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Hmm... Would probably fast-forward Aemoten sometime soon-ish (but not as first priority, but at the latest when Jaelnec has forwarded to this morning, which is also Jillian/Gerald's tomorrow ... erh).

As for the "when" of Yanin, then ... "this" morning (the ... waking I'on up morning, to not desync time further), and as soon as possible. Waiting till Jaenec/Aemoten might make some sense, but might not be the best idea, with them potentially upping and leaving soon. Where are Morgan and Ixion now? How feasible is it that I'on will turn up in the same pub (or whatever other location) he is in? Heck, get Jordan in trouble if it might speed things up (just try not to kill him outright).

As for where ... Seclyr is actually the only duchy I outright excluded (because I also wrote that at least two of the Glade siblings are either outright or indirectly studying magic (not entirely canonical, but seemed helpful here)). I suppose I kind of narrowed it down to Etlon, Gilmah, Nemhim or Pelgaid when I tried to make a guess (not sure if Gilmah is particularly likely, or it's just the viper on the coat of arms, and Yanin's identity). Not sure why I didn't give Wenal too much consideration?
The knighthood the Glades were part of was canonically named after the state (The political build of said state might not be entirely applicable to Rodoria, hence), and while it was recognizable in some nearby countries if you named it, it wasn't really international. The original Glade (or, well, Galeid) holdings were three-four dozen farms with fields and the manor buildings/ground/animals/workers. The family had some marginal standing before (the coat of arms has been around for at least a couple of generations before Sir Tareon, for instance), but it was Sir Tareon (Yanin's father) who really earned them their current standing and renown, largely through military tactics and prowess (from late teenage years to early forties; he's withdrawn a bit for the last decade, and is more socially, than tactically active).

(Hope it makes sense and/or clears a few things up. Too sleepy to continue anything now.)
*turns office into space station, because obviously, I did not have enough screens here*

No sign of Nessa, still, even after a fully-fledged e-mail. Should I time-skip Aemoten to the next morning? Will poke at Legion after Christmas-party-event, unless too tired. Any comments on Yanin, yet? I suppose I'm somewhat more railed to get to do something now that something is happening again ... the whole mess of naturally resolving of who goes where and such left aside.

*wanders off to desnowheapify car*
I think this is all of Yanin and co's CSs besides Yanin's family/reputation things. I'll finish the family things soon-ish (possibly after establishing where the whole bunch would actually fit).

Should probably figure out how exactly to introduce him ... wherever Ixion and Morgan are? Or would he get his own encounter? Both?
Name: Sir Yanin Glade

Ethnicity and species: Rodorian, human (white)

Sex/gender: Male/man

Age: 22

Physical build and appearance:
Sir Yanin Glade doesn't tend to leave the most approachable first impression. He is a tall man - 6'7'', or about two meters -, with a build that's neither narrow nor pronouncedly broad, neither overweight nor so thin one could see all muscles clearly defined through the skin. Rather, he seems well-proportioned and -balanced, naturally both strong and agile - an assessment which wouldn't be wrong. Furthermore, he keeps his training up very rigorously.
It's, however, not his apparent physical prowess which tends to make people wary of him. It's far more his mannerisms, mien, and way of expressing himself (and, just perhaps, the vague impression that he might actually make use of said physical prowess if he did not get his way otherwise). Most of the time, his expression seems either blank, forced or mildly annoyed. Or very annoyed. And occasionally confused, though it remains unclear whether or not it isn't just his disbelief at your insistence on arguing with him. He gives rather abrupt, confrontational impression, and seems to frequently disregard apparent power levels - that is, if he doesn't instead simply seem to mostly ignore you, and just absentmindedly give replies when directly addressed. He is equally likely to stare at you for too long and intently, or not bother looking at you at all. Incidentally, it would also appear that any attempt to intimidate him in turn merely elicits a blank stare.
Sir Yanin's complexion is pale - he doesn't seem to tan during summers, either -, with deep-set and contrastingly dark brown eyes and thick, nearly black dark brown eyebrows. With strong brow and strong jawline, his face appears almost rectangular, with an averagely proportioned, if slightly crooked nose. His hair is slightly lighter dark brown than his eyebrows, slightly wavy, and of somewhat ambiguous and varying length - maybe fifteen to twenty centimeters as of the present time. He's usually clean-shaven, though he might neglect to do so for a few days if he doesn't have to appear before people.

Usual attire:
These days he can usually be seen wearing heavy long black hiking boots - chosen more for comfort than looks - and black pants, off-white shirt and silver-trimmed dark blue gambeson accompanied by a wide, black leather belt with a silver buckle.
Attached to said belt are a couple of pouches, a dagger's scabbard on the right and a sword's to the left, both of the latter black leather reinforced with dark wood and silvery metal. Within the longer scabbard a finely crafted steel longsword with a 108 cm blade resides (fullered, hollow grind). The two arms of the guard curve slightly towards the blade, and have the overall width of 24 cm; in addition, the guard comprises of two metal semi-circles on either side of the blade's base for additional protection. The total length of the guard, grip and pommel is 30 cm. The grip is wrapped in black leather, and the pommel is round. On closer inspection, one can see the pommel has a falcon holding a live strike-ready viper between its talons engraved in its back, painted copper and black. The overall weight of the sword is 1.6 kg. The dagger is remarkably similar, just with a 26 cm blade, enough grip to comfortably fit one hand, and no semi-circular bits to its proportionally reduced guard.
Even when just traveling, he somewhat commonly also opts to wear a long mail vest with his gambeson, and if he knows he'll be in actual combat, he'll supplement it with a visored conical helmet, with mail attached to the edge for neck protection (that one limits field of vision and affects general comfort a bit too much to wear while just traveling).
On top of everything else, a black hooded cloak might be worn - not so much for warmth (the gambeson is rather warm on its own), but rather to make him less conspicuous and as protection from rain.

