Avatar of whizzball1
  • Last Seen: 5 yrs ago
  • Old Guild Username: whizzball1
  • Joined: 12 yrs ago
  • Posts: 15387 (3.39 / day)
  • VMs: 0
  • Username history
    1. whizzball1 12 yrs ago
  • Latest 10 profile visitors:

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

I was going to say something witty but then realized that I didn't have anything witty to say.


that is something spectre would say
<Snipped quote by whizzball1>

Sheep don't like people?


as I have learned from several people who actually had to take care of sheep for a good while
no
more accurately, they don't care about anything you do and will almost never obey you or listen to you
so I'm writing a snippet about spectre
and here's a line from it
"Maddie had affixed fluffy, puffy wool to rings on her fingers and at the end of her sleeves, so her touch was like that of a warm sheep, without the smell and immense distaste for humankind. Ruby instantly felt better."
<Snipped quote by Host>

Well, your pretty good with figuring things out. How do i keep the council blind to our powers yet still save everyone?


<Snipped quote by souleaterfan320>

You do not.


*Pops through a portal again* Saving everyone is, after all, really easy when we use our powers. *Pops back out and continues getting rid of warships*
<Snipped quote by whizzball1>

You say that, but how many of those threats are actually trying for control, rather than destruction? It deeply concerns me, but I'm not sure how much it should. Their attempts at control were largely thwarted by personal greed.

<Snipped quote by Techspert>

As in, a name for their collective? They had none, unless you want to just call them gods, because that's how they demanded and ended up being treated, for a time.


And these "managers"? What of their success?
<Snipped quote by whizzball1>

Well, if you're up for it, just try to make it look like you werent there. It'll be a lot easier for me to explain to the Council, if they are alive.


The most efficient and definitely the quickest way for me to deal with this is rather conspicuous. Warships don't just disappear into thin air, you know.

<Snipped quote by Darlit Glitch>

* gives you a device detailing hudnreds of coordibates*

Pick and choose which ones you want to go to. You can't save them all, but save as many people as you can. Try to make it not obvious that you know magic, that tends to make people suspicious, and we definitely odnt need suspicion at a time like this.


Thank you for the coordinates.

*Pops my head out of the portal and pops it through a new one to the space near the warship; pulls out Vita and draws a circle of light* Zero-Point Technique: Portal! *A three-dimensional portal appears around the ship and whisks it away into another spatial dimension; switches to the next set of coordinates and does the same*
<Snipped quote by Techspert>

<Snipped quote by whizzball1>

Well, the answer to all that seems to be pretty much the same.
*We come across a wall with indecipherable text carved into it, the language not having any consistency or likeness to common languages*
Just before he departed from his first visit, he created a group of beings, to my understanding from scratch, designed to "maintain" Existence until he came back.


That sounds lovely. Existence has been all well and good since then, if you don't count the carnage imposed by massively Existential beings every day.
.
<Snipped quote by Techspert>

Sure, but I wouldn't think it to be something massively urgent.

<Snipped quote by whizzball1>

No worries. Anyways, I think the best way to explain how this is relevant to us now is that this is not the first time Nemid has visited Existence.


What do you believe has been or will be his aim?
<Snipped quote by Host>

Alright, then thats setlled. However, how could just one ship do that much damage? Each base is equipped with defensive measures.


<Snipped quote by souleaterfan320>

The power of warships is typically revered.


Trust me. I will have no problem dealing with warships, no matter how strong.
© 2007-2026
BBCode Cheatsheet