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    1. Seraphicide 7 yrs ago

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@Jobst I totally forgot about this for some reason. Everything looks good. Just add which Fishman Karate techniques he's starting with. Accepted!
@Jobst - Drunk Sea Lion Fisherman Mink turned pirate. Nice. Comes from a separate tribe of minks on an arctic island rather than Zou, cool. I like him. Big ol' sea lion boi. Only question is what's Electro? Don't really see any details on what it is but you mentioned it twice I think. I'm cool with everything else, I like how you incorporated the electromagnetic currents with the Kenbunshoku Haki. Also could you link which FishMinkman Karate techniques he knows ? Also if he's a Mink and has a SPOILER Sulong form that'd be good to include. Sulong form is epic win.
Just posted my CS with the exception of his appearance if anyone would like to take a look, also I'm hoping to see a couple bios by tm hopefully we can get this going soon ^_^
Name: Ishizoku D. Zanza
Title: Kaijin no Zanza/Zanza of the Ashes
Bounty: $125,000,000
Nickname: N/A
Crew: Ash Pirates

Occupation/Skillset: Captain of the Ash Pirates/Navigator
Age: 27
Age Appearance: 24


Allegiance: Pirate


Laugh: Zarahahahahahaaaa (Zarazara is the japanese word for sounding rough or coarse)
Birthplace: Garuzan Island, Grand Line


Goal: To find the truth about his identity, and to live freely. Zanza aspires to become powerful enough to protect himself and his nakama from the evils of the world.

@alexfangtalon@June Billson@malmshodes@Scallop@QT

Just checking in on everyone from the IntChk making sure everyone's on board. Also still accepting new people, I'll wait for at least a few character sheets to be approved before posting the IC. Currently working on my own first two chars before I even write the IC so >.>

Also besides the characters I'm making to play myself, I'm also going to have to play a rather large roster of NPCs to include townspeople that our adventurers will meet in the islands they visit, some sort-of-fodder Marines (some of which may be recurring and be more than just simple fodder), villains for the island, and some higher ranking NPCs in the beginning that just serve as plot movers. Like you know, you might get a glimpse of an Admiral/Yonko early on, but it'll be more of a tease than anything. For obvious reasons, I won't be creating a CS for every little side-character I create for the sake of the plot.

ATTN EVERY1: You can start from whatever corner of the world you'd like. There will be 3 Pirate Crews to start unless we get a sudden influx of people. I need 2 more people to step up and make the Captains of the other two crews. If you'd like to make a character on my crew, lmk we'll collab on something cool ^_^ I also need some help playing the Marines. I know June messaged me about a Marine, that's good, rank-wise I'd say we're looking at one or two Vice-Admirals and lower. Promotions will be given throughout the story. See below for this RP's Marine hierarchy.

Fleet Admiral > Admiral > Vice-Admiral > Captain > Lietuenant > Basically fodder at this point

So we will not be using Rear Admiral, Commodore, Commander or any of the sub-rankings for Marines. Looking for most Marines to start as Captains or Lieutenants, and to rise through the ranks as the story progresses. The wiki states that Marines use the buddy system with a higher ranking Marine and a lower ranking member being partnered on a ship to complete tasks assigned by higher ranking Marines. So basically this is how it'll work. Admiral (or Vice-Admiral) will delegate missions to say a Captain, who will be paired with a Lieutenant to go off and complete that mission, say for example a bounty is placed on a Pirate's head and they've been causing too much havoc recently so they need to be dealt with. That's the gist of it.

Any questions? Also PM me to reserve a DF, already said it but I'll say it again just so I don't have two people making a CS at the same time for the same fruit and then one person gets sad when someone else claims the fruit first. CHECK THE RESERVED LIST PLS :)
Click Here. Click Here NOW. WHY HAVEN'T YOU CLICKED HERE YET ?!

OOC is up and I'll be around to review characters for a while before work, then ill be back after to get things going. Msg me with any questions

North, South, East, and West Blue. The four oceans that divide the world and the continent that is the Red Line, all split by the Grand Line. For years, these natural barriers have kept cultures confined to their islands, with only the dreamers of the world daring to set off to sea in search for something more, something different, something worth bragging about. And so man built ships to sail and nets to catch fish to fill their bellies, and soon ports around the world opened their taverns and their customs to travelers of the world, drinking ale and singing songs of women, wealth, and wonder. In this world, a man's dream is only a reality if he has a reliable ship to carry him, and a reliable crew to count on. For there are islands yet untouched by man and riches hidden deep beneath the waves. But it is those who journey with you that matter the most... They are the ones whom make the journey worth it, the ones we laugh with, break bread with, the ones we love.

