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10 days ago
Current I like making characters, and having internal roleplays with them. Just talking with the voice in my head.
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2 mos ago
Just dropped my first roleplay thread.
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2 mos ago
Saddened that Roleplaygateway has died. Glad to have found another active roleplay forum.
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Registration - Agernath


Agernath did not answer right away.

He studied the man across the table for a moment instead. There was no impatience in him, no sign that the delay mattered at all. Just a steady kind of attention, like the question had already been answered.

“Agernath.”

The scribe’s pen moved as soon as the name left his mouth.

“Accepted.”

No pause. No recognition. The name was already being written.

Agernath’s gaze dropped briefly to the ledger, following the motion of the pen. Names filled the page in clean lines, each given the same treatment, no matter who stood at the table.

“On what grounds?” he asked.

The question was even, more out of observation than challenge.

“All entrants are accepted.”

The answer came just as easily.

Agernath held there for a moment, as if weighing whether anything would change if he pressed further.

Nothing did.

Around him, the line continued to move. Another stepped forward. Another name. Another acceptance, just as quick.

A few nearby shifted, watching the exchange. Most didn’t seem to notice at all.

Agernath stepped aside, giving space for the next person in line.

His attention moved with the flow of the grounds instead of the table now.

The practice rings. The pavilions. The steady movement of people who had all come for the same reason.

Everything in its place.

Too much in its place.

He let his gaze settle on the crowd rather than any one person, as if waiting to see what broke from it.

Nothing did.

Not yet.

But he didn’t leave.
Caereth | The Queen’s Tournament


The Queen’s Tournament


A year after the incident that nearly claimed his life, Agernath was summoned back to the Order’s temple.

The High Marshal did not waste time.

“Queen Edeline has asked for you,” Macharius said. “She has heard of the Blade of Light.”

The title still did not sit cleanly, but Agernath gave no sign of it.

“There is to be a tournament,” the Marshal continued. “You will attend as a representative of the Order. You will fight, you will be seen, and you will remind those present what the Order of Light stands for.”

Agernath inclined his head. That alone would not have required a summons.

Macharius studied him for a moment longer before continuing.

“The Queen’s court has changed,” he said. “Not in any way we could name. I have seen rot before. Rot reveals itself, given time.”

He exhaled slowly.

“This does not.”

The words settled between them.

“This is something that knows it is being watched.”

A brief pause followed.

“Consider this more than a display.”

Agernath understood.

Arrival


The road to the capital should have been familiar. It was not.

Travelers filled it as he got closer to the city. Nobles with their banners. Mercenaries in loose companies. Performers and hopefuls drawn by the promise of recognition.

All moving toward the same place.

The capital rose ahead in white stone and color, banners catching the light as though nothing beneath them had ever been out of place.

It should have felt welcoming.

It did not.

There were no signs of decay. No unrest. Nothing that could be named or pointed to.

No one lingered along the road. No voices called out for coin. No children moved between travelers with open hands.

In a city this size, there should have been.

As Agernath passed through the gates, the Light within him drew tight beneath his skin.

Not with warmth.
Not with warning.
With certainty.

Registration Grounds


The tournament grounds lay just beyond the inner walls, set across a wide stretch of leveled stone.

Pavilions stood in ordered rows, marked by noble colors and sigils. Practice rings lined the grounds, bordered in low iron, and long tables sat beneath shaded awnings where scribes worked through a steady line of entrants.

The place was crowded, as it should have been.

Voices carried. Steel rang from the practice rings. Movement filled the space from end to end.

But nothing pressed.

There were no arguments over position. No disputes over rank or recognition. Even the mercenaries kept themselves in check, their usual edge dulled into something quieter.

Agernath slowed as he approached the registration tables, watching.

A man ahead of him gave his name with the kind of expectation that usually demanded acknowledgment.

The scribe dipped his pen before the man had finished speaking.

“Accepted.”

No question followed. No request for proof. The name was already being written.

The man hesitated, as if waiting for something more, but nothing came. After a moment, he moved on.

The next stepped forward.

The same exchange followed. Name given. Ink set to parchment. Acceptance granted before the moment had fully formed.

A few in line shifted, noticing.
Most did not.

It settled into a rhythm that was too clean to be chance.

