Hidden 9 yrs ago Post by zocko1017
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Hidden 9 yrs ago Post by AspenIvan
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He claimed it first, but he kinda trolled by claimbing like EVERY SINGLE DESIRABLE PART of that entire region by going out of his way to grab all the peninsulas.
Hidden 9 yrs ago Post by Brink_
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Milkman said
I think we should update the map with the claims in the first post. Now we have two issues of area's that have been claimed by two people as Brink has also put a claim on an area that I claimed :)


I'll make sure to fix that.
Hidden 9 yrs ago Post by Peace Keeper
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AspenIvan said
He claimed it first, but he kinda trolled by claimbing like EVERY SINGLE DESIRABLE PART of that entire region by going out of his way to grab all the peninsulas.


Are you talking about Knockout?
Hidden 9 yrs ago Post by AspenIvan
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Yeah, Knockout.
Hidden 9 yrs ago Post by Peace Keeper
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''I agree, in my own eyes he has enough land already, he can afford to give up one peninsula, after all, they are cool and shit, right? No man can have peninsula monopoly, that'd be cheating in the game of life.'' - Sarcasm.
Hidden 9 yrs ago Post by Skepic
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Hey hey, lets not get so worked up over imaginary territories now... Actually, you could perhaps work it out if the territory is close enough to be relevant to you that maybe your nations are already at odds over disputed territories. Have fun with it, toy with the idea, ect.

Peacekeeper, yes, I caught that little edit in your first post. I thought the KSP map might make for a good map. (Totally not because I got lazy and tired of trying to find a good original one and decided Kerbin would make a good substitute. Totally not that. XD )

Anyway, like I said before, I'll be updating the OP map sometime today.
Hidden 9 yrs ago Post by Katabasis
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If I may, I'd like to reserve the following territory. I'll try to have a sheet (or at least a WIP) up along with it as soon as possible.

Hidden 9 yrs ago Post by Peace Keeper
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Emphasis on the word 'totally'
Hidden 9 yrs ago Post by Littlefield
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The Nation Sheet



Nation's Name
Federal Republic of Dereham, more commonly referred to as The Dereham Republic.


Nation's History
The Federal Republic of Dereham was formed as a result of The Great Revolution, led by Major Robert A. Glenshaw, an officer in the Kingdom of Dereham Army. The Kingdom of Dereham was actually a 4 Kingdoms united under a single throne. The Kingdom consisted of 4 cultures the Aenglanders, Eirefolk, Waelish, and the Kleimorans. After the death of their most recent, and beloved king, King William VI, his son John I inherited the throne. Due to his hate and distaste of the working man in his kingdom, he became wildly unpopular. Before long riots were taking place in the street as the King horded food to himself and the other nobles of the country. Commander of the Guard at this time Major Glenshaw was ordered to surpress the riots by any means necessary, arrest and execute their leaders. Instead of doing this, the Major and his unit defected and rebelled against the unpopular king. He quickly became the center of the rebellion organizing and leading their forces in guerrilla warfare against the king. After winning many major battles, and rallying the support of the people behind him, Now, General Glenshaw had the remnants of the Dereham Army besieged inside of the Royal Palace at Amner Hall. The General negotiated the surrender of the castle with the new commander of the Guard. Upon capturing the King, who pleaded with General Glenshaw for his life, he was petitioned by those under his command to publicly execute the king, and put an end to his tyranny. Knowing that something must be done to make the king pay for his crimes, he ordered that he be executed by firing squad on the front lawn of the Royal Palace. Upon winning the rebellion, a new government was created and a new nation formed.


Race
Human.


Form of Government
The Federal Republic of Dereham is a Republic, with candidates elected from many separate political parties varying in size and objective.

The Supreme Chancellor is an elected position, directly by the people. A Candidate is able to serve as the Supreme Chancellor for 10 year terms. A Candidate may run as many times as he likes. Each party selects a candidate to run for this position.

The de jure second on the line of succession is the Secretary of the People. He is chosen by the Supreme Chancellor and approved by the Council of Workers. This position is held a minimum of 1 full term. If the Supreme Chancellor is reelected he may nominate a new Secretary of the People. The holder of this position serves as the head of the military, but does not hold direct command of any forces in the field.

The de jure third on the line of succession is the Chief Councilman. He is chosen from among the council of workers, by the other councilmen. He must secure a majority vote every 5 years to remain Chief Councilman. If he is not reelected to the council by the people, a new Chief Councilman is elected from the council.

With a population of 135 million people, the government divided the country into 135 electoral districts, One district per 1,000,000 citizens. Each party may run a single candidate in each electoral district.


Current Leader(s)
Supreme Chancellor Robert A. Glenshaw
Secretary of the People Matthew W. Carver
Chief Councilman Jefferson G. Taylor


Notable Figures
Supreme General (Dereham Republic Army - DRA) Colin O. Morrison
Supreme General (Dereham Republic Air Corps - DRAC) Richard L. Hall
Supreme Admiral (Dereham Republic Navy - DRN) Daniel F. Zimmer


Total Population
135,204,200


Nation's Location:


Nation's Geography:
Highlands, Grasslands, and some mountains.


