Avatar of Rtron
  • Last Seen: 6 yrs ago
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    1. Rtron 12 yrs ago
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Most Recent Posts

Vestec's portfolio expanded.

Everything Vestec gave to the world added.

Orabil added to creations post (under Vowzra).

Uri added to creations post (under Arguis)

I need the Sanguine Communion Order from @Lugubrious, to add to Escre's creations.
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You forgot the vital amount of Khookies xP


Eh? What are you talking about?

They've been there this entire time.
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Both! I plan on making at least 3 or 4 races. The Great Kamiv protect cities and such, while the sea-goblins...well, I'm not sure I'll be making them. Originally they were going to raid and pillage villages, but with all the Chaos going on, I don't think that will be needed anymore.


Just make them so the mighty UNDATEC will have a loyal race of followers!
@Kho

Spelling and Grammar (graded out of 10): 10/10

Writing Quality: 10/10

Story Line Advancement: 10/10

Character Development: 9/10

Independence: 10/10

13 Khookies granted.
Now, @Rtron, give me my Khookies.


Hold your horses you impatient little...*Grumbles*
Will the Mer-people be plauged? Because they're free-spirited and loving, they wouldn't survive it.


If you're sentient enough to imagine monsters in the dark, you'll be plagued. Dragons, Cimex, Uri, humans, Outsiders(if they really imagine stuff..not sure), mer men..pretty much everything sentient.

P.S this is a good reason to make the Great Kamiv. Protectors of the Mer people. Or the sea-goblins.
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I'm not sure many would survive that, if the monsters are full-powered.


As long as they stay close to the light and arm themselves, humanity should adapt fairly well, along with the Uri and the Cimex.

Just be prepared to fight nightly. :P
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How dangerous are they? Can they be easily fended off?

I'm just trying to ensure that humanity survives that nightly torture.


They are a figment of the imagination, and they cannot be within Orabil's radius. With discipline and time, and honing one's ability to conquer their fears, humanity will probably largely overcome these nightmares. But the young will have to live with them and grow to conquer them, while the old will have to constantly keep conquering new fears. Thank goodness I taught them meditation xD


They are as dangerous as a solid being, when the night comes. If someone imagines that there's a bloodsucking vampire in the darkness, a vampire will exist when night comes. If someone imagines a Dyun that can shoot lasers out of its eyes in the darkness, it shall exist when night comes. Fear can be conquered, by not completely removed( not without magical help from a callous as hell god that is...*Glares suspiciously at Vowzra*). Basically, if you wonder to yourself "Is there a monster lurking in the night?" and an image pops in your head of what a monster like that would be, said monster would appear in the darkness nearby. Of course, if you're not wondering what is in the night, nothing can be created can it?

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Do the monsters only return on that one week of the year, or every night the sun sets year-round?


Monsters return every night year round. When the sun rises, they have to flee.

For an entire week once a year, the sun doesn't reach Galbar, due to Vestec's eternal darkness. The monsters have free reign for 168 straight hours.
Vestec is definitely going to find a way to make the eternal, terrifying, darkness return for a week once a year.

It should also be noted that when the sun sets the monsters return as well.

Working on all the sheets for that jazz now.
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