Other equipment, rations and clothing (includes that carried by, but not associated with, his horse):
493 rodlin.
Soap.
Straight razor.
Flint and iron.
Thread (white, black), needle.
Ink, quill, a couple dozen sheets of paper.
A leather-bound notebook.
A little bottle of oil, a whetstone and a rag.
Cloth that can be used as bandages.
Flask with strong alcohol.
A flanged iron mace, 1.2 kg.
A halberd (iron), 185 cm length, ash pole.
An elm recurve bow (left-handed), 175 cm long, about 40 kg draw force.
A steel arming sword, 75 cm blade, 90 cm overall length, simple cross-guard, leather-wrapped oval grip, round pommel.
Rope (~8 meters).
Tent (waterproofed canvas x2, rods, support poles).
Two blankets (human).
Four pairs of socks (black).
A tabard in his family colors and symbolics (red and blue, diagonally, copper and black trim, copper-and-black falcon holding a copper and black viper).
A backup pair of pants (black).
Extra underwear (3).
Three off-white cotton shirts, two dark blue.
One dark blue silk shirt.
A copper-and-black-trimmed dark blue long jacket (or a very formal variant of his usual gambeson) with crimson lining.
Two knives more suitable for cooking and eating.
A fork.
Three spoons.
A small cauldron.
Two cups (clay).
A metal rod, about 60 cm long.
Smoked dried meat (~2kg).
Bread (4 loaves).
Two dozen sweet-spicy baked things (about a kilogram). Yanin calls them cookies, but that's probably not it.
Dried fruit (200 gr) and nuts (800 gr).
Salt and various spices.
Tea.
A backpack and a canvas bag to fit everything that does not fit in the saddle bags.

Social status and family ties:
The Glades presently hold fourty-three inhabited farms with their fields and lots, about three dozen hectares of forest (largely firewood), and a mansion with associated stables and a small orchard of its own, situated in Etlon. On local basis, they're decently well-known and respected, though some members of their family more than others.
The Glades' mansion and grounds are governed by Yanin's father (Tareon, 51), who has the reputation of an iron-willed and skilled combatant, strategist and negotiator (qualities which served the Glades well in achieving their current position), but also a rather ruthless and unforgiving man whom you do not want to cross. Though Sir Tareon is no longer in his prime fighting condition due to some old injuries, reduced training regimen and age starting to slowly creep up on him, he would still make a rather formidable opponent. Most people, though, will shy away from merely facing his rather imposing figure in a wrathful state.
Yanin's mother (Melone, 47) has relatively little input on the proceedings of the Glades' holdings other than the (younger) children's care and education (which is a matter she seems to have taken to her heart), as well as the managing of household servants. She's a quiet woman, soft-spoken and well-mannered, not fond of either confrontations or scheming. She stands tall and rather broad-shouldered - though no match for Sir Tareon -, but seems to be quite pale and often tired, frail rather than powerful, even more so in recent years.
Sir Yanin Glade furthermore has six living brothers (Jeran, 28; Elan, 26; Javien, 23; Gerain, 18; Marlon, 15; Adrian, 10) and three sisters (Eleanor, 25; Alaisi, 21; Ilene, 3). One of his brothers (Manin) died when he was an adult (at 24, three years ago). Melone has also underwent multiple miscarriages, at least two of which are semi-publicly known, more suspected. As she got older, her ability to conceive and carry to term seemed to lessen (as might have her general health, claimed those who had known her for a long time); Ilene's successful birth was a true surprise, but also came the closest to ending Melone's life out of her many pregnancies.
Sir Jeran as the eldest son will supposedly be succeed Sir Tareon as the head of the holdings; he is leaner in build, though, and while is undoubtedly steadfast where it matters, he does not seem to share his father's temper. He is overall more diplomatic, more understanding individual; people have also described him as a nobler person, a gentleman rather than a soldier. Or a more idealized knight. The Falcon of the Glades. Currently single.
The late Sir Manin, in turn, was perhaps his father's favorite son; though he was more of a shadow of his direct ancestor in his skills, their personalities were definitely a fit. Curiously enough, in spite of them being similarly tempered (and Sir Manin being perhaps the nastier one of the two), the company of one another seemed to have calmed the both of them down, or at least get them high enough spirits to make more concessions. Even his aspirations were close to his father's, and that's what eventually did him in - Sir Manin fell in armed conflict. Caught a crossbow bolt in the neck, to be exact. Tareon has been a lot more bitter, irritable after the fact.
Sir Elan is ... an "odd one", his father used to say. Which, in his eyes, meant bookish and quiet, at least until he found someone willing to listen a lecture on whatever got his interest last. Elan is otherwise rarely seen in social situations, and tends to spend time studying languages, deities and artefacts instead. His knowledge seems to have made him a decent conversationalist with whom it mattered, though - he is married to Lady Jeanette (23), a well-mannered noblewoman who has won both of Elan's parents' approval.
Lady Eleanor is much akin to her mother sans the health problems, though with a deeper interest in economy and finances, and some of her father's stubbornness. She is engaged to a Relimonian merchant, and thus rarely seen on the family grounds; it is typically assumed this arrangement will be out of practical considerations rather than something as fleeting as love. Sharper tongues might insist it's the numbers in her fiancé's books - others will say it's less to do with vanity and desire for wealth, and more with passion for playing the market in and of itself.
Sir Javien is neither here nor there. He is decent, but not exceptional at most things he does. More so out of lack of passion than intelligence - he's quite sharp, as far as wits go. He might be more hedonistic than most of his siblings, but bereft of scandals as he is, people don't tend to consider it a big deal, or worth noting. He is also one of the more social, charismatic and approachable ones, and seems to be overall well liked. Still single.
Sir Yanin Glade himself is an exceptional fighter, but otherwise not too noteworthy individual. People tend to consider him not really the amicable sort, nor, for the matter, too sociable - during events, he mostly kept to the side until he felt obliged to speak, and when he did, he was either quite laconic or, oppositely, confrontational. Some suspect he is an incarnation of the darker side of his father, and perhaps a crueler man than either Tareon or Manin ever were - an impression that is further deepened by the fact that even Sir Tareon himself might be afraid of him, deep down, enough so to have made a couple of concessions. His siblings have varied opinions on him, though even Sir Jeran - who is one of those who quite like him - occasionally refers to him as the Viper of the Glades. For the better part of the year and a half of his knighting, he served as a head of guard in Brow's Rest, Etlon, where people cautiously thought he was doing a decent enough job.
His middle sister, Alaisi is quite a carefree soul who took early interest in the magical arts, and after a visit to the magical academy of Zerul City in her teenage years, it turned out she might have sufficient innate affinity for the powers of her soul to be worth nurturing. A few years later, she was admitted, and is presently studying there. Most people who encounter her like her; though she shares the Glades' more robust build, people used to always call the younger version of her "that sweet girl".
Gerain is a knight still in the making, apprentice to one Sir Marcus, an old acquaintance - not quite a friend - of Sir Tareon. As Sir Marcus was also Jeran and Yanin's (but not Manin's or Elan's) master, he does seem to hold some reservations towards the boy, just in case he turns out more like the Viper than the Falcon. Chances are, the former managed to bruise his ego quite a bit... In practice, Gerain is at once both and neither. He lacks the kind warmth of Jeran or the brash straightforwardness of Yanin, and falls somewhere between the two in combat prowess and manner, but is probably a better battle tactician than either of the two, rivaling or even surpassing Sir Tareon himself. People seem to think that in him, nature has found a decent point of balance between the two of his older brothers. He himself is not too fond of the comparisons with his siblings, and would rather be considered as his own individual.
Marlon is just barely too young to be on a path to become a knight - as is generally expected of the male members of the family -, and as such, has other than regular training (as opposed to Yanin, who did start full combat training early) mostly focused on his education. More than anything else, he seems to share just about equal passion for numbers and magic. A decent young guy, if with a bit of a short fuse when distracted.
Adrian is still too young to formally do anything much besides receiving education. Seems to have a fondness for animals, though. Especially, for some reason, the monstrous sort. His parents are not particularly happy with that particular obsession, though they've permitted him access to some copies of the Deo'iel texts (in the hopes that it would facilitate interest in reading, at least), and offered to grant him his own horse sooner rather than later. A proper, full-sized one, as Sir Tareon does not believe in ponies.
Ilene is barely more than a toddler. At best, she knows how to use a fork, talk as a child would, and "sing" a bit. Nevertheless, she's her mother's current dearest.
Jeran, Javien and Yanin presently have squires; Elan insists that he does not possess the time for matters of that sort. The mansion has about four dozen various servants and other folk permanently on its ground (including stable workers), as well as three dozen guards on place and patrolling the broader grounds.

