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Baklava said
@Kai: Ehhh, well that certainly is a theory. As long as you understand that the original Impa isn't alive, that's fine with me. If he's going to be a descendant of such a reincarnated "Impa", however, just understand that that's one particular NPC I will likely be using later on. So even though she's closely related to Idrina, I would prefer that you not make use of her. Not without PMing me about it at least. (Like, "Hey, Idrina wants to talk to his mommy... can we collab a post?" That sort of thing.)


Actually that's not a theory. Impa has been in Skyward Sword, Oracle of Seasons and Oracle of Ages, A Link Between Worlds. The Legend of Zelda, The Adventure of Link and Ocarina of Time. I actually forgot about her in Ocarina but, I just looked it up to remember. Also in Wind Waker, she was on the a glass mural with the other sages. Not to mention she lives for thousands of years as in living in the Goddess Era and then showing up in the Sky Era in Skyward Sword as an old woman. Kakariko is even her home (and Idris's hometown) in Ocarina.

Also..Impa is the Sage of Shadow in Ocarina....meaning Idris is descended from a Sage. I didn't realize that until now. How could I forget such important things?
Schradinger said
I knew about the changing of the chromosome, but not that it was what caused the bone development to be so different. I guess I'll switch it to two claws per arm in order to keep the six-claw "wolverine legacy" intact.


Meh you don't have to. Her and Wolverine chops dudes just the same regardless. I think rade was just informing you why she has two in the comics. Even if she was just more of a clone, she'd still can be considered a daughter. I.E. Solid Snake, LIquid Snake, and Big Boss
Baklava said
@Kai: Oh man. That song-- right in my old 13 year old otaku. *cue tear of nostalgic reminiscence* If you could convert that link into the same form as everyone else, however, that would be preferable.

With the personality section... I can definitely sympathize with the longing to delve into greater detail when describing your character's personality-- hoping and praying that everybody understands and adores your OC in the same way you do, but for consistency's sake and also because I would like the characters' personalities to come to light more in the IC, I'm going to have to ask that you simplify it into a simple list of adjectives. We'll get a chance to see what he's really like once the IC starts up.

Also, I'm afraid it's rather impossible for Idris to be a direct descendant from Impa since it's been hundreds of years since she was alive-- given she isn't immortal. He could still be related to her, but not so directly.

As for his skills: Shiekah Training seems suuuuper vague. Judging by your description of it, however, I don't see why you don't simply rename it "Shiekah Stealth". And with the Parkour/Balance bit-- and this is just my opinion, not something required-- I think all you really needed to title it was Parkour and the description seems unnecessarily long. I think most people know what the definition of parkour is, so all you really need to say is that he's a trained Shiekah warrior that has trained a lot in this specific Shiekah/ninja skill (or something along those lines)

With Geokinesis... Turning things into diamonds really doesn't seem like a skill a beginner should have unlocked yet. The hardening of rocks/minerals/etc. itself, I think, should be a move entirely of it's own anyway. Just saying he has control over everything earth-related on top of that seems really vague and on the brink of OP, although I do acknowledge the fact that you were obviously trying to make it so it wasn't. Start with either Earth-moving (and make sure to specify the weight/amount of earth he is able to move) or earth hardening/softening and if you're good he can gain the other ability a bit later. That's what I would highly SUGGEST for Geokinesis, but it's not at all required and totally up to you. Trying to keep my influence over character creation as light as possible here.

Oh, and make sure you number the skills also! But otherwise-- everything else is golden. Good job.


My personality.....</3 Okay.

I'm taking the idea that was shown in Skyward Sword and the upcoming Hyrule Warriors that Impa is a lineage name given to the daughters and just so happened that this descendant happened to have a son. It's not the same Impa of the past. Sorry if i confused you there.