Economy:
Prior to The Great Revolution, the economy of the Kingdom of Dereham was nearly non-existent, with 99% of the money in the country residing with the nation's aristocracy. In the 20 years following the revolution the Federal Republic of Dereham, the industry and agriculture of the nation has been in full swing. Producing enough food for the entire nation, as well as being able to support it's military with it's own innovative technology. As such the primary export of the nation is food, and military technology. The primary import of the nation, due to their large military focus, is raw ore of many types such as Iron, Ragnite. The major trade partner of The Dereham Republic is the NFRU. Following the revolution the nation's economy is improving, however they are not fabulously wealthy. Their economy is teetering on the edge of a command economy.


Technology Overview
The Federal Republic of Dereham, being quite literally forged with blood and iron has a major industrial and military focus, however the production of food is not lagging behind. Due to the highlands and grasslands in the country they produce and abundance of food. The mountains of their nation allow them to mine rare materials for their industry, which also allows them to make technological innovations.


Military Overview

Population
Active Duty: 3,115,000 Airmen, Sailors, and Soldiers.
Reserve Personnel: 5,000,000 Airmen, Sailors, and Soldiers

Army Overview
55% of military population in Army, 4,463,250 soldiers.
The focus of the Dereham Republic Army is it's blitzkrieg doctrine. It accomplishes this doctrine by focusing on highly trained infantry, and very mobile medium and light armored tanks.
Minimum age 18, max age for enlistment 35. Conscription is legal during times of war, upon request by Supreme Chancellor, and must be approved with 2/3 vote from the Council of Workers. Multi-child families only able to have first-born child conscripted. Service is not mandatory.

Navy Overview
15% of military population in Navy, 1,217,258 sailors.
Minimum age 18, max age for enlistment 35. Conscription is legal during times of war, upon request by Supreme Chancellor, and must be approved with 2/3 vote from the Council of Workers. Multi-child families only able to have first-born child conscripted. Service is not mandatory.

Air Force Overview
30% of military population in Air Force, 2,434,500 airmen.
Minimum age 18, max age for enlistment 35. Conscription is legal during times of war, upon request by Supreme Chancellor, and must be approved with 2/3 vote from the Council of Workers. Multi-child families only able to have first-born child conscripted. Service is not mandatory.


Small Arms
ICW Automatic Service Pistol
Formally the Infantry Combat Weapon 2 - Automatic Service Pistol, commonly refered to as "ASP", the Automatic Service Pistol is issued to Infatry officers, and pilots of the Dereham Republic's Military. Produced by the Dereham Infantry Arms Union.


ICW Morrison Rifle and ICW Morrison Sniper Rifle
Formally the Infantry Combat Weapon 30 and Infantry Combat Weapon 31 Rifles, this is the standard issue rifle of the Dereham Republic's Army. This weapon fires a 10mm round, and is able to hold 5 rounds. Produced by the Dereham Infantry Arms Union.

Infantry units are also equipped with the Type 2 Automatic Rifles, and Type 2 Light Machine guns from the NFRU.


Vehicles
LFV Valiant Mk. 1
The Land Fighting Vehicle 36 Valiant is a medium tank. It is the mainstay of a Dereham Republic Armor Brigade. The Tank is manned by a crew of 6 men, and boasts a single 120mm cannon, and 4 Type 74 machine guns. It is extremely mobile, and able to deal large amounts of damage with high explosive, or armor piercing rounds.

LFV Valiant Mk. 2
The Land Fighting Vehicle 36 Mk. 2 Variant of the Valiant is designed for close to long range fire support. It boasts a 6 barrel rocket firing system. The types of rockets include smoke canister, high explosive, and incendiary rockets. Also armed with two Type 74 Machine guns.

LFV Valiant Mk. 3
The Land Fighting Vehicle Valiant Mk. 3 Variant is designed for transporting a 15 man infantry squad. Armed with a single 20mm autocannon for defense, it is fully capable of defending itself against any threat.

LFV Liberator Mk. 1
The Land Fighting Vehicle Liberator, produced as a mobile, agile and hard hitting light vehicle. This vehicle is able to move through enemy lines, hit it's target and return at very good speed.

LFV Liberator Mk. 2
The Land Fighting Vehicle Liberator Mk. 1 Variant is a modified version of the originally Liberator used as a mobile flamethrower. Used as an anti-personnel and anti-vehicle weapon, also used to break enemy lines.

LFV Liberator Mk. 3
The Land Fighting Vehicle Liberator Mk. 3 Variant is a modified version of the Liberator suited as a mobile command center for a brigade level. Armed with a 20mm autocannon.

LFV Chieftain Mk. 1
The Land Fighting Vehicle Chieftain Mk. 1 is a super-heavy tank of the Dereham Republic Army. The tank mounts six 9cm cannons, four Type 74 Machine Guns. Crewed by 8 men. It is used to break enemy lines, and turn the tide of siege battles quickly. A regiment of Chieftain tanks is attached to every Armored Brigade

The Dereham Republic Army also uses vehicles and small arms from other members of Syndintern.