Notes on abilities and skills (to be added to upon necessity):
In spite of his apparent disinterest in learning such, he can read and write quite freely, as well as sort of do calculations, if given time and (preferably) something to write things down on.
He has also been educated in etiquette (even though he doesn't seem to know how and when to put it in use, or simply doesn't bother to), know who many of the important people are (or at least their names), know some history and lore, know some about materials, trading and in general the appropriate values of things, some about the different creatures of the land, and other varia. In spite of his lack of enthusiasm in learning it all, it would appear that at the very least his memory is quite good.
Where Yanin excels, though, is combat. Before he was granted knighthood a year ago, and in spite of never taking part in larger tournaments, he managed to locally acquire minor reputation for it, having rather quickly bested his mentors, and later, volunteer challengers who wished to try their hand against defeating him.
Last but not least, though currently unknown to anyone but Yanin himself, he also has a ... "demon problem" ... or, as might be more apt seeing the apparent absence of anything truly demonic, a void beast problem. Nothing at all can be detected near or in him in the magical sense outside of his soul appearing unusually weak (without the withering or evident signs of magical exhaustion), and magic unraveling near him, as if absorbed or dissipated. The beast's also overtaken his dreams.



Name: Jordan Forthey

Ethnicity and species: Rodorian, human (white)

Sex/gender: Male/man

Age: 17

Physical build and appearance:
Jordan is about 1.83 tall (a notch over 6 feet), narrow-shouldered, but quite fit guy. He has shoulder-length hair that, much to his annoyance, has been described as "potato-colored" - a sort of uneven light brown that's almost, but not quite dirty blond -, perpetually slightly concerned blueish-gray eyes, and quite youthful face which seems to acquire a random thin mess of (for some reason) blond hair, should he ever go more than two days without shaving.