When Agernath reached the table, the scribe continued writing for a moment longer, finishing the previous entry before the pen came to a stop.

Then he looked up.

It was the first time since entering the grounds that anyone had held Agernath’s gaze.

“Name,” the man said.
just in case I need it part 2
Just in Case I need it.
Hello.

So the original idea was from a dnd play by post campaign someone created around ten or so years ago. I am using it as a jumping off point for the roleplay.
The Queen’s Tournament: The Second Cut



The Queen’s Tournament has drawn attention from across the realm. Fighters, nobles, and those looking to be seen.

The city is clean. Too clean.

No rot. No unrest. Nothing that can be pointed to.

And yet something in the capital is aware of being watched.

Characters drawn here for their own reasons may begin to notice that something is wrong.


OOC: This isn’t a fixed setting. If you join, you’re free to bring in your own factions, locations, or threads and have them matter. I’m more interested in building something that evolves through play than something pre-defined. Tone will lean serious and grounded. Violence and darker themes may be present, but the focus is on character and atmosphere.
Agernath Solas, The Sword of Light

Each section can be expanded. Read in order for full context.



























Agernath Solas, The Blade of Light






Basic Identity

Name: Agernath Solas
Alias: The Blade of Light
Age: 35
Gender: Male
Race: Aasimar
Occupation: Battle-Brother of the Order of the Eternal Light
Affiliation: Order of the Eternal Light



Core Concept

A veteran holy warrior shaped to bring decisive end to unnatural darkness, carrying both divine light and something far less understood within him.

Agernath does not hesitate when action is required. As he commits, doubt gives way to clarity, and clarity to inevitability.

The only question left is whether he can choose to stop—or whether, when the moment comes, he will no longer want to.




Appearance



Artwork by theDURRRRIAN


Height: 6’0”
Build: Broad, heavily muscled
Hair: Shoulder-length black
Eyes: Pale white-blue, faintly luminous

Presence:
Quietly commanding. Controlled until action is required—then singular and immovable.

Notable Features:
A faint, constant radiance beneath the skin that intensifies under stress.

Armor:
Royal blue adamantine plate with gold trim



Personality


Core Traits: Disciplined, resolute, burdened, measured, unwavering

Temperament:
Controlled and deliberate. Narrows under pressure.

Values:
  • Order must be maintained
  • The vulnerable must be protected
  • Evil is to be ended, not negotiated with


Social Behavior:
  • Formal and respectful
  • Speaks little, observes more
  • Acts without drawing attention to it


Habits:
  • Sleeps lightly
  • Positions himself deliberately in any space
  • Ends conversations once their purpose is fulfilled




Motivation & Conflict


Primary Goal: Eliminate sources of unnatural darkness

Secondary Goals:
  • Maintain control in combat
  • Understand the true nature of the Light within him


Fears:
  • Losing the ability to choose restraint
  • Realizing he no longer wants to


Internal Conflict:
He no longer hesitates in the moment.
The conflict comes after—when it felt necessary… and easier than it should have.



Abilities & Skillset


Primary:
  • Greatsword combat (efficient, decisive)
  • Radiant smiting and divine channeling
  • Frontline control


Secondary:
  • Battlefield positioning
  • Threat prioritization
  • Reading intent and escalation


Special Abilities:
  • Radiant-enhanced spellcasting (Paladin/Warlock)
  • Light-based magic and pressure
  • Divine Sense


Internal Experience:
Using his power sharpens perception and reduces hesitation. As pressure increases, thought narrows into clarity, and action becomes easier the more he commits. Continued engagement reinforces this state, making it increasingly difficult to question or disengage.


Limitations:
  • Power intensifies under stress and injury
  • Darkness creates psychological strain
  • Sustained engagement narrows awareness and reduces adaptability
  • Once fully engaged, disengagement becomes difficult


Strengths & Weaknesses

Strengths:
  • Highly controlled combatant
  • Unshakable resolve
  • Exceptional focus
  • Endurance under pressure


Weaknesses:
  • Overcommits when a target must be ended
  • Struggles to disengage
  • Narrow worldview
  • Growing reliance on the blade’s clarity





Equipment

Greatsword of Vengeance — Teronis’ Blade

A magical greatsword that cannot be willingly released.

