Avatar of Rhona W

Status

Recent Statuses

6 days ago
Current F**CKING HOFF-STYLE!
13 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

That's fine, but this has to be before the RP (IC) starts, then you are either committed or you aren't once the game is going, I don't expect much but a fair level of commitment once the game has started otherwise there will be no point in playing.


Don't worry about that; I know from my own experience in running games how irritating it can be to not have communication and a level of commitment from your players. Please do rest assured that you'll get plenty of fair warning, or at least a lot of well-thought out and well-explained information from me about any potential leaving or drop-outs.
I'm fairly busy this weekend (girlfriend's 30th birthday), so I might not be able to get my char up immediately, but I'll aim to have something for you by Sunday evening GMT at the latest. I already have my aircraft narrowed down, and it's just creating a character and getting familiar with the mechanics - I have only just got back from a vacation, so I'm kind of playing catch up still.

I take it that the planes submitted so far aren't too cartoonish? because we will be bringing in boss mechs and flying fortresses for enemies ala Ace Combat, Fire Shark and Starfox to give fair warning.


Ace Combat is my favourite franchise - I have an Ace Combat 2 STFS Scarface tattoo on my right bicep, so if things are going more that way, then you'll be in good territory with me. Flying fortresses and boss mecha are totally okay with me. It's when we have coal-powered biplanes that look like something from Stop The Pigeon that I'm supposed to accept are on an equivalent level with an F-22 Raptor that I begin to have problems. As long as that doesn't happen we're golden!

Just a couple of questions or clarifications - you mention that all the planes have a 'minigun'. I'm guessing by that you don't mean a minigun as in the anti-personnel weapon, but instead something more in line with the monstrous GAU-8 Avenger cannon, as seen on the A-10?

The second thing that I'm wondering is about aircraft; are we allowed to have, say, heavy aircraft such as large bombers or other multiple-engine 'heavies', for example B-52 bombers, AC-130's etc? I might not take one, but I'm batting some ideas around, and I'd like to know what's allowed or not specifically before I choose.

