Avatar of Sierra
  • Last Seen: 4 yrs ago
  • Joined: 9 yrs ago
  • Posts: 639 (0.20 / day)
  • VMs: 1
  • Username history
    1. Sierra 9 yrs ago

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Recent Statuses

4 yrs ago
Current For those wondering where I fucked off to ... the apple iphone 14 pre-order launch is this thursday and I work software dev for a cell carrier. Been a lil slammed.
2 likes
4 yrs ago
As someone who once unironically used grey-on-black text .... don't. Its impossible to read on OLED screens, which include most modern phones.
1 like
4 yrs ago
Sometimes I feel like this site is a Thai buffet. I'm sure there's delicious things here, but for the life of my I can't find anything that really speaks to me right now.
6 likes
4 yrs ago
When not prepping for my D&D table, I should spruce up some of my stuff here. Not all of my old content is the garbage I presumed it was. But some things I wrote we won't talk about ....
2 likes
4 yrs ago
Reflections on characters past: "Adi really was a spoiled brat. How did I ever think her motivations were compelling?"

Bio

Peace is a lie. There is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, my chains are broken.
The Force shall free me.

Most Recent Posts

https://youtu.be/ZFwylDNpgFc

Really excited for Anthem. Don't know if anyone's mentioned it yet but it looks AMAZING.


Don't worry. EA will ensure this is a disaster. I don't care what they've said, you cannot convince me that a loot-driven online (co-op) RPG is not absolute pay-2-win bait. I give it 3 months post-launch before its a money pit.
If these aren't in here already then shame unto all of you.





And I know people are already gushing over Cyberpunk 2077 (which might not even qualify since its possibly looking at a 2020 release), as they rightfully should.
UNWELCOME



Adi was dead tired by the time she trudged back to the makeshift camp. It would have been a far easier trek had she climbed in the saddle and ridden out, but after the hard days of riding behind her the poor animal needed his rest too. It must have been some ungodly hour of morning, as everyone had gone to sleep without her. Even Gwynne had beaten her back to the camp, though that was hardly a surprise. She couldn’t be expected to wait on Adi after she stormed off like that.

She saw that her horse was hitched over near the others. Thankfully she was not the only of the group to have a mount, but for certain the group as a whole would not be horseback mobile for now. All of her things: food rations, armor, weapons, clothes, a canteen; were still stowed where she left them. Having checked her stuff she couldn’t bear to stand much longer. She haphazardly tossed down a blanket so she wasn’t on top of cold dirt, and fell back onto it.




Orange morning sun broke over the camp, beating back the chills of the night. The cacophony of birds in the stands of trees around the ruins sang their morning symphonies. Even amidst the remnants of destruction, life carried on. Wisps of smoke curled whimsically upward from the still-glowing embers of last night’s campfire, having gone out at some point overnight while the ragtag band had turned in for the night. The lighter sleepers began to stir from their slumber as the rest of the world woke up around them.

It seemed quieter ... too quiet. It was the birds, the birds had gone silent. Adrianna had cracked an eye from the sun blazing in her face, groggily coming back to consciousness and taking her a moment to even notice. Her mind, still in a groggy stupor, was unable to tell just what was out of place. Nonetheless she detected an uneasy stillness in the air; the others would no doubt feel it too.

The silence gave way to more subtle sounds that were normally missed: the trickle of a creek in the distance, the pitter-patter of morning dew rolling off tree leaves, the dull thump of horses at gallop ... horses at gallop. It was getting louder too, just faintly but enough that it would be noticed. Horses on fast approach could be one of several options, but for a group of would-be sorcerers that threatened every ruler in Avalon, there was only one sensible conclusion: a cavalry charge.



GM notes:
Having just woken up, no one is prepared for battle.Twenty foot soldiers (ten left, ten right) are hidden in the treelines on the group’s flanks, waiting to charge when the cavalry closes in. Ten cavalrymen are on fast approach up the plains to the front. The group is outnumbered three to one, but the battle is still winnable. The only viable avenue of retreat is towards the rear, into the burned out streets of Silverwick. Good luck.
@Letter Bee I favor the mecha concepts that are more grounded in reality out of personal preference because they seem believable, even if mecha will never be a good idea strategically or mechanically. The reason I like Pacific Rim is because it pays some lip service to the laws of inertia even while breaking a ton of other physics. They do quite well to maintain the suspension of disbelief. But once you throw inertia to the wind with the kind of rapid accelerations I see in snippets of Gundam, I just can't keep up that suspension of disbelief and I can't enjoy it anymore. Its not just about what I'm piloting, its about being able to buy into the universe that's been created. To that end I get ultra-picky when mechs are involved.

I do want to buy into a lot of parts of this universe you've created, so I'm not gonna say never. But my enjoyment generally ceases the instant a hundred ton bipedal war engine starts flying. This ended up far longer than it probably needed to be but you asked so I gave you the comprehensive answer.
Hmmm....

I wanna still be interested because mechs, but I'm picky about my mechs and fast things don't appeal to me at all.
I'm usually not one for massive genre crossovers, but you've managed to convince me to not dismiss it. Still a little bit weary for other reasons so I'm gonna file this firmly in the "maybe" category and keep an eye on it for a week or so.
When you say "mecha" are you thinking things that move impossibly fast (Gundam), things that obey some laws of reality (Battletech/Mechwarrior), or something kind of in the middle (Pacific Rim)?
I do love stylised intros like this, but they're only good for entertainment value. We still know nothing of the roleplay that will follow this.
<Snipped quote by Sierra>

Cya always a pleasure.


Hardly ...
I don't know why that notified me without an @Sierra ...

I'll write in a bit when I'm ready (I'm dealing with GM shit elsewhere). I don't see that being an issue unless there's a limited number of player slots I was unaware of, in which case my loose commitment is probably not right for this and I should concede the slot to someone else.
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