Naval Ships:
Glenshaw Class Battleship
Armed with twelve 46cm guns, twelve 15.5cm guns, ten 12.7cm guns, and thirty 25mm autocannons. It
Named for the Supreme Chancellor of The Dereham Republic, the Glenshaw Class Battleship is a nearly impenetrable weapon of the sea. Capable of outmaneuvering and outgunning any other ship of it's class. This Battleship is the mainstay of the DRN.


Amner Hall Class Troop Transport
Armed two 15cm cannons, Fifteen Type 74 mounted machine guns. The Amner Hall Class Troop Transport vessel, is named for the famous Battle of Amner Hall during the Great Revolution, in which Republican Forces defeated Loyalist forces in a decisive battle in the war. The Amner Hall Class can transport nearly 3,000 troops on a single voyage.

Revolution Class Aircraft Carrier
The Revolution Class aircraft carrier is capable of transporting, launching, and refueling up to 75 Aircraft. The Aircraft on board are piloted by Air Corps pilots, and are property of the Dereham Republic Air Corps.

Emancipator Class Torpedo Cruiser
The Emancipator Class Torpedo Cruiser is armed with twenty-four broadside torpedo bays, six 15cm cannons, and two 38cm cannons. The Emancipator Class Torpedo Cruiser is one of the most common ships in the Dereham Republic Navy.

Rooke Class Dreadnought
The Rooke Class Dreadnought is the largest, heaviest armored, heaviest armed, and largest crewed ship in the Dereham Republic Navy. The DRN currently posses 4 Dreadnoughts in their fleet as flagships, and 2 more planned for construction. The Rooke is the Flagship of entire DRN. The Rooke Class Dreadnought is Armed with two 55cm cannons, fourteen 12.5cm, sixteen 15.5 cm guns, twenty-six triple barreled 20mm autocannons. Holds four Aircraft catapults able to launch it's compliment of 10 Naval aircraft Fighters. The Rooke Class is meant to serve as the terror of the sea.

Various support ships, and patrol boats of varying sizes and functions. The Dereham Republic Navy also uses ships and weapons from other members of Syndintern.


Air Corps Planes:
FB-35 Defender
Six Type 74, four 50lb Bomb, the Defender is an Air to Air and Air to Ground attack plane.

Type 39 Raptor Fighter Bomber
The Type 39 Raptor is a design of The Northern Federal Republic Of Unions. Armed with two Type 74 Machine Guns, two 20mm autocannons, six 50lb bombs, and a rear mounted type 74 machine gun.

The Dereham Republic Air Corps also uses planes and weapons from other members of Syndintern.

"I read that mess, can we start already!?"
Hidden 9 yrs ago Post by Peace Keeper
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By the way, what do you think of the already existing Nations?
Hidden 9 yrs ago Post by Hystarea
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Nation's Name:
The Oclium Kingdom


Nation’s History:
The kingdom of Oclium had started off as the city of Oclium. The city of Oclium was a prosperous city in the region and conquered its neighbors with diplomacy and military force. After Oclium had acquired a large enough size the kingdom of Oclium was formed with the old dynasty at the head of it. The kingdom of Oclium quickly conquered its fellow nations easily. The old dynasty ruled for generations until the “Iron Rebellion”. The “Iron Rebellion” started off in the iron mines of Oclium to the west. Leonardo Gutierrez was an iron miner in the iron mines. He had already had a great disliking to the old dynasty of Oclium who had for centuries oppressed the peasants of Oclium. Several rebellions have occurred in Oclium and Leonardo Gutierrez knew of how powerful the Oclium army was compared to peasants. So once the “Iron Rebellion” started, Leonardo Gutierrez, reached out to Graciano Dominguez to become the new leader of the “Iron Rebellion” and use his noble connections to beat the old dynasty. Graciano Dominguez accepted quickly without thought as he would be able to get his revenge against the old dynasty for destroying the dynasty of Dominguez. Graciano Dominguez asked his old friend Adora Alejandra to assist in the rebellion by securing the assistance of close nations. She was not only successful in getting the nations to assist in the rebellion, but, also got Venceslás Álvarez to fund the “Iron Rebellion”. With Graciano Dominguez, now known as the “Iron Prince”, the “Iron Rebellion” quickly began to destroy the Oclium forces. Glauco Peláez believed that the old dynasty had finally lost and fled to the “Iron Prince” and begged for forgiveness. Glauco Peláez also asked for in exchange for a seat on the new cabinet he would assist the “Iron Rebellion”. When Glauco Peláez joined the “Iron Rebellion” the military joined him and he was able to seize the capital of Oclium in a single night. Once the “Iron Prince” arrived in capital the people rang and cheered for him. He reached the capital building where the old dynasty was awaiting their sentence. The “Iron Prince” ordered the entire dynasty to be executed for crimes against the people of Oclium. After the “Iron Rebellion” the “Iron Prince” became the new Prince of Oclium and started to rebuild the nation after the great rebellion. Many people of Oclium are still greatly displeased with the “Iron Prince” for keeping the old Monarchy and not instituting a republic. As the nation builds many of its people still crave rebellion.



