Avatar of Triple A
  • Last Seen: 8 yrs ago
  • Joined: 10 yrs ago
  • Posts: 97 (0.03 / day)
  • VMs: 0
  • Username history
    1. Triple A 10 yrs ago

Status

Recent Statuses

9 yrs ago
Current "Please don't flood the homepage sidebar." -stares maliciously at the Update Status button-
5 likes

Bio

User has no bio, yet

Most Recent Posts

@chukklehed just take it slow, i doubt this rp would go fast enough for you to fall behind anyway lol




WIPWIPWIPWIPWIPWIP

"Welcome to my castle."
Volk Baron






Name
Volk "Schneider" Baron

Age
?

Gender
Male

Species
Black Hole Manifestation – Born straight out of a cursed black hole that absorbed countless stars, Volk’s strength and genius comes from an unearthly source. He received life from a dying magician as a last ditch attempt to enact revenge upon humanity.

Powers

  • Rising Star - Volk passively holds back against everyone he faces; even the strongest. If the opponent continues to show his or her worth, he will slowly begin to reveal his true strength. His maximum strength is capable of splitting magically-reinforced artifacts into dozens of pieces, so defeating him before he is able to go all-out is crucial. His maximum power used against Athalia-aligned fighters is capped at 25%, but against Jonathan and Lucifer’s men, his power will be capped at 50%. Against Lucifer and Marcus themselves, he is not afraid to immediately go all-out.
  • Black Market King - Volk has a fair amount of power over ALL of Earth's black markets. He is incredibly rich, and has access to many illegal and legal products. He is in control over half of the trade sites hidden underneath the Internet, and is fully capable of making everything go his way in the markets with just the snap of his fingers.
  • Combustion - Volk's attacks can naturally deal additional fire damage if he desires to use Combustion passively. If Volk deals consecutive damage five times without using Combustion, his next physical strike will deal tripled damage and provide increased knockback on moves that knocks opponents away. If Volk deals damage five times with Combustion activated, his next physical strike will grant Volk increased resistance against all spells cast on him for four seconds.

    Volk can also utilize pure energy if he chooses to use it, though his fire energy and pure energy both have their good points under many situations. Also, Volk's Combustion attacks heal him by very small amounts. This does not exactly affect his opponents and affects only himself.
  • Reality Application - Whenever Volk receives a critical amount of damage that causes him to bleed or stagger, one-fourth of that damage will be applied to his next attack. Consistent critical strikes will not stack up on the bonus damage he deals, and the highest damage output will automatically be chosen among the attacks he received.
  • False Scholar - Volk has the ability to learn and replicate magic spells and special abilities. This takes a very long time to fully complete, however.

Weaknesses

  • Zone Control - Volk requires effort to break through powerful defensive spells, and usually struggles with it for a while before figuring out how to attack his target.
  • Long-Ranged Non-Magic Attacks - Volk is noticeably slower at fighting when he faces people who uses firearms and other ranged weapons that do not deal magic damage.
  • Undefeatable – Volk is unable to deal damage to Lucifer. Lucifer is unable to deal damage to Volk. The two have made a permanent deal not to attack each other, as Volk provides rare information to Lucifer, and Lucifer provides things greater than money.

Personality


Volk enjoys playing games with other strategical masterminds. He has a sense of superiority that rests deep inside him, but at the same time, he has a considerable amount of respect for someone who carries a large influence on every black market to exist in the planet. He enjoys exercising and working out, and also enjoys turning those who aimed to kill him into statues. Volk tends to sit around his massive airborne airship, the Dead Galileo. Money determines who Volk would usually follow, as well as other rewards he could receive from offers made to him. It seems that he does have an ulterior motive for gaining such money. If his personal men catch a black market competitor’s men, Volk simply orders them to extract their organs for a couple more bucks. Everything has value in his eyes: from empty soda cans to the tongues of men, anything could be used for wealth.

Volk generally fights with an expectant attitude, wondering just what kinds of attacks or abilities his opponents would use. He mostly compliments his foes' abilities rather than insulting them, finding no reason to badmouth those who achieved power on their own. His attitude toward Maria Cross is that of complete disappointment, and always compares her with the rest of her family. He finds Marcus to be even more disappointing. Volk respects Lucifer solely because the King of Hell knows how to use his power and influence.

Backstory


Born straight out of a black hole, Volk’s entire body absorbed the entity. He was born for the purpose of making a dying magician’s wish of revenge come true. The man fell in a river as a young adult, quickly getting accustomed to nature.

No one knew where he came from, but the man was clearly the bomb in the underground economy. He revived a dying black market, reproduced abandoned trades, and caused a fantastic connection among himself and powerful governments come to fruition. He was a genius unknown to the surface, but omnipresent to those who knew about the slightest of black markets. To him, no business was truly evil, because in the end, they all shared the same goal of profiting “for something, from something.”

He always had an interest in gaining power. He wanted to turn the world to his industrial heaven. He wanted everything to go his way one day, for nothing other than himself seemed deserving of it. For he was born out of spite, and for spite he lives. Total control, total reign.

