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Just updated the lore.

Got a nice handful of people interested - still looking for more.
Added to the optional equipment with three items.

Working on more lore later.

@AdmrlStalfos19 @Ryona Zako @KiwiTime

Do you guys have any character concepts yet?
Just remarking that I am updating the lore page with more information on optional M.A/I.D equipment and further plot related lore points.
Been interested for a while now. Still looking through lorestuffs atm and seeing if I can make sense of it, but I hope to have a char concept soon.


Thank you for your interest! I will stress that the lore is not supposed to be one hundred percent clear. It's supposed to raise an air of mystery and uncertainty.
We are still looking for more people. The initial premise (maids, school, and such) will not be the exclusive end all and be all in this RP if those factors are keeping you away.
I am surprisingly interested, not normally drawn in by stuff of this nature, maids and schools and such, but this is interesting.


The "maid" and "school" aspect are merely just overlying themes. The overlying plot will delve into other elements such as horror. Feel free to begin plotting out a character, or PM me for further brainstorming/questions.
Just one more bump to post the IC/Character page:

roleplayerguild.com/topics/182909-m-a…
​The current rank your character will be is known as "Maiden" (despite the RP initiating just before graduating) which is a graduate of Maidsong Academy. By achieving this rank, it can already be assumed your character is proficient at several things. Here is a bullet list of things your character will be proficient with at the onset of the roleplay:

All conventional firearms can be fired with at-least 80 percent accuracy under stress.

M.A/I.D martial arts technique (focus on utilizing unconventional items as weapons) and a variant of U.S military combatives

Housekeeping, basic medical care, basic nursing, cooking, caring for children
Ability to educate children from birth to thirteen years old

Basic hacking and cyber-warfare knowledge (Can get into a standard password/fingerprint locked computer)

Various espionage and stealth techniques - primarily focused on urban or household environments

Countering individuals with extra-sensory capabilities or effectively combating a trans-human individual (cyborgs, genetically modified, and so on) (NOTE: This is a very recent form of education within the curriculum of M.A/I.D)

The currently generation of M.A/I.D all share a psychic bond with one-another (with the side-effect of detecting the aforementioned great darkness) allowing for 'latent' telepathic communication. This does not allow them to talk to each-others minds, but rather understand intent without words.


Now, to best understand the capabilities of your M.A/I.D we must address some weaknesses their duty and training create (Note: None of these weaknesses are absolute and are generally just oversights or untrained zones.

M.A/I.D members do not typically receive any training for fighting in rural environments and focus on urban and household environments.

Many members of M.A/I.D, despite being disciplined, go through long bouts of simply being a maid and caretaker. This leads to some members losing their initially high-level of conditioning and extreme combat prowess until re-training is done.

Service to their assigned master's has led to many members of M.A/I.D fighting against one another which can cause psychological damage.

The etiquette taught in Maidsong academy leads to many M.A/I.D members having social issues with the outside world, but this is not always the case.

Finally, members of M.A/I.D true leader is the Shadow Queen and they are expected to covertly share information, including that of their master's, to the organization.


Character Guidelines and "Options"

As a refresher, your character is part of Team Six which has been together for their last year of education (So all of your characters will begin the RP well acquainted with one-another - possibly close friends). The last year of a M.A/I.D's education is an apprenticeship which has them working under a one or more teams across the world. Your character's apprenticeship was unique in that each squad member would spend a week off doing personal training and then they would come back together to work under a Vermont based team in service to a Critically Acclaimed Film Maker: Antony Martin. This "individual" training allows for your M.A/I.D to have much more creative freedom in what their abilities will be (and allowing you to get have some fun with creation), but this training was done intentionally for an IC reason that will be revealed through RP.

Furthermore, each of your characters, whether through birth, or some specialized training in the academy are allowed to have several "options" available to them. I have called this category options because it encompasses many different things ranging from mutation, forbidden martial arts, or even developing true psychic abilities.

Additionally, beyond options you will pick your former homeroom teacher. I have made four selections with their own specialties. The homeroom teacher has the most influence over a student's education despite all forms of education being seen as equally necessary. So, whatever homeroom teacher you pick should be reflected by your character abilities. You are allowed to make your own homeroom teacher (considering my four options are not the only teachers) but I will require you to make their profile in the same fashion I have made mine. They must be female (NOTE: Males do teach at Maidsong academy occasionally as outside contractors if an instructor is absent or additional help is needed for whatever reason).

So, the three unique "quirks" of this character sheet will be

1.) Individual Training
2.) "Options"
3.) Homeroom teacher

I will list examples for all three. The individual training will be allowed creative freedom and you may just use the prompts as starting points, or just disregard them all together. "Options" will be slightly more strict, but I will allow people to make their own details that will set them apart. I encourage people to make their own Options if they want, but I equally encourage using the listed ones as inspiration to know what is and is not alright (I will continue to work on the lore to flesh out this world more). A final note on options - there is no cap on how many you can take and I do not require artificial balancing to mitigate them. Yet, you are limited by how interesting your character is. If I decide to have 12 different VERY powerful options then my character will not be interesting. However, if I pick four carefully considered options that compliment one-another (despite being powerful options) then my character will be interesting. I do not hard-balance options or cap them because all it takes to kill your character is a well-placed bullet in the back of the head.





Information on Homeroom teachers can be found within the lore. If you desire to make one, then please be sure to make a complete profile so I can add it to the lore.



