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8 yrs ago
Current Malfunctioning Space Toilet (favorite death post in RPG) : roleplayerguild.com/posts/4…
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10 yrs ago
Example of a "Character Flaw": roleplayerguild.com/posts/32..
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Breaking post-skirmish tension, a single note of rosin stringed music cut through the air, drawing attention primarily because of how out of place it seemed, circumstances considered. Another note followed, joined by another, and another; expertly strung together by skillful, dexterous hands. A cunning and soulful interpretation of the Hero’s Song expressed itself through an intricately worked fiddle, filling the hearts of those listening with pride and hope.

The source of these dulcet tones, however, made some uneasy. A crop of white hair cascaded over long, pointed ears pierced in several places with small rings of worked gold. Eyes, intelligent and red hued, took in their surroundings, one of which bore a mark that few still remembered: Three black triangles over, and a single black teardrop underneath, tattooed permanently. These markings inferred the disturbing rumor that no, their people had not all departed the world. He was Sheikah. Ramming further proof of his heritage home to the now growing onlookers, no one seems to have remembered him entering the town, before or after the battle at the dock. It was as if he failed to exist until the first notes of his music caressed the souls of those nearby.

Slowly he stood, atop the rubble of a downed building, moving slowly and allowing all to see him. Such actions flew in the face of what was known about his people. They are not seen easily, and do not expose themselves to the light without good reason. Two obvious weapons girded his form, short blades common to his people, buckled over a mottled brown cloak. Dark clothing and boots peek from beneath his outer garb, contrasting his fresh, youthful features. Nimbly, still playing every note flawlessly, he descends the pile of ruined building, placing one foot in front of the other until reaching the ground. The crescendo of the Hero’s Song swelled as the strange one closed his eyes briefly, feeling the moment, and abruptly stopped.

With practiced hands, he quickly put away his instrument and produced from the back of his belt a largish boomerang of nigh ethereal craftsmanship. A Relic of the Hero, without mistake. Holding it in a firm but non-threatening manner, he faced the recent combatants and brought his arms out wide beside him, allowing his cloak to open further and reveal his clothing more, a shadowy copy of Sheikah and Kokiri design, accented by several knife hilts strategically placed for ease of removal. He flashed a sincere, boyish smile, and nodded slightly at those around him.

The Hero’s Song? The Relic? Maybe he was trying to communicate something, but he stood mute, warm expression despite his otherwise dark appearance.
It is a time when Heroes are needed.

Here in the confines of The City (though we’re not 100% on exactly where “The City” is), villains plot to overthrow the government. Street gangs and organized syndicates control the seedier parts and extend their influence into richer wards. Rumors come in from The Capital (ditto, still not sure precisely where, but it’s not too horribly far away) about domestic entities and international corporations squeezing their way into positions of power. Far to the east, a brilliant scientist mad with power conducts devilish experiments, slowly building a private army of abominations. It is indeed a time for Heroes.

Unfortunately, all they have is you.

The real Heroes, the big-name sirs and madams, are all spoken for - taking on their individual nemeses and banding into super groups to battle the big, scary forces of Ultimate Evil. These guys get the corporate funding, the military contracts. The President shakes their hand. Little kids want to be them when they grow up. They have the keys to several cities. These stalwart defenders of the masses get on cereal boxes and have action figures made in their likeness.

You are not one of these people. I cannot stress this enough.

Don’t get me wrong, you have powers. Most likely, anyway. Hell, you may not have any powers, and just be a hardboiled, Dedicated mundane. Either way, you’re in over your head, despite the fact that you’re still in the shallow end. So, fight the good fight, and above all: have fun with it.

If you are a fan of The Tick, Captain Hammer, or Human Occupied Landfill, this is the game setting for you. If you’ve never heard of these productions before, join in anyway. Just please try not to take yourself too seriously. Point of fact, it’s really best if you take nothing too seriously, at least at first. Those that choose to play in this setting will take on the role of neophyte Heroes. Some are wannabes, some actual persons of heroic potential. You guys are just starting out in a world FILLED with things that are probably more powerful than yourselves. Situations will come up where running up to the bad guys with guns a’blazin’ might not be the best approach.

This game will be very stereotypical. There will be henchmen. There will be cunning traps. People will be kidnapped and stuck in easily escapable deathtraps while the villain walks away, confident that their plans will succeed and the good guys/innocent will die. Banter, actual BANTER will be exchanged. Your Heroes will be half-qualified, but your enemies will be fairly predictable. Join us!



What I need from you:
Craft a character, run the idea past me, and let me make the final cuts to it.

Each character must have an overall theme/gimmick/tie-together for their powers. Keep it modest.