I wasn't more so explaining parkour to people but how it goes with Idris and his training since certain people are better at different aspects of it. Also the training was more to specify that he was an agility and speed based character which leads into his stealth. :D

Oh no. He can't harden Diamonds. That's why I ended the next few parts about him literally fainting just from even attempting. Also the hardening ability only works for rocks though that wouldn't be by much. But i can drop the hardening ability. I also will drop the metal manipulation part of it cause that's..rather op for a melee fighter. lolz
Though I told I don't mind if Hawkeye stays in the history as having worked with Captain America on her team, do you mind if we just take Hawkeye out of the current mission?
I'm here so to speak. Was quite busy with life and trying to get back into my rp habits. Hopefully with the rps I have/am joining then I shall become the rp god that I once was. So don't label my character as inactive please.


Name:
Idris
.
Age:
23

Race:
Sheikah

Gender:
Male

Appearance:
He stands just shy of 6 feet tall, with a lithe and lean frame that bears no excess weight at all making him quick but not as strong as he could be. This giving him a fragile, and, somewhat, feminine appearance, which he has been known to use to his advantage. Long white hair falls to his upper thigh, braided neatly and bound around with colored linen. His fringe however falls untidily about his pale face, cropped shorter then the rest so that it can’t be braided like the rest, often getting in the way of his surreal red hued eyes.

Theme Song:


Personality:
Brave, Fun-Loving, Boisterous, Proud, and Mischievous.

Backstory:
The Sheikah were a noble race of ninjas that acted in protection of the Hyrulian Royal Family. They were infamous for their skill and agility. Idris was born to the leader of the Sheikah known as Impa. Throughout his entire life, Idris was trained in the art of the Sheikah and constantly reminded of his duty to the Royal Family. Freedom to travel the world was upon Idris's mind instead so, when he turned 18, he left to begin his journey. For several years Idris traveled, meeting a variety of people and defeating all manner of creatures/villains. It was not until he learned of Ganondorf's seige that the Sheikah ran back to Hyrule. He would attend the Hero of Time Festival as the last Sheikah and bring an end to Ganondorf's evil.

Skills/Talents:
Sheikah Training (FS/SS) - His strengths lie more in his swiftness, reflexes, agility, dexterity, and grace of the Sheikahs. This aids in his ability to disappear when he wishes, seemingly as if into thin air. The Sheikah’s stealth is unrivaled even by thieves and assassins. He can stalk another as if he is part of the shadows himself—in any setting.

Swordplay (FS) - Idris is very skilled in the art of the blade. Unlike most who are trained in a strength-oriented style, the Sheikah taught Idris to rely on his speed and dexterity to outmaneuver and counter his enemy's attacks. A one handed style is preferred to allow him to actively use his magic and darts. The blending of all his skills come in to play when using the style of swordplay that Idris has trained in, mostly including his hand to hand.

Hand to Hand (FS) - Idris is skilled in hand-to-hand combat. He does not always need his sword to defend himself. He was taught in the martial arts of the Sheikah. It is a very graceful and fluid style. It often has flips and other contortions that require a nearly magical sense of balance. It seems nearly inhuman. It is more about speed and agility than strength.

Parkour/Balance (FS/SS) - As a Sheikah, Idris has a certain need to move quickly and function effectively in situations of pursuit. Through practices of obstacle courses and active duty, Idris has developed skill in fluid and quick movement. Parkour has become a skill which he has developed to a fairly decent degree. He has spent the good part of his life, since he was fourteen, developing his ability in parkour, as such his body is conditioned to the point where it is convenient for such movements. With aspects of the environment being either high up, or very small area platforms, balance becomes an important aspect of parkour. In most cases, Idris will be able to keep balanced on surfaces. He has a good degree of balance where he could walk on something as thin as a railing and have no problems. Functioning well in the condition of small surface areas to walk on, as well as the quick speeds at which he functions. In an environment where he will be undisturbed, Idris will be able to keep his balance during parkour

Herbs (SS) - Idris is knowledgeable of many plants and herbs that aid in many uses. Some medical and some poisons and other types of drugs. He can use this knowledge to aid his own injuries and the injuries of others. Of course, this cannot be done in the midst of battle.

