Avatar of Willy Vereb

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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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<Snipped quote by Cyclone>

Sweet! I'll try to get my App up ASAP but it's currently late right now so it will most likely be up sometime tomorrow. I'm going to be using my App from a previous game such as this that kinda fell through.
Flames of the New Century?

Hello! I discovered this site and this RP after someone linked it from another website. I'm interested, are you guys still accepting?
This is the interest check. The actual RP is here:
roleplayerguild.com/topics/87316-the-s..
I was thinking maybe some fantasy would be needed too, I was bumbling around older RPs. I had a super lame day at work so I'll try and get the opening post plus char sheet up in a couple hours, I just need to in take some much needed alcohol. @Willy Vereb

I also don't mind medieval era guns, my original idea was to have each post be like five years or maybe like ten years or something so that the advent of guns would come around.

@ArenaSnow I get your point and its not a bad idea.
That'd be too fast. 5 year per post is very fast when you can get wars, diplomatic discussions, trade and so forth.
Also 5 years can cover at least several dozen different raiding attempts from your neighbor.
I think a subjective timescale used in practically all NRPs would work just fine.

@ClocktowerEchos

It is indeed a fun thought.

But any races that I choose for a plot will be from family lines that have existed in Brusaleye for at least two generations, to deter any real asshattery.

And I am not writing in a demographic, any races that I choose for a plot will literally be one or two characters and their issues in a dominant human society. I'm not going to write about a brigade of gnomes supported by naga archers.. well, that would be pretty amusing.
Sure, if that's what you want you can have my blessing on using elves.
I can even give you advices on their culture or their weird as hell naming customs.


<Snipped quote by Willy Vereb>

I'll clear up one bit by saying I really don't have a fear of them in an Rp at all. It's just that from what I've seen, they have been featured just about every time in them. I am honestly not one of those folks who needs all the noble houses, chivalry, fancy castles, etc associated with medieval times.

If anything, I am aiming towards the less popular, earlier medieval era, as compared to the "high" period.

My main point with preferring the 11th century, though, isn't about guns. It's more how fluid nations were in those times and the fact that the period is rarely represented (from what I see around here).

Edit: I see how you assumed I was simply going after gunpowder. That wasn't my intention and I phrased that wrong; I meant the periods of history when gunpowder was introduced, where it seems most medieval RP's are based.
Again, 11th century only appeals to people who have researched that era and have interest in it.
When people talk about medieval they think of the classic knights in shining armor kind of setting. And yes, I assumed your main counterargument was about guns. So I just corrected myself.

While making a 11th century historical or pseudo-historical RP could be fun I feel that a "classic medieval" era along with fantasy elements could garner far more attention. I already have an alliance of dwarven city states kind of idea in the works.
Of course in the end things would depend on what the GM decides.
@End Here

<Snipped quote by Willy Vereb>

Honestly, I prefer it to gunpowder. I haven't really seen enough "early" roleplays, but that's my taste.

And I find that history can be bent easier as nations were much less set in stone. If I take a nation of that period, I can pretty easily excuse my actions by a probable "what if' scenario.
What's the problem with medieval era guns? I never understood why people are so afraid of featuring them. Plate armor was introduced to deal with guns, among others. Chain mails did the job well but they were becoming too expensive since each link is created individually. plate armors were both cheaper and lighter than chainmails while distributing the weight more evenly. Guns were only becoming a problem around the 15-16th century and even after that musket-proof armors were a thing. Wearing armors never truly went out of fashion albeit there's a sharp drop around the turn of the 18th century. In spite of that there are documents of soldiers buying armor even during the Civil War, albeit the metallurgy of these were of varying quality so sometimes they were little more than deadweight. Also armor-wearing soldiers were branded cowards in both armies. Those were some interesting times.

So yeah, blaming guns on the disappearance of "chivalric times" is partially a misinformation. Granted, the idea of muskets being teribly inaccurate is similarly a myth. Though lack of quality control in the modern sense did make these less reliable than expected.

Anyways, back to the point. You fear guns yet using 11th century would pretty much erase anything which we popularly assign with "medieval times". Plate armor, noble houses, chivalry, longswords, crossbows (of most forms), certain siege engines, castles and perhaps even more.
I can't see that being good. Granted, if this is fantasy then things like existence of magic, dwarven craftsmanship and similar factors can perhaps shape technology in a way which you can't fully stuff in either century.

Out of left field question.

Are people cool with me using other player created races/human variants as characters in my nation?

Hard question for me to word but id like to show the diversity of the not!USA.

And I know some people like to horde and say only mine or that this ethnicity will not kill this one etc etc but irl, USA Muslim soldiers fought Muslim soldiers in afghanistan/iraq with valor. In Vietnam, ethnic USA orientals fought fellow orientals with valor.

Just curious, I just feel having all generic white guys to be bland.

Thoughts? Care?
So long you ask for permission prior and say how you want to use them it's always fine.
Also it's generally assumed that nearly all races and most of the cultures are present in all nations to at least some degree.
I previously made the statement that elves live pretty much everywhere on the planet in limited numbers. In some countries this quantity is larger due to either friendly relations with Yllendthyr or because it used to belong to them. In others it's less for similar reasons. For example elves hate massive colds because their bodies keep in warmth only half as good as it does for humans.

Coilguns sound the safest bet now. As long as that's okay of course!
Coilguns are power hogs and generally unsafe to use at ww2 level tech, though.
How about having a strange fantasy metal which acts like a memory polymer when you run a current through it?
Basically you have a gun with internals which rapidly deform to electricity in order to launch projectiles.
You have a "railgun" which uses mechanism akin to airguns and crossbows to launch projectiles by electricity. Rapid fire will be straining on the "memory metal" but on the other hand your shots will be considerably more powerful, depending on which setting you use.
At low end your bullets are akin to rifles from the last century while at higher power they'll be comparable to 12-15mm anti-tank rifles. For the better efficiency you'll be also carrying different ammo for the different roles. So the anti-tank rounds will be larger to make better use of the weapon. You can mix the loads and power settings for specialized purposes but it's usually not recommended.
Its issues will be the sensitivity to mud an dirt at the battery part (you'll insert D-size non-reusable batteries) and well, the whole fact it needs two kinds of "ammo". So logistics will be difficult outside your borders.

How does it sound?
Your nation will be the only place where they found this "memory metal" yet. And you traditionally refuse to sell this to anyone. Of course you should give it a better sounding fantasy name than "memory metal".
:p
It was his designs I was thinking of exactly! What I'm planning is kind of small bursts of superheating beams of tungsten, no longer than half a second, fitting with the rifle idea, and then some big ass tesla coil defence turrets to fire lightning.

If that tech is okay, then I can't wait!
Um, that's completely different from what I said.
First off your "tesla rifle" would be most likely heavy, potentially backed up with a backpack full of electric battery. It'd also have issues with impacts or bad weather.
Besides if you are so good at electricity why can't you use vehicles?
Tesla's deathray is the best against aircraft. You can easily create your equivalent of SPAAGs.

Also let's forget lightning weapons. They don't worth the effort.

@Romero

Basing your guns off what Willy just talked about would be cool and probably fit your criteria.

On a side note, all this talk of "balancing" nations seems unnecessary. From a story point of view some have to be strong and some have to be weak, and we could easily develop the plot in a way that results in the underdogs and little nations miraculously beating some of the huge powers.
Balance is important for the free expression of players. It's important to not pressure others to do things which they wouldn't want from the beginning.
On the other hand there's no need for exact balance here. Neither it's desirable. Too much balancing has the same or worse effects than doing it too little.

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