Hidden 8 yrs ago 8 yrs ago Post by Darkmatter
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“The spiders are restless, stirring, whispering talking; afraid.
When the spiders are fearful it is a portent most dire.
High in the Skrag the Speaker’s Speak and beg the Listener to Hear.
Low in Aumhaft, across the swept plains, tales of flame reach Lords’ ears.
Darkness moves again, it’s said, stirs its head from an age old slumber.”


“Ah! Give in! Quit spooking me kids will ya!” came the yell of the tavern owner. A gruff, slightly greasy man, though bearing a welcoming smile.
Three children all younger than ten, by the stranger’s reckoning, scampered away from the cloaked patron and out the door onto the docks of Sfel. The middle-aged man who’d been regaling the old wives’ tale to them left out a throaty chuckle, clamped by the smoke of his pipe.
“Aye. Another, good sir.” He beckoned to the tavernman.
“They should be arriving shortly.”

♜ ♜


WIP Intro/Info until I feel enough has been answered for players to be satisfied.



Enduwin Chapter 1: The Dark Awaits


Setting

This RP is set in Enduwin, a vast continent afloat a never-ending sea. A land of storied history, Enduwin is home to a wide variety of species and nations and conflicting interests. Hundreds of years ago, Enduwin was rocked by a global conflict known commonly as the Rapture. During this period of thirty plus years, great evil pervaded the land, darkness made corporeal and every nation fought for its very existence against seemingly endless throngs of dark spawn. The darkness was eventually subdued by a group known as the Vindicators of Truth. The details of what occurred and how the day was won are almost non-existent, but a great source of power was no doubt needed. These champions of the living too though, quickly faded to obscurity, lost to the annals of time or perhaps something else? A pyrrhic victory.

However, this came at another great cost and the magic which 'till this point had dominated life on Enduwin began to fade. In the near seven centuries since, tales of the Rapture and the world before it are naught more than legends and bedtime stories, albeit ones with much validity. This Roleplay will take place in the IC timeline of 678 AR, at a fulcrum in Enduwin's history; magic begins to fade completely, and technology reigns supreme. We will begin in a north-western area of the world which is dominated by the mining and industrial powerhouse City-Nation, Vrent.

NOTE: The following is a mild info dump meant to hammer home the setting, read at your leisure but I would suggest at least parsing over all of it!



Information On The RP

The set-up is that a man with a big problem but a lot of coin, has gathered a group of able bodied adventures to meet him at Fish Rest Tavern on the docks of Sfel. They come not knowing what lies ahead but that great wealth has been promised.

I think it worth taking the time to sit down and clarify a couple of things regarding how the game should run. First off, I’d consider myself a very open and welcoming GM. If you have an issue, ideas, anything, then please do just ask and I’ll do my best to answer/accommodate. Likewise, in return, I ask of you the player to respect that at times, as GM I’ll have to push things along to keep things healthy and fresh!

I mentioned and intending on continuing with having behind the scenes ‘game-like’ elements. What I mean by this for example, is say the party finds itself in a town with a problem they need solving. I will have already set out in stone, the effectiveness of various avenues the party can take, and respond accordingly when they do so! Of course , I can’t plan for everything and am more than looking forward to being surprised by the players.

Character Sheets (CS) can take any form you choose, I just what the main information relayed.
The tone will be very mystery orientated, with high fantasy elements. Like classical noir, the plot will centre on our small group. There may be big goings on and gears turning in the world at large, but this plot focuses in on the development of this group.

This is very evidently a a story trying to be told in an established mythos. While I personally have an Enduwin wiki in my head, I understand that players interpret things differently. I'm leaving much intentionally ambiguous and if any player wants to add lore or wants me to elaborate on the history I'd be happy to. I just do not wish to have too much exposition too early on!