Race:
The race of the Oclium Kingdom is human. The native Oclium people are fair skinned with dark hair (Brown or black) with brown eyes.


Form of Government:
An Absolute Monarchy. The Prince, or Princess, rule with absolute authority over all matters. However, a cabinet is formed at the start of every new Monarchs rule. The new Monarch may choose anyone he, or she, wishes to serve in their cabinet. The Oclium Cabinet has 4 positions in it. The first is the Minister of Peace, who is in charge of the Military in Oclium. The second cabinet member is the Minister of Coinage, they are in charge of the Economics of Oclium. The third cabinet member is the Minister of Foreign Affairs, they are in charge of all diplomatic actions with foreign powers. The fourth cabinet member is the Minister of the People. The fourth cabinet is a new position that was added at the end of the “Iron Rebellion”.

Current Leader(s):
Prince Graciano Dominguez

Notable Figures:
Graciano Dominguez – The “Iron Prince” of Oclium. He is the newest Prince of the Kingdom of Oclium and the current ruler of the nation. He is the age of 38. He is 5’9 and has a very boney facial structure. His hair is dark brown and his eyes are brown. Graciano Dominguez was a prominent member of the Dominguez noble family. Until the old dynasty of Oclium had the Dominguez family stripped of all possessions. At the time Graciano was the head of the Dominguez family and openly discredited the old dyansty of Oclium. Tensions had already been at an all time high in the kingdom of Oclium and many noble families rallied to the aid of the old dynasty when the "Iron Rebellion" started. However, Graciano Dominguez chose to be the head of the "Iron Rebellion" to be able to rally more to their cause. Few noble families joined the "Iron Rebellion". The few that did were incredibility powerful, however.

Glauco Peláez – The current Minister of Peace. He is roughly in his late 50s and is bald. He has dark brown eyes and a round face. He came into power before the “Iron Prince” ruled at the ruler of Oclium. Glauco served the pervious Prince as the Minister of Peace, but, betrayed him for the “Iron Prince”. Glauco started off a soldier in the Oclium army as a private. He rose through the ranks of the army and eventually became the Minister of Peace for the previous ruler of Oclium. However, when the “Iron Rebellion” launched Glauco saw that they would eventually defeat the dynasty of old. Glauco quickly abandoned the old dynasty and joined Graciano as his military leader.

Venceslás Álvarez – Venceslás is the youngest member of the cabinet. He is the Minister of Coinage. He is a very lean man with blonde hair and blue eyes. Venceslás is a member of the most prominent aristocrat family of Cruz. Cruz is the richest of all the aristocracy in Oclium, other than the ruler. Venceslás became the head of the family at the age of 17 when his father died of illness. This young age led him to be very skilled in the art of commerce. During the “Iron Rebellion” Venceslás quickly saw the profit and power that he could obtain if Graciano Dominguez was to win the rebellion with his support. So Venceslás funded the “Iron Rebellion”.

Adora Alejandra Adora is in her late 40s and is the Minister of Foreign Affairs. She has brown curly hair and brown eyes. Adora has traveled the world in efforts to help the Oclium diplomatically. Adora came into the position as the Minister of Foreign Affairs by securing certain foreign alliances for the “Iron Prince” during the “Iron Rebellion”.

Leonardo Gutierrez Leonardo is a man in his early 50s who is the Minister of the People. He was a miner in the mines. He lived amongst many of the peasants of the lands and had been a part of the poorest class of Oclium. Leonardo was the originally leader of the “Iron Rebellion” which started in the Iron Mines of Oclium. The rebellion was quickly to be crushed. Until Graciano Dominguez joined the rebellion as the true leader. Leonardo gave up the position as the leader of the rebellion as long as Graciano Dominguez would install Leonardo as a new position in the cabinet to help assist the oppressed people of Oclium.



Total Population:
About 102,004,000


Nation's Location:

Nation's Geography:
The land of Oclium is a vast one with great grassy plains. The West is a hilly and mountainous region where many of the Iron and coal mines reside. In most parts of Oclium the landscape is covered in farmlands and small farming towns. The greatest parts of Oclium are the massive city centers that many people reside at. In the most Western region of Oclium is the city of Agluez. Alguez is large city with many Iron factories. This is where most of the iron imports are eventually located to. Another large city in Oclium is the city of Gueria in the central region. Gueria is a city of tobacco. Much of the tobacco that is grown in Oclium are sent here to create cigars in the massive factories in this city. On the coast of Oclium lies the capital city of Ocu. Ocu is the largest of the cities with the Palace in the center. It's ports are busy with dock workers and ships from countries exporting and importing goods. Oclium's main source of income in the trade that occurs there as not many factories are being built here. However, in a matter of time Ocu could become a city filled with factories just like the other major cities.


