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Time: 6pm
Location: The Castle Dining Hall
Interactions: None
Attire:Dress, Hair





Princess Anastasia Danrose sat amidst the splendor, draped in an ethereal gown of champagne and rose gold. A matching gold tiara sat upon her head catching the glow of the chandeliers above, and her hair was pulled into an elegant yet messy updo. Her dress shimmered with the ambiance around her, yet, for all the finery around her, Anastasia was preoccupied with something far more important—her drink.

She twirled the stem of her wine glass between slender fingers, watching the amber liquid swirl with fascination before taking another sip. The warmth of the alcohol unfurled in her chest. As she pondered how many more sips it would take before the room felt even funnier, her free hand drifted absently toward a pastry on her plate. A soft, flaky bite of something sweet met her lips as she chewed.

"Anastasia," suddenly came a warm greeting from behind. Her head whirled around to find her darling brother pulling out his chair beside her.

"Auguste!" she chirped, instantly brightening as she set down her wine glass. Without hesitation, she reached out and gently squeezed his arm. Auguste chuckled and asked, "Enjoying yourself?"

Her expression turned sheepish as she cast a glance at the half-finished pastry and the very refilled glass of wine before her. "Mm, well… let's just say I’m thriving." She giggled, shifting slightly so she could nudge a plate toward him.

"But! I was thinking about you," she declared proudly, gesturing to the carefully arranged selection of meats and roasted vegetables in front of him. "I know how you are about eating healthy stuff, so I already gathered some of the best cuts and greens for you! Everything here is good—no weird sauces or suspiciously buttery things. Only Auguste-approved foods!" She beamed at him, clearly expecting some sort of big-brotherly praise for her effort. "See? I can be responsible." She gave a playful toss of her hair, though the effect was somewhat undercut by the way she nearly knocked over her wine glass in the process. She gasped, staring at the spill as if it had personally betrayed her. "Oops."

Auguste exhaled through his nose, an amused smirk barely hidden beneath his more composed demeanor. He reached for a napkin, clearly prepared to clean up after her, when suddenly—

CLANK.

There was an abrupt weight behind them and the unmistakable sound of silverware against the table. The Grand Vizier of Alidasht swept into the seat on Anastasia’s other side with all the force of a storm. His movements were graceful on paper, but there was a distinct edge to them. The kind of restrained power that did not need to announce itself to be felt. The utensils before him trembled slightly from the force of his arrival, though his face remained composed, save for the unsettling gleam in his eyes.

His expression was controlled, but his aura was unmistakable—he had come from something unpleasant, something that had stirred his temper, but he had emerged victorious. The flicker of self-satisfaction curled at the corners of his mouth, though it did little to soften those eyes.

Then, in a calculated shift, he smiled. Not quite forced, yet not entirely natural, like a mask carefully placed back into position.

"Your Highnesses," he greeted smoothly, inclining his head toward both Anastasia and Auguste. Yet,his gaze did not settle on them for long.

Instead, his eyes flickered, subtly, seemingly seeking something—or someone—else. It was brief, a mere flicker before he returned his attention forward, but it was there.

Anastasia, still mildly distracted by her wine mishap, barely noticed. She brightened at his presence, oblivious to the undercurrents in his demeanor. "Oh! Grand Vizier, you’re just in time!" she chirped, brushing away the minor catastrophe of her spilled drink as she gestured toward the plate. "I was just telling Auguste how I saved him from the horrors of carbs!"

"Look! All healthy, all Auguste-approved!" She lifted her goblet once more, nearly tipping it over again. She caught it at the last second with a triumphant little giggle.

Hafiz’s fingers traced the rim of his goblet. He did not comment immediately, instead taking a long sip. Then, with a slow exhale, he spoke.

"Ah, a thoughtful gesture, indeed." His fingers tapped lightly against the stem of his goblet as he regarded Anastasia with something unreadable behind his gaze.



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Races of Eberron


From the bustling cities to hidden jungles, each race offers unique abilities and rich histories.

In Eberron, the world is filled with a diverse array of races, many of which are unique or have different cultural roles compared to traditional Dungeons & Dragons settings. Below is a list of the primary races found in Eberron:




Common Races


These races are widespread and found in major cities, nations, and across the continent of Khorvaire.

