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Recent Statuses

11 yrs ago
Current The Empire Strikes Back
11 yrs ago
Off to visit the little sister. Shall be back by Sun/Monday.
11 yrs ago
Trying to wrap my head around the new tools and bits of the site. Well done, Mahz.

Bio

Née 1991. I feel old already.

Been roleplaying from the age of 15, write on solo projects in my spare time. I heartily encourage interaction when it comes to writing and creative efforts. Like to think I'm an understanding but stern and solid GM when I host games, and a collaborative and creative individual. Used to draw. Write in advanced section.

While I might not be as omni-present a some of you are on RP:G, I have been a part of it since 2009-2010 (if my memory serves me right). However, I must admit that post Guildfall, my activity also dropped. Slowly getting back into things.

I attended university to acquire my master's degree in history. I already had an educational degree for history and English, and am teaching both in secondary school. Any questions? Ask.

Most Recent Posts

Goodie! One point: It's Namare, not Navare. :)
I will try to have a post up by the weekend, if not somewhere next week.
I logged off before this was put up and went viral. Going to pitch a character in if I may.

Either going for one of the Orc specialists or a goblin bailiff. I'm not sure about the latter, though I think it'd be interesting for such a tiny one to 'survive' within the company. It'd be hard for him to keep track of the numbers and keep the Orcs fed with huge quantaties of food. Perhaps I should combine the role with some stealth skills?

In any case, there's always the more traditional Orc to pick.
Put my sheet (first page) up concerning numbers.

I'll do the formatting of the text and important characters later, also adding of links and fixing them. I'm in a hurry but at least now the traits and math can be checked already.
ASTA said
I'm confused.Gunpowder isn't allowed but steam technology is?


Deal with it.

Kidding. On a less douchy note: just because one technology exist does not mean another does. In this particular case they do not even have a direct link. In our world and chronology we discovered gunpowder prior to steam-tech, but that does not dictate it should run the same course here. At least, I think that that is also Kad's philosophy :).
Nation Name: The Empire of Namare



Races of the Nation:


Nation History:


Important Characters:












Might add more as the RP progresses.

---
Traits:

















Airborne Traits: 0 = (Points Spent)







Monster Traits: 0 = (Points Spent)



Flaws:
Code of Honour: Knights do not lie, cheat, steal, and always show honour. They can never refuse a challenge form an equal and can never turn their backs to an enemy.
Bound by Tradition: Your people are loathe to change to the ideals and traits of some other less accepting or those who simply change too much too fast. As such diplomacy with any nation that doesn’t have at least half of their national and population traits becomes much more difficult.

Custom Traits:
Caesaropapism: caesaropapism is a political theory in which the head of state, notably the Emperor ('Caesar', by extension an 'equal' King), is also the supreme head of the church ('papa', pope or analogous religious leader). There is no separation of Church and State and the two form parts of a single power structure. Additionally, the monarch is considered a godly extension, the ‘lieutenant’ of the divine.

-----
Territory:
Modified provinces:
1 Capital City (Free) 30 regiment points
1 Large Cities (10) 30 regiment points
1 Citadel (10) 40 regiment points

2 medium city (2x6) 2 x 20 regiment points
2 Fortresses (2x6) 2 x 30 regiment points

Used 40 points, total of 200 reg. points
Unmodified provinces:
12 needed for the large city and single citadel
16 needed for the smaller settlements
 28 NEEDED 60 points left, total of 134 reg. points
10 plains (20) 60 reg. points
1 coastal (4) 6 reg. points
5 river (10) 30 reg. points
6 forest (12) 24 reg. points
5 tundra (5) 10 reg. points
1 mountain (5) 4 reg. points

Total of 334 reg. points

-----
Army:

334 reg. points – 9,400 troops

Men (136 points, 4,100 troops):
2 regiments of royal cavalry 16 points
3 regiments of royal guardsmen 18 points
2 regiments of elite heavy cavalry 12 points
4 regiments of experienced heavy cavalry 20 points
6 regiments of light cavalry 18 points
4 regiments of experienced footmen 12 points
20 regiments of footmen 40 points

Elves (87 points, 2,400 troops):
2 regiments of elite light cavalry 10 points
5 regiments of elite ranged troops 20 points
5 regiments of experienced ranged troops 15 points
10 regiments of experienced footmen 30 points
2 regiments of elite witch slayers 12 points

Dwarves (98 points, 2,300 troops):
5 regiments of elite foot 20 points
6 regiments of experienced foot 18 points
6 regiments of elite ranged troops 24 points
6 regiments of elite monster slayers 36 points

Other (11 points, 600 troops):
2 regiment of elite Halfling foot 6 points
• The “Half-men”, fully plated and armed with shields and axes
• The “Porcupines”, fully plated and armed with pikes, renowned for their prickly formation
2 regiments of elite gnome ranged troops 5 points