But in this world of dreamers, the freedom to dream is not always free. It is a world governed by fear, ruled by the World Government and the World Nobles, known as Tenryubito, wielding the mighty hammer that is the Marines to keep all would-be pirates in their place. And those that do defy them have bounties placed on their heads and are hunted to the ends of the earth in the name of Absolute Justice. Do the ends truly justify the means? Is the ruthless judgement of those who set out in search of freedom even if it means breaking the rules a necessary evil in this world, in order to prevent total chaos? Surely the world would simply become subject to the authority of the strongest pirate crew and forced into submission if it were not for our brave Marines fighting the good fight day in and day out, would it not? It matters not what you believe, for this is how the Tenryubito see fit to govern the world. And should you think about rising up or joining that band of misfits that is the Revolutionary Army, than good luck to you. Best case scenario, you're a pirate on the run with a bounty on your head, struggling to feed you and your crew while you search for riches and glory. At worst, you're branded a revolutionary dog or an evil pirate and tossed in Impel Down, the world's highest-security prison. And yet, despite the odds, there are still those who dare to dream, who dare to strive for greatness, who strive to live freely and go against the grain, even if it costs them their lives.

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In this One Piece universe, you can be whatever you'd like to be as long as you don't reference any canon characters or events. All events and characters from the One Piece anime/manga have never existed and never will exist here and you have all of the locations and powers to choose from but it has to be made into an original character with an original background. So no "Son of Zoro and Hiyori" or anything like that. All races are open except Samurai from Wano at the moment. Human, Fishman, Mink, whatever. You might get discriminated against in some places, but I won't limit anyone to just the human race. That'd be no fun in a One Piece RP because being creative is half the fun. You can be from whatever ocean you want, it matters not, because we're all gonna be starting at the middle at Reverse Mountain heading into the Grand Line.

I'd like to start with three crews to begin. I will captain one of the crews. Two other captains may step up, first come first serve. If this gains a lot of interest, I'll expand the number of starting crews. These first 3 pirate crews will be like the 11 Supernovas of the Worst Generation, scaled down to 3 for this RP. The captain and crew will decide which sea they will start in based on where your characters are from, and will head up through the Calm Belts into Reverse Mountain and the beginning of the Grand Line. At this point I will control random events that happen along the journey and I'll provide islands you guys come across, directions you could take, etc. Lotta things can happen on the open ocean, and you gotta be prepared for them, so its good to have a diverse crew, but at the beginning I'm sure crews will not have EVERY role filled and will have to compensate within the story. Don't have a cook on board? Gotta catch some fish or find something to eat. Don't have a shipwright on board and your ship got damaged by cannon balls? Gotta fix that! Not to say the story will be scraping by for these necessities, not at all, but it will help drive the story at the beginning until we get to the fun stuff.

Okay then. So for Devil Fruits (just gonna abbreviate it to DFs from here on) you can start with a DF, though you will not be able to start with strong Haki then. Those without DFs will have better physical skills and more freedom with Haki and equipment to start with. I'll include a list of already taken or banned DFs below to help with character creation. Both Marines and pirates can have Haki and DFs, obviously. You can play a pirate or a Marine, or anything really as long as you think you can fit it into the story. You can be the leader of the Revolutionary Army for all I care as long as you have a couple people in it with you.

Also, I encourage multiple player characters seeing as it would take way too many people to fill out 3+ pirate crews AND the Marines. So if you want to fill out a bio for your main PC and then kinda just give me a basic CS without a ten page history for another crewmember or side character that you have an idea for I'm totally good with that. Same thing if you wanna play a Marine and a pirate, or be on two different crews, I'm fine with all this. And if you guys have any ideas for future locations, want to help with world-building or lore, or just generally want to help contribute to where the plot of this will go, just message me. I'm on Discord. I'm cool with wherever you guys wanna take this. I have a good idea of how I'm gonna start this and where to take it at the beginning to make it fun and interesting for everyone, but I wanna know what everyone else's story looks like too. That's the point of One Piece that Oda tries to tell, its a funny travelling tale. That's it. That's all One Piece is. And that's all this is. A fun adventure, so grab your Straw Hats and raise the sails!

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Character List

Marines
Fleet Admiral

Admirals

Vice Admirals

Captains

Lieutenants

Pirate Crews



Crew Name
Captain
Crew Member - Role
Ship Name

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Devil Fruits

BANNED
Don't even think about using these fruits. They're nothin' but trouble I tell ya! Trouble!!

Yami Yami no Mi/Dark Dark Fruit - it's just OP
Pika Pika no Mi - " "
Ope Ope no Mi/Op Op Fruit - it's just too easy to powerplay with this in a RP and could easily piss people off
Toki Toki no Mi/Time Time Fruit - no time traveling pls
Noro Noro no Mi/Slow Slow Fruit - just annoying

Reserved/In Use
These Devil Fruits are either reserved or already in use by another character. If you plan on making a character with a specific DF, let me know and I'll put it here.