Usual attire:
He is typically seen wearing worn brown leather boots, brown leather belt, gray pants, a white cotton shirt and (in current, colder weather) a woolen coat. He also has a simple, but steel, longsword with its own brown leather sheathe, attached to his belt at the left hilt. The sword is not much of a looker with its simple crossguard and round pommel; one can tell it's been "fixed" a few times - the blade has been ground down to 93 cm to fix a blunted or broken end from the original probably of around a meter, even -, but it serves its purpose, and Sir Yanin had insisted it's still semi-decently balanced. It's material is also a bit too soft, rather than brittle; seems to be without rust veins, though, so not too bad original metalwork or care. He also has a dagger (again with its own leather sheathe, though this one attached at the right hip), which is actually new and appropriate steel. Recently, Sir Yanin acquired him studded leather armor, so when conflict is to be anticipated, he'd be wearing those.

Other equipment, rations and clothing (includes that carried by, but not associated with, his horse):
A whole eight rodlin. Not much, granted, but it's his to spend, and Sir Yanin usually buys food and the essential supplies.
A leaf-bladed iron spear, ash pole.
An extra pair of gray pants.
Two extra shirts.
Five extra socks ... he is unsure where the sixth went, but guesses that should he lose another one, he'd have an even number again.
Spare underwear (3).
Flint and iron.
About half a kilogram of dried jerky. Two loaves of bread.
A little bottle of oil, a whetstone and a rag.
Soap. Straight razor.
About six meters of rope.
Cloth that can be used as bandages.
A small bottle of strong alcohol (moonshine).

Social status and family ties:
He's been Sir Yanin Glade's squire for about a year now, formerly having been the Glades' stable hand; that's about as far as his standing goes.
His family are farmers in Nemhim, owners of a small household, a couple of fields, and a dozen cattle. The household consists of Jordan's mother (36), his father's elderly grandmother (78), as well as still hosts his two sisters (6 and 12) and brother (9). His third sister and father succumbed to the withering a couple of years back.
Aside of Jordan, the Fortheys are otherwise unaffiliated with the Glades, and in fact condone his continued service after the demise of his father, when it should be his, as the oldest son's, duty to take over his father's place rather than go pursue some illusions of grandeur and potentially get himself killed. Him sending part of his allowance back to his family does not seem to affect their (or at least his mother and grandmother's) opinion on the matter much.

Notes on abilities and skills (to be added to upon necessity):
Knows how to take care of and ride horses. Knows how to cook. Knows how to take care of laundry and sort out supplies. And has a number of other quite mundane skills.
As a part of acquiring his status as a squire (largely on Sir Yanin's word - something he still feels indebted for, as it was very unlikely that a stable hand of no significant family background could have achieved the status of as much as a young low-ranking knight's squire otherwise, unlikely as further progress is even now), Sir Yanin has also been trying to teach him combat and social manners.
Sir Yanin is a decent, if somewhat impatient teacher of martial arts, so Jordan hopes to improve quickly. For the time being, though, his master recommends sticking with polearms in actual confrontations, if possible. He hasn't managed to defeat Sir Yanin even with spear against bare hands, though, which ... is not too encouraging. As far as social manners go ... a lot of rules. Sir Yanin doesn't seem particularly pleased with those himself, and is even liable to outright ignore his own teachings. But sir Yanin was also an actual knight of a decently well-known family. A peasant squire was probably not permitted to follow suit.



Name: Prince
Species: Horse.
Sex: Male (gelding)
Age: 8
Physical build and appearance: A "white" horse - actually gray, as indicated the off-tone of his mane, tail and socks. 173 cm or a notch over 17 hands tall. Allegedly Thoroughbred, though Yanin suspects he's quarter draft horse - too stocky for a full Thoroughbred. As it makes him better suited at carrying him and his equipment, his owner does not mind. Jordan is inclined to agree on both points.
Associated equipment: A well-made horned black leather saddle and saddle bags with matching stirrups and bridle. Silver details. A light blanket and a winter blanket, both silver-trimmed black. In addition, there's a blue-and-red light blanket, trimmed in copper and black - the Glades' family colors. Prince is shod (studded). In addition, a feeding bag, brush, comb, washcloth, lead rope (stored).
Note(s): Effectively Yanin's 16th birthday present.



Name: Buddy
Species: Horse
Sex: Male (gelding)
Age: 4
Physical build and appearance: A slight sorrel horse at barely more than 15 hands (152.4 cm) tall. Who knows what exactly he's supposed to be, but Jordan seems to be quite fond of him.
Associated equipment: Has a brown leather saddle and saddle bags, standard and a bit worn, but not bad quality, stirrups, bridle, a dark gray saddle blanket, and an old patchwork winter blanket. The latter's mostly light gray, but seems to have once been white and cobalt blue. Buddy goes bare-hoofed. In addition, a feeding bag, brush, comb, washcloth, lead rope (stored).
Quite oppositely - I specifically said that I intend to make him a native Rodorian in this version, and did so here in OoC, rather than over Skype (although I later added a bit over my doubts on where to put him - because unlike Aemoten, he has family and some status - and power levels and such on Skype). :-P

I guess my next course would be write up a character sheet for one Yanin Glade (derivative of Janin Galeid, who is actually from the same world as Aemoten, and even met him; he'd essentially be his own Rodorian equivalent) and plop him down some bar in Zerul City. Probably whatever one the rest of the Zerul City bunch is.