This RP is titled 'Act 1' for a very specific reason and that's the concept of future proofing it. I'd very much like to make this RP quick. Not rush through it, by any means, but to not let it just drag on. It will have a middle a beginning and end. At which point, the story of these characters or at least this part of it, will end. I would then love to move to a second Act, possibly a large time jump, continuing to make new adventures in a saga like manner. It sounds maybe a bit too ambitious, but I feel it can really solve the issue of RPs going stale and having nothing happen after a couple months in. Of course this will require a huge effort from me, which I am going to try my best to do, and I'd love to have as many reoccurring players as possible, to share in the saga.

For now, I’ll leave with this information. With enough interest, I’ll elaborate on tech/magic, some race ideas etc. I’d love to hear any questions also!

Magic & Tech Levels

Magic isn't easily explained in this universe. It doesn't fall into schools of teachings and isn't commonplace. It does exist fairly prevalently, but those with powers are often just used for specific tasks and for an average person, it is not something they deal with or think about on a daily basis. Magical potency seems to range by area. Some locations have high concentrations of gifted, others have far few. There seems to be no set pattern and the distribution, by all accounts, seems to have shifted across Enduwin over time.

Some well-know applications of what is called 'magic' in this world include:
Moving objects without physical contact.
Heating or cooling bodies without an apparent source/sink.
Accelerated healing abilities.
Generation of light.
Matter crafting raw material (sand/dirt for e.g.) into a usable substance and form.

With regards technology, an equivalent would be the late medieval period, with some notable differences in that rudimentary steam engines are being experimented with. Magic and attempts to harness it as raw energy have of course impacted the technological timeline of Enduwin. This connection between the two is something we will be exploring in the story. Vrent, is considered the industrial powerhouse of Enduwin, and at this stage would have some very basic single shot gunpowder armaments and some basic steam-driven mining equipment. It is still, across Enduwin as a whole however, the era of sword and board.*

*and lance and horse and bow and longbow and pike etc etc.

Races






Miscellaneous


Character Feedback ~

First off some general thoughts on all three. All are accepted with flying colours, though I will need some kind of basic backstory for Brevana, though I am sure it is on the way!

These characters turned out perfectly for where I wanted to go with this. A hodgepodge group, and they all have something about them which will really mesh with some of the plot twists I have in mind.

On that note, I do have a very specific route I'd like this to go. I do have a 'big twist' that I would love to see come to fruition. As such I will be pushing us along at a nice pace for this and can't wait to see how these character's develop. I'll be doing out my own CS shortly.

Oliver
Straight up love where this character went. Initially I was like "oh, an old school knight, that's pretty cool I guess." Of course, his actual background and the way he's human to a fault is great. Much more likeable and interesting character than I thought it at first would be and what's any expedition without a thief!

Hector
Great addition also! I'd love if you'd like to write a quick little blurb on Herwen that we can include in the OP, with you credited of course. I would say though, Herwen you said is 'across' from Vrent. I'm going to assume you meant across and ocean/body of water as geographically, a desert right next to fertile valleys and mountains isn't realistic in the distances involved! I really enjoyed the tribe's interpretation of magic users being deemed to weak to survive without magic. It's a different but logical viewpoint. I will say however, that matter-crafting unlimited arrows would be extremely time extensive and physically exhausting within the bounds of magic in this world. It's completely fine, just be aware it wouldn't be a throw-away task. The character immediately adds diversity to the mix!

Brevana
Very cool character to have in the RP. A heretical monk in Vrent. Always good to have an older, world-wise character in the mix also. I'd love to see more information on her order and homeland and reasons for hatred of Yvazgrul if it's something you'd like to expand on now. Of course if you'd rather leave that exposition until the IC, that's great too!

Bakk
As above I'd love to see more info on the race itself if you want to provide it! We already had some more wizened characters so someone offering sheer brawn is a welcome addition. The lack of good grasp of the common language might make things a little harder on you but I think it's a great quirk to implement. Overall, happy with the application.

Rules & Guidelines

It goes without saying, this is going to uphold advanced standards.

For reference I can post anywhere from 1000 – 10,000 words per post depending on the pace and placement of the RP. I expect a couple of well written paragraphs from everyone.

However, I’d rather 3 concise paragraphs that advanced the plot and add character development, over 10 paragraphs of superfluous waffle.

Be nice to each other, always remember the Fonz!