Tori Tori no Mi Model: Fenikkusu/Bird Bird Fruit Model: Phoenix
Chiyu Chiyu no Mi/Heal Heal Fruit
Gura Gura no Mi
Kira Kira no Mi
Goro Goro no Mi
Hie Hie no Mi
Warning for all further posts they may contain mild spoilers, sorry in advance. Here's a basic CS sheet. If you'd like to reserve a spot or a specific Devil Fruit, or inquire about the status of a DF if you think it might be too powerful, ask now.

I just got off work and I'm glad this got a decent amount of interest in just a few hours. I'll start writing a basic story to start with and whatever you guys enjoy the most we'll take off from there. I'll also set up a discord at some point tonight. The Marines vs Pirates is simple, classic, and leaves a lot of room for creativity and such; it's also a good driving force for early-game plot movement because while I want the world to be open in the sense that you guys the players choose the course of the journey, but simple enough to where I can contain the characters to a relative area to maintain relevance within each others separate character arcs.

So what kind of characters are you guys thinking of? I'm going to have to limit some Devil Fruit's obviously. Custom non-canon fruits are allowed and encouraged. All races are currently open except for samurai from Wano. If you REALLY want to play a Wano samurai just PM me we'll make it happen. And power level I'm thinking pre-Sabaody Strawhats to start with? Like Devil Fruits already obtained for the most part, able to control them, maybe one form of Haki to start with, two if you don't have a DF. Unless you guys want to lower/raise that? Don't want a bunch of Shichibukai and Yonko running around to begin with. I'd like the bigger positions in the universe to have that air of power and mystery at the beginning, but of course if you guys want to create some lore around one of the Yonko/Admirals/Shichibukai just PM me. I'm all ears as to what direction you guys wanna take this.

Am I missing anything so far? I'll post a basic CS skeleton asap

Edit: I'm thinking we start with three main crews, we can pair up and others can play Marines. Kinda like the Worst Generation but instead of 11 pirate crews it's 3 to fit our narrative? What do you guys think ?
Haven't been here in a while, about two years actually.. Anyway, I had the inspiration to try out a new idea I've never done before, obviously that being a One Piece RP. After re-reading some old OP manga and just appreciating the story Oda tells and how he stresses the importance of enjoying the adventure with those you love being just as important as the destination or your goal. What better universe to set a story in than the open seas on a pirate ship?

So basically I want to GM an open-world non-canon One Piece adventure. All canon abilities, powers, most locations and most organizations will remain part of this world.. however, no canon characters exist and they never have and never will in this fictional OP alternate universe type thing. Some Devil Fruits will be limited or outright banned based on their game-breaking potential but for the most part I'd like to just trust the people I'm writing with not to be like that, but that isn't always the case. I want to see if anybody is down for this before we discuss things like setting and where we want to start the power scale without running into problems like a Marine recruit on his first day getting smacked across the Grand Line by a Yonko. Funny? Yes. Good story telling? Usually not.

As for the story, I'm fairly creative and don't mind adapting to the tastes of what everyone else wants to do. So before I go on an absolute mad world-building spree and lore-developing key-smashing type-fest all night creating a world no one will ever interact with except for my made up characters in my head, I'd at least like to attract some interest and see if this is worth investing in and what other people want out of a OP adventure. Obviously being based in a Shonen universe there will be combat but I'd like to craft a real "Laugh Tale" with some of you guys. Just a funny yet badass story that encompasses everything One Piece has stood for over the last 20+ years.

I want to hear what kind of characters you guys would like to play in this universe and what organizations/factions/locations you'd like to see. Is it just a pirate free for all for a mysterious treasure? Is there a current pirate king or was there never one to begin with? What's the tension like between the Marines and pirates? Any suffering kingdoms out there in need of liberation from the Revolutionary Army? One Piece just has so much potential. Would be better to focus on one small crew, or a slightly broader spectrum with people playing multiple characters but focusing on one or two main ones for themselves. I myself have no problem managing multiple characters and feel like I get less bored if I have more than one singular perspective to view the story through. I think having each person decide their own courses f action and seeing how those interactions go is a lot better than sticking everyone on one boat and trying to hold a linear plot that forces everyone to kind of go along with the same thing at the same time. While that might help with consistency I think it would limit the creative freedom of what I'm trying to get at here...

But yeah... before I get ahead of myself let's see if anyone else is on board with this idea (hahah get it ? on board? like a boat? Ok ill leave now)
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