Humans – Versatile
The dominant race of Khorvaire, founders of the Five Nations and major civilizations.
Ability: Pick one extra Boon of your choice.

Gnomes (Zilargo) – Subtle Magic
A gnome can produce small, subtle magical effects, such as making their voice seem to come from another place, causing an object to move slightly, or altering their appearance just enough to avoid recognition.
Ability: A gnome can produce small, subtle magical effects, such as making their voice seem to come from another place, causing an object to move slightly, or altering their appearance just enough to avoid recognition.

Half-Elves (Khoravar) – Social Chameleons
Descendants of humans and elves, many half-elves control House Lyrandar (airships) or House Medani (spies/detectives).
Ability: Half-elves thrive in diverse societies and easily blend into any social group. Once per day, they can convince others they belong somewhere they technically shouldn’t or gain trust faster than expected.

Half-Orcs – Relentless Fury
Often found among orc clans, some are part of House Tharashk, specializing in tracking and dragonshard mining.
Ability: Once a day, when they are cornered, wounded, or at their last breath, a half-orc can summon a final surge of strength, pushing past their limits for one last, decisive action. They also have Darkvision.

Dwarves (Mror Clanholds) – Stonebound Resilience
Wealthy, industrious mountain folk, renowned for banking empire (House Kundarak).
Ability: Used to harsh mountain life and financial dealings, dwarves have an unshakable resolve. Once per day, they can shrug off pain, fatigue, or intimidation, making them difficult to coerce or defeat mentally. They also have Darkvision.

Elves


Aereni Elves – Undying Wisdom
Ancient, long-lived elves from Aerenal, ruled by the Undying Court (powerful elven undead).
Ability: Having lived among the undead sages of Aerenal, Aereni elves can call upon their deep ancestral knowledge. Once per scene, they can recall obscure historical or arcane information, even from long-lost civilizations..

Valenar Elves – Battle Trance
Nomadic warrior elves who revere ancestors through battle.
Ability: Once per day when engaged in battle, a Valenar elf can enter a heightened state of focus, allowing them to anticipate enemy movements, react with lightning speed, or execute a perfect counterattack.

Dark Elves – Umbral Step
A secretive and enigmatic offshoot of elvenkind, Dark Elves are often found in the depths of Khyber or hidden enclaves, mastering dark magics and ruthless survival. Shrouded in mystery, their culture values cunning, adaptability, and the power of secrecy.
Ability: Once per day, a Dark Elf can step between shadows, instantly teleporting a short distance (up to 30 ft) as long as both the starting and ending points are in dim light or darkness. Additionally they have Darkvision.

Halflings


Talenta Halflings – Beast Whisperers
Dinosaur-riding nomads from Talenta Plains.
Ability: Talenta halflings have a deep connection with dinosaurs and other beasts. Once per day they can calm, command, or befriend an animal in a tense situation.

Urban Halflings – Lucky Opportunists
City dwellers, often merchants, rogues, politicians.
Ability: City halflings have a knack for being in the right place at the right time. Once per scene, they can conveniently overhear useful information, stumble upon an opportunity, or escape unnoticed.



Uncommon & Unique Races


Changelings – Many Faces, One Soul
Changelings – Shapechangers who live among other races, often spies, thieves, or diplomats.
Ability: Changelings can subtly shift their features, but beyond mere disguise, they can impersonate a specific person’s voice, mannerisms, or presence so convincingly that even acquaintances may be fooled.

Kalashtar – Whispers of the Dream
A race of psionic dreamers, spiritually linked to quori from the Plane of Dreams (Dal Quor).
Ability: Kalashtar have an innate connection to dreams and emotions. Once a day, they can sense strong emotions or glimpses of prophetic dreams about people, places, or situations.

Shifters – Unleashed Instincts
Descendants of lycanthropes with beast-like traits.
Ability: Shifters can briefly tap into their bestial heritage, enhancing their senses, reflexes, or physical power. They also have Darkvision

Warforged – Living Construct
Sentient constructs built for war, now seeking purpose in the world.
Ability: Warforged do not need food, sleep, or air, and their bodies are naturally armored. They can also perform inhuman feats of endurance, such as traveling long distances without rest or resisting extreme conditions.

Goblinoids (Dhakaan Empire)
The Dar, native to the fallen goblin empire of Dhakaan.

