally, if heavy combat is expected, optional heavy armour can be attached as an external shell, with support for heavier weapons systems, but greatly reduces mobility.

Additional systems include:
Chaff/flare/smoke dispensors
Searchlights
Full-spectrum sensor system
Laser designator/com system

Other notes:
The Jester is a tough machine. The original models were rebuilt from hand-picked 'low hour' Harlocks, and then re-constructed with the best components and systems available, or custom-designed components and systems. These proof-of-concept models were the benchmark for the later limited production run of 88 models, built from hand-picked Harlocks off of the production line, or from models in reserve storage with good maintenance histories.
The GEARs were stripped down to the frame, and then almost all components from the UHD and computer core upward were replaced. Modernized versions were installed with an eye toward improving power and weight efficiency, control response, processing power, operating time, and other performance characteristics. Additionally, the new systems installed included sound deadening systems on all joints, infra-red suppression systems, radar-absorbent and low-reflection paint and materials and other such 'stealthy' systems.
Further to this, the Jester was also equipped with modular and hard-wearing components that could be easily swapped and replaced in the field, allowing the GEAR to be operated for long periods away from a base or large repair facility. Similarly, its' hardpoints and stores management and targeting system software are compatible with the full range of LDF ordnance and equipment, as well as a wide array of other manufacturers and nations' weaponry and equipment, to allow for maximum flexibility.
Hey, everyone - sorry for the delays in posting. I'll get another post up tomorrow or Friday to keep things moving along with the plot. I'll have to have a re-read and think on where to go, as I've been thrown off a bit with people coming and going, especially in the middle of a mission. I also need to refresh myself of the long-term plot and alter it a bit with ideas I've had in the meantime.
Rest assured I will keep things moving though, and get us back on course, and hopefully you will all enjoy it a lot.
Well, as I said - I think with the RL problems he's having, we might not see him for a while, so I'd rather we kept things moving. I don't want the game to die through lack of posts again, especially if we're waiting for someone we know is having issues posting currently.

I'll get a post up in reply tomorrow evening. I'm not going away for once this weekend either, so I'll keep things moving fast and furious, because I'd like to pick the pace up a little again, and get us past the first mission, and onto the revelations leading us down the garden path toward the main plot.

I'd honestly like this iteration of GEARs to actually get beyond the first mission, and into the succeeding ones, with an aim towards actually getting onto the real 'meat' of the story. It almost got there with the very first version, but that died for various reasons. I hope this one can actually get somewhere.
She looks great, and I really like the GEAR, too. I'm thinking of having one that transforms into a jet mode, if I can find something suitable. I'll have a dig about, and try and get my chara up later this evening.

In terms of the plot, do you think we should start with our characters already knowing each other?

I thought one idea that may be good is one of them is already part of the operation, and the other is being introduced as a replacement after the previous 'partner' was injured or killed in action. That way, we have a mix of different experiences, and one person can guide the other through things.
Hmm, good point. I guess it would be worth sticking with Landren in that regard, and making up other places to visit would be easier, as they don't have to be quite as in-depth if we're not from them.
And we know Landren and what it's like. It's a nice place to be from, overall, and it'll save us a bit of time.
No rush man, concentrate on feeling better.
Also, coincidentally as I'm looking at your user pic, I am watching Zeta Gundam. It's pretty good so far, 20 episodes in and the Zeta has just turned up.
Yeah, but it's cool though - now I'm there I can talk to people when the opportunity arises, and be in the same group when things start happening. That was the idea after all, and we've got there now.
© 2007-2026
BBCode Cheatsheet