Have fun, because ultimately we are here to enjoy ourselves!
Hidden 8 yrs ago 8 yrs ago Post by Rtron
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*Patiently waits for Tech/magic info*

Can we get a link to the original Nation RP? So we could make characters from outside of Vrent?
Hidden 8 yrs ago Post by Minato Namikaze
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Hidden 8 yrs ago 8 yrs ago Post by Darkmatter
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*Patiently waits for Tech/magic info*

Can we get a link to the original Nation RP? So we could make characters from outside of Vrent?


I don't see the need? I'm taking Vrent and expanding it to a wider world. The small backstory and Enduwin are a new thread of plot. Like I said, feel free to add a nation/area you want for background, I don't think lifting other people's nations is a good idea! Also, I'll add magic and tech information in a tick!

@Minato Namikaze
There's nothing wrong with the quality of your writing, but I will not be accepting the character. It's a straight Mary Sue and I'm not ok with that. I'm more than happy to offer criticism but I'm not going to sit here and tell you without asking of it, I understand some people don't want it.
I'd love to still have you on board, but your character needs work.
Hidden 8 yrs ago 8 yrs ago Post by Chanda
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My sheet. Please let me know if you need anything in the way of personality or skills or whatever, you said we could do the CS however we want so I kept it to the objective stuff.

Hidden 8 yrs ago Post by Arawak
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How does a mason turned mercenary sound to you Darkmatter?
Hidden 8 yrs ago 8 yrs ago Post by MelonHead
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Hmm, I'm interested, wondering about species/races though. Should we expect the normal roster of fantasy creatures? You mentioned that the Ventus were a race which formed the government, are they a race of humans?

Hidden 8 yrs ago Post by Darkmatter
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@Chanda
I'll read it first thing in the morning it's just after midnight here and I need sleep

@Arawak
Sounds Great!

@MelonHead
The ventus aren't humans they're humanoids though. I'll stick to the classic thing of stereotypical fantasy race archetypes just don't call them actual elves and centaurs.

As always I'm open to most ideas.
Hidden 8 yrs ago Post by MelonHead
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Want to give us a quick run-down of the alternate names? Or is it first person to play one gets to name it?

Hidden 8 yrs ago Post by Lutalica
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I agree, an info-dump would be delightful.
Hidden 8 yrs ago 8 yrs ago Post by Rtron
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Feel free to critique.
Hidden 8 yrs ago 8 yrs ago Post by Lutalica
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Here's a WIP while I touch up the backstory and get some feedback.

Hidden 8 yrs ago 8 yrs ago Post by Darkmatter
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Want to give us a quick run-down of the alternate names? Or is it first person to play one gets to name it?


Ones I've used can fill in gaps as needed, but player creation is favoured. I'd like everyone to feel they own a piece of the RP instead of just taking a passenger seat!

@Lutalica & @Lutalica
I'll be heading into my office soon, so I'll grab a quick cup of coffee then leave my thoughts for the CS's here along those for @Chanda.

Welcome guys!

Edit To Original Post
Added religion and magic info for Vrent, again this is specific to our narrow setting.
Added the Ventus and Ulla, two races whom along with humans are most seen in Vrent.
Any player info/races can also be added here. :)

I think I'll refrain from adding much more to the OP. I don't want info overload before we even begin!
Character Feedback ~

First off some general thoughts on all three. All are accepted with flying colours, though I will need some kind of basic backstory for Brevana, though I am sure it is on the way!

These characters turned out perfectly for where I wanted to go with this. A hodgepodge group, and they all have something about them which will really mesh with some of the plot twists I have in mind.

On that note, I do have a very specific route I'd like this to go. I do have a 'big twist' that I would love to see come to fruition. As such I will be pushing us along at a nice pace for this and can't wait to see how these character's develop. I'll be doing out my own CS shortly.

Oliver
Straight up love where this character went. Initially I was like "oh, an old school knight, that's pretty cool I guess." Of course, his actual background and the way he's human to a fault is great. Much more likeable and interesting character than I thought it at first would be and what's any expedition without a thief!