When Agernath commits to a target, the blade reinforces that focus. Strikes become more precise and decisive the longer engagement is maintained, as if the path to resolution is being steadily cleared.

This blade is not simply a weapon.
It is the result of Teronis’ death, his will, and the Light’s intervention merging into something enduring.

It does not rage.
It does not speak.

It clarifies.

Using it sharpens perception and reduces hesitation. As focus deepens, the world narrows to a single point of resolution, making continued action feel increasingly necessary.

This clarity comes at a cost. Sustained engagement reduces Agernath’s awareness of anything beyond his chosen target, making it difficult to disengage or respond to new threats.

If pushed too far, that narrowing becomes absolute. He may commit beyond reason, ignoring critical changes in the battlefield and resolving the wrong fight completely.

Agernath does not feel controlled.

He feels free.


Other Gear:
  • Adamantine Plate Armor
  • Warhammer
  • Javelins
  • Cloak of Protection
  • Gauntlets of Ogre Power




Background


Agernath was born marked by the Light and taken by the Order of the Eternal Light to be shaped into a weapon against darkness.

That path broke the day his mentor, Teronis, was killed in battle.

In that moment, Agernath reached beyond his limits—and something answered.

The Light did not simply empower him.
It reshaped him.

Teronis’ blade became bound to that moment, carrying forward both the will of the fallen and the force that answered Agernath’s call.

Years have passed.

What remains is not grief, but pattern.

Agernath continues forward as the Blade of Light not because he seeks to become it—
but because he already has.




Relationships


Teronis the Seer:
Mentor. Present within the blade—not as a voice, but as direction.

High Marshal Macharius:
Watches Agernath with measured trust.

Order of the Eternal Light:
Source of structure, expectation, and scrutiny.



Reputation


  • Common Folk: A distant protector
  • The Order: Reliable… and concerning
  • Enemies: A force that does not stop




Current Status


Role: Acting as both symbol and weapon of the Order
Situation: Engaging threats that do not follow known patterns



Theme


Control vs inevitability

Quote:
"No personal justice takes precedence over the world’s justice."

Hidden Truth:
The most dangerous moments are not when he loses control…
but when nothing in him tries to stop.
Zman’s Character Archive


A collection of characters built for long-term play, grounded systems, and consistent interaction.




Current Characters



  • Agernath SolasLink to Sheet
    A Devotion Paladin of the Order of Eternal Light, Agernath Solas carries faith the way others carry old wounds: disciplined, heavy, and difficult to set aside. Driven by conviction, tempered by loss, and touched by something within the light itself, he meets darkness with unwavering resolve and the uneasy understanding that not every power called holy is fully understood by the one who bears it.

  • Caelis Vale and EiravelleLink to Sheet
    An Avalan healer and his ancient Moonveil dragon, bound not through dominance but quiet recognition. Together they move through war with restrained grace, unsettling calm, and the patience of creatures old enough to understand that true danger rarely needs to announce itself.

  • Aric VossLink to Sheet
    A former town watch investigator and Gloom Stalker ranger, Aric Voss follows incomplete reports, uneasy patterns, and the persistent sense that things do not simply happen without cause. Practical, observant, and difficult to dissuade once pointed in a direction, he approaches mysteries the way he approaches winter roads: prepared, wary, and expecting hidden dangers beneath the surface.

  • Kael ArashiroLink to Sheet
    A composed young Substitute Shinigami defined by movement, restraint, and pressure carried in silence. Kael Arashiro faces conflict with calm focus and disciplined force, navigating danger the way he navigates storms: controlled, deliberate, and always aware that what remains contained is not always harmless.





In Development







Notes


Characters here are built for ongoing interaction and narrative weight. Each entry includes a full sheet and relevant backstory.
In Hello 2 mos ago Forum: Introduce Yourself
Wanted to say hello to everyone. I’m Zman. I’ve been roleplaying on and off for about 25 years now.

Started out on AIM and Yahoo chatrooms, bounced through places like RoleplayGateway and a handful of smaller sites along the way. These days I tend to lean toward casual to advanced play here, and I’ve got a lot of time in T1 combat play-by-post as well.

I’ve also been running and playing TTRPGs for just as long, so building systems, characters, and long-running stories is kind of my lane.

I tend to gravitate toward grounded characters and systems that hold up over time.

Looking forward to getting something going here.
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