Avatar of shylarah

Status

Recent Statuses

2 yrs ago
Current The way some people spell makes me wonder about their pronunciation.
3 likes
8 yrs ago
They say it's about the journey, not the destination. This is true of many things. Pizza delivery is not one of them.
4 likes
8 yrs ago
TFW you know what you want to happen but the words aren't cooperating. Why is plot suddenly so much harder to write?
8 likes
8 yrs ago
So ded. Cannot brain. Just one massive poorly coordinated and balance-lacking headache. But don't send help. I don't want to people either. X.x
4 likes
8 yrs ago
Glad to see I'm not the only follower of Lord Cato, god of wisdom, on this most auspicious Superb Owl Sunday.
1 like

Bio

I am an adult, though I don't usually act like it. I'm a voracious reader, and not overly picky about books. I am artistic in a variety of areas, including music, drawing, writing, and sculpting. I have a minor obsession with dragons, and love the color violet. Fantasy is my preferred genre, be it past, future, urban...as long as it has a fantasy flavor to it. I also like scifi, mystery, and some horror. I am crazy, and I like tormenting my characters. But I don't bite...much. ^.~


Color Sergeant in Bot Killer Squad

Most Recent Posts

In Over 11 yrs ago Forum: Advanced Roleplay




In Over 11 yrs ago Forum: Advanced Roleplay
@xodus The entire design of the charm is negating not alchemy, but electricity. So you are okay with that?
In Over 11 yrs ago Forum: Advanced Roleplay
@Xodus I highly recommend distinguishing which types of alchemy are banned/not doable for the average Asylum or overpowered and thus discouraged OOC, and ones that have been chosen for characters as their specialty, as otherwise people will be confused when someone uses ones on the list. A banned IC or OOC power won't show up outside of special circumstances; ones that have been claimed/reserved can be used, but aren't your specialty.
In Over 11 yrs ago Forum: Advanced Roleplay
@bakugou Ah, I misunderstood, then. It does sound interesting, though! *wiggle*

@xodus Huh, you didn't have a problem with this last time around. *shrug* If you don't like it, I'll get rid of it. Again, not sure what I'd replace it with.
In Over 11 yrs ago Forum: Advanced Roleplay
@Ryver et Rhine Get out. GET OUT. No. I'd need to be linked to someone else, at the least. I can't make the word count with just one person and no one to respond to within the post.

Also, I'd think that the son of the tycoon wouldn't have much contact with his parents (or the surviving one, at least), because AMRO covers up all the alchemy stuff, and he'd essentially need to be undercover if he went to visit. So he might be used to being rich, but it wouldn't change much of his current status. Just a thought.
In Over 11 yrs ago Forum: Advanced Roleplay
@Xodus Well hm. I could do Bits alone, then, because she has a fit about people in her head. ^.^ And Sparks can either be gone, or linked to someone else. That might be fun. But eh, I think I'll stick with what I have for now.

The electric ward is just that. It protects against electricity, primarily alchemic electricity, but it will be somewhat effective against normal charge. It's so she doesn't seize up if hit, basically. Primarily useful if the pair make a combined attack, with her water carrying his current. Actually, this was more of an issue when Sparks was still a long range fighter and Bits was also melee instead of just ranged. So I /might/ change it. Not sure what I'd replace it with, though. I don't think pocket knives count.

@bakugou Hey, I love your word flow. Really nice. I should point out that it's very unusual for partners to have adjacent numbers, though. It came up last time.
In Over 11 yrs ago Forum: Advanced Roleplay
@xodus Hello again!
I think that Asylum isn't clear, as unlinked Asylums are still Asylums. So it'd be linked or unlinked.

Hail Sithis on top of your CS so I know you have read the rules <-- You may have placed the quotes wrong. ^.~

Sparks

Personal Information

Name: Johnathan Quinn, but he goes by Sparks

Team Title: Stormbreaker
Official Title: Sparks

Gender: male
Age: 25

Position: Linked Asylum

----------- AMRO Stats -----------

Specialty: Hunter

Code: CXXIII (123)
Position of Tattoo: left shoulder

Alch-Specs: electric affinity
Details: Sparks is able to manipulate electricity, and create or absorb electric current and charges. He is sensitive to its flow and can change it, or cause it to bend towards himself.

Alchemic Style: Vocum (Primary); Sigillum (Secondary)

Weapons

Lightning: This telescoping sword is only about two and a half feet long when fully extended, but can collapse down to just the length of the hilt. The blade is fairly sharp, but the real damage is done by a thin layer of plasma on its edge. The plasma makes the blade just about melt through whatever it tries to cut. Sparks carries the collapsed sword in his jeans pocket.

Whip: Sparks got the idea for this weapon from Indiana Jones. 8 feet long, a thin wire winds around the length of the whip to transmit his electricity. It does not have a cracker, as there is no reason to make it a noisy weapon. He has a decent amount of skill in its use, and can us it either to strike or to coil around a target to keep them immobile. The coiled whip is stored in a large pocket sewn into the lining of his jacket.

Dancer: A tablet with a high powered processor and a large chunk of memory. Dancer is Sparks' life. He has programmed it with an AI, and is always adding to her, upgrading and improving. He has several backup copies stashed in case of the unthinkable, but he is very attached to Dancer. In addition to the AI system, Dancer has a full suite of hacking tools designed to intercept and modify data. Account hijacking is not what Dancer is for; she is an elegant machine with an eye towards the main systems of electronics. Sparks will often use her in conjunction with his own electrical manipulation, and her battery is designed so that he can charge her himself.