Economy:
The Oclium nations Economy is a recovering one. After the “Iron Rebellion” many places of trade and production were destroyed during the rebellion. Many of the farmlands and mines were abandoned for the “Iron Rebellion”. These farmlands and mines are quickly being taken over by the government and being disrupted out to many organizations to mechanize and modernize the world. Many of the cities have become crowded with many people and factories have been built in them. The Oclium economy is a mixed economy with government regulations. Crops is probably their main export next to cigars being their second largest export. Their main imports are iron and coal.


Technology Overview:
The Nation of Oclium is not too far behind technology. However, the rebellions in the nation have greatly hindered the people’s ability to pursuit new knowledge. With the rebellions ending the people have had a renewed interest in science. Many scientist in Oclium are focused on finding new ways to produce and grow crops. The military technology of Oclium is not the focus of the nation, however, they have been able to stay relatively up-to-date.


Military Overview
Population:
5,100,200
Army Overview:
The Oclium Kingdom's military is focused on being defensive. That does not mean though the Oclium Kingdom will never take an offensive approach. They have and will if forced to. When the Oclium kingdom does go on the offensive they use tactics such as using long range bombardments to weaken enemy lines and using tanks and infantry to break through.



Navy Overview:
The Oclium Navy is based off a sustain and win model. They bring big guns and aircraft to the battle, but suffer mobility for the extra weight that they bring along.



Air Force Overview:
The Royal Oclium Air Force is new to the the Oclium's Military. It has the current leaders interest and is the main reason why the Navy is falling behind. Much of the military's interest has gone into researching new planes. This interest does not effect the military's focus on the army, however.



"I read that mess, can we start already!?"
Hidden 9 yrs ago Post by Knockout
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Zura, I'm sorry! I swear I've taken a look at everyone's claimed lands, but the amount of different images made me get all dizzied. It's yours, rightfully, then.

AspenIvan said
Yeah, Knockout.


I could just counter-argue you saying that I was adrift for every region I coveted were claimed beforehand. Either way, I'll just concur that I was being greedy (though an irregular archipelago isn't what you can strategic region).
Hidden 9 yrs ago Post by Peace Keeper
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Why not suggest the thing that the OH SO WISE GM suggested? make the land a place of conflict, or whatever.
Hidden 9 yrs ago Post by Zurajai
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Hey, it's all good man. Thank you kindly. The rest is still solidly yours though!
Hidden 9 yrs ago Post by AspenIvan
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THE REVOLUTIONARY SYNDICALIST INTERNATIONAL


History

The RSI's history can be traced to several earlier working-class movements and socialist intellectual traditions. About ninety years ago, an assembly of labor leaders, professors, and other sympathizers founded the Syndicalist International as a space of exchange, cooperation, and mutual aid. The Syndintern movement began thrive in universities, poor communities, and among disfranchised groups in the North more generally. In response, some states and corporations began to engage in repression: companies hired thugs, courts passed injunctions, troops were deployed, and syndicalist parties were banned.

This provoked a split in Syndintern, between Gradualists (who believed they could reform existing systems over time) and Radicals (who believed direct action – and violent rebellion if necessary – were the only sure methods of attaining collective liberation). Tensions brewed for years until finally, the International narrowly voted not to endorse or support a general strike in Picardie-Wallonia. There and then, those who had voted in favor of the resolution abandoned the rest and formed their own organization, the Revolutionary Syndicalist International. Their base of support was particularly strong in the province of Brouges due to two factors: (1) A very dense, radicalized proletariat that had managed to elect sympathetic local representatives but remained largely dissatisfied with progress, and (2) a disturbingly large influx of refugees from Picardie-Wallonia in the wake of massive reprisals following the General Strike.

Shortly after forming, the RSI began organizing People's Militias wherever possible, clandestinely funneling arms and agents into the workplaces of member unions. In Brouges, many of the militias rallied together and formed what would become the RSI's standing army, the Revolutionary Guard. It also began to step up its investment in Mutual Aid Societies, soup kitchens, and Syndicalist newspapers.

Meanwhile, the original SI pursued a program of electoral politics at the expense of their member unions. They managed to win many positions, including some very prominent ones, but seemed incapable of actually instituting meaningful reforms. Slowly but surely, its membership defected to the RSI. The SI, in turn, grew even more gradualist and complacent to the point of hardly being better than traditional parties in the eyes of many.

When the Principality of Naarden was overthrown by massive civil disobedience and rebellion began to spout elsewhere in the region, the Grand Duke of Brouges feared for the stability of his own constitutional regime. He decided that he had allowed the Syndicalists a free hand for too long, ordering full military mobilization to crush the People's Militias in the city and intervene on behalf of his neighbor monarchs. But it was too late: Over the last two decades, Brouges had turned into a Revolutionary Syndicalist stronghold right under the Duke's nose. They had planned for this kind of situation.