Each character may have THREE skills. These represent non-power abilities, trade skills, combat training, etc.

Each character may have TWO contacts, which may be most anyone. Again, keep it modest.

Give me a detailed description of your character. From there, I will assign numbers to your physical and mental stats. I have lovingly ripped them off from an older RPG, this is just a series of points that help me keep things together. I give advancement for ROLEplaying, not ROLLplaying.



After I spit the stats back at you, form a “Public Bio” for everyone else to see. Whatever you want to share, share. Whatever you want to keep quiet, keep quiet. For inspiration, I like to look at the old profiles at http://classicmarvelforever.com/cast_list/all.htm When we have enough characters to get started, I'll set us up in the IC.

One last thing: You throw the punch. I land it. Tell me your actions, I determine (through my own nefarious means) the outcome. Above all, HAVE FUN WITH IT.

And… begin.

Well, you said full character sheet. Here he is.

Name: Cricket

Age: 17 (though he looks younger)

Race: Sheikah

Appearance:
Cricket is of average height and lean, with thick white hair and tawny skin. His eyes are his most striking feature, red and very expressive, with three triangles tattooed above and a teardrop tattooed below his left eye. His style of dress is distinctive, combining elements of Kokiri and Sheikah attire, mostly colored black with an extra scarf-like bit around his neck that acts as a half mask when necessary. Cricket’s ears are pierced in three places each with small, simple gold rings. A brown hooded cloak covers most everything. This is good because he is generally covered with knives of various sizes, including two particularly large and nasty ones, very similar to Sheikah kodachi. The last two are worn openly.

Stats-
Hearts: 3
Strength: 4
Magic: 1

Inheritance:
Magic Boomerang – At this time, capable of stunning enemies and retrieving objects. Fast movement, long range. Always returns to Cricket, regardless of those pesky laws of physics.

As he gets better acquainted with the item, upgradable abilities may include manipulation of flight path, attacking multiple targets in one throw, and spontaneous generation of three such boomerangs.

Inventory:
Kodachi (2), Knives, various (8), Deku Nuts (20), Fiddle (in case), Traveling rations, Canteen

Rupees: 50



Sounds good, need at least two to get the ball rolling. I'll set up an OOC this evening, and we'll see where this takes us.
@The Roman07

Yes, there are indeed superpowers. Just don't expect to be in JLA or Avengers recruiters' sights.
Is this RPG still open? I like the concept, and have a character idea I'd like to go over with the GM.
"The Other Guys" highlights a smallish group of superheroes, just starting out. Potential for character development.

Imagine a setting in the style of "The Tick" or "Mystery Men". Now imagine that all Hell breaks loose on a semi-constant basis, and it's up to a group of low to mid powered yahoos to set things right, at least locally. Let the big heroes handle the nationwide dilemmas. You have to handle the here and now. Considering that your little slice of conflict is chock filled with things that are a lot nastier than you are, teamwork and outside-the-box thinking are going to be your friends.

Anyone who's interested may have the opportunity to cross swords with Captain Stabby or assist The Masked Asshole, of The City's most beloved figures (though we're not sure why, he's not very courteous). Perhaps share a plate of quiche with Le Poisson before he psychologically eviscerates you, rendering you into a puddle of tears that no bowl of rocky road can salve.

I intend this to be equal parts serious and slapstick. Is anyone interested?

Click HERE.
Is this still open? I'm interested.
Ello all.

It's about frigging time that I found an active RPG forum online that didn't look too, umm... Culty? Yeah, we're going with that, culty. So, here's the short and skinny version of this introduction:

I've been RPing for some many years now, and writing for almost as many. Nothing huge, mind you, my biggest claim to fame was storyline and flavor text for a couple smaller online game companies, a few business pieces, and a lot of talking myself up to strangers on the 'net. I'm here because I miss the crunch of a good forum RPG, and the savory nuttiness that comes with the open freedom it allows with character development. It's the story, for me. How does this character develop? What happens next? Will I work well with my fellow players? Also, I haven't run a forum RPG in a very long time. I'm rusty as all hell, but I'm looking to jump into it ASAP.

My playing/GMing background runs heavily along the lines of AD&D (second edition, the only way to fly) and Shadowrun (anything after 3rd edition should probably be burned). To a lesser extent, I have been involved with Marvel, Human Occupied Landfill, Nightlife, and a handful of others. I am still interested in expanding my horizons, so if someone can present me with a compelling storyline I'd love to jump in. If you can provide me with a tried-and-true comfort one, I'll be just as apt.

Thank you for taking the time to read this, and I look forward to meeting the lot of you in play.
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