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1 yr ago
Current You shouldn't have children after 35... honestly, 35 is enough.
11 likes
3 yrs ago
If it’s out of your hands, then it deserves freedom from your mind too.

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In Mahz's Dev Journal 11 yrs ago Forum: News
I made an attempt to greyscale the ratings and remove the pop-in. Is it better or worse than before?
Much. Much better and less obtrusive, yet still prominent enough for those who want it.
Atleast I have a male aaand a female character :P
Alex could totally be Bi, but I wanted to collab, Miss Mono was availiable, and things just went from there. Lol
@Smink My bad. Looked better on the Ogre anyways. #Fabulous I will compensate you next update. Also, it's been one fight, wait to see how I run things before you go suggesting stuff haha. I think we're past the trial run of this little thing.
@Callthecops Where does Jon fall in that? XD
>Ri leaps upon the Ogre's shoulders, slashing (4x) at its eyes! Success! -->Ogre takes damage, Ogre is blind! >Musket races between the Ogre's enormous, clumsy feet, striking swiftly at its groin. Success! -->Ogre takes damage! >Smink summons antlers on the Ogre's head! Success! -->The Ogre looks funny! Ogre takes damage as the antlers burst through its skull! >BrobyD throws another rock towards the ogre! Slight Success! -->Ogre takes a little damage! >Vampy spawns in! >Azar spawns in! Azar stands there uselessly, in awe of the Ogre's magnificent biceps! >Awson spawns in, barbarian muscles rippling, and immediately charges the Ogre, yelling taunts like "Noob" and "Your mum!" Success! -->Awson rushes the Ogre, swinging his mighty axe! Success! ---->Ogre's defense falls from the merciless taunting! ------>Ogre takes high damage! >Aeon's focuses real hard, and summons a meteor from the sky! Success! >Aeon's meteor heads straight for the Ogre! Success! -->Ogre takes great damage! --->Ogre is set ablaze! >BrobyD is thrown back, his armor absorbs most of the impact! >Ri sees the meteor coming and leaps away to safety! >Musket is thrown back, most of the impact is blocked by the Ogre! Musket takes moderate damage! >Pink goes into a fit of rage! Success! >Pink plays a song of rage fueled anti-friendliness at the Ogre! CRITICAL SUCCESS! ! !
FATALITY
Pink's fingers move like lightning across the lute's strings, as he plucks a ferocious melody of rage and discontent. The waves sweep outwards, completely obliterating the Ogre, leaving nothing but an empty hole in the ground! >Ogre is defeated. >Party receives equipment upgrades! (From default armor!) >Pink receives the Iron Lute of Discord! >Ri receives the Mischievous Cloak! >BrobyD receives the Tainted Knight's Armor! (loot is random!) Battle Success! ...what will you do now?
>Create.player "Azar" >Set.class "Knight" >Equip.Weapon "Sword" >Equip.Head "Knight Helmet" >Equip.Torso "Light Armor" >Set.color primary="Red" >Set.color secondary="White" >Spawn.player "Azar" >Stand there being useless for a turn
Fixed. This may be spam, but by god I will remain classy.
and S.S Alexandria, sinking.
In Mahz's Dev Journal 11 yrs ago Forum: News
Small Bug report @Mahz It seems if you don't close the color box before saving and resuming other duties, the color field still hangs around.
It seems you can also have multiple instances of this box overlay, not just on the last edited post.
A post was made out of order, before everybody was ready to move on. This Post, by Monochromatic Rainbow If I could have this hidden, it would be greatly appreciated. No hurry though :)
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