What now? Timeskip to next morning? Would I just be writing another time-skip for Aemoten come then? Should I just post what I have of Yanin (and co's - comes with two horses and a squire), and edit some background info in later (as noted ... not sure where his family grounds are supposed to be) - I assume he'd just be wherever needed whenever posting-time comes? I reckon it's you next with where Dom, Iri, Jaelnec and Olan are (don't forget to dump Claw off somewhere near Zerul City when they come to timeskip)?
@Mercinus3 Aah, well that happens. (It has been showing you as online, so ... cyberdemons?) Good to know we're good.
There, posted ... began filling out Yanin's CS, too, though there are a couple of things we should probably discuss before I can finish it (see Skype).
Domhnall and Angora


The forestfolk watched idly as the strange woman wandered over to her old garments, muttering to herself and poking at them, eventually picking them up and coming over to spread them out by the fireside, over the pile of backup firewood. Good thinking. In this weather, anything left to dry on the ground would probably only get wetter, even if it recently came from water.
His eyes followed her as she took seat again, but for the time being let the black-eyes do the talking. Currently, most it entailed was an introduction of himelf.
Angora listened closely to the... human-ish person. She'd heard tales of those not-quite-human, but never actually met one in the flesh... Her curiosity and excitement at this strange new encounter was nevertheless tempered by her trepidation at these new people's reaction to her. She was lucky, really - she'd admitted to a lot of criminal activity, and she was especially lucky they were willing to overlook that at the least. Would it stop her? No. Would it grease a few things in Zerul itself to go more smoothly? They wouldn't know ... and what they don't know wouldn't hurt them-
No. Angora stopped herself. That line of thinking had already gotten her into trouble with these people. Best not to try her luck.
When the young black-eyes went to insist Angora left her "life of crime" behind, though (naive as it sounded to Domhnall's ears, befitting the boy's youthful face which betrayed he probably did not even need to shave to stay as clear-faces as he was)...
"That's like telling a blacksmith that he can no longer work with metal goods because the noise hurts your ears." Angora shook her head. "Look, I get it. You don't like the idea of travelling with, working with, whatever you want to call it, a criminal. Someone like me. But I can't just drop all of that in a single move - it'd be like... er, I don't know, telling you that you can't use a sword anymore."
She sighed and rubbed her eyes, the strain of her previous activities having finally caught up with her - adrenaline really is a hell of a drug, as they say.
"I can't promise that. But I can promise to try and abstain from that kind of thing whilst I am in your company. Outside of that ... well, let's just say your private life is yours, and mine is mine. Besides, sometimes a bit of blutgild in the right hands can go a long way in keeping ... other people out of trouble."
She sighed and poked at her clothes again. Not exactly dry, but they weren't sodden as before. "Oh, hurry up already. I'm bloody freezing here... Almost wish the spirit was back - I didn't feel the cold then."
She didn't feel cold then? But it was this close to the ground being frosted over... Domhnall's free hand (the one which was not placed on Iridiel's shoulder) went to absently scratch his bearded cheek again. On one hand, crime was wont to get one in trouble sooner or later ... on the other, there probably were old acquaintances who already were trouble...
"..." Angora looked at the green-and-brown man. His speech was very... shall we say, interesting. "What kind of people were in the convoy? Well... err..." Angora sighed. "They were penin... small, stocky folk, almost like angry dwarfs. But a lot of my work had already been done by the time I got there... I think. I don't remember much to be honest, leastways not immediately before I took hold of the sword. Though a lot of them were fighting each other before I arrived, that much I do remember. Almost like the sword was turning them against each other. Probably our old friend the spirit's doing." Angora giggled and looked at the Black Sword. "Yes, I'm talking to you."
Almost in response - or perhaps very much in response - the sword began to glow, intricately inscribed runes previously unseen on the surface now visible to the naked eye. Angora gaped - she had no idea what any of them meant of course, but... it was so pretty!
Snapping herself back to attention briefly, she glanced back over to the... not-quite-entirely-human-thing. "No. The sword is mine. And anyone who wants it will have to prise it from my cold, dead hands."
Domhnall dropped his hand from his cheek, awkwardly hung it in the air for a bit, as if unsure what to do with it, then clasped his knee, for a good measure. The former savage's attitude towards the spirit had ... certainly changed quickly, it appeared. From pleading them to help to, well, this. Her voice further held the remnants of the strange, hair-raising echo that likened her to the inhuman. She might also have misunderstood a bit of what he was meaning to ask, owing to his accent coming through unusually strong. He had been too deep in thought to pay much attention.
"An' ... before that? In the Zerul Ci'y?"
"Oh. Oh!" Angora nodded. "Well, some people would probably call me just a common killer. You know the ones you always hear about, the rapists and murderers who quite frankly are the kind of people that, well, I deal with. Y'see, my line of work, because it is work, despite it working on the wrong side of the law, is to deal with people like that." Angora reached over and took hold of the sword, placing it on her lap over the cloak that the other foreign person had kindly lent or given or whatever to her.
"It's true. I kill people for a living. But I'm no common thug. I'm what they call a contract killer. People who displease the people on high need to be dealt with before they bring the law down on our business, y'see? Usually I'll have to deal with drug dealers, rapists, child murderers, you know the types, the real scum of the streets and the sewers. But occasionally, we have to deal with rats. That's our word for informers, people who rat us out to the law. Who try to play both sides, you know? That isn't tolerated. When you work for the Firm... you swear an oath. You conduct yourself with dignitas, with honour, no matter what. You don't steal. You don't fuck with the higher-ups. And don't ever, and I mean ever work with the government to take us down. Because then you'll have a visit from someone like me. And make no mistake, you die that night. Might die satisfied but you'll die. The best way to deal with a man - and it's always men, I swear - is to appeal to what they really want. And you know what men really want most of the time. Which then makes them vulnerable. Can't defend yourself with nothing, you know?"
For once (again), Domhnall did not react immediately, and glanced towards the two black-eyes's to see their reaction. This was not truly the kind of affairs he was too familiar with, being originally from near a rather small town - one which did not facilitate having its own secret underground and organizations and whatsit's -, and then mostly only visiting larger places to barter and visit a bar or an inn... People did not usually send an assasin seductress after you because they thought five animal pelts should cost a rodlin less than you asked for. (Not that he actually overcharged; people were just always trying to haggle things down to the cheapest they could get.) And, by the sound of it, the people she had been dealing with had not exactly been merchants at the marketplace who you thought asked prices for their hard-earned wares that were just sightly too high, either...
Aemoten


