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2 yrs ago
Current Holiday hiatus coming to a close, updates for all soon!
5 likes
2 yrs ago
Stop being passive aggressive. Just be aggressive.
7 likes
3 yrs ago
It is certainly not 'optimal', but it *is* doable, depending on what you want to do with it. You could go swords or valor bard and play them more like a warrior with some magical ability
2 likes
3 yrs ago
One might say your villain arc has begun. Embrace it.
5 likes
3 yrs ago
Man do I love watching the circus
6 likes

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Most Recent Posts

They are, actually, and they're even more manufactured then they are now c:
Cell phones and computers operate in a similar manner. Most drinks and a lot poor people food is synthetic/soy compounds- a la soykaf for coffee and foods and such. Cuts of fresh beef is a luxury. Money is mostly digital, carried in credsticks - the size of a USB drive. They come in secured and unsecured forms.

Secured credsticks are tied to a person's ID number, secure but unusable to those without it. Unsecured credsticks are like reloadable prepaid cards. They can he loaded up with money and whoever holds the stick has access to the funds.
Perhaps as a header or once in a while- not too certain when she'll have the opportunity or time to make regular blog posts, given the circumstances, but it might work out.
Made a 0th post on the char section to keep track of notable things you come across, be they people or items. Made you a co-gms so you can edit it as well as you like.
PDA


Contacts List
- Found Tommy dead in his office. I had to leave him there.
- Tommy's contact at Fixer's Hope.
- One of Talesin's men.

Notable Items
  • Burner Phone - A generic, cheap plastic phone. Pre-loaded with minutes and texts. Good for staying anonymous.
  • C-Grade Pistol - A generic, cheap semiautomatic handgun easily acquired through legal or illegal means. Made of mostly plastics and polymers. Lightweight, low power, and reasonably reliable 9mm pistol commonly found on the street.
  • B-Grade Revolver - A snubnosed magnum found on Tommy. A powerful weapon, or a valuable piece for trade.
  • Cred-Stick - A common, modern day wallet. A black piece of plastic with a plug, for transferring money. Unsecured- whoever holds the stick has access to the funds inside. Currently holds $143


Notable Places
  • Ray's Dive - A small bar above where my apartment is. I sometimes help out in exchange for discounted rent and booze.
  • Vitality Macrotechnology - My current place of employment. Not sure if I should go back.
  • Fixer's Hope - A place in the Chinese Quarter where Tommmy was going to take me.
Looks fine! I'm out rn, but I'll post up some stuff in a bit when I get back


Welcome to New-Hong Kong, Jewel of the Eastern Hemisphere, from 2107 to present. Notable trade hub, center of technological and scientific development, and cultural oasis, New-Hong Kong is one of the most important cities in the Eastern Hemisphere, along with the likes of Neo Tokyo, Singapore, and Seoul II. Major regional headquarters for a variety of notable mega-corporations, New-Hong Kong leads the world in cyber-technological advancements, and is well known for both its well oiled infrastructure and free economic rules. New-Hong Kong is a jewel of an opportunity for the rich, powerful and entrepreneurially minded, and money and fame flows freely for these people.

You are not one of these people.



Welcome to the New-Hong Kong Com-Res(Commercial & Residential) District 9, or as its inhabitants like to call it: the Valhalla District. As far as standards in Year 2157 go, its not a slum, but its not much better. Built in the shadow of the more notable Business District 8, Valhalla is the slowly dying no-man's zone between the more gentrified and technologically advanced city, and the run-down chinese quarter and slums. You've spent the better part of your adult life living here, a low-level wage worker for one of the many megacorps in the area, slowly eking out a living that's not quite squalid but barely comfortable.

Your life thus far has been relatively uneventful, you grew up, went to school, didn't die, and found yourself working at Vitality MacroTechnology, a Cybernetics company. You spend most of your days pushing various paperwork and hoping you don't get fired for looking the wrong person in the eye, and you spend your nights wasting your hard earned cash on synth-Alcohol and cheap favors at your local bar- Pretty much the same as every other low-end wage-worker these days.

