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    1. Tangletail 9 yrs ago

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7 yrs ago
Current Game halfway done: but on pause
8 yrs ago
Programming a Wasteland/Fallout 1&2 style game. Going so and so.

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@Tangletail I think that the witch could have, no problem at all, when it was such a treasure of information.


Sounds fine! Access is usually unrestricted as long as you respect the tribes customs and wishes!
@FoxFire You mentioned that the witch visited other tribes. Would there be a possibility that Vin's tribe had an encounter with her, or would the landscape they inhabit produce too much of a danger for her to visit? With the bone crushing rains and junk.

Roger Roger, though I have a question.

@Tessaract What sort of relationship does Pryiet keep with his subordinates? Assuming he's the CO of this branch of the operation.

@Za Warudo Annnd how new is Ed? I recalled you saying something like she had just recently joined? Trying to figure out how used to Ed's antics Vin may be.
@Tessaract

<Snipped quote by Tangletail>

Should have interesting conversation with human and cellva characters. Get some real deep mortality existential shit going XD


Or not. Probably be something like.

"My life span is too short, and my time is too precious to worry about something as definite as that."

Which goes back to why Vin chose her current life. Even though it's a lonely one initially, it gives her a chance to do something she loves with her small amount of time on the world, like how her mother enjoys the thrill of the hunt so much, that she makes a show out of it with the hunting grounds being her stage.
Oh wow... turns out the age of adulthood is actually mathematically lower than 12.

If we consider 18 to be the adulthood (Modern Age of Consent, and full rights become active in the US court of law) age of humans with an average life expectancy of 85. Than the Ukanuq's actually reach adulthood at the age of 10. Holy crap, talk about growing up fast. Unless they have experience a different biological function, where their aging process ramps, and dampens at certain points.

Probably meaning that Vin had set out on her journey at the age of 8 or 9 nearing 10, and Whitepaw had been put to work around the age of 4-6

... makes you really see how short their lives are o.o
@Tessaract 4-5 years it is then. I'll probably take some time to add a small amount to detail her personality soon, as other applications have something like it built in. One thought was for her to be a bit cat like. Nosey, curious, somewhat friendly, a little whimsical, has a surprising amount of wisdom. Then contrasted with hints of sadism, thrill of a hunt or chase, when it comes to combat.

I would go with Hawk or Eagle like... but they tend to be complete assholes, even when loyal. And we already got a Rocket Raccoon for that.

@vietmyke Mmm I can see the reasons for him by his personality being pay is more reliable (Unlikely to get a high burst pay, or a low pay. And you know you are going to get paid instead of a shiv in the kidney). The access to cheaper supplies that krews tend to benefit from. A secure roof over your head, assuming guild halls are a thing. And a better mortality rate than an average lone scavenger, or a duo. And High Risk jobs normally have high rewards.

TLDR: Reliable Pay that averages to more. Risk is equal to reward. Slightly less chance of dying. A homestead you're not paying for. Cheaper access to junk to tinker with.
@Tessaract Ah, I'll go ahead and get those errors fixed.

Assuming that the two species have their own languages. She'll be mostly using flashes of colors, images, and symbols that someone like Whitepaw would understand, or someone clever enough to decipher them. Think Rainworld, or Hyper Light Drifter if you have played the games.

Her grasp on the written Human language, which may be the common, would be pittiful at best. That is to say she struggles with it. If she does uses Human words, It's because her usual communication attempts have failed. And when she does, it won't be a sentence persay, but a little word brain teasers. She's kinda unable to form coherent sentences on his own, but he understands the concept of a number of the verbs, adjectives, and nouns. But format of the language is what kills her.

Like say to describe her blade while projecting actual words. She'd use the word Sharp, Veil, Life, and Death.

The image created would be "Sharp" going through the horizontal center of "Veil" and splitting it apart. Above the word "veil" would be "Life", and below Veil would be "Death".

When solved, it is "Sharp enough to cut through the veil between life and death."

As for how long Whitepaw and Kastral had traveled together, likely 2-3 years. But @vietmyke gets the final say on that.

For the piece of the new world. There was a few bits of inspiration I took from some post apocalyptic worlds in other stories. But, I did take some time to figure out where a proper location for it would be. It would either be near a costal area, or near a location that had a device controlling the weather.
Redid the history. It's less rushed now.
Very interested! I'm considering making a Cellva drafter (I normally go knight/warrior types so let's mix it up) I've just got a little question about how their charms or "spell list" works before picking my type of drafter.

It says the totemic style works with nanomachines and energy to alter their surroundings, in what way would they alter them? Like I can picture them interacting with AI and programs to navigate ruins and opening locked doors but does interacting with energy mean they can channel it to act like a more traditional "spell" as well like creating lightning or one use shields?

Edit: never mind, I just read over the character tab again and answered my own question lol now it's just a matter of picking between the two styles.


If you are looking for an image to use as a guide for plant people. Sylvari from Guild Wars sounds like the perfect fit.



Or maybe the Floran from Starbound

Buuut... they are barbarians that loves to stab things.

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