It was not long after the tree Thaler had been leaning against disappeared from sight that the quad of them fell quiet, and Aemoten was left to his own thoughts.
Etakar was hardly much of a conversationalist during travel - not only was his throat not compatible with human speech, but his hands were very much preoccupied, detracting from the distance left to Zerul City one long measured stride at a time. Though, to be fair, Etakar hardly struck as the type of personality who would be much of a gabber even if he were to have the kind of voice suitable for speaking. He was at once much more wont to observe and analyze others than to partake in gossip, and too laid-back to bother with non-crucial affairs (if not, indeed, seeing himself as above petty squabbling). That was not to say he could not be resourceful, or lacked the ability to express himself. Quite oppositely, if he wanted you to know his opinion on something, you knew. It was thus not usually due to lack of ability that Etakar used his literacy sparingly, but due to a lack of necessity - the noble beast did few things that were superfluous. Right now, he was fully intent on getting them all where they were supposed to be.
And then there was the one of them who had up to a few hours ago been their newest companion. The raven, who was still seemingly distrustful of them, watching them with her remaining good eye, beak (that she was not shy of putting to use) slightly ajar in a manner that gave her an expression of nigh human bafflement and uncertainty over the situation. All in all, she did not seem overly pleased. It was hard - if not impossible - to tell how much of her current attitude was due to losing her companion, eye and (though hopefully temporarily) power of flight, physical pain, the whole mess of today and being carried along by nigh strangers where she had formerly had free reign, and how much of it was, perhaps, her simply being a grump by nature. Don't worry - it would appear that we are all broken here, the human man mentally noted at the bird, you'll fit right in.
Ravens were somewhat uncommon as companions; they were not nearly as inherently social as crows, and thus mainly tended to regard the humans they stuck with as either their parents or - as was more common with adult ravens, who tended to drift away from blood relations as they aged - their mates. A raven was thus more likely to be an one-person-bird, whereas a crow could get along with whoever they trusted and had taken a liking to, and introduce their spouse to you while they were at it. Either could learn some speech, if so inclined, but as their voices were more a tool for conveying messages than an instrument of art, and they tended to be not particularly motivated by routine treats, they usually did not bother to invest much in the language you wanted them to learn. Curiously, though, crows were among the few animals who used currencies with no obvious function aside of peculiarity and prettiness, both among themselves and even with humans. If their new acquaintance could speak, though, she was yet to demonstrate it. In his presence, anyway - Thaler had called her Beatrice, though Aemoten was unsure whether it was something she had named the bird on her own accord, or whether she had managed to get it from the bird herself when he wasn't there to see it. (Nor, for the matter, did he know how she had figured the bird was a she ... male and female ravens looked exactly the same to him.)
Whatever the case, it nevertheless seemed likely that whatever fate had brought her and her late companion together would forever remain an unknown. For some reason, given his choice of companion creature and his physical disfigurement, Aemoten felt that he had been quite the lonely individual with a difficult past...
Had his demise really been just yesterday? It felt as though it existed in another time than the evening in the inn, when everything, for once, was going well for them. Koraakan knew that even the early hours before after that, when he had felt rested and in high spirits, preparing to reach Zerul City by noon, that even those belonged to another era. He had probably lost his calm a couple of times, afterwards. Said a few things he would not have if the entire thrice-cursed world had not suddenly turned against them. How many men would have fared better, if suddenly finding themselves trying to, at once, save the world, their beloved, and one's place in life, against one of the most powerful beings in existence, and having less than a day to do so? Did it even matter, anymore? They were alive, somehow, even if at least one of them had, if briefly, wished she were not.
He had been dead, long ago - before he was resurrected as immortal, and what killed others began to only result in a form of stasis followed by slow and exceedingly unpleasant recovery. Nevertheless, he knew what being dead - dying the good death - was like. It was a nightmare. Quite literally so. It was a lot like a dream, one in which you were acutely aware that you were in a dream, aware of just how wrong everything around you, and even you yourself, were. He could conjure whatever objects he desired out of thin air ... food, furniture, tools, it did not matter. But they tasted wrong. Felt wrong. Not real. Incomplete. Off. And if he stopped paying attention, they would likely just vanish. Nothing was permanent. Nothing mattered. He was but a ghost in a fake body shaped after what he though he had been like, interacting with a false simulacrum of reality. Some of the other ghosts even made up fake routines for themselves, did fake work for fake results instead of just conjuring the fake fruits of their labor outright, just to pretend that they were still ... consequential, that their actions had a point. It was, one could deduct, not a plane ever meant for mortals, and over prolonged stay probably induced a form of insanity, a desperate self-deception as a coping mechanism in one's yearning for reality.
He had not feared death as a mortal; he had looked his killer in the eye, knowing that it was the end, knowing there was nothing left in him to do anything against it, and merely resigned himself to the inevitable. Being dead, though, the sense of futility and wrongness it entailed, he had hated. Was hell really that much worse, he wondered? It was so stated that there would have been demons hunting him for sport, but it was not like he could truly die again, and getting back at the damn bastards would at the very least have given one some kind of actual purpose.
Maybe he would have eventually gotten used to that odd, false world of inconsequentialness - in a few thousand ... thousand years, when he had entirely forgotten what being alive was like, perhaps -, but as it were, he did not know how much a person would have to suffer to prefer to die. Or, at least, think one preferred to die. People occasionally recalled meeting the Wanderer, but to come back, as he had? Very few, he presumed. Not one in ten million. And even he did not think he could actually convey how wrong being dead had felt to his mortal mind. Somewhat morbidly - if it indeed so was that the Withering destroyed souls - it occurred to him that perhaps the nonexistence provided by it would have been better for the dead, were it not untimely.
