Avatar of Rhona W

Status

Recent Statuses

12 days ago
Current F**CKING HOFF-STYLE!
19 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Looks great, Cart - I'll add him to the list of confirmed characters!
Feel free to jump right into the IC.

I'm pretty much figuring at the moment, that after months (years?) of fighting retreating battles against the Invid and Haydonites, the Sentinels unit structures are probably a big of a hodge-podge, and tend to have been scraped together from whoever's left to pilot what mecha they have, and do it reliably and effectively. So, I'm going to take a liberty (because REASONS), and say our XT characters are flying together, much as the human characters are as well.
Hey, hi - following on from the discussion on Facebook, I'm posting so you know it's me, and to re-iterate the interest in playing some form of helicopter unit, either attack, reconnaissance or some other form of battlefield close support.

I've always had a fondness for the Kiowa and the Supercobra (though I think only the US Marines use those?), and I'll do some more research into what forces in Europe used various aircraft around the timeframe of the 80's.

I hope I come up to the standards, and thanks for letting me join in. I'm interested to see what happens.
It's the weekend, they may well have been busy with other things. It's okay, I'm sure they haven't abandoned us this early on....!
THE INVID'S NEWEST WEAPON
In CWP-4 12 yrs ago Forum: Casual Roleplay
pilot
Name: Jinry Lattimer
Species: Anthro Kangaroo
Sex: Female
Age: 28

Personality:
Boistrous, confident and charismatic, Jinry does her best to be liked, but is pretty much her own person, confident in her personality. Very much lacking in hidden motives or opinions, she wears her heart on her sleeve and does beat around the bush: what you see is what you get, like it or not.
While this can be interpreted as rudeness and a lack of tact, she isn't insensitive to the feelings of others, believing more that confronting issues just gets things over with quicker, and that life is too short to dance around issues.
She doesn't lack in warm feelings completely, and shows fondness and good humour to those she likes and gets on with, and is always ready to have a good time, and to do do her duty when things get tough.

Bio:
Always physically active, quick-witted and sharp, Jinry was eager to prove her worth. Constantly a fighter in school and her neighbourhood, she often got into fights looking after her younger brother, especially as her family moved a lot.
After her father was killed in an attack on her home town, she fell into the role of organizing and providing for her family, as her mother fell into a deep depression and eventually became seriously ill.
Her brother eventually went to live with relatives after her mother became a residential hospital patient. Lacking in direction and stability, she enlisted into the military forces and found the structure and routine a good influence on her life. Her natural aptitude and quick-learning intelligence, as well as her independent and head-strong personality served well in the role of a Walker pilot, and a EW one at that. Developing a specialty in hitting the rear of the enemies' battle area, and disappearing with bursts of speed among the terrain, as well as accurate and concise reporting and direction of comm traffic and electronic threats, she is a valuable asset on a battlefield.
Specialties: Electronic Warfare and Battlefield Interdiction

walker
Model Name: RAV-4N 'Raven'
Model Class: Light
Primary Role: Tactical Electronic Warfare and Interdiction
General Information:

A fast, agile and light platform, the Raven was designed from the outset for modular equipment fits. Various models are outfitted as light strikers, reconnaissance and command units.

With an engine almost oversized for it's light frame, the 4N variant of the Raven can put on an impressive burst of speed, and has sufficient power to supply it's numerous communication and sensory devices, allowing for a comprehensive fit of devices to enable extensive electronic warfare support to friendly troops.

As the focus is primarily on electronic warfare and data-gathering, the 4N Raven is comparatively underarmed, or is often considered to be so by other Walker pilots and troops. However, it still packs an impressive punch with a usual fit of missiles and rotary autocannon, and many a pilot has underestimated the agile little bird-legged machine.

A downside of so much onboard electrical equipment is that the cockpit can get very hot, as well as being cramped and full of connective wires and cables. As such, it's rare to find a large Raven pilot, and most of them tend to end up being lightly dressed, and customize their pilot suits with 'unofficial' modifications of hacked-off short sleeves. Many of them also tend to re-pack their survival gear from their vest into a backpack, or even leave it behind altogether to save space, bargaining their survival in the field against keeping their Walker moving with more efficiency. It's not always a bargain that pays off.

