Hidden 9 yrs ago 9 yrs ago Post by TomeBinder
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Jungle Fever


Set during the Vietnam War's Operation Pershing


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Authored by TomeBinder

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Operation Pershing was launched in 1967 by the American 1st Cavalry Division as a long-range offensive against elements of the NVA 610th Div and VC units in Vietnam's Binh Dinh Province.


TL;DR Summary:

  • Set in a fictional sector of the Binh Dinh Province.
  • After successfully striking an NVA command post, a squadron of American UH-1 helicopters are returning to base.
  • Following the Song Ba Lien river in the north east of the province, they are ambushed by Viet Cong and NVA ground troops.
  • Three of the choppers are hit, and they crash land into the surrounding jungle.
  • The characters are the survivors of the crashes.
  • Unsure if help is on the way, the characters must make the perilous journey through the Vietnamese jungle.
  • Viet Cong, unfavourable peasants and forward NVA elements try to stop them.
  • The GM controls the world at large, and makes IC events and challenges for the characters to overcome.


It's a Jungle Out There!



The attack on the village had gone well, perhaps too well.

We struck Charlie at dawn, flying over the thick jungle canopies with fifteen UH-1's and an escort of five AH-1s. Hah, he never saw us coming! Still, you would have thought Charlie mighta heard the roar of our engines from miles away. Maybe sound doesn't travel the way you think it would? Or maybe he knew all about us from the start, and let us reach that command post on purpose.

The village put up some sporadic resistance, but they were mostly VCs with sticks and stones. We landed with zero casualties, combed the AO and inflicted a 100% casualty rate on the enemy. No civvies were in the village, which was a blessing - because you can never quite tell which one of them is going to pull a gun out of their stupid pajamas. Still, those VC dogs fought to the last man. We couldn't have taken any prisoners, even if we had wanted to.

We torched the place, as per our orders, found some maps of the NVA's local force deployments to take with us, and bugged out there as quickly as we had come.

Nah, yeah, Charlie let us in there.

We hadn't gotten six kilometres south of the village when the jungle below lit up like a God damned fire-cracker market. RPGs and large calibre AA guns - courtesy of the Russians, I guess - opened up on us by the dozen. Tracers flew every which way, and our pilots did a good job of climbing out of range. But not all of us made it.

I saw the first UH-1 take what I'd guess to be a 57mm round to the face. Spun out of control and plummeted to the jungle. The second, I didn't see, but I heard the explosion. God rest their souls. The third got perforated like a Las Vegas whore; she went down in a twirl of smoke.

Our escorts raked the jungle with their cannons and missiles, whilst our gunners added to their fire-power. It was just too hot though; every patch of that damned jungle we ignited made little difference to the rate of incoming fire, so we bugged out of there, and we bugged out of there good.

If those boys aren't dead now, they'll soon wish they were. We wanted to go back for them, but those useless pricks back at HQ wouldn't allow it. The area isn't a strategically important location, they told us, and that a rescue op would be mounted within the hour. Bull shit, I've heard that before.

Just another day in the jungle, I guess.


The Setting:


This RP is set on the fictional Lima Sector, an area designated a hotbed of Viet Cong activity by the local U.S military commands. It is a hilly region, where the Song Ba Lien River splits into two. Jungles, villages and paddy fields dot the landscape, creating a variety of terrain. The roads and foot paths are all mud-based, and can be treacherous to both a vehicle and a boot... so you know, don't go twisting your ankle.

There are no U.S or ARVN units in the area, and at the moment, waiting for a rescue is suicide. The rising smoke from the crash site will draw every Viet Cong and NVA regular in the entire sector.


Lima Sector's Topography



Lima Sector From Above


The Characters


GOOOOOOOOOOOOOOD MOORRRRRRRRRRRNNNNNNNNNNNNNNIIIIIIIIIIIIIIIINNNNNNNNNNNG VIETNAM!

The initial characters who play from the RP's start, will form the survivors of one of the crashed UH-1's. More specifically, the one that took a flak round to the cockpit. The helicopters themselves carried 13 soldiers, and so the players will take on the role of the fortunate few - unless mass interest is shown, of course.

Characters who join after the RP's start, will come from the other 2 downed UH-1's. However, their character's entry into the RP will start with them pretty much stumbling out of the jungle and meeting up with the existing group, as opposed to going off doing their own thang.

A side note on ranks: the character with the highest rank will be expected to give the others orders, as one would expect.