Also, are we allowed multiple load-outs for our planes - for example, in real life aircraft will equip different weapons to their hardpoints depending on what the mission profile is - bombs for some missions, missiles for others, to use a simplified example. Should we list all the weapons our planes are capable of handling, and then state which we're using on a particular mission?
I'm interested, and I'll post a character. However, I'm dubious as last time the planes got far too ridiculous and cartoonish for me, so I'll probably drop out if that happens again, to give fair warning.
I'm really into aircraft and aviation, and I do like to push the boundaries of belief and imagination. But some of the aircraft last time were just too out there for me.
Okay, massive post is up. Sorry it took so long, and hope it's what you wanted/needed.
Scott took off at a run behind Jan as soon as the Pole gave them the nod to move and the smoke grenades began to billow their cloud into the crisp morning air. Like his team-leader, he too shouldered through the already-cracked glass, entering the lobby in a storm of shock and violence. The screaming civilians shook him a little, but at least they had the common sense to stay low for the most part, and stick to the walls. Nonetheless, the scene was a chaotic one. Gunfire thundered through the enclosed space as AK's went full rock-and-roll, and the black-clad SAS trooper dived for cover, rolling on one shoulder into the shelter behind an ornamental planter. He squeezed off a volley of well-aimed shots from the .45 at a pair of gunmen, hitting each twice and collapsing them into sagging heaps, dead or wounded beyond effectiveness.
Jan's fire took more down, and he could hear and see the others moving up quickly. As he turned back, he realized he'd lost sight of Jan in the chaos of sound and movement. He heard more gunfire and picked himself back up, driving forward with the Mk.23 held at firing position. Another double-tap, another man down; he was burning through rounds quickly. He'd never even used his sidearm this much, and while he was glad of the .45's stopping power, the single-stack mags didn't leave much room for error. He only had two rounds in the mag left, and at this rate the four spares on his vest wouldn't last long either.
He heard a shout from Jan to move, and stepped out, moving forward in a low, loping run towards a ground-floor doorway. Pressing himself against the frame, he slid around it with the big handgun raised, the LAM unit under the barrel beaming its' red death-dot ahead. His nerves tensed as the muzzle slid across a human shape; but the blond, pale-skinned man in civilian dress quickly held his hands up, babbling and crying. Scott motioned him to the ground and pressed a finger to his own lips, urging for quiet as he moved through the room, doing the same to a pair of women who huddled on the ground. As he swept around another corner, his head snapped to movement; a door built virtually into the wall cracked open and as he whirled to face it, the muzzle of an FN-FAL poked out, blasting thundrous fire into the room in a full-magazine burst. Office fittings, christmas decorations and fake plants were shredded, and as Scott attempted to duck for cover, the line of rounds intersected his vest in the middle of his back. The 7.62 NATO rounds hitting him felt like sledgehammers in the middle of his back, and he sprawled to the ground, choking on his breath as he struggled to draw it in, spots dancing in front of his eyes. The vests' trauma plate had done it's job and kept him alive, but still; catching two hammerblows to the spine wasn't a cozy feeling on the best of days.
He drew in gulping, wracking breaths as he struggled to make his limbs work. He heard the hostile drop the empty mag out of the rifle and fumble to load another he dragged himself around. The Mk.23 had fallen from his hand during his sprawl and he had no time to pick it up. Instead, Scott launched himself forward, pulling his knife from its' sheath on his belt and reversing it in his hand. He grabbed the muzzle of the FAL, forcing it away and down as he stabbed the knife up, aiming for the tangoes' chest. He reared back and the wound was only minor, catching on the terr's shirt and jacket and only nicking the skin. Still in pain, Scott staggered as he was pushed back, before slamming a fist into the enemies' mid-section and this time ramming the knife into his opponents' neck. He pulled it free as the man ranted and hissed at him incoherently, pain in his eyes and disbelief as red, hot blood bubbled from his ragged neck-wound. Scott stabbed again, almost unnecesarily, and the weakened, bloody hands clutched at his vest as he slid to the floor, the FAL clattering to the carpet.
Shaking and grimacing, Scott wiped the knife on his pants leg and staggered to his pistol, picking it back up as he lurched into the next room. Jan's message to eliminate the hostiles came through, and he headed back for the lobby, breaking into a faster sprint as he heard the clatter of gunfire intensify. He caught more hostiles rushing from adjacent rooms to join in repelling Lima's assault, their eyes wide with fear and anxiety. Instantly they fired on him as he bought the big H&K pistol up to fire. He caught one between the eyes with the fire shot and his head snapped back with his finger on the trigger. The rounds from the Browning HP in his hand flew high, and one tore through Scott's bicep, and another whacked off of his helmet, jerking his head to one side. The man behind the one who'd taken the .45 to the braincase stumbled back as his comrade fell into him and struggled to force him aside, both he and Scott indisposed for a moment. Scott regained the momentum first and bought the Mk.23 back into aim, one-handed as his other arm went limp from the ragged wound across his arm. The tango panicked and tried to raise his stubby SMG for a shot, firing wildly as Scott fired with gritted teeth and narrowed eyes amidst the storm of 9mm rounds, one nicking his calf.
Stumbling and staggering, he dropped the mag from the Mk.23 as he hauled himself back into the lobby, forcing his aching arm to work and pull another slab-sided mag out of his vest and slip it home into the butt of the pistol. The crashing cacophony of the lobby assaulted his ears and the strobing muzzle-flashes. Gunfire surrounded them on all sides, and Scott threw himself into the fight with clinical precision after taking stock of things. There; a machine-gunner on the first-floor mezzanine, pouring fire down into the lobby. His suppressive fire was allowing the other hostiles, despite their small numbers, to reload and take shots. Grimacing, Scott took a breath and stood up, taking a two-hand grip on his pistol and rattling off four shots at the RPK and its' operator. The first two smacked into the cement lip of the balcony, the third hit the gun itself and threw the aim off. The fourth hit true, catching him in the neck and sending him sprawling to the floor. Scott took the opportunity to slide forward into cover and allow the other team-members to regain the initiative, before he forced himself back to his feet, opening fire again at another gunman and sending him sprawling, then his neighbour. Then the mag was empty again, and the radio crackled to life with Jan's message.
"Priority, priority. I've taken down the carrier, repeat, carrier is neutralized. Team, this is my final order. You're going to get inside the lobby and throw down your weapons and any kit that you have. Just do it. It's the only way you're getting out of this. Put your hands on your head, and wait. When they ask you any questions, you were following my orders and mine alone. If any of you are wounded, just sterilize and clean the wound, you won't have time to recover any shrapnel before they raid you."
Scott paused, sitting in the lee of the staircase a moment as he analysed the message. The enemy gunfire had died off moments before; he had no idea if, now, they were all dead, or had retreated. In fact, he was finding it quite hard to keep track of anything, and as he looked down at his sleeve, he quietly realized it was quite soaked in blood, and that his trouser leg on the same side beginning to also take on a wet, dark sheen that was creeping lower.
"Bugger," he muttered quietly, heaving himself up. "Doesn't look like I'll have time to deal with mine," he groused to himself as he limped into the centre of the room, looking at the others, and his expression darkening further as Jan's further messages came through, his reaction much like Neil's. The australian looked to him, and the big SAS trooper shook his head solemnly, swaying slightly on his feet, before he pulled off his helmet and threw it to the floor as Neil did the same with his gear.
"Just... just do it," he said in a half-mumbled slur. "He's getting the device away. Must have some kinda plan," he said, yanking on the quick-release for his vest and letting it fall off of him, before tossing his pistol to join it with a sad look; the gun had served him well through the last handful of missions. Letting it go felt like another betrayal. His knife joined it, and he assumed a defeated position. Shame, anger, humiliation and resentment burned through him as he sat there, expecting the flashbang. He looked at the faces of his comrades around him. Among them, only really Zhenya and Jan had been the ones he'd come to know well; though he had nothing against any of the others, and would trust any of them with his back. That he still considered Zhenya to be that trustworthy after them ending up in this mess kind of surprised him, but it was too little too late of a revelation. Even if he'd wanted to disobey Jan's orders, he was in no shape to do so.
He wobbled on his knees as he heard shouts outside the door in a foreign language, and the shuffle and hustle of booted feet along with sirens. He realized he was feeling quite feint What a shitty ending, he thought to himself absently as his mind wandered in a way he realized, with detachment, was probably the beginning of shock from blood loss. How many pints are in the human body again?
Shadows fell across the shattered windows and doorway, the acrid smell of spent gunpowder and the smoke grenades tickling his nose.
Pints, he thought absently, his mind wandering as an arm appeared around the doorway and threw in a tumbling cylinder that he followed through the air with his eyes, vision swimming.
I could really use a pint.
The flashbang exploded, and Scott's vision blurred into whiteness and his ears rang.
Shouting voices. Stamping, running feet. Shoving, shouting, pushing. Then a crash of pain, and blissful, black unconsciousness.