Armament:
1 x 4-tube Guided missile launcher, primarily for use against other walkers, or facilities in strike operations. Has home-on-jam and radar-homing capabilities as part of the EW role.
1 x 27mm 3-barrel Rotary Autocannon. Primarily used against other walkers and light vehicles as a saturation-fire weapon
2 x light anti-infantry machine-guns
Other Equipment
Back-mounted active-jamming system, used for jamming multiple communications and sensor frequencies
High-gain radio antennae, for interception of hostile communications and counter-jamming
Retractable light manipulator arms
Appearance:
The Raven has long, reverse-articulated birdlike legs, with three-toed feet. The length of the legs is almost disproportionate to the sleek body, which has a bird-like pointed 'nose' for the torso. This 'beak' contains the majority of the normal observation cameras, sensors, and other external feeds and pickups that the head normally contains, as well as a small separate under-nose remote weapon turret for the two anti-infantry machine-guns. The spindly three-fingered utility arms also fold up underneath this 'beak' to either side, protecting them from damage in combat.
At the top of the slope is the narrow strip of tinted plexi that serves as the pilots' windscreen, with the HUD projected onto the inside. Twin comms whip antennae trail back from the rear of the torso, with the folding rotating ECM/ECCM antennae also at the rear.
The weapon systems form the 'arms' or shoulders of the machine, with the boxy missile launcher - which has an armoured shutter covering the missiles until launch - on the left, and the triple-barreled rotary autocannon and its' drum of ammo on the right.
Ah, okay - I will edit as appropriate! Thanks for pointing that out to me.
The first IC post is up! Mostly it's a bit of scene setting, but I've tagged all of your characters locations so we can meet easily. I hope nobody minds too much that I've placed you all in suspiciously convenient locations, but it's just easier this way, and everyone gets a chance to chat, before we have to launch into a (hopefully quick!) battle. Post away, my beauties!

Also, canon characters, woo!
Along A Different Path:
An AU Macross/Robotech RP


AD 2014: Tirol Orbit
Two Weeks After the arrival of the SDF-1 Macross in Tirol Space, Two Weeks after the battle against the Invid Fleet...


Captain Henry James Gloval looked out of the curve of the Macross bridge window, standing on the command balcony level of the ships' multi-story command deck. Out beyond the reflections of the bridge crew hard at work, the sleek, alien shape of the Core Worlds starship - they called it a 'battlecarrier', he remembered - hung in space. The alien ship was wholly three-quarters of the length of the mile-long Super Dimensional Fortress, and he knew from experience from the frantic battle that had broken out when the SDF-1 had emerged from fold-space into orbit of the world hanging below them, that the ship packed as much power as it's hulking lines implied. The only thing it was lacking in was a similar 'ship-killer' to the SDF-1's own main gun.
The captain sucked on the end of his wooden pipe, tapping his lip with the end of the stem as he looked out at the vista. Lights shuttled to and from from the outstretched ARMD carriers that formed the 'arms' of the SDF-1, and from bays all over the ship. Shuttles and fighters, transferring supplies, equipment and personnel to the ship of their new allies, the self-styled 'Sentinels'.
As a movement behind him caught his eye in the reflection, he locked eyes with his first officer, a tall and elegant dark-skinned woman; Claudia Grant.
"Penny for your thoughts, Captain?" she said in a smooth and confident voice.
"Ah, Claudia," he replied in his thickly Russian-accented voice. "I know we don't have much choice, stuck here so far from home and with so many to look after. But I still can't help thinking: Are we getting ourselves into more trouble by making this alliance? Are we making more enemies we don't need? And am I sending my people into danger?"
"I know you're worried, Captain - but would we do anything less for anyone else? They need our help, as much as we need theirs. I don't see what else we could do. And we had to send someone to help with command".
"You're right, Claudia, of course. Don't mind me; I'm just an old man gathering his thoughts".
"Ah, it's okay to care, sir. And don't worry, they can look after themselves. The Invid won't know what hit 'em".
One particular twinkle of light launched from the deck of the ARMD carrier on the port side of the SDF-1, accompanied by the blue exhaust flares of an escort squadron, and the captain followed it with his eyes as it approached the Sentinel's landing bay, pushing the tiny shape of the Star Goose shuttle along with all the good will he could muster.

In the bay of the ship, the crew were hard at work finding parking and landing spots for the influx of Destroids, Variable Fighters, Dropships and vehicles. Not to mention bunks and berths for the humans who'd come along with them, and all of their associated supplies. The human crews and their new allies worked together, but there was still a wary curiosity between the two groups. Small knots of people of all species stood around, almost like the first few dances of a party where people are too shy and awkward to talk to each other, other than the first few sideways nervous glances and awkward conversations over the buffet table.
Announcements in a half-dozen languages sounded as the latest landings were announced, and among them the human commander of the RDF forces, Commander Hayes, was coming aboard.
The aerodynamic yet bulbous shape of one of the human personnel transport ships hove into view, escorted by a trio of their swift and sleek fighters, which held a neatly-positioned formation around the fighters.