The Game Master's Role


As GM, I will fullfill the following duties to the RP:

  • Police players like any GM would.
  • Guide the characters to the story's conclusion.
  • Create situations for the characters to deal with.
  • Kill characters who make grave errors. Walking through the jungle without checking the floor, is an example of a grave error.
  • Control NPCs.
  • Fast forward the story in the event of a lull.
  • Kill characters who go AFK for 72 hours.
  • Kill or maim characters who appear to be bull sh*tting their way to safety.
  • Control characters who are holding things up. An example of this would be a character whose player has stated he'll/she'll be absent for longer than the 72 hours.


Player Rules


The usual do's and don'ts of any RP.

  • Be nice to each other.
  • Be nice to me.
  • Don't be a kid. Even if you are one. I expect maturity and politeness at all times.
  • GM's posts are final in most circumstances, and events that are said to have happened within them, are written in stone.
  • Whiners will meet a terrible end.
  • Post rate - 1 per 72 hours (3 days) minimum.
  • Respect the subject matter. It was a horrible war with terrible consequences for countless thousands


... So, any takers?
Hidden 9 yrs ago Post by idlehands
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I'm interested, though I've never done a survival RP before.
Hidden 9 yrs ago Post by RPCWhite
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RPCWhite

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Interested, I hope there are more than two or three of us haha.
Hidden 9 yrs ago Post by RoadRash
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RoadRash

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Consider me interested. This looks like it's right up my alley. I can play a senior NCO. Thinking the platoon sergeant; I'll make him a Ssgt or SFC with your permission.
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Hidden 9 yrs ago Post by idlehands
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I'll roll a Private, make him a radio operator.
Hidden 9 yrs ago Post by RPCWhite
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RPCWhite

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Hmmm I could be the demolitions, or the officer if no one volunteers for it.
Hidden 9 yrs ago 9 yrs ago Post by RoadRash
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RoadRash

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"Demolitions" isn't really an Army MOS, per se. About the closest thing they have are EOD and Combat Engineers.

Keep in mind, these guys aren't SF. As an Air Cav unit, they'd be grunts in helicopters. Rifles, m60s, grenades and a few guys with M79 grenade launchers.

In the Corps we have the 0351 Assaultman, which is closer to what people think of when they think "demolitions". They breach walls/doors, and employ rockets against enemy armor, but they're generally in the Weapons Platoon of infantry companies.

EDIT : Anyway, if this looks like it'll take off, I'll bang out a character sheet and whatnot. I love military RPs, and haven't had the pleasure of doing one based in The 'Nam.
Hidden 9 yrs ago 9 yrs ago Post by Bee
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Oh I am so in!

I'm actually of Vietnamese descent with family who have actually been in the war, so this speaks to me on a personal level, and it could be very interesting! :)

Not to mention I've actually been to Vietnam a countless amount of times and am a little bit familiar with the language.
Hidden 9 yrs ago Post by RPCWhite
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Well bro I know it isn't an official MOS but I figured most people wouldn't know the official job title and just out demolitions down. Whe. We actually get to characters I can promise I will have all the proper terms and job titles and descriptions for my guy. Right now this is just a rough idea.
Hidden 9 yrs ago 9 yrs ago Post by Byrd Man
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I'll throw my interest in here. Thinking of playing a gunner on one of the Huey's that went down.
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Hidden 9 yrs ago Post by Rare
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I would like to join as well.

I could be the medic.
Hidden 9 yrs ago Post by Mr_pink
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Interested as a rifleman
Hidden 9 yrs ago Post by RoadRash
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RoadRash

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I'm digging this. There's a lot of interest. So let's see, so far we've got;

Platoon Sergeant
Possible officer / engineer (depending which you choose, RPC)
Radio
Gunner (da Pig!)
Doc
Rifleman

That's not a bad crew, already. Gives us a solid amount of firepower, especially if Mr_Pink's rifleman feels like lugging a Blooper along, as well?

EDIT : Provided we're all accepted in our requested roles, of course.
Hidden 9 yrs ago Post by SillyGoy
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There's gonna be pressure since we have an actual combat vet discerning what we write with mercilessly judging eyes.
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Hidden 9 yrs ago 9 yrs ago Post by RoadRash
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Haha I'll be chill about it. I have some research to do too, rest assured.