The Duke's declaration pushed many fence-sitters into the revolutionary camp to the point where virtually no one reported for draft duty, and from the beginning even the professional army struggled with defections and supply shortages. In one of the many great ironies of history, the Grand Duke of Brouges signed his own death warrant by calling for war mobilization. The decision set off a whole network of planned uprisings in the whole province, where armed workers and peasants re-appropriated industry from their bosses and fields from their landlords. Furthermore, Revolutionary Guard revealed itself as a far more professional, far better-equipped force than the Ducal Guard had expected. Within weeks, the Ducal Palace was under siege. Rather than face certain defeat at the hands of the urban population, a large group of surviving soldiers killed their officers and turned over the royal family. The royals were given a “fair” trial in which they were sentenced to death for heinous crimes against the people of Brouges.

Twenty-one years ago, on a cool Autumn morning, the entire Ducal family was lined up and shot to death by a firing squad of their own former guards. That afternoon, the province voted in a referendum to join Syndintern as a special territory under direct RWC governance. After all, Congress and the Revolutionary Guard were already based there.

In the coming decades, the RSI would continue to sponsor rebellions in the North, supplying arms, food, medical supplies, and even direct intervention forces. This was instrumental in the formation of the Noordelijk Bondsrepubliek Vakbonden, particularly in the old kingdoms of Vallonia-Picardie and Flamardie. More recently and more starkly, the International supported the bloody revolution in Dereham. Although the brand new Federal Republic and many unions within have not yet officially joined Syndintern, the process is expected to go through very soon.

Race: Interspecies, de facto mostly human

Form of Government: Union Democracy

The fundamental political unit in the RSI is, naturally, the labor union. To qualify for membership in the International, a union must adhere to certain principles: Gender equality, no racial or ethnic exclusion, democratic internal structure, and a commitment to the liberation of all workers from capitalist-imperialist hegemony. However, this leaves plenty of room for difference, particularly in the organizational base and the exact definition of “union.” The RSI includes trade unions, industrial unions, pan-industrial unions, locale-based unions, ideological unions, underground working-class political parties, radical peasant assemblies, and even autonomous mountain tribes.

The central political body is the Revolutionary Workers' Congress. Every union of the International is guaranteed at least one non-voting representative in the Council. To qualify for a voting representative, a union must have enough membership: For unions in already-liberated territory, the threshold is 1,00,000 members, but unions in non-liberated territories need only 50,000. From there, a union's representation rises proportional to membership. Thus, small RSI unions have strong incentives to federate into larger ones.

Unions have a great deal of local autonomy in the RSI system. The RWC has only a few direct authorities over them: Calling them to arms (each union must mobilize a People's Militia), declaring particular institutions or individuals Enemies of the People (unions are banned from dealing with them), taxing a share of union dues for the Central Budget, and deciding on acceptance or expulsion from the RSI. Furthermore, with the approval of all unions (including non-voting ones) in a province or tied to a particular good, Congress can call General Strikes and Boycotts.

The International also has its own territory, the great industrial metropolis of Brouges and the surrounding small towns and countryside. For the residents in this territory, the RSI itself is their union. Using its territory as well as part of the Central Budget, Syndintern maintains its own professional army: The Revolutionary Guard. Besides defending Brouxels and its vicinity, the Guard acts as an intervention force to aid fellow revolutionaries around the world.

In the last two decades, with the rise of Revolutionary Republics, the RSI has developed a system for associating nation-states with the International. The government(s) involved must agree to arrange for all workers to have free and fair elections to join or form Syndintern member-unions (if they are not already a part), preserve and protect the democratic socialist management of all workplaces (via cooperatives or union bureaucracies), facilitate the formation of city and regional Work Exchanges, and adhere to the fundamental principles of the International. In return, the RSI promises to help defend the nation-state's territorial integrity to the best of its ability, allow it access to the Central Work Exchange and the benefits of a transnational integrated economy, and provide development aid to the nation.

Within the RSI, in addition to ad hoc interest groups for unions sharing an industry or region, there are several political parties. Most unions and union representatives are not affiliated with a particular party; nonetheless, three in particular drive much of the RSI's internal debate. The Communist Party seeks to progressively integrate member unions into a unified, more centralized “One Big Union” of Syndintern. The Anarcho-Syndicalist Front, on the other hand, seeks to protect and even extend the autonomy of member-unions, as well as to provide smaller multi-union government structures like Regional Councils and Industry Councils. Finally, the Social Reformist Party seeks to maintain more or less the status quo as far as centralization and structure, preferring to deal with any issues that come up on a case-by-case basis. The SRP is also known for its particularly vocal anti-racist, anti-patriarchal programs and rhetoric (though all of Syndintern, at least nominally, adheres to these principles).

Current Leader(s)

RSI Spokesperson Jeannette Jaurès:
Official top representative of Syndintern to the international community. Jaurès is a Vallard from a middle-class artisan family. A stellar student, she managed to complete an elite university education in the old Kingdom of Vallonia-Picardie. During this time, she was exposed to Syndicalist literature and progressively alienated by the elitism she encountered around her. Instead of moving on to clerical work as expected, she joined Syndintern as a low-level union organizer in the cities. Six years later, she fled in the face of persecution following the failed General Strike, which she had helped to organize. She first rose to prominence in the RSI through her involvement in successful anti-squalor campaigns, acting in solidarity (and as a renter herself) to force landlords to improve conditions as well as to kick out landlords in favor of cooperative apartment complexes. After participating in the Siege of the Palace as a People's Militia officer, she became known as a thoughtful, charismatic, and well-spoken leader in the Social Reformist Party. Jaurès has now been Spokesperson for over twenty years, an aging figure generally respected and admired by all.

