My level of familiarity is that I'd never even heard of Prowlers and Paragons until your interest check informed me of its existence.
As for what sort of hero I'd like to play, I found a copy of the rules and quickly gravitated towards the headquarters section. The current idea in my head is that my character will be the king of a glorious power metal album cover kingdom with a massive capital city and a slightly less massive flying palace.
Decided to make a character form for Arkerym because why not.
Name: Prince Arkerym of the Forge of Iquar, Hexblade of the Raven Queen, Lord of the Lonely, and Viceroy of the Empty Colony. Age: Yes Race: Hexblade Class: Hexblade Warlock Patron Level: Yes Background: Hermit
Personality Traits: "I am wholly serene, even in the very face of mischance." "I speak an antiquate kind of the Common tongue, long since fall’n out of common use."
Ideal: "Aspiration: I strive to show my self worthy of the Raven Queen’s favour by squaring my deeds against her doctrines."
Bonds: "Had I a heart, there should be a special room therein for such as are alone." "Marian Lovelace — or Mistress Light, as now she stileth her self — is my latest warlock. A worthy servitrix she is... unlike her father."
Flaw: "I take great delight in the keeping of secrets, and will not utter the least trifling particular save I be driven unto it."
Backstory: In the Shadowfell, at the furthest reaches of the Raven Queen's demesne, lies the Empty Colony. It is named as such because in spite of its sturdy walls, cozy houses, and well maintained streets, nobody lives here. The only occasional exception being when a single instance of the Lonely, a creature of the Shadowfell born from intense yearnings for companionship, wanders in from the wilderness. But even this is short lived, as another of the Lonely tends to arrive soon after, leading the two of them to accidentally kill each other in their obsessive desire for company.
It is in this deserted place that a Hexblade by the name of Arkerym makes his lair, though not by choice. In ages past, Arkerym was banished to the Empty Colony by the Raven Queen in the wake of a grievous failure on the Hexblade's part. For many years he languished there in utter isolation. With no one to interact with save the rare and fleeting encounter with one of the simple minded Lonely. And nothing to do save ruminate on his failure. But after many years of both the former and the latter, Arkerym experienced an epiphany. What that epiphany was is counted among one of the many secrets the Hexblade delights in keeping, but it's discovery led to the Raven Queen relaxing the terms of Arkerym's banishment. Once again, the Hexblade was permitted to form pacts with mortals and serve as their warlock patron.
Wishing to bring relief to those who suffered as he had, Arkerym almost exclusively took mortals who found themselves alone in the world as his warlocks. One of these mortals eventually being a half-elf by the name of Marian Lovelace. Or, as she renamed herself soon after, Miss Light.
Dimple took a moment to digest the information he had overheard being discussed in the clinic. It was distressing news to be sure, but it was also news that could wait for a moment. The katari huntress had been holding it together well enough up to that point. But now that she'd gotten Prino to the healers, it looked like she was about ready to start crumbling. Fortunately, Dimple had just the thing to lift her spirits. Reaching into his coat, Dimple withdrew a hip flask of silver vine vodka. It was a popular beverage among the katari, and one the faeborg was sure this particular katari would appreciate right now. "Can I offer you a nice drink in this trying time?" Dimple offered as he drew level with the destressed woman and held the flask out for her to take if she so desired it.
Dimple spends a Hope to pull some alcohol out of his Nomadic Pack.