Goblins:
Ability: Goblins are quick and small, allowing them to hide, or squeeze into tight spaces others can’t. They also have Darkvision

Hobgoblins:
Ability: Hobgoblins are disciplined warriors. Once per day, they can recognize flaws in enemy formations or tactics, gaining an edge in combat or strategy. They also have Darkvision

Bugbears:
Ability: Bugbears have monstrous grip strength, allowing them to hold onto enemies, weapons, or ledges with incredible force. They can keep hold of something even under extreme pressure. They also have Darkvision

Orcs – Gatekeeper’s Fury
Primarily found in the Shadow Marches, many orcs are druidic warriors tied to the Gatekeepers.
Ability: Orcs can sense unnatural forces, like aberrations, undead, or extraplanar beings, and are resistant to their corruption. They also have Darkvision.

Lizardfolk – Cold-Blooded Pragmatism
Found in Q’barra’s jungles and the ruins of Xen’drik, some are allies, others hostile.
Ability: Lizardfolk think in pure logic and survival, making them immune to emotional manipulation. They can also hold their breath for extreme durations.



Rare & Exotic Races


Dragonborn – Ancestral Breath
Rare in Khorvaire but found in Q’barra and the dragon-ruled lands of Argonnessen.
Ability: A Dragonborn can unleash a breath attack once per scene, drawing upon their draconic lineage. The element and form of their breath depend on their ancestry:
  • Fire (Red, Brass, Gold) – A cone of searing flames that ignites flammable objects.
  • Cold (White, Silver) – A blast of freezing wind that coats surfaces in frost.
  • Lightning (Blue, Bronze) – A crackling bolt of electricity that surges in a line.
  • Acid (Black, Green) – A spray of caustic acid that eats through armor and obstacles.
  • Poison(Green) – A cloud of toxic gas that lingers in the air.


Tieflings – Infernal Tenacity
Often from Demon Wastes, Droaam, or Sarlona, with different origins than usual.
Ability: Tieflings resist fire, fear, and manipulation, and once per day they can draw upon their heritage to produce eerie, supernatural effects, such as shadowy whispers or flickering flames.

Aasimar – Celestial Blessing
Uncommon, often linked to angels, Silver Flame, or celestial patrons.
Ability: Once per day, Aasimar can emit a brief, divine glow that comforts allies, repels darkness, or unsettles evil creatures..

Goliaths – Mountain’s Might
Isolated mountain dwellers found in Xen’drik.
Ability: Goliaths are unmatched in strength and endurance, capable of feats of physical prowess, such as lifting massive objects or enduring extreme hardship.

Yuan-Ti – Serpentine Mind
Found in Xen’drik, some serve forgotten gods or daelkyr.
Ability: Yuan-Ti are immune to poison and mental domination, and once per day they can hypnotize or subtly manipulate others with their words. They also have Darkvision

Genasi (Elemental-Touched Wanderers)
Rare individuals born with a connection to the Elemental Planes, often found in Zilargo (Air Genasi), the Mournland (Earth Genasi), Sarlona (Fire Genasi), and the Thunder Sea (Water Genasi). Many are descendants of elemental-bound beings or experiments from House Cannith’s elemental research.
Abilities:
  • Air: Air Genasi move effortlessly, able to leap great distances, balance on unstable surfaces, or momentarily glide.
  • Earth: Earth Genasi have unnatural durability, able to withstand falls, impacts, or environmental dangers that would harm others.
  • Fire: Fire Genasi absorb heat and energy, making them immune to extreme temperatures and able to manipulate small flames.
  • Water: Water Genasi can breathe underwater, move effortlessly through currents, and sense changes in the tides, making them natural navigators and survivors at sea.





Time: 6pm
Location: The Castle Dining Hall
Interaction: @Helo Callum @Silverpaw Wulfric



King Edin Danrose sat comfortably upon his ornate throne-like chair at the heart of the grand banquet hall, his royal robes pooling around him in dramatic fashion. He reclined, one leg casually crossed over the other, a smug, self-satisfied smirk plastered across his face.

