Mahz is the Admin. He's the man with the plan and the Guild's head honcho.

Status

Recent Statuses

6 mos ago
Getting some more work done on the Guild today and tomorrow.
25 likes
1 yr ago
Investigating the catastrophic performance issues.
1 like
2 yrs ago
I'm back. I had some personal issues to take care of.
13 likes
2 yrs ago
You can change your username once every 3 months, and your old username will still link to you and won't be recycled. PM me if you want yours done.
19 likes
2 yrs ago
Feel free to help out instead of complaining about free stuff on my sidebar. Here is the source code: github.com/danneu/guild
30 likes

Bio

Most Recent Posts

In Mahz's Dev Journal 3 mos ago Forum: News
I heard I might have come across strongly with regard to PW in my last post or people might have been reacting to it.

To clarify, the PW concept has been part of the Guild since Day One.

Here it's seen in archive.org's first ever snapshot of the Guild from April 2007: web.archive.org/web/20070421113235/ht…



It will always be "doomed" to a relatively small group of people by its very nature, the same reason a roleplay rarely scales beyond a few people. It's just fun and part of Guild tradition.

But I'd rather talk about other things in this thread than PW's placement on the homepage.

@Vec Building my own editor quickly proved to be a horrific amount of work, so I did drop that ball.

Lately I've been looking into getting something like CKEditor working on the Guild. There there are plenty of challenges there as well.

Working on the Guild quickly made me aware how much full time engineering muscle platforms like vBulletin/Xenforo put into their editor.
In Mahz's Dev Journal 3 mos ago Forum: News
It's hard to reply to every point made in this thread. Just know that I regularly mine ideas from this thread when I have some spare time, especially to remember what I was last working on. It also cuts into my Guild work time to clarify my thoughts on every suggestion and serves as a channel for procrastination.

I want to resume work this weekend.

@Lady Amalthea Good ideas. I definitely like higher level tags like "Magic" and "Character Death". Especially the latter since it's a fundamental game mechanic distinction.

@Kuro Yeah, that's a good point -- isolating mature RPs from the rest so that you're not having to sift through one when you're only looking for the other. Even the roleplayerguild.com/roleplays view doesn't give you the option to blacklist tags, unfortunately.

@Calle I think I wrote a post within the last 5 pages that responded to the sidebar chat concern, but I have two ideas that should declutter the sidebar: only your first status message per X minutes appears in the sidebar, and a "Reply" button that lets you reply to a status without writing your own status -- as if it were a tiny forum topic.

@LegendBegins @Shienvien Good points. The PW is already doomed by its intrinsic lack of mass appeal since it's essentially a single roleplay. It's at the top as a trade-off that was supposed to be temporary. And by the time I got around to work on the Guild again since PW was created, the PW system was reset with a new theme which I thought would've been an unfair time to move it. I will move it soon.

It's a good point that it also may make the forum look like a Star Wars fanfic forum to new visitors.
In Mahz's Dev Journal 4 mos ago Forum: News
There was some downtime within the last hour. Not sure why. Looking into it.
In Mahz's Dev Journal 4 mos ago Forum: News
It's funny, we've had this feature a few times but I would turn it off after encountering a bug or abuse.

roleplayerguild.com/search?topic_id=7…

I'll do some research to see why I turned it off the last time and if it's still an issue.
Done. Gonna take me a while to get used to it though given the perfection that was Cat Chamber.
@catchamber Did the name-change form not work on the bottom of your edit-profile page?
In Mahz's Dev Journal 4 mos ago Forum: News
@LegendBegins You're referring to avatars, right?

I guess the simplest solution is to allow double the dimensions and letting them scale to the current width x height when rendered.
In Mahz's Dev Journal 4 mos ago Forum: News
@Mahz

All I want to request is that the contests section be put a bit higher on the main page. As it stands, it is below even the literal test forum, and above only one other subforum, that being Suggestions/Problems. I could host ten contests a week and advertise in the status bar, but if people don't actually see it on the main page it may as well be just a myth to them. "Contests section? What contests section?" - Most people, probably.

It's honestly a bit baffling that the persistent world sits far above everything else, save for the News subforum while the contests section may as well be in the Guild equivalent of the Underdark.


Yeah, good point. Why is the test forum above *anything*? I'll fix that right now after I write some more responses. But please ping me here or Discord if I forget since I need to change it with a direct database update.

The PW category sits at the top so that people see it since it's basically a constant experiment and it's in a constant state of flux unlike the static roleplaying forums. This is surprisingly controversial but there's also the paradox that even worse visibility is going to ensure it never even has a shot. I figure everyone uninterested just collapses it. Ideally you'd just be able to move it according to your own preferences.

But this is also a general problem with the fact that the forums are presented as a stack. It's annoying that forums at the bottom are simply going to get fewer eyeballs. I think the model is kinda archaic for this reason and you'll notice that modern forum platforms like Discourse try to give everything equal visibility.

Your comment made me go "yeah, why *are* the contests way down there?" but then I remembered that the reason is because the homepage sidebar has a "Current Contest" widget that moderators can set that will show up at the tippy top. Which is even better than having to move the contests forum. I totally forgot about that feature, and it's basically been neglected since the long dead period where we had no contests.

I'll send you a PM to figure out if Contest Moderators can access the feature and if I need to fix the code so that you can. Sorry, wish we caught this a year ago.

Edit: Looks like you should be able to access the system according to the code. I just neglected to tell you about it.

Here's what it looks like:


@LegendBegins Actually, horizontal works better since vertical images will need to be stretched to scale to the aspect ratio of devices.
In Mahz's Dev Journal 4 mos ago Forum: News
@Lady Amalthea A simple feature that would improve the status system for me is to let people reply to statuses directly instead of writing their own status responses. As if they were tiny little forum topics.

I agree though, you shouldn't be able to rapid-fire status updates and have them all appear consecutively on the sidebar. I'm thinking of a simple mechanism where only your first status message in a 15 minute time frame appears on the homepage or something like that.

Improvements to Name request feature. Mostly a way to go back to old names, make easy case corrections, and some other possible improvements.

The tag system for roleplays could have some additional tags added. It's a useful feature that can help improve first impressions on what an RP may be about before you enter, read and realise that "Small group, fantasy, historic" covers so much more variety than you realise.

On the front page with the latest roleplays, perhaps ones that are checked as 1x1 don't get added since only two people are in it and it doesn't need to be advertised for others. That whole sidebar feature is a great idea, but sometimes it displays too much information.


Improving the name change system is something I'm working on as we speak.

I'm open to adding RP tags, but I need some guidance. Wish there was an easy way to continually poll the community on new tags so we get a diverse amount of input. Like if any time you were on the New Roleplay page deciding on the right tags, you could cast a quick vote on what you'd like that doesn't exist.

Usually when someone tries to give me a list of RP tag suggestions, it's loaded with their own niches/biases like "Klingon" and "Borg". And every tag I add dilutes the existing tags, so I am cautious.

Interesting point about 1x1 RPs in the sidebar. My suspicions are that the sidebar does more to help the forum feel lively than serve as anyone's main resource for finding RPs. But I can also appreciate that it's nice to show up on the homepage when looking for players, and group RPs certainly have the harder job than 1x1.
@Ribbon Welcome.

And yeah, I started with a limit of 50k characters and almost on the same day, someone hit the limit. Blew my mind. Bumped it to 100k. And then enough people hit that limit that I figured I might as well increase it again.

It's mostly just people who perpetually update the same post for whatever reason, like a roleplay GM who appends important IC events to the first post.
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