The Sekalyins usually buried their dead - and even many a fallen foe, if they believed them generally honorable - under the trees. As such, Aemoten was well familiar with living forests, and would not hurt an old tree if he could. Oppositely, burning someone was the worst "burial" you could give one - something reserved strictly for people and beings so atrocious and abhorrent they and their memories needed to be erased from existence entirely, just in case their lingering energy might otherwise further taint the lands. Being a tree seemed a reasonably nice fate, all things considered.
Did it not not matter anymore? Not for today, anyway. They had lived. They will see another day. The world would not implode upon itself. Not yet, anyway. As long as they were alive, they could still do things. Fix things. Make a difference.
But rest ... rest they could not. Not truly. Not yet. The withering was still there, the civil war was still there, the Crusaders' Guild was still there, the devilgod was probably still there, grinding his teeth over losing today's battle... They could not hide from the world, and they could not flee. They had to hold their ground and fight, one way or another.
Remember what I told you, back by the borderhouse? We cannot keep fleeing. Even if we do not get tired, even if the thing chasing us does not catch up, we will eventually reach the end of the world, be it a sea we cannot cross or the prophetic end-time... And then we will have to fight anyway. Alone. He did not actually voice anything, however; it would appear Thaler had dozed off, and he did not want to perturb her with his thoughts. Rest. You deserve it. I'm well enough to watch over you. Like you did for me. He can, at the very least, give her the rest of today.
He really had been away from actually acting on being a warrior for too long, had he not? He had kept physically fit, but it had been eight years since he was last adventuring (fleeing!), and decades since he was in an actual war. While he still consciously knew things, the exact sense of how harrowing things were in war had lost its edge, up until he was amid everything again.
Sekalyns considered both killing and war inherently dishonorable. Something that you did because you had to. Deliph, to them, was a devil, and the common thing to wish before battles, aletaria res, was no less than the wish to what was to ensue to be brought into the past. To fight not to win, but to end the horror.
You think too much, Ardjan had insisted, on more than one occasion. Perhaps. But lamenting to himself seemed to be what he did. Not much else to do while they were on the way; it was not as if he could afford to fall asleep himself, even if the road was - thankfully - quite monotonous. Break. Yes.
The human warrior sighed, lowering his head and closing his eyes. Though his soul was no longer trying to collapse his body into itself in order to not be stretched too thin, he probably still lacked quite a bit, and his body and mind insisted he returned to slumber. That whole irritable, weighed down feeling. Were there no plans and no injuries, he would perhaps have considered just settling down against Etakar's side and sleeping it off in whatever secluded spot they could find by the road.
Etakar continued undeterred, not quite like a cat, not quite like a wolf, quite unlike a horse. A good horse would outrun a dekkun on plains - and Etakar was a plains' dekkun -, but not outlast one ... dekkuns could be truly relentless trackers if they set their mind to hunting someone down. Also made them brilliant at covering long distances in general, if you managed to convince them there was a point to doing so.
It was ... cool. The air was heavy, damp, even if it was not raining. It smelled like northern autumn, of moisture and decaying leaves. Odd thing that, seasons. His homeland had only had one, hot and raining. Not too many people originating outside of his home regions fared too well there. Either they caught some exotic disease (which was further exaggerated by the fact that compared to most northern peoples, the Sekalyns were neat-freaks; you had to be if you lived in a climate where your shirt would grow mold on it while you were wearing it if you did not change it daily, and everything that was unclean you could almost literally see rot), or the heat fatigued them. Oddly, even the desert peoples were brought down by the latter - it had been implied it was the moisture. Easier to keep cool and alert in dry heat, as long as you had water.
It was also lot quieter here and now than it would have been in a rainforest. No rain beating against broad leaves, no birds, no distant, ageless call of a beast. Just wind, and even that had barely enough strength to rustle leaves. Peaceful, perhaps. Was it but a calm before a storm?
Thaler seemed so small against him. She weighed almost nothing, too; just yesterday he had been able to pick her up with barely any effort. She was warm now. It seemed almost ... back to normal, he guessed. Yet, it also felt as if things would be all too easily broken again. There was something very tentative about the whole thing, but yet ... in all that, there was still some proof that he could hope, was there not? If he had told her what he felt, and the devilgod himself had intervened, and somehow they were still together here...? Here. Now. Real. Thaler was real. She was still alive, he was still breathing. Comes what comes... He will wait for as long as he has to. For now, just hold her close and try not to think about the future too much.
After a while, a slight twitch went through the human man, and he lifted his head to stare at the road ahead once more. Contrary to Thaler's concerns, ravens were quite capable of holding onto things while they were sleeping ... humans, not so much, especially if said things included a whole other person. He should try not to fall asleep. Easier thought than done.
After some pondering, he settled on trying to recollect what was known as Nerekthe's Epic - or song-tale, if to go by the verbatim translation. Compared to northern epics, it was an odd one; in this, the war was already over, and who was presumed to be the nominal character was but an observer, someone who walked over the destroyed land and witnessed its rebirth. If this is what they were about to see - the razing of the land - then how many of them would see its rebirth?
Unlike the militaristic rhythm and counted syllables of Ienaphyoraem and other directive collections of verses, Retaleakata Atenerekthe seemed to have little pattern, and instead seemed to take after whatever tune seemed to fit the words; with song-tales such as these, the singer had the freedom to add their own flair and interpretation as they saw fit. It was the tale and feeling that mattered there, not so much the exact precision in the meaning of each word.
At this time, Aemoten did opt to voice the words, in what was more a melodic whisper than anything else. Much more would have been taxing on his voice as it now, and and if Thaler was fully asleep, he should probably not wake her. If she was not ... she had implied she liked how his native language sounded, even when he was just habitually speaking it. It had been a surprising, if generally pleasant notion - he had gotten the impression most people considered Sekalynic rather harsh-sounding, the way the usually pronounced things.