In stark contrast to the dignified composure expected of royalty, his plate was piled high—comically overflowing with succulent slices of roasted turkey, buttery mashed potatoes, braised short ribs drowning in rich red wine sauce, and several precariously stacked biscuits that wobbled dangerously with every movement. With gusto, he stabbed enthusiastically at a generous portion of duck à l’orange, barely pausing to chew before reaching for another mouthful, clearly delighting in the indulgence of his feast. With each passing guest who caught his eye, he gave a casual, almost teasing wave of his fork, bits of food occasionally dropping onto his robe unnoticed. He glanced briefly at the empty seats nearby, reserved for his offspring. He expected them to arrive any moment. In the meantime, he seemed determined to set a new personal record for consumption, completely indifferent to the bemused glances and quiet giggles. After all, he was the king—who could possibly object?

Beside him, Queen Alibeth sat with impeccable poise, her expression calm but increasingly exasperated, subtle sighs escaping her as she eyed Edin's enthusiastic gorging with thinly veiled irritation. Her eyes flicked toward her husband occasionally, her brows twitching with restrained disapproval. However, she seemed to be taking more time to glance about the room as the guests arrived, her gaze lingering on certain individuals every so often,

The herald announced suddenly in a resonant voice, "Presenting Duke Laurent Petit and Duchess Antoinette Petit of Montauppe, accompanied by their esteemed family!"

Duke Laurent strode in, looking somewhat aloof, nodding politely yet distractedly to those he passed. His wife, Antoinette, wore a warm, radiant smile, her brown hair cascading elegantly as she waved cheerfully at acquaintances, her gentle demeanor immediately softening Laurent's stern appearance. Behind them, their two eldest sons Adrien and Alain followed.

Edin surprisingly turned his attention from his food, then grumbled to himself, "There's the wrinkly old hag."






Welcome, esteemed guests, to an evening where history will be made beneath the glow of chandeliers and among the company of nobility.
@Helo @Tae @ReusableSword @Rodiak @JJ Doe @Conscripts @Potter @Tpartywithzombi @samreaper @Silverpaw @FunnyGuy @SausagePat @Lava Alckon @CitrusArms @PapaOso @Apex Sunburn





Welcome to the Grand Banquet.

Upon arrival, you step into a banquet hall that leaves you momentarily breathless. The grandeur of the room unfolds before you—a magnificent sight that seems lifted from a dream. Towering ceilings arch gracefully overhead, adorned with intricate gold-leaf moldings that catch the shimmering glow of massive crystal chandeliers. The hall stretches onward, grand and vast, as if designed to remind all who enter of their humble place beneath the divine rule of the Danroses.

Long, polished tables run the length of the room, laden with a feast that seems to stretch into eternity. Succulent roasts, vibrant fruits, glistening pastries, and delicacies from all corners of Eromora create a tapestry of color and aroma that dazzles the senses. The fragrance of roast meats, spiced delicacies, and sweet desserts fills the air, mingling deliciously with the scent of polished wood and candle wax.

Plush velvet chairs, dressed in royal crimson, stand ready for guests, each one seemingly awaiting a noble presence. Towering windows framed by lavish crimson curtains reveal glimpses of twilight outside.

At the room's far end sits the throne reserved for King Edin himself, his family flanking him on each side, positioned deliberately to oversee every guest, a clear symbol of his dominance and the grandeur of his reign. As you step forward, servants bow respectfully, ushering you deeper into the heart of Caesonian splendor.





The Grand Banquet is a jewel in the crown of Caesonia's illustrious Courting Season. Under the shimmering chandeliers and amid opulent splendor, noble guests gather not only to celebrate potential alliances of heart and power but to witness the might and majesty of King Edin Danrose himself. Yet beneath the glittering facade of celebration and romance simmers tension: His Majesty has declared this evening a mandatory gathering for all Varian nobles, intent on unraveling the truth behind the recent violent disturbance during Lord Roman Ravenwood's ceremony in the woods. With Lord Ravenwood's trial looming prominently on the royal calendar, King Edin's displeasure is clear—he views the actions of his Varian guests as an insult, a betrayal of his generous hospitality. Tonight, amidst luxury and splendor, whispered conversations and political intrigues will flow freely, but beneath the glamour lies a king’s simmering fury over the affront to his sovereignty and kindness. Meanwhile, Queen Alibeth also simmers with anger, however, her focus lies on the rise of magic in the kingdom. She has begun the process of hiring various witch hunters, and invited some to sit on the event at hand, including renowned witch hunters Torvi and Kilian Hale.