I'm all spun up on modern USMC counter-insurgency. I have no idea what 1970s US Army tactics were, though. Plus I was with an Amphibious Assault unit, so I only did a little infantry shenanigans before / during deployment (no call for Amphibious Assault Vehicles in Afghanistan; we went as a provisional rifle company).

I do know basic infantry patrol / engagement SOPs though, which is why I'd like to be the senior NCO in the group. Granted, that'll put the pressure on me not to botch things and get everyone killed, but hey...That's half the fun, right?

I'll be available through PM any time anyone has any questions, so feel free to ask. I've got a lot of buddies in The Biz too, so anything I don't know myself I can find out. I can help out the gunner, in particular, since that's what I did in Afghan.
Hidden 9 yrs ago Post by Bee
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I can assist in figuring out how the NVA and Vietcong worked. I might be up for a role as an enemy commander in addition to the U.S role if I'm allowed to.

Vietnam in Color on Netflix really does help if any of you guys are curious.
Hidden 9 yrs ago Post by RPCWhite
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RPCWhite

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Hey RoadRash? If I played the officer would you be able to step up as the NCO? I was thinking of using a fresh out of training officer for my guy. I mean he would be okay, but he wouldn't be a hardened soldier and able to stay calm under a ton of pressure.
Hidden 9 yrs ago Post by Tearstone
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Color me interested!

This reminds me a lot of RECON by Palladium Books, which is a great game and setting.

I would definitely be interested in playing an Intel officer or Pigman. At the least I'd settle in as a rifleman.

Also, Hi Tome, I swear I'm not stalking.

As a long time student of militaria, especially US, as well as bushcraft/survival, and environments and situations like this, I would love to put myself into the mental challenge. I still need to make a character for "No Hope" but there's soooo much I could do there, so it's hard to choose. Here, it's a little different.

I'd be willing to take corporal, and run a fireteam or something, though this is less about a LURRP or combat, and more about "RTB before the VC break a boot off in us".
Hidden 9 yrs ago Post by TomeBinder
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Whoa, this picked up quickly. Awesome, I'll get working on the OOC - though it shouldn't take me too long, as most of its done.

@QueenOfTheBee Owing to your background and knowledge of the country, I assume you'd like to get in with Charlie at some point. Not sure how I'll go about it though, as usually I dominate the NPCs and make them purposefully expendable. Having an NVA/VC character might throw a spanner in the works, as their demise/actions wont be so easily dismissed. Also, PVP in roleplays tends to get a bit messy and argumentative.

I'll give it some thought, but at the moment, the only way I can really see it happening is permitting you to play as a local NVA/VC commander, who performs a smaller role that is similar to mine.

There's gonna be pressure since we have an actual combat vet discerning what we write with mercilessly judging eyes.


I'm sure RoadRash understands that many of us (myself included) haven't got a background in the military, and that research is all that we may have to give our characters and the setting substance. He doesn't seem like the kinda guy who'd start an OOC war because someone used the wrong lingo, or described an improper use of tactics.

With realism, this RP will sit on the middle grounds. I don't want any cartoon rocket jumps, or slow motion Hollywood style gun play, but at the same time I don't want it to be one of those cold and clinical stats and numbers military RPs - purely because proper realistic RPs of this nature tend to alienate.

In short, keep it as realistic to the best of your abilities, but don't fret over having to research 60,000 words worth of Vietnam War stuff.

I'm digging this. There's a lot of interest. So let's see, so far we've got;

Platoon Sergeant
Possible officer / engineer (depending which you choose, RPC)
Radio
Gunner (da Pig!)
Doc
Rifleman

That's not a bad crew, already. Gives us a solid amount of firepower, especially if Mr_Pink's rifleman feels like lugging a Blooper along, as well?

EDIT : Provided we're all accepted in our requested roles, of course.


Yeah, I'm liking the way this is shaping up - and so quickly! I'll start work on the OOC in a little bit. Also, as I've said, I have zero military background, and my usual level of expertise in this area is in World War One and Two. With Vietnam, I've got a good base of knowledge, but none of the finite stuff. I tend to research things before I post about them, but if I do make some glaring error in any of my GM posts, feel free to point it out.

At the end of the day though, so long as everyone types their posts whilst listening to Fortunate Son by Creedence Clearwater Revival, everything should be fine!
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Hidden 9 yrs ago Post by TomeBinder
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OOC is up.

I've been agonising over it for an hour, feeling I've left something out. Maybe I'm just being silly though.

In any case, we've got the green light. See you all over there.
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