Hector
Great addition also! I'd love if you'd like to write a quick little blurb on Herwen that we can include in the OP, with you credited of course. I would say though, Herwen you said is 'across' from Vrent. I'm going to assume you meant across and ocean/body of water as geographically, a desert right next to fertile valleys and mountains isn't realistic in the distances involved! I really enjoyed the tribe's interpretation of magic users being deemed to weak to survive without magic. It's a different but logical viewpoint. I will say however, that matter-crafting unlimited arrows would be extremely time extensive and physically exhausting within the bounds of magic in this world. It's completely fine, just be aware it wouldn't be a throw-away task. The character immediately adds diversity to the mix!

Brevana
Very cool character to have in the RP. A heretical monk in Vrent. Always good to have an older, world-wise character in the mix also. I'd love to see more information on her order and homeland and reasons for hatred of Yvazgrul if it's something you'd like to expand on now. Of course if you'd rather leave that exposition until the IC, that's great too!
Hidden 8 yrs ago 8 yrs ago Post by MelonHead
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Got the basic gist, though a few things need working on and naming as I'm still sort of floundering round the setting.


Hidden 8 yrs ago 8 yrs ago Post by Darkmatter
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@MelonHead

Will look over it in a tick!

Would you like to just verbalise any issues you have with the setting and I'll do my best to answer and accommodate!

I'd also like to take a second for everyone's sake to once again highlight: this will be story driven, and have central mystery, combat/battles will feature of course, but in no way should be considered the main driving force of the RP!
Hidden 8 yrs ago Post by MelonHead
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@MelonHead

Will look over it in a tick!

Would you like to just verbalise any issues you have with the setting and I'll do my best to answer and accommodate!


Well, I was always planning on creating a 'wild-man' esque character from a northern mountainous region, I didn't want the region to be too far from Vrent either. Also, after seeing what the Ventus are like today I realised they were going to have a lot in common (appearance wise) with what I was planning to make, so it makes sense if they had a common ancestry somewhere along the line and then went different ways.

However I don't really know if there is anything north of Vrent, as the northern-most town is a port.
Hidden 8 yrs ago Post by Darkmatter
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@MelonHead
The northenmost town is a port, but it is the northermost part of Vrent if that makes sense, not the land itself. The mountains on which Vrent sits extend to north and east for miles and miles so it geogrpahically makes sense.

I think the idea is a good fit! I added some more thoughts on the character to the OP, if you want to look, but essentially I like the character.

Perhaps a very rudimentary map would help everyone.

Also for @Everyone, I added the majority of my own character's sheet, with just the fluff to come.
Hidden 8 yrs ago Post by Chanda
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I added my sheet to the character tab, glad you liked it.

As for the setting, am I correct in assuming that knighthood doesn't really exist in Vrent at this point? I would imagine that a more modernized society with a standing military wouldn't be caught up in that kind of antiquated lord/vassal/fealty business when a more straightforward method of military organization is available. Is the title of "Sir" even used anymore, or is it more common to refer to high ranking soldiers by their rank? Is knighthood at least a familiar concept to the people of Enduwin? Is it still prevalent in some of the less developed areas, or has everyone moved past it at this point?
Hidden 8 yrs ago Post by Darkmatter
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I added my sheet to the character tab, glad you liked it.

As for the setting, am I correct in assuming that knighthood doesn't really exist in Vrent at this point? I would imagine that a more modernized society with a standing military wouldn't be caught up in that kind of antiquated lord/vassal/fealty business when a more straightforward method of military organization is available. Is the title of "Sir" even used anymore, or is it more common to refer to high ranking soldiers by their rank? Is knighthood at least a familiar concept to the people of Enduwin? Is it still prevalent in some of the less developed areas, or has everyone moved past it at this point?


It would still be prevalent elsewhere for sure, but likely has never been a concept in Vrent as feudalism was never really a part of their history. The word knight is probably used in the vernacular and its meaning well known.
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Hidden 8 yrs ago 8 yrs ago Post by Rtron
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@Darkmatter

I might make another character (for the heals!). In the mean time...

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