Avatar of Stekkmen
  • Last Seen: 6 yrs ago
  • Joined: 12 yrs ago
  • Posts: 977 (0.22 / day)
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    1. Stekkmen 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current Taking a pretty permanent hiatus. Thanks for all the stories!
1 like
7 yrs ago
Feelin' pretty fine, feelin' pretty sharp.
7 yrs ago
Blizzard Entertainment supports the tyrannical government of China. Blizzard Entertainment ends the careers of those who dare dissent against their chinese overlords. And they're not the only ones...
8 likes
7 yrs ago
Got to get back into the swing of the things
1 like
7 yrs ago
In other news, Republicans in Oregon have laid siege to the state capital, shutting down the democratic process. They have the support of right-wing militia groups who have shot at police before.
1 like

Bio



I've been on and off this website for six years now. Right now I've only barely got time for one RP, and even then I mess that up. Trying to be more consistent and online more often, because I really do enjoy online roleplaying. Hopefully, one day I'll be able to write as much as I used too. Until then, I shall brood gloomily in the shadows.

Life goes on! Hobbies change and so do schedules. I hate ghosts, so I'm trying to put myself to rest as best I can with a status and bio officially marking my departure. If I'm going to do any writing, it's going to be working on that book I always wanted to finish.

Most Recent Posts

I never got myself clarified so I'm gonna have to ask a question that might have an obvious answer:

who controls the NPC's?

is it ProPro? Similar to a GM in a game of, like, Dungeons and Dragons or something? So like we all make one post and then the GM makes a post telling us what happens?

Or do we just go on ahead and say what happens in our post?




@ProPro
Sweet.
one day i shall master the CS.
but it is not this day
ok

I tried again. this time i made my grammar more gooder better and the general more interesting. i ended up going with the big military general, and changed his personality to hopefully have a bit of positive chemistry with the Regional Manager instead of being in conflict with them.



@ImportantNobody
is okay

a huge battle made for an easy excuse for one prisoner being guarded by his lonesome
Frank stood to his feet and looked out of his cell. The nervous human guard was standing there, anxiously pacing back and forth, flinching at every distant explosion.

"Wouldn't you rather be anywhere else?" Frank spoke suddenly.

"Huh?" The guard reeled and raised his assault rifle at Frank.

"How loyal are you really to these UNT chumps?"

"Very loyal! You can't trick me, Mr.Frank!"

"Please, Mr. Frank was my father. Call me prisoner scum."

The guard looked confused by this.

"Listen, buddy, I'm not doin' a death sentence here. I'm just goin' to prison for a few years. You wouldn't let a handsome, charming, friendly guy like me get blown to smithereens, would you? I didn't even do anything that bad!"

"We're going to win the battle, sir. I have faith in high command."

"You religious?"

"What?"

"Are you religious?"

"No, I guess not."

Frank nodded, and contemplated that statement. He paced his cell, "hmm"ing and "ooh"ing.

"Why? Does it matter?" The guard approached the cell, standing right outside his cell.

Frank shook his head, but continued to "hmm" and "ooh".

"If you have so much faith in high command, why are you directly violating code?"

"W-what?"

"Well, conversing with a prisoner over personal topics for one thing. You didn't even call me by my ID code. How am I supposed to feel helpless and oppressed if we're buddies?"

Frank approached the cell door, looking through the blue shield and the steel bars at the guard.

"And, the most egregious violation of them all..." He paused dramatically, looking to the ceiling.

The guard didn't say anything, shell shocked. Frank had to admit, this was too easy. This was downright shameful. Embarrassing, even. But, he had to escape somehow.

"Standin' right up against the cell door, dumbass."

Frank plunged his stone-arm through the energy shield, feeling the electricity pound against his skin. He grabbed the guard by the collar and violently pulled him towards the steel bars, slamming his forehead against the sturdy rods. The guard flopped the floor, unconscious.

Frank pulled his arm back from the energy shield, cursing at his singed arm. Still, it's a good thing he wasn't all soft and meaty. That would have cooked his limb right off. Bracing himself, he put his arm through the shield again, grabbing the guards ID. He swiped it up against the pad right next to his cell, and the shield went away. He breathed a small sigh of relief.

The ripped the steel bars just wide enough to get through. It was exhausting, but he finally squeezed through and popped into the hallway. The guard was still knocked out on the ground. Frank pocketed his ID, grabbed his rifle, he communications device, and pushed him through the hole he made in the bars. He re-activated the shield.

The guard began to stir on the ground. He'd been out for about thirty seconds, quite a long time for a concussion like that. Frank'd feel bad for the guy if he didn't SO deserve it. Frank reckoned he was so poorly guarded because the apparently ship-threatening battle, and how fairly low priority Frank's containment was. He was just a fat rock smuggler, after all.

Frank took his big-strided walk down the hallway and into the fray.

Is the Regional Manager secretly being a huge alien a secret to the employees of Galatec and the general public? Or is everyone pretty chill about it?
Oh yeah
i know exactly what you guys are talking about
haha what shenanigans

>->

<-<

@SoleAccord

The draw-back I had in mind is that she would have to throw an special dagger to a place before teleporting to it. So the assassin throws it, it sticks in the wall and then she can teleport there. She'd have two of them. She could potentially stick on in the ground and teleport into it later, but I imagine the teleporter only has a limited ranger anyway.

Other than that, the assassin would just be a really skilled and stealthy fighter to be the tough boss fight.

EDIT: I thought about, and decides that it probably won't go faster than the average throw, too. Plus, I'm a Play-to-Lose kinda guy. I'm not gonna play to defeat you and I won't pull out any random "OH YEAH WELL" moments either. That stuffs just kinda silly.

But I like the idea of it being hold her weight so she can stick to walls and ceilings, and climb them too. I just think that's neat and is a good way of her traversing from roof-top to roof-top or something like that.
I think...I might...go with the assassin. I think quick vs quick will be a little more interesting to write, rather than quick vs slow.

Plus, It'd be interesting to have someone actively seeking out the Rangers.

edit:
and also because i've been playing too much dishonored
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