Command:
83 command points
5 mages (32 points, 1 dwarf and 1 gnome)
4 Heroes of the Realm (23 points, 1 elf, 1 human, 1 dwarf, 1 halfling)
4 Great Nobles/Great generals (20 points)
2 High Lords/Generals (8 points)

Navy:
41 vessels


Joined.
*peeks*
Tarquin had concluded his meeting with Constable John Natalis, commander-in-chief of the united northern forces at the Battle of Brenna. Currently, the Constable served as regent, playing the interrex until Foltest’s heir would come of age. In spite of his capacities, accumulated prestige and official appointment as protector of Temeria, Natalis did not enjoy the support of all the nobles, thus making his rule a fractured one. Tarquin attempted to lend his voice to the Constable’s cause, but was unwilling to devote his entire attention to Temeria’s problems.

“It was a madhouse at Loc Muinne, bedlam,” he said. John Natalis was one of the finest soldiers in Temeria, in the north even, but he blanched at the memory of what transpired in that ancient elven ruin. “After the negotiations went sour all hell broke loose. We were duped by Philippa, by Síle.” The Constable pounded an armoured fist on the table. “Blasted sorceresses... Trying to tame a dragon.”

There had been more smoke and mirrors at that summit of mages and monarchs than in a whorehouse. Everyone was pulling strings and taking gambles, regardless of the stakes. Well, the chickens had come home to roost. Or… a dragon had.

The male wizard simply nodded, grinning behind his hand. It seemed, at last, that he could count on Natalis’ support in the final execution of his plans. Old Natalis might not speak for the whole of Temeria, but he did possess the national seal to sign official documents with. If at some point the Brotherhood was reinstated –a thing those witches failed to do at Loc Muinne-, that seal would lend weight to the charter.

In spite of urging the Constable, he had been unwilling to discuss the Nilfgaardian invasion and shifting fronts. He did, however, disclose the latest intelligence on troop movements. Tarquin had to swallow another disappointment as Natalis did not know who else had survived the debacle at Loc Muinne; at least, not of those with magical abilities. Apparently Radovid and Henselt had both endured and ran home with their tail between their legs. Not surprising, really, for last time Nilfgaar invaded it had taken them just over two weeks to reach the Defne and Upper Aedirn. The sorcerer wondered if with Demavend, and his son Stennis, out of the way the Black Ones would be even faster.

He had bid farewell to Constable Natalis, wishing him the best in fighting his battles interiorly as well as exteriorly. The nobles had to be restrained, appeasement was out of the question, after which Temeria would hopefully be ready to face the Nilfgaardian threat. Fighting had already broken out in Brugge and Sodden.

Using crystals, amulets and a trio of the purest diamonds supported by one of sapphires, Tarquin opened a portal in the courtyard of the manse he had rented in Vizima. It took some concentration due to the difficulty of triangulating an exact position in the jagged and moody country surrounding the dwarven town of Vergen, recently proclaimed the capital of a free Upper-Aedirn.

Upper-Aedirn, the Vergen Free State… A freak of nations. Tarquin compared it to Dol Blathanna, the land of the supposedly Free Elves led by that treacherous bitch Francesca Findabhair. She too, was a subject of Tarquin’s grudges due to the manner of her betrayal of the Brotherhood. The elven sorceress had donned a crown and ruled a valley in the east of Aedirn, hidden in the mountains. It did not concern her, seemingly, that her subjects were starving and turned out to be little more than bandits and degenerate rejects. The supposedly Free Elves were vassals of Emhyr var Emreis to boot! It would not surprise Tarquin if the elves of Dol Blathanna once again took up arms and reformed their packs of commandos. Perhaps Iorveth could sway some of them to go against Findabhair’s wishes… Food for thought.

The portal opened neatly and calmly –an elongated disk of black and orange with a crackling corona of magical current. The sorcerer stepped on through and ended up amid the scorched ruins of what appeared to have been a village. Tarquin dusted off his doublet, ran a hand through his crimson hair and marched off towards Vergen, nestled between the rocks, once his sense of direction returned.

He was not far before he sensed the tips of arrows trailing him. “Hold still, dh’oine.”

“Squass’me,” Tarquin replied in the Elder Speech, the words rolling off his tongue fluently, tasting like honey. It had been so long. “I am Tarquin Brantimokem Kleist, sorcerer. I wish to enter Vergen and speak with whomever rules.”

“What’s he saying?” A rude dwarf interjected, not accustomed to the old tongue of the Ain Seidhe. The elves in the meantime had lowered their bows, their emblems marking them as commandos loyal to Iorveth. Perhaps the elf was still in Vergen and Selward had been misinformed.

“We’ll take you to Vergen. But I do not know if Saskia wishes to see you.” The elf replied.
I think I'll have Tarquin show up in Vergen in my next post.

If anyone is up for a collab let me know :).
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