Crafting (SS) - He is talented in crafting little traps for animals, but he’s clever enough to adjust this for people also. He can create many things out of just the raw materials of the forest. Should he run out of darts, he could simple make more out of a hard wood nearby.

Earth/Geokinesis (MS) - Idris discovered a strangely natural ability to manipulate the earth, rock, soil, and minerals in the earth around him. He can make rock turn to sand and back again. He can create shields harder than diamond if he really puts a lot of energy into it, which would require more than he currently has. Thus if he attempted it, he is likely to make himself faint trying. He can make the ground shift and turn as long as it is made of some kind of stone/mineral. Idris can make bits of earth levitate and hover around him to hurtle at his enemies.

However, Idris is not extremely practiced with this. He’s just a beginner in geokinesis, though still very skilled and often at a higher advantage with this against most people. One could say he has great potential and raw talent with it. However, it needs refinement and toning still. Idris is just at the tip of the iceberg with this ability. His limits are 60 lbs max for earth and minerals. At the moment he is capable at moving all earth, and minerals, within a 100 yard (91.44 m) radius of him.

Goal(s):
He has intense wanderlust, wanting to see the world and meet its people. He has no idea what he truly "wants", but he has a fixation on power, and the Hylians, fascinated with creation stories and tales of old. He worships the Goddess Din, praying to her once a week.

Inventory:
Ashi – A katana. The blade is two and a half feet long and one and a half inches wide. The hilt is seven inches long. The hilt is a combination of dark purple and blue colors over-lapping each other, and it is made of many colored threads woven into the hilt. On the end of the handle is a red tassel. Carved in with the same crimson red is an eye with a teardrop coming from it at the base of the blade next to the hilt: the Eye of Truth. Wrapped around the hilt is a silver chain that has a silver pendent of the Eye of Truth, the tear drop of the pendent holds a red gem. It was enchanted to resist breaking and extreme temperatures. It can cancel out shadow magic. It is tied to the wrap around his waist with a strap, on his left side.

Darts – Idris sometimes uses long needle-like darts. When he was living in the forest he used to make these out of a very dense wood. Now that he’s lived in Hyrule castle, he made some fashioned out of metal. They vary in size, so that he can know which kind of dart he is using. He knows them by touch more than by sight. They have different oils in their hollowed-out insides and on their sharp tips. His large darts are six inches long and a half a centimeter wide. His medium darts are four and a half inches long and less than half a centimeter wide. His small darts are three inches long and thinner than his medium darts. They have no feathers on their ends. Idris can throw these at blurring speeds with just a flick of his wrist.



Waterskin - Hanging on one of the belts Idris wears; Idris’s waterskin is made of leather and can hold up 2/3rds of a gallon.

Pouch of Food - A small cloth pouch hanging next to Idris’s waterskin. Contains small amounts of food, usually dried meat or berries.

Deku Nuts - These are used by the Sheikah to create heavy smoke clouds for the Sheikah to use as a cover.

Wallet:
200
Don't ruin the moment.
Gowi said
Now for some reason I have a Kate Bishop/Laura Kinney picture in my head, lel.


You....are a genius.

Rade said
Hi. Can you say "jail"? X-23 is a minor.


Nick Fury will "help" me.

Schradinger said
Actually, she wouldn't be in this iteration.


Well then.......*Puts on handsome smile*
Sep said
Better be sure to keep them on leashes or Tony Stark be getting those bitches.OFC Iron Man wouldn't try that.


Clint > Tony.....In bitches getting.

Schradinger said
X-23 should be hired to assassinate Stark...


Hawkeye should be hired to seduce X-23.
Whoa.....Didn't send me a PM. </3. I was still hype for DC. I just ruined it with that bad start. Something I plan on changing for the best. Superman...plz....Don't take him from me.
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