Ejit liatrakh em raneat akantrek...
Etri si aleraem anylotejietam,
eri aokeja tamatret anelija,
eri remnataonaet itnakatialem,
atparemjaet antelontentjaet...
Nari si akantrek ameratam,
ireimaet akhaet leim amerakajanaet,
irenaet ietonakaet tem atonjiltaet,
iresetinaet larak setnepeth,
irenaet testapeth lem teykjil...
Ralajigatjaet nateleikei lejinamnet,
etri teseitraket aleatera tamatretak
ireakhet leiematarajaet etenla teja,
ireamerjakhet latakara iokenaet...


The first verse, mostly an introduction, the two next, the description of the land as it was then, people's - the titular character's included - realization that the war was over, and them rising again, fourth, the description of the narrative character as she walked over the land, fifth, the fall of rain, fires put out and blood washed away, sixth, the raising of wind, the clearing of air, seventh, the waking of the plants... On and on it went, describing how, bit by bit, the land repaired itself. Of how, in the end, nature set things right again, given time.
The first times he had heard it he had been so young that he - habituated to the war he had born into as he was, and unaware of the dark age and, for the matter, symbolics - had predominantly just wondered why was it posed as a good, noteworthy thing that it was raining. It was undoubtedly so that rain did serve to make plants grow, and would help with everything burning and smoking, too, but it was always raining where they lived, regardless of whether you could make use of it or not. Always wet, and always suffocatingly hot.
The various Sekalynic nations - the Northeasterners notwithtanding - spanned considerable area into the Malith Jungle, from lowlands to up in the mountains, and as the case was, especially the lower areas blocked the clouds' path and brought upon them heavy rainfall that was as certain as the sun rising. A scribe from past the Old Tenihurian regions (which had long since been assimilated into the Sekalynic nations, with the descendants of the Tehihurian tribes gradually losing most of their culture and becoming who were now known as Highland Sekalyns) had asserted that the only reason the Lower Sekalyn was not quite as dark-skinned as he was was precisely due to the perpetual clouds adorning the sky ... and the cover of the forest.
If he recalled correctly, the pitch-skinned scribe had been called Gao, though his full name was a long, complex one shared with some river of his homeland. He had forgotten so much, over time... Only a few individuals continued to stand out. Gao. Karakon Menepth. Elise. Öjenne Dabalimon. What was her bodyguard's real name? The man was alway there, watching with his distrustful, yellow eyes, towering over Lady Dabalimon (who was by far taller than most northern men and barely an inch short from matching Aemoten's height herself) and everyone else... He did not have any fondness for the Sekalyn, but he was the most trusted companion of the woman who had, after their loss against the Sekalyns, singlehandedly prevented the complete abolishment of the Egemic Empire. Yet, tried as he might, the Sekalynic warrior could not recall his name, just his rather insulting nickname. Who else? Ardjan Elantair-Amalegäs, the unusually talented Drylandic human mage ... not shying away from black magic or necromancy, either, as those were not shunned where he was from.
He had been fourteen when he first opted to travel with Aemoten, sixteen when they parted ways. It was not long before he entered Rodoria, but after that unfortunate incident that had killed him for the fourth - and thus far final - time... Ardjan, if he was alive, would be thirty-six now. Perhaps they should pay his people a visit, should their visit of Zerul City prove unfruitful. If not he, then Ramiyletara Temetara, the leader of those folks, should know something. There was only one person in the entirety of Rodoria whose magical knowledge (Aemoten figured) rivaled hers ... and Delian Gilmah was not exactly liked around these parts, nor, chances were, a welcoming host willing to admit guests. She would not be offering them their typical flatbread (they baked it under the sun, on flat pieces of darkened metal) and cactus fruit, for certain.
And if he managed to meet up with karakon Menepth ... well, he had more than too many unanswered questions, after barely more than a week. Some answers were overdue, and if they could travel in the same general direction while they were at it, the better. While intrinsically passive in conflict, karakon could be quite formidable if someone picked them as a target.
But one thing at a time. Zerul City. Healer. Housing. Bath. Tea. Sleep. The things he will do tomorrow can wait till tomorrow. It would not be too long now until the gates to Zerul City would come into sight, and he would have to deal with today's matters. Etakar would probably catch quite some attention by the gates, a predator (omnivore, but fully capable of taking down beings bigger than anything naturally found in these lands) standing seven and a half feet tall at withers, ridden by a foreign man in a black coat, a strange woman and a raven...
Judging by some of those they were now passing on the main road, some further disaster had struck. It's not us, it's everyone. Finding an unoccupied healer and spare housing could prove more difficult than anticipated, unless William had even more influence than he had figured. No matter. He would at the very least do this much.
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