But when your old friend and coworker, Tommy DeGarro sends you a desperate message from a private terminal, you can't help but get the feeling something interesting is about to happen.
@Crosswire I'm not against having cybernetics right out of the gate either mind you, but yes the characters will be growing as the story progresses.

I was originally gonna keep it out of the whole magical side of the Shadowrun world- as I was never a fan of playing magical characters in shadowrun, but now that I think about it, fuck it. The magic is where a lot of the mystery and intrigue come from and it mixes things up a bit. So why not, lets go for it.


Welcome to New-Hong Kong, Jewel of the Eastern Hemisphere, from 2107 to present. Notable trade hub, center of technological and scientific development, and cultural oasis, New-Hong Kong is one of the most important cities in the Eastern Hemisphere, along with the likes of Neo Tokyo, Singapore, and Seoul II. Major regional headquarters for a variety of notable mega-corporations, New-Hong Kong leads the world in cyber-technological advancements, and is well known for both its well oiled infrastructure and free economic rules. New-Hong Kong is a jewel of an opportunity for the rich, powerful and entrepreneurially minded, and money and fame flows freely for these people.

You are not one of these people.



This is the New-Hong Kong Com-Res(Commercial & Residential) District 9, or as its inhabitants like to call it: the Valhalla District. As far as standards in Year 2157 go, its not a slum, but its not much better. Built in the shadow of the more notable Business District 8, Valhalla is the slowly dying no-man's zone between the more gentrified and technologically advanced city, and the run-down chinese quarter and slums. Its a rather diverse place, a melting pot for the have's and have-nots, where squalor and luxury intertwine. Its not the friendliest of places, but its home.

This world is harsh and dirty- and at times inhumane, but you've managed to survive, if just by the skin of your teeth. You've worked a couple jobs in this city, some legal, others less so. Maybe you were born in raised in the squalor, maybe you came in from a different country seeking your fortune. Life takes all sorts of twists and turns, sometimes plans pan out, other times they don't. Either way, you're down and out, fallen on hard times with little else to your name than a working body and a handful of credits.

Things are desperate enough that you've started working for a company called the Mavericks, a 'Security' consulting firm. The pay is dirt, and the work is hard and of questionable legality, but until you get to move onto greener pastures, this is your lot. Low level extortion, beating up drunk thugs for bars, walking a particularly worried man to and from work, writing up quick fixes to security systems, its hardly glamorous, but it keeps a roof over your head- as tiny as it may be, and enough food in your belly to keep you from keeling over.

But when your old friend and coworker, Tommy DeGarro sends you a desperate message from a private terminal, with the promise of a lot of cash at the end of it, you can't help but get the feeling something interesting is about to happen. Its your way out of this hell hole- either up into 5-star condos, or down 6 feet under.

Well. Good thing your schedule's pretty empty, huh chummer?




Hello potentially interested individuals and welcome to my interest check! I've always loved the dark dystopian cyberpunk world, and have always had a hankering for the whole Shadowrun-Blade Runner-Cyberpunk kinda setting. I'm looking around for 1-3 particularly dedicated writers who want to get into this whole sorta deal.

One part choose your own narrative, one part mystery thriller, I have a loose storyline thought out with specific story beats for players to hit while they do some good old fashioned romping through a city that doesn't really care who you are or whether or not you live or die. I aim to put the focus on individual characters along with the story plot- I myself won't be piloting any one specific character, as it tends to end up with everyone following what the GM character does which feels kinda degrades the whole point of having a plot- hard to surprise myself with my own work. Instead, I'll be operating various npcs and environments to react and guide the players along the plot. Think of it like a adapting and evolving Choose-your-own-adventure narrative, with yourself/your character as the focus.

As far as characters go, I'm generally looking for 'low power' characters, could've been a former soldier or ex-cop, a small time hacker, just a plain thug, or the like- I'm definitely not looking for hotshot CIA Agents, SAS operators or Ex-Spetsnaz. This is a story about (a bit above) average Joes/Joannes being thrust into rather extraordinary circumstances.

So whose game?
Added a dagger to my character- a handy weapon and tool, obtained easily enough methinks
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