Absolute domination seems to be the best course of action.
@Triple ACharacter accepted!


I put him in the CS tab.
Sent a PM regarding Volk. I think he's in a pretty decent place for adjustments. I'll update his CS in terms of formatting before shoving him into the Characters Tab.

EDIT: @NarayanK

NK PLZ MAKE ME A WALLPAPER LIKE THE OLD DAYS


Tell me whatever that needs balancing. I can provide more info through PMs.
<Snipped quote by Triple A>

You can have your antagonist be older if you want. It would put him a step ahead of the younger ones, and there's no rule about age for antagonists anyway.


Got it. I'll come up with the CS very soon actually.
Here we go.



".......Woof."
Trip


Name
Trip

Nicknames
K9, Doge, Panda

Age
23

Species
Kemonomimi

Gender
Female

Powers

  • Aether Manipulation - Trip can manipulate the life force within her to strengthen her blows and enhance her physical durability. This Aether can also be used to magically support others. Her Aether strengthens whenever she gets physically and mentally stronger.
  • Heightened Sense - Trip can smell things that normally cannot be sensed by humans. She can smell certain objects and remember their scent.
  • Boxing - Trip is an efficiently quick fighter, and uses her own body to face foes. She can equip claw-type weapons to drastically increase her fighting prowess, though she never seems to do this on her own.

Weaknesses

  • Chew - Trip seems to enjoy chewing inedible things in her food (ie. bones).
  • Exhaustion - Trip can become exhausted relatively quickly compared to many other students in the academy, which prevents her from going all-out in battles.
  • Strangle - Trip is extremely weak to attacks that prevent her from breathing, which can severely weaken her Aether-based attacks.
  • Confidence - Self-explanatory.

Personality

Trip can be described as a timid little thing. Whatever she sees for the first time in her life, she views it with some hostility- especially if that thing is a living creature. She tends to shy away from people multiple times before finally approaching them due to her curiosity. Trip has a fondness for humans, though her hostility prevents her from immediately befriending them. Those who have dark auras usually frighten her quickly, either making her scared or hostile. No matter how hostile she may initially be to anything, however, giving her time will allow her to grow closer to even the scariest looking people. Children and people clearly younger than her can befriend her faster. She is not that good at adjusting to non-organic targets such as horror games and movies.

Trip can remember certain things through scents. Her affection toward individual people changes depending on how they treat her, and how they react to her actions.

Background

Trip has followed the students out of the destroyed academy. She sort of lingers around them and especially enjoys the faculty’s presence and sometimes goes on missions.
<Snipped quote by Triple A>

Good and evil are defined by actions, both methods and results, but intentions will always blur that line. This is the simplest form of how to make good and bad characters and some that are near the middle, but if you want to make it even more convoluted... Take a page from Metal Gear Solid. They blur the lines of good and bad so frequently you yourself even find it hard to trust characters you meet. I can't explain how they do it. I only just got into the series' deeper story.

Using character example, I considered putting Lucius, my senior character as an antagonist, even though originally I planned on writing a new one for that. The reason being was that he had the ruthlessness and methodical approach that the cool calm collected types of villains have. I moved him over to the senior side in the end though.


I enjoy controlling calm, ruthless characters, though most of them were in their thirties to forties. I can't help but enjoy watching dem villains being calm even if the end of their villainy is clear. Nearly none of them had redeeming features though; only a few of them were legitimately reasonable for their actions.

I enjoy having fairly aged characters. Playing as young/teen characters just makes me older than I should feel lol
Antagonists. They have to be brave. They must not be afraid to have any of the following done;
be mashed into a pulp
to have his eyes gouged out
his elbows broken
To have his kneecaps split
his body burned away
his limbs all hacked and mangled
His head smashed in
his heart cut out
his liver removed
his bowels unplugged
his nostrils raped
his bottom burnt off
his penis split and his...well, you get the idea.


Well one of my characters did rival NarayanK's antagonists in terms of sheer heartlessness, so I'm not that worried lol (gotta love that sex-slave trade game my character had)

Now that I think about it, 80% of my characters are antagonists and only 10% are decent protagonists. The other 10% goes in the trash bin of motherfuckers I want to forget about. So there's really nothing to legitimately brag about since I'm just kind of used to making antags now.

I just want to learn how to make a good Protag character lol
<Snipped quote by Triple A>

Triple A, since Sho has decided to make a senior, the only remaining position is the fifth antagonist slot. With that in mind, you might want to edit your character to fit the role better. I'll PM you information on the antagonists.

And signups are now closed.


Holy shit

I'm actually much better at making antagonists (old Guild shenanigans ᕦ( ͡° ͜ʖ ͡°)ᕤ), so this is so damn convenient

I will be expecting the PM soon.

EDIT: Like, I'm not sure if my kind of antagonist would fit here because they're mostly from the Advanced Roleplay section, but this seems fine too.
@Lugubrious I have a pending CS.
© 2007-2024
BBCode Cheatsheet