RWC Chair Emma Goossens:
Facilitator and representative in charge of the agenda for Congress, in some ways like a parliamentary head of government. Goossens is a mixed Flamard-Naardener mechanic from a family in Flamardie with deep blue-collar roots. She was involved in countless struggles ranging from banal to radical, and developed a reputation for always being on the scene to support her fellow workers wherever she could be useful. She was surprisingly mobile for her social position as a working woman, regularly moving across national boundaries for work and political engagement. She was a key organizer in the Grand General Strike of Cournaille, which (unlike in Vallonia-Picardie) eventually toppled the entire regime by transitioning the economy de facto from feudalism and capitalism to worker self-management. She was elected to the RWC shortly afterwards with overwhelming support in Cournaille and Naarden. She was elected from within Congress as Chair nine years ago; she is currently near the end of her second term.

Revolutionary Guard Marshal Quinn Caradec:
Top commander of the Revolutionary Guard, elected by the soldiers from a pool of qualified officers. One of the only high-profile RSI leaders originally from the Dereham Kingdom. He was originally an officer in the King's Army, an unusual case of a factory-working young man who enlisted and rose through the ranks against all expectations. However, after making contacts with several RSI members and reading some rather insubordinate literature, he began to plot against the monarchy in secret. Unfortunately, his scheming was revealed, and he was forced to flee to Brouges with a few loyal companions. He joined the Revolutionary Guard in its early days, and he eventually won enough respect and trust from his fellow soldiers to be elected Marshal, a position he has now held for twelve years. He has taken the last name of his wife and fellow officer, Emma Caradec.

Gaëlle Charpentier, Maire de Brouges:
Mayor of the City of Brouges, de facto the highest authority in the direct RSI territories (the province of Brouges). Charpentier, a young Cournaillais baker who enjoyed a brief but successful career as a folk musician, was recently elected mayor and has since proven herself a master politician with an iron will. A Social Reformist Party activist who only recently moved to the city, she and her supporters managed to usurp the longstanding grip of the Communist Party over Brouges municipal politics.

Notable Figures

Communist Party Chair and UIW President Brianne Corre: A middle-aged Cournaillais textile factory worker from Arzon, she became active in the Party after her factory joined the enormous United Industrial Workers, a Syndintern member-union. She was a vocal supporter of the economic and political integration of Syndintern, citing the success of the Work Exchange the UIW helped to set up in Arzon. A natural networker and negotiator, Corre rose in influence until she achieved a unique feat: Being the head of a political party and a powerful union. Since she was elected to office and began appointing loyal cabinets and functionaries fourteen years ago, the UIW has grown to become the largest single union in the International and nearly inseperable from the Communist Party.

Anarcho-Syndicalist Front Spokesperson Alice Willems: Coming from a Naardener farming family that moved to Brouges after a string of poor harvests, Willems is one of few influential Syndintern members from a strictly rural background. She is also one of relatively few prominent anarcho-syndicalists in the province of Brouges. At seventy years old, Willems has seen even more of the RSI's history than Jeannette Jaurès. She was among the first radicals to leave the original Syndicalist International and become a founding member of the RSI. She remains in good health to this day, but is rather mysterious and even reclusive for such an important politician. Willems refuses to leave her family farm (part of a larger cooperative encompassing a few old homesteads) during the Harvest season and the first plantings in Spring. But despite these absences, she is very highly respected for her role in organizing the first rural People's Militias and cooperativizing the fields. She is known as a very thoughtful, deliberate personality in RSI politics who chooses her words and presentation very carefully.

Social Reformist Party Chair Jacques Louhérou: One of few Vallard radicals to remain in Vallonia-Picardie during the great repression following the General Strike, Louhéro actually began his career as a Moderate. He was a railroad worker, part-time engineer and part-time track-layer, loyal to the old Syndicalist International until a local railroad strike was set off over a wage dispute. Believing the SI would support he and his coworkers' struggle for justice, Louhérou took a prominent role in organizing it only to find out that the SI had branded the railroad workers “impatient and out of line.” The strike was eventually put down by a police intervention, and Louhérou was arrested and incarcerated along with several other ringleaders. During his time in prison, he took up an interest in Radical Syndicalist literature, which fellow railroad workers managed to smuggle in. He was released five years later along with the others in truce negotiations with local armed unionists after a series of riots and street battles. From there, with his prison sentence giving him a level of respect, he helped to officially unionize his old rail crew. Unlike other leaders, he was very wary of what might happen after the great General Strike, and he had taken steps to go underground with a cell of urban resistance fighters if things went sour. This confirmed his reputation as a careful but courageous pragmatist, which remains to this day. He was elected Chair of the SRP eight years ago, making him the most recently-elected Chair/Spokesperson of the three major Syndintern parties.