On the deck, a small reception committee from some of the Sentinels' members had formed. Ordered to assist in receiving the commander and the pilots, the group were a mixed bunch. A Selachai, Olthranan, Tirolian and Felness.
"Fall in, boys and girls," ordered the Red Panda. "We should probably at least try and make this look good, since these-" she paused and frowned, trying on the human language without the aid of her communication translator "-Arrr Deee Efff are giving us such a helping hand with all their mecha and people. And they certainly know a thing or two about fighting. The ones here are some of their best, too, so we ought to thank them and make them feel welcome, all right?"
The shuttles' gear came down as it lined up on the landing pattern, hook down to catch the arresting wire across the mouth of the cavernous bay. A short distance back, the fighters dropped back, staying in their impeccable formation.

In the cockpit of the left-most variable fighter, a VF-1 Phoenix, Gabe 'Struck' Strucker spoke over the communications channel to his wingmen - or women, in this case - as the Star Goose lined up neatly.
"All right, ladies - let's keep it nice and neat for the commander. Not to mention our new friends, they may have seen what we can do in a fight, but now's the chance to show them we can do spit-and-polish just as well as we do rough and tumble",
He eyed the SV-52 and VF-1 on his wings, and mentally noted how well both Svenja and Rita flew. Both women were exacting and precise in their movements, but still had their individual edge and fluidity, that 'signature' each pilot had in their movements. He knew that his own style was a combination of smooth movements and swift changes of mode and direction, though that was as much a mark of his craft as it was his professional touch.
Turning his attention to the ship ahead, he searched the brightly lit interior of the bay as it swallowed the shuttle. He'd seen and met face-to-face a few members of the alien races aboard, and had been surprised by how similar they were to humans in a lot of ways. But living and working alongside them... what would that be like? Would he get to know them, become friends with them? It was exciting and a little scary to imagine. Only weeks earlier, he'd still been in near-denial of the fact that aliens existed at all, despite being aware of the origins of the technology that was behind the VF's and the SDF-1. Now, here he was after having fought beings from another world, and fought alongside others still.
A processed voice coming from the Sentinels landing control informed him of landing approach, and he let down the VF-1's landing gear and lined up on the bay mouth.
"Struck, on the ball. All green" called the RDF landing operator. "Looking good, keep it coming," he advised, coaxing the fighter-mode mecha down into a landing. The familiar grab pulled at his stomach as he felt the gear kiss the deck, a good trap on the second wire, he thought.
A vulpine-looking alien dressed in blue overalls waved him to a parking spot with a pair of lighted batons, and he felt hypnotized and slightly disoriented by watching the XT perform so familiar an action, until he taxied into position alongside the parked shuttle and shut down his engines. The ladder extended from below the cockpit, and he climbed down, waiting for the others to catch up as the shuttles' air stair folded down.

Commander Hayes stepped down from the hatch on the side of the Star Goose. Willowy and lithe, the Commander carried herself with an air of quiet authority and commanding presence, despite a hint of doubt behind her eyes.
Looking at her fellows to either side of her, Irry stepped forward to meet the commander, as the other humans made their way over.
"Commander," she said, carefully measuring her words and making sure they sounded right. "Welcome aboard the Sentinel. Thank you for coming, and we look forward to working with you. All of you," she added, nodding to include the fighter pilots.
The Commander looked to the red panda-like XT and nodded in reply, smiling warmly and offering her hand, before looking to the others.
"Thank you," she replied in a warm, confident voice. "I'm glad to be here. And on behalf of the RDF, I-"
She was cut off as alarms sounded, and the overhead lighting turned red.
"Battlestations! All hands to battlestations! Enemy defold detected, Invid troop carriers launched and closing in!
I've been out all day acquiring goods and comestibles for the exchange of income, and being wind-blown by British winter weather. However, I should be able to work something up later this eve.

Mutton, you're welcome to join in - I'm not sure if we're expecting any more people to pop up now or not, so that's fine. I'll cap it after you and the other two or so folks I think I'm waiting on have posted characters though.
In CWP-4 12 yrs ago Forum: Casual Roleplay
Yo, Ramzam - is this still an anthro-optional game? because if so, you should probably make a note of that somewhere in the OOC description, as it currently doesn't say it anywhere.

I'll get my character up after you answer, and I already have a walker in mind.
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