Lore for Reference (Will be updated time to time): roleplayerguild.com/topics/182907-m-a…
Here is the lore page:

roleplayerguild.com/topics/182907-m-a…

OOC Information:

What is this RP: You will roleplay being part of an organization that distributes teams of combat-trained maids to influential people. The reason for this is not known; however, it can be assumed their is an ulterior motive. You are part of a new generation of maids who were given a drug to promote sisterhood and servitude. This drug has a latter side-effect that causes those with it to begin to "detect" an unimaginable horror lurking beneath the Earth's surface.

What technological level is this: Current-day technological level with pieces of highly-advanced technology rarely present.

Is there a supernatural element: I intentionally left this vague. The unimaginable evil lurking beneath the Earth's surface may or may not be supernatural. It might not even exist.

Is this all female: Yes and no, all of the maids (who will be the core-cast) will be female. However, if someone wants to join as a male character and can provide a solid reason then go-ahead.

What activity level do you want: I would like to shoot for a post or more every week. Although, more posts the better.

What literacy level: Semi-lit, I would like to shoot for a solid paragraph every post. Please avoid one-liners.
maid /mād/ noun, a female domestic servant.
There are many ways to serve someone and service never means the same thing to two people. Servitude is a fickle matter that is measured in different degrees. To some servitude means going to a nine to five. Others find a deeper emotional resonance with the word "servant." A mother might see herself as a servant to her children's whims - sacrificing parts of herself for their well-being; however, one can go a level deeper. Some will slay others in service to another.

Servitude.Sacrifice.Slay
These three words are the motto of Her Majesty's Assault/Intelligence Division (M.A/I.D). A bloodline of maids dating back to before Christ walked the Earth. Always loyal and always deadly. However, they have not always went by the acronym M.A/I.D and have a much darker origin. Regardless of their genesis, it is evident that they have drifted throughout the shadows of history always acting in service to several influential figures. Not once were they asked to question why they served, nor did they care to. Service was all they knew. Typically, new maid candidates would be plucked from desperate situations. Need money? Sell us your daughter. Orphan? Come with us. Homeless? It's okay, we have somewhere warm you can stay.

The triple-s motto of M.A/I.D defines the three facets of their day to day existence. Servitude the majority of a member of M.A/I.D's activities. Whatever influential figure the Shadow Queen deemed worthy of M.A/I.D is subject to having most of their daily needs attended to. These include: cooking, cleaning, shopping, security, and other miscellaneous chores. Additionally, if push comes to shove, a member of M.A/I.D is expected to sacrifice them-self for their masters continued existence. Yet, sacrifice can take many forms. A M.A/I.D is expected to sacrifice both body and mind. Whether it be jumping in front of a bullet or losing ones humanity - sacrifice is sacrifice. Finally, and what really makes a member of M.A/I.D separate from their non-acronymed counterpart is the act of slaying. Prior to being dubbed as M.A/I.D during the second world-war, members focused on more deceptive forms of slaughter. Poison, traps, daggers in the back, psychological warfare, and all manners of low-handed dirty methods. A new form of warfare and a changing world spurred M.A/I.D to adopt more active roles in combat. In-addition to the methods of old, now members of M.A/I.D are expected to be proficient marksmen and martial artists.

How might these combative-maids be used? Historically, they have been used to kill rivals of influential figures in underhanded and quiet methods. Now-days, depending on who they are in service to, they have become a mysterious force of active-enforcers. Local rebellions, drug operations, terrorists, opposing political parties, and even more have become subject to the wrath of M.A/I.D. Despite their effectiveness, M.A/I.D will not last without change.

Slowly and gently M.A/I.D has begun to fall apart. Competent, loyal, and capable candidates were becoming increasingly more challenging to find. Even with the authority of kings, queens, presidents, dictator, or tsar candidates were simply not what they use to be. The new world of this "Information-Age" values ones individuality over infallible service. How can you ask someone to give up their own aspirations and dreams? Simple, you don't give them a choice.

You have lived your entire life unaware of your origins. You were placed into a false home with a false family. You had a normal childhood. You are normal. But what was inside you altered everything. In an effort to preserve M.A/I.D, vat-grown girls were placed into families loyal to the Shadow-Queen. These girls were given normal childhoods, but they did not know that the learning institution they were sent to at the age of sixteen would be a one-way trip.

Maidsong Girls Academy
On your first day, you were injected with a "vaccine." From that day forward, despite your individuality, you would live and die as a maid. This injection contained an unknown chemical that generated a psychic bond between you and other vat-grown girls with this specific injection. A forced sisterhood and an infallible service. From that day on you learned everything from how to pour tea to how one can calculate the drop of a bullet over a prolonged distance. It all seemed so... natural? All of this strange education seemed right - as if you had done before. You are part of team-six who are nearing the end of their apprenticeship. A final test awaits, but something has gone terribly wrong. Those drugs come with a particular side-effect.

You begin to see something unseen lurking beneath the Earth's service.

Something dark...

Something terrible...

The Shadow Queen, with this knowledge, has initiated a new decree.

Our Service To Humanity
Team six are the most promising of the maid-candidates. Proficient in both service and combat. Rather than being assigned to one of the Earths many leaders, the Shadow Queen has decreed they become her personal maids in reaction to the unspeakable darkness brewing beneath the Earths surface. You are now on your way to meet with your new master to fulfill her decree: "Our service to humanity."

What is beneath the surface? What dark horror awaits? Why are we seeing these things? What is the origin of M.A/I.D?

You might have these questions. Maybe you will get answers. Never forget that service comes first.

S.S.S
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