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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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<Snipped quote by Willy Vereb>

Yesh.... I want to incorporate this image in some way:



"The Avalian Fleet holds the line by morning..."
Looks great.
I have some great airship pictures, as well. They'd be fun if I can incorporate at least some.

Personally I wish Voltus wouldn't be so averse to jet fighters.
I mean I'll try to make them less efficient in some form but jets fit my nation much better. Mostl because turbofans are much quieter than propeller craft and my elves have sensitive ears.
I don't mind nerfing them enough to make them fair for everybody else if there's some worry in it (technically jets aren't all that rad anyways but if people are still afraid I can make my jets even shittier).
Yeah, I'm with you guys on keeping the tech WWII. In my opinion, it allows for a much greater range of possibilities. Not to mention as Willy said, that's a seriously drastic change in tech for a lot of us returning players. I always much preferred the "dieselpunk" style era of the 1940s more so than the early 1900s. Mainly because of the stated above reason, but also its a lot less controversial when it comes to tech. It always seems you have people arguing over "The first semiauto rifles!" or "Full metal planes" ect. 1940s aka early WWII era tech gets rid of a lot of that stupid tech argument stuff.

Also, I shall be rejoining as The Greater Republic of Avalia. AIRSHIPS FTW!!!!
To me dieselpunk is more of a 20s or 30s era thing. Before the world wars.
Granted, 40s era sci-fi could be called dieselpunk too.
Anything after WW2 is rather packed in the rocketpunk era, though.

And yeah, with your presence we are pretty much guaranteed to have the air battleships back.

@ClocktowerEchosMade a barebones army list.
I may increase or nerf certain numbers but this is what yyou'd be roughly facing.
When Yllendthyr makes motorized armies they mean it.

Also certain partsof this force don't strictly belong to the 7th Armored Division but they assist them during this offensive.
Airforce, artillery and certain other units are like that.
Varnadath en'Brascad Odothui
7th Armored Division


Army Composition

Soldiers Total: 12780
Tanks: 416 (16 Heavy Tanks, 50 SPAAG conversions)
Motorbikes: 911
Armored Cars: 70
Trucks: 1000
Half-tracks: 800
Anti-tank guns: 50
AA Halftracks: 100
Heavy AA: 25
Mortars: 500
Machineguns: 500
Self-propeled artilery: 50
Airships: 6
Aircraft: 144

Commander:
Hîr Methos en'Odothui Beldroth


Infantry:


Dŷrdg x 9000


Seathwyr x 880


Varnathwyr x 80


80 x Ceidwad


Vehicles:

210 x Arqwyen IIC


140 x Arqwyen IIF Feredyr


50 x Arqwyen IIG Gwarbilin SPAAG


16 x Arqwyen III Orchaldyn


Aircraft:
6 x Dagracairwilth


216 x S-38 Flying Bomb

96 x Tavr Ymesd Fighters


48 x Emelin Fighter/Bomber
Sure, just by how much though?

Also, I assume the link you posted was for tanks only. Or is the infantry stuff above it also relevant?
Tank divisions still have sizeable number of infantry.
I say that 10,000 is the preferred number of soldiers total but if we overshoot it by a few thousands then at best that means the other player would adjust his numbers to fit.

BTW, I thought of something.
How about if as the defender you have more soliders than me (50% more) but inferior number of vehicles.
You have entrenchments, artillery, field guns and anti-tank weapons but in terms of vehicles I'd have the advantage somewhat even though I'd have less soldiers.
I think it makes sense but it's all up to you.

1. We will be using the French Republican Calendar, look it up, as for the year, 1910.

2. Great War tech, planes are in their infancy, dreadnoughts are only just coming out, tanks are not real yet, bolt action rifles. I'll allow for people to concentrate on certain things but at the cost of others. i.e. Small army, big navy.

3. We will let other's decide.

4. I will come up with an incentive, anywho, not everyone wants to be a great power or a massive nation and the simple addition of a scale would help put things into perspective.
Um, can't we keep the WW2 tech? That's a massive change.
I don't mind if we take it back by a notch and assume interwar era but WW2 is when all the nice "toys" are invented.
That's my biggest peeve with the whole.
I can adjust my profile to fit but I prefer the stipulations on tech from the original game.
WW1 can be interesting for the war enthusiasts or who like that history era but the energy of the WW2 fits casual roleplaying better.
And not just for war. Transportation, communication and all else would be far more difficult this way.

Otherwise I have no problem with these, even with the date. WW2 tech and 1910s as calendar date can make sense since this is fantasy, things didn't happened exactly like in our world. And if we pick Earth map then colonialism and 1910s date would be a good match, IMO
As for the fourth point you don't need a literal incentive. Just make it obvious to people that extra large countries are going to be the exception rather than the rule.

@ClocktowerEchosHope you're still having time for thi game, though.
http://www.achtungpanzer.com/divis.htm#tank
I'll be using this as the rough basis of my force makeup.

Is it such a tragedy if we pass the 10,000 count in soldiers?
Can we be more flexible with that number?
At first I thought it's more than enough. Now it feels almost harsh.
@Voltus_VentusDid you copy the OP of the previous game?
Just asking if you made any changes. Kinda easy to miss.

Anyways, I of course join with the Heavenly Empire of Yllendthyr.
I'll also call the other players. They are newbies to this site but not the game.

As well as a few other topics to discuss.

1. Starting date?
2. Starting tech level? What are allowed?
3. Map? Fantasy or Earth? (doesn't change whether you can have custom nations with fantasy races)

The fourth is something I must elaborate upon. I feel our nations were gigantic. While having a cap on nation sizes is also counterproductive we need an incentive why people should creatr average sized nations the most.
Having Europe as the gathering point for adadvanced nations is one such method because you have limited space and people are naturally inclined to create a nation kinda similar to the one from real world. That's why I support Earth map among others.
@ClocktowerEchos There are of course spots for you and for a long while to anyone.
<Snipped quote by Willy Vereb>

Well, The Sun Will Never Set does make sense, it is to mean that there will always be a golden age for someone. I engineered it from the saying, "the sun never sets on the British empire" and "I want a place in the sun" the prior a well known saying and the latter the words of the German Kaiser.
I see.
Well, that's quite abstract. Though since the GM is you I of course have no objections to whatever the name of the reboot will be.
Can you make an interest thread for it?

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