Sorry to nag, but anyone going to post?


I'm finding it kind of hard to come up with anything to follow on from your post with, if I'm honest. It seems a bit closed off to me to find anything to add to or react against and that's where I'm struggling in coming up with something to contribute.
Going to try and get one up tomorrow night for Scott!
I know everyone's going to be disappointed, and I'm sorry about that. But right now I'm just feeling pretty burned out and fed up with online forum-based RP altogether. I need to take a break for a while. And honestly, I think GEARs is kind of tired for me right now, and it needs to be put to bed for a while so I can just step away from things and concentrate on my other hobbies and interests for a while, and just do something else.

I'm sorry to anyone who's just joined especially; you didn't really have much of a chance to do anything. But honestly speaking, I feel like I've been running the game for everyone else rather than because I've been enjoying it for the last few months, and it's been a bit too dark, grim and miserable for me for a while anyway as well, and hasn't really gone as far as I would've liked in the year plus that it's been running.

Thanks to everyone who did join in and made the effort to keep it going. Again, sorry if you're all disappointed, but really I just don't want to do this any more. Every time I've looked at the site over the last week, it's felt like a chore to post anything or even open the thread, and I feel like I'm putting off things I'd much rather be doing to come onto the site.
Just going to wait and see if anyone else crawls out of the woodwork to post before I get anything up in terms of replies.
Anyone else get This kind of vibe When we're finally at port and preparing stuff?


*steals for BGM*
Ahh! Your last post about the Claw being one of a kind and stupidly expensive through me for a loop. It's also entorely possible Ross has never seen a Landcruiser before up close like this. I can go around and edit it later. :)


It doesn't really come up very often, and I think it was mentioned only previously in one of the opening posts, so it's not surprising it wasn't obvious. I'm going to work up a profile for the Claw pre her current refit soon, so we should have more easily accesible info. I'll do some stats for a 'ship of the line' for the LDF as well, just to give an idea of what a comprable landcruiser is like as well.
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