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5 yrs ago
Current The World Record 72 Hour, 100% No Sin, 100% Redemption Destruction of Death and Sin Speedrun- Jesus Christ, circa 33 AD.
9 yrs ago
10 yrs ago
@RumikoOhara That one's in like five months.
10 yrs ago
I beg to differ. youtu.be/kO0amkJnARQ

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Still looking for more players.
Okay, then make that apparent in your CS. Take your time if you have to, but make it so that we can tell how things would go by reading the personality, more than being told specifically, ya' know? It's called "Show, don't tell", but more accurately, "describe, don't state". Unless it's for dramatic effect it seems.
But yeah, like RBY said, look at other people's CS's, and see how they did it so you can see what methods you can take for yourself. All CS's are compiled on the first page of the OOC. Here you go. Right there.
RBYDark said
Now, now, Tob, if I don't have to alter V-mon's personality for Magnamon, then it should probably be fine if Gankoomon is consistent with past digivolutions. They're new Knights, aren't they?And I'll go tweak colors.

I see that- but there's a difference between referring back to what you've already put, and that being a personality that is a broad base such as V-mon/Magnamon, and not letting me know what's up with the personality. Understand? Not trying to dig at xander- see below.
XxFellsingxX said
Oh okay. I just wanted to make sure LordKnightmon wasn't overpowered, but if that's the case, I'll change it.

Defensive orientation and weaker physical strength is enough.
22xander said
I was just trying to translate the attacks, that was the best I could do... I wanted to keep them all in the light theme, and those were the best ideas I could come up with. I'm sorry if I'm a bit bad, I'm just super streassed about school. I'm trying to do my best, I really hope we can reach an understanding.

Okay, xander. Let's get on the same page. You can slow down on RP related things if school is an issue. I get it. Now, the important thing is thinking of how you want to play your characters in an interesting way. Do that first, and leave everything else about the CS as secondary for now. Once you've thought of that, do your best to put it into words in the personality section. I don't mean to make this stressful- it's supposed to be fun. But there's the matter of quality. Like... I don't want there to be one player- and this is anyone, not just you- who the other players feel doesn't offer anything, and the only way I can check that is by evaluating your ideas, which I can only do by looking for the underlying potential in the personality section. Is that understood?

EDIT: I'd like to remind everyone that there's a link to the OOC on the first post of this thread right at the top.
22xander said
Yeah... He needed something of an attack. As for personality, I'm still not sure what, or how to put it.

There were three right there that were decent bases for attacks. Just because some are minor cultural jokes doesn't mean they can't be used. I mean Tekken Seisai literally means "Striking with Fists". That is straight up an attack. "Jishin! Kaminari! Kaji! Oyaji!" could be used as any number of attacks from Hinukamuy, and most of the name is natural events, Earthquake, Lightning, Fire- pretty destructive. I already explained the other one.
Personality should have been your thought before you chose Gankoomon. I'd allow you to pick a different Digimon, but I'd almost be wary of you redoing it and changing things a whole lot more before the exact same conditions as now are reached... (Personally, for Gankoomon, I'd look and see how he's a fist fighter, but supposed to be a world traveler, and model him after someone like... Master Asia or something, just as an idea, but not exactly the same.)
RBYDark said Alright, good. There'll probably be changes, but they'll be a result of what happens in the rp more than anything else, I think.Thanks dude. Admittedly, I know she was a different color before but A) the alternate art all keeps the blue color and B) I actually forgot what color I'd made her. I think it was green? Can't be certain.

@xander: Have you checked Tob's sheet or Fellsing's/my sheet? It may help you see what you need to do.

Indeed. Once the RP starts, we can deal. You mentioned her being green before. I'm aware the alternate art remains blue, just throw a note under each pic about what colors are different, like I did practically every stage of Ryudamon except for Gaiomon, and I think BlackWarGreymon X.

EDIT: @Fellsing: You don't have to say LordKnightmon's armor is weak. On the contrary, you could say the pink armor is an alloy of Standard and Red Chrome Digizoid- very tough stuff. I mean, Sleipmon's armor is Red Digizoid, so I'd think what seems to be our designated tank should have something similar as well. The weaker punch/kick and defensive nature are enough of a control method,
I see what you changed, although I don't technically see why. While "Jishin! Kaminari! Kaji! Oyaji!" is more of a comical attack, Tekken Seisai is really self explanatory (punch combo basically), and Chabudai Gaeshi is actually something that needs nerfing in a Roleplay. (I mean, being able to uproot a small city sized area is a bit much, even late-game. I know I made Bay of Alpha a bit of a world-ender, but that's only if it's sustained for up to hours and Alphamon is in some state of lacking control. Basically there as a point-of-beginning type attack. Being Alphamon and all, I thought it fit, but it's more clerical in normal usage.)
The major issues of non-personality still stand.

Also, I'm pondering making a link to a Google Doc in the OOC, that way whoever wants to can collab with myself and whomever on posts, and if the site is down for long periods of time, or something else happens, we don't loose all contact. How does that sound?
Thank you.
That's fine. Actually, that's perfect.
Yay Forcefields!
I recommend them actually.
Okay, good. I think it works. I like it, personally. Might want to tweak the mentions of "Primary Server", and recompress the Kotemon part, either trickling it back through or explaining it in a different way. As I've noted prior, it's basically starting with Baby Digimon.
I do like SkullKnightmon as the transition, but it just says "SkullKnight" on the CS.

Well, it seems you have most of Kotemon's forms mainly defensive, so, maybe put that as the control method? And feel free to make up a defensive technique if you want, or put a variant with the same name noted by a ' after it, like I did with two versions of Digitalize of Soul. Or not, your call.
Indeed.
But I assume Kupo's not going to be showing up, as he hasn't said anything in about like... four weeks I think?
IT is. We're just IC paused. I don't want too many pages for any one person to read through, but, like I said, you can use the Roll20 table to play out minor interactions and put them in when it's not going to accidentally run someone out.
RBYDark said Maybe done? I have no idea what you're expecting for the personalities of the higher levels to be honest.
It's fine. Some times subtle changes are employed between forms, and other times not. I thought that particular V-mon was a different color, yes? Or are you deciding against that?
I really like the use of alternate art. I used a few, since the regular BlackWarGreymon X art is obscured, and I just felt like using the figure image for Alphamon.
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