Total Population
Roughly 15 million under the direct jurisdiction of the Revolutionary Workers' Congress. Hundreds of millions of RSI-affiliated union members worldwide.

Nation's Location:



Nation's Geography:
The province of Brouges is formed, geographically, of low mountains in the North and East, dense forest in-between in the Northeast, and coastal plains throughout the rest. The province encompasses a wide natural bay, with the city of Brouges in the middle along the coast. The weather is cool but temperate: grey in the Fall, snowy in the Winter, and relatively sunny during the Spring and Summer. The flat land is good for farming, but the demand of the capital city easily dwarfs whatever the farms can produce.

Economy: Syndicalism

One of the hallmarks of the International's revolutionary program is the Work Exchange, an organization by which unions come together to cooperatively manage the distribution of goods and services. There are Work Exchanges for cities, provinces, and regions, as well a Central Work Exchange for the RSI as a whole.

At the level of the workplace, RSI union frameworks vary. In liberated territory, almost all workplaces are either worker-owned/managed cooperatives or integrated into larger democratic bodies. Sometimes the union itself acts as the governing body of all its constituent workplaces, owning many workplaces with managers appointed by the central democratic representatives or elected themselves.

The RSI's rural territory, the province of Brouges, is not especially remarkable. There are some forests for lumber and impressive coal mines in low hills, but the agricultural land does not produce enough food even to feed the city of Brouges. The small towns, though connected with modern rails, are mostly devoted to cottage industry despite growing populations.

The metropolis, on the other hand, is a bewildering economic giant, quite possibly the largest and most diverse economy contained within a single city. It boasts a very powerful military sector, meant to support the Revolutionary Guard and distribute weapons to allies. Besides this, the mix of industries is eclectic, but not wild, being mostly devoted to the economic development of liberated territory. Machine parts, wheels, tractors, trucks, trains, boats, airplanes, combines, cement, bricks, synthetic oil, fertilizers, and chemical powders are among the lively industries of the great city. Brouges is also known for preserving a thriving artisanal tradition, particularly in bakeries, candy, cheesemaking, butcher-shops, cobblers, and tailoring.

Brouges is also known for the People's Proletarian University, a truly gargantuan educational institution that mixes the usual university faculties (history, linguistics, physics, chemistry, etc) with medical, law, and all manner of craft trade schools. There, scholars, researchers, professionals, and master craftspeople from every corner of liberated territory (as well some from non-liberated territory) mingle in the global center of Syndicalist Thought and Practice!

Technology Overview
Syndintern abhors reactionary ideologies that idolize the past. Tradition is fine and good, but never at the expense of the security and prosperity of the member-unions. The enormous research facilities in the People's Proletarian University attract the brightest scientific minds from every corner of the International, particularly the Federation and certain professors' unions in the Dereham Republic. These researchers devote their time and extensive resources to technology useful in improving or defending the life conditions of all fellow syndicalists. This includes pollution reduction, more efficient public transit, fertilizers, and selective crop breeding. With most of the world still very hostile to Syndicalism, military technology remains a particularly high priority.

Military: The Revolutionary Guard

One million courageous souls serve the International through the Revolutionary Guard, the unrivaled professional intervention troops of the Syndicalist world. The Guard is designed as an elite force that can be deployed quickly and concentrate a great amount of shock power in a particular area as needed. In particular, it serves as a special military-on-call to bolster the Syndicalist cause wherever fellow revolutionaries could use extra firepower. The Revolutionary Guard is remarkable for its disproportionately high mechanization, making it lightning-quick in comparison to most of its enemies.

600,000 Army
– 200,000 frontline soldiers
– 25,000 home defense (essentially skeleton crews for Brouges' extensive static defenses, particularly on the shores)
– 75,000 army aviation pilots and gunners
– 300,000 logistics

400,000 Navy
– 100,000 crew sailors
– 50,000 navy aviation pilots
– 50,000 marines
– 200,000 logistics





"I read that mess, can we start already!?"
Hidden 9 yrs ago Post by Peace Keeper
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Peace Keeper

Member Seen 9 yrs ago

Guess no INSTANT conflicts thus far, then.
Hidden 9 yrs ago Post by So Boerd
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So Boerd

Member Seen 9 yrs ago



"I'm tired of this mess can't we just start already?"
Hidden 9 yrs ago Post by Peace Keeper
Raw

Peace Keeper

Member Seen 9 yrs ago

The map with all the claims and stuff is crudely drawn on the front page, enjoy.
Hidden 9 yrs ago Post by Milkman
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Milkman

Member Seen 7 mos ago

@So Bored.

I think you should raise your number of navy staff with at least a milion considering the size of your fleet.

To put it a bit in perspective. The US navy had on august 1945 nearly 3 milion men enlisted. They operated at that time 28 Fleet carriers, 23 battleships, 72 cruisers, 377 destroyers, 71 escort carriers and numerous smaller and axuillary ships. Some sources: http://www.history.navy.mil/library/online/ww2_statistics.htm, http://www.history.navy.mil/branches/org9-4.htm#1945
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