Lesser nobles flit between tables away from the nobility tables. With so many bodies moving through the grand hall, it's a little easier than normal for uninvited guests to slip in unnoticed, especially with the ability to bring a plus one. While the nobility enjoys their lavish feast under the watchful eye of the king, the outskirts of the banquet teem with unfamiliar faces—some mere opportunists seeking a free meal.





🦚 The Grand Banquet Menu 🦚


🥂 Hors d’Oeuvres Table 🥂

A tantalizing selection of refined delicacies to awaken the palate found at a table in the right corner.

Stuffed Mushrooms – Filled with herbed breadcrumbs, garlic, and Parmesan.
Foie Gras Terrine – A luxurious spread of rich duck liver pâté, served with toasted brioche.
Tournedos Rossini – Tender filet mignon with seared foie gras, truffle sauce, and buttered toast.
Duck à l’Orange Tartlets – Mini pastry shells filled with duck confit and a sweet orange glaze.
Wild Mushroom Vol-au-Vents – Flaky pastry puffs filled with creamy wild mushrooms.
Pâté en Croûte – Delicate pastry-encased pâté with brandied pork and veal filling.
Cheese & Charcuterie Selection – A grand spread of aged cheeses, smoked meats, nuts, and honeyed figs.

🥩 Main Courses & Exquisite Meats 🥩

The heart of the feast—succulent, indulgent, and fit for royalty. These dishes are found spread out over the tables.

🍖 Braised Short Ribs with Red Wine Sauce – Slow-cooked, meltingly tender beef ribs.
🍖 Roast Lamb Crown – A stunning rack of lamb roasted with rosemary, thyme, and garlic.
🍖 Beef Wellington – Perfectly seared filet mignon wrapped in flaky puff pastry.
🍖 Pheasant with Wild Mushroom Sauce – Roasted game bird with a rich wild mushroom reduction.
🍖 Whole Roasted Succulent Pig – Glazed and slowly cooked to perfection, carved at the table.
🍖 Duck à l’Orange – Crispy-skinned roasted duck with a caramelized orange sauce.
🍖 Honey-Glazed Ham – A beautiful spiral-cut ham with cloves and a sticky honey glaze.
🍖 Venison Medallions in Port Sauce – Lean, tender venison served with a rich port wine reduction.

🍽️ Exquisite Side Dishes 🍽️

No banquet is complete without a wealth of flavors to accompany the feast. These dishes are found spread out over the tables.

🥔 Mashed Potatoes with Butter & Cream – Velvety smooth with just the right amount of lumps.
🥦 Buttery Green Beans Almondine – Crisp green beans with slivered almonds and browned butter.
🥕 Roasted Seasonal Vegetables – Caramelized to perfection with a medley of flavors.
🌽 Corn on the Cob with Herb Butter – Golden ears of corn slathered with rich garlic herb butter.
🧀 Baked Mac and Cheese with Buttered Breadcrumbs – A creamy, indulgent dish with a golden crust.
🍞 Yorkshire Pudding – Fluffy, golden puffs served alongside the meats.

🍰 The Dessert Table 🍰


A lavish selection of decadent sweets awaits at the left corner, where an entire table is dedicated to indulgence.

🍫 Dark Chocolate Ganache Cake – Rich, moist layers of chocolate sponge with silky ganache.
🍰 Vanilla Bean Crème Brûlée – Caramelized sugar shell over a smooth vanilla custard.
🥧 Grand Blackberry & Raspberry Tart – Buttery crust with a glossy berry glaze.
🍮 Sticky Toffee Pudding – Warm sponge cake soaked in a dark toffee sauce.
🥐 Flaky Almond Croissants – Buttery, golden croissants filled with sweet almond paste.
🍎 Spiced Apple Cobbler with Fresh Cream – Sweet, cinnamon-kissed apples with a golden crumble topping.
🍋 Lemon Drizzle Cake – Moist and citrusy with a delicate sugared glaze.
🍓 Strawberries & Clotted Cream – Fresh, ripe berries paired with thick, indulgent cream.
🥂 Assorted Petit Fours & Truffles – A collection of delicate French pastries and handmade chocolates.







Good evening! It's now 6pm on Sola 28th, and you should all be arriving at the banquet!

Regarding any unfinished business for day time, please be clear that you are writing in for that time, and/or mark it as a flashback.







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