Appearance

Sparks is a tall young man, standing 6'1" when he doesn't slouch. His amber eyes are lively, and he has a broad, easy grin that puts others at ease. His light blue hair he wears spiky and short, save for a long, slender braid at the nape of his neck. His skin is slightly tanned from excursions at the AMRO's behest. If not for them, he would likely only sport the tan of an LCD screen. He rides the fine line between athletic and just plain thin, again due to the influence of AMRO.

Casual clothing is the rule of the day with Sparks. He hates suit and other formal wear. T-shirts and jeans are where it's at. He would rather parade around in a revealing dress than put on a tie.

Sparks

Personality

Sparks is cheerful and laid back, preferring to go with the flow. He neither angers nor takes offense easily, and he tolerates others' quirks and shortcomings without giving it much mind. He is friendly and generally smiling, always looking on the bright side of things. His upbeat personality is nice to be around, and his good humor frequently rubs off on those around him.

Sparks doesn't like killing, though he does understand that rogue alchemists are a danger and need to be dealt with. He's a sucker for a person in distress, particularly a woman or child. He doesn't like seeing people upset, and will provide a listening ear or a shoulder to cry on for just about anybody. These traits, along with his ever-present cheer, make him very likable and he makes friends with ease.

Although he is younger than his sister, he still looks after Bits as if he were the elder. He allows himself to be used as a crutch, keeping others at a comfortable distance for her, and doing most of the communicating. He loves her dearly, though he wishes she would open up and hopes she someday will learn to rely on him less. Still, he doesn't have the heart to force her.

History

Sparks and his sister grew up in foster care after their parents died. Sparks doesn't remember them at all. The Academy took them when he was six.

Other

~Sparks plays guitar (preferring electric, naturally).
~He has a minor obsession with computers and other technology.
~He is a brilliant coder, and with Dancer's help getting at the meat of code, he can tweak things to his heart's content.
~Sparks is a gamer, enjoying a wide range of handheld, PC, and console games. He often messes with cheats or even the code of the games themselves for additional enjoyment.



Bits

Personal Information

Name: Samantha Quinn, but she goes by Two-Bits or just Bits

Team Title: Stormbreaker
Official Title: Two-Bits

Gender: female
Age: 28

Position: Linked Asylum

----------- AMRO Stats -----------

Specialty: Silencer

Code: CCXII (212)
Position of Tattoo: left hip

Alch-Specs: water affinity
Details: Bits is essentially a water bender. She is able to pull moisture from her environment in most situations, and use it to strike and block attacks.

Alchemic Style: Motem (Primary); Vocum (Secondary)

Weapons

Dual Pistols: Bits' preferred weapons, these guns are enhanced versions of the SIG P229, with improved range and accuracy, as well as reduced recoil and design modifications to reduce the time required for reloading. She utilizes anti-alchemy bullets in both. These are stored in shoulder holsters under her jacket.

Modified VSS Vintorez: This marksman rifle has a custom grip molded to her hand and an attachable scope. It is internally suppressed, and fires subsonic rounds. Hers has been upgraded for improved accuracy and reduced recoil. It takes 9x39mm bullets in 20 round magazines. She uses anti-alchemy bullets most of the time, but also carries specialized bullets of two other varieties. One is a lightning round, designed to foul electronics and machines from a distance. The other is explosive rounds. Sparks carries the gun for her in an acoustic guitar case fitted to it.

Electric Ward Alchemy Charm: In the form of an everyday necklace pendant, this item absorbs and dissipates a portion of the transferred charge, should Sparks hit her with his alchemy in a fight. Unfortunately the potency wears off slowly, so she has to get a new one every year.

Appearance

Bits is 5'8", with a well-toned physique that is a little on the soft side. Her skin is usually sun-bronzed, though she lightens a few shades over the course of the winter months. Her wide, dark blue eyes frequently hold a nervous or uncertain expression, and she often bites her lip. Her blue hair has a slight natural wave, and she wears it long, using it as a barrier to separate herself from others. She uses subtle makeup, nothing eye-catching, and likes having her nails painted.

In a similar vein, Bits has a fondness for cute or pretty clothing. She likes dresses, though nothing fancy. Simple is best, in her opinion. However, she is aware of what clothing is appropriate for a situation, and her everyday dress is casual. She likes bell-bottoms and long-sleeved shirts, and almost always wears a lightweight jacket to conceal her shoulder holsters.

Bits

Personality

Bits is a withdrawn individual, reluctant to interact even with those she knows. She prefers to let her brother do the talking, and will go so far as to practically hide behind him. She doesn't say much, and avoids eye contact and physical proximity to others. She is generally nervous or even frightened in social situations, and often uncertain of where she stands with other people.

Despite her introverted nature, she can be a sweet person. For her very few friends, she is willing to go above and beyond even what she would do for herself. She has a good sense of humor, though it rarely shows, buried underneath uncertainty and a lack of confidence. On the rare occasions when she is pushed into losing her temper, she can be fiercely protective and often unreasonable. Her protective side can also be seen in silent disapproval, or when she simply moves between the one she wishes to defend and whatever she is trying to ward off, creating a wordless but rather stubborn barrier.

She is not generally violent, but when it comes to rogue alchemists she has little mercy. They are menaces to society, and need to be removed. In this aspect, she is much like any other Silencer. However, she has good self-control and doesn't often lose her temper.

History

Bits and her brother ended up in foster care after the death of their parents, who were rogue alchemists. Bits has only vague memories of her mother, and none of her father. The Academy came for them after a traumatic incident when she was nine.

Other

~Bits greatly dislikes alchemy, perhaps even fears it. This includes her own abilites -- particularly her own, in fact.
~Bits is not fully ambidextrous, but she is quite good at using her left hand for certain things.
~She enjoys cooking, and is a great cook.
~Swimming is one of her favorite activities.
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