Hidden 9 yrs ago 9 yrs ago Post by ViolentViolet
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ViolentViolet Unbowed, Unbent, Unbroken

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I have seen it; It cannot be avoided; You will die.




Name: Zenith Morrow
Age: Unknown
Gender: Male
Race: Shapeshifting Death Demon/Spirit
Side: Dark Lord - The First of the Seven
Weapons(s)
· His mind
· Scythe

Abilities/Powers
Future Eye; He sees future events through seemingly random visions, his poetry also foretells of what is to come.
Telepathy; Unlimited by distance he may find the waves of another's mind among many and share words and images and feelings with them.
Distant Eye; By focusing on a certain place he may look and see present events occurring at that place. He must know where he wishes to look personally.
Touch of Death; He cannot cause death with his touch, only know how the person or creature will die, permitted their foretold death is soon.
Soul Sight; He may peer into the soul of another and see the marks that hide on it as well as the desires buried deep within it. He can tell if someone is lying to him this way, as well as their mood. Even if a being is just the soul it cannot hide from his eyes.
Shape shifting; He has the ability to change what form he takes at his will without limitations. He could be anything from a fly, to your beat friend or even a dragon. All injuries sustained in the different form continue back to his true form.

Personality
Distant || Empathic || Cold || Loyal || Obedient || Restrained
Zenith sees the desires of all before him, the knowledge bearing heavy on his shoulders though with absolute certainty he may commit himself to a single task - a single desire - and walk with a straight back as he fulfils this wish. He does not experience feelings much, but he is quiet understanding out it - even if he doesn't care to. He will not waver from his duty and holds himself back from his own desires to stay loyal beyond compare.

Biography: All souls once walked a human path, all demons once mortal. All have come to face that which many fear. Death. Zenith was not always a part of Death as he is now; once a Tengu of the mountain clans he lived as an aid to a prince since his very first breath. His first word was his masters name, his first steps to kneel before the prince. He has known nothing but how to be owned by another man. There was a battle not long after the prince was accepted as clan leader, one with the elder brothers followers and it was in this battle that Zenith died to save a life. It was not his time to go Death told him when they met over the battle, he would give him another chance at a half life now as part of him. Zenith folded his wings and accepted the duty he was given, his head bowed. When he opened his eyes he found himself faced with another child. A demon who would one day fight for the world.

Extras
· Harbors a secret love of ravens and crows
· He knows little of women from personal experience
· His Lords name is branded on his chest








"I would offer you a fair fight but you don't stand a chance without your little friends"




Name: Sir Jamie Clayne
Age: Unknown - estimated 85, appears roughly 20
Gender: Male
Race: Halfbreed - human/demon
Side: Trance Kingdom - Knight - Kingsguard
Weapons(s):
  • Long sword
  • Shield
  • Any single handed edged weapon or pole arm weapon within reach

Abilities/Powers:
  • Weapon expert; May wield any single handed beaded weapon with little prior knowledge.
  • Physical Enhancements; Agility, speed, strength, endurance, healing factor, reflexes.
  • Demon shift; When in danger of death he will take demon form. He will lose his humanity and fight based on pure animal instinct. While in demon form he is three times stronger, faster and regenerates at a rapid pace.

Talent(s)
Rooting out traitors
Tourney fights
Natural Leader

Personality:
Cocky || Charming || Assertive || Outspoken || Lady's man || Loyal to a point ||
Jaime is the type to flirt with the Queen rather than kill his family; he's loyal and determined, yet still sarcastic and witty though in truth, he's wise and a good leader of his men. He does not tolerate insubordination, disloyalty or disobedience and listens to few that are not his king. He is confident to the point of being cocky, but knows he can own up to his boasts.

Biography: Jaime was born to a human woman eighty years ago, the first of a pair of twins, that would move on to murder their mother to come into this world. The elder of the two knew first what the father was like, a slaver of a demon though Jaime was barely ten years old when a man slayed the demon before his twin sons eyes. The two boys, holding hands at the time, would have died to had their eyes not look so purely human that the knight stopped the king from slaying the children. The man who both saved their lives and killed their father, was none other than the current kings grandfather, King Lucian Lionfury. The man raised them as their own, and Jaime quickly rose through the ranks to become Commander of the Kingsguard; his brother on the other hand, was never so lucky.

Extras
· Regarded as the most formidable warrior in the land
· Is a twin
· Heterosexual








Kindness is for the wounded. Forgiveness for the torturers





Name: Viola May Trance
Age: 19
Gender: Female
Race: Human
Side: Trance Kingdom - Princess

Weapons(s)
· Long sword
· Lance
· Shield

[b][color=mediumvioletred]Abilities/Powers:
Biokinesis; The ability to mold one's body to their will. For example: hair color, facial features, including possible wings and fangs, possible route changes of bloodflow. She cannot change a single tattoo on her body and a scar on her back.
Adrenaline; May manipulate the amount of adrenaline within the users body.
Animal telepathy; May communicate with animals of all kinds including beast forms of humanoid creatures.

Talent(s):
· Exceptional swordsmanship
· Medical care

Personality: Charming || Kind || Sweet || Caring || Determined || Forgiving
Biography:
Extras:
Hidden 9 yrs ago 9 yrs ago Post by Cuccoruler
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Cuccoruler The Banana Chicken

Member Seen 6 yrs ago





Name: Lance Deathklock

Age: 45

Gender: Male

Race: Human/Necromancer

Side: Dark Lord- Third of the seven

Weapons(s): He uses a double sided Axe.

Abilities/Powers: Lance is a powerful necromancer and thus has all the powers of a typical necromancer, however he can summon an army given enough time and he needs actual dead bodies nearby for it to work. He can’t summon the dead if there are no dead. The bodies can’t be severely decayed either.
Lance has also been known to summon what he calls a “Grunt” Which is a very large undead that he made from various other body parts.

Talent(s): Sewing

Personality: Lance is very centered on the destruction of all who are in the way of the dark lord, and him. He is a very serious man, who strongly believes that “Only the Strong Survive, and the Weak will Die.” Lance also loves a good battle just man to man. He is also very sexist.

Biography: Lance was born into a rather average family. He was cared for rather well yet at the age of 15 he saw his parent’s killed by an undead bear. Yet he wasn’t frightened of the undead bear, he was in awe of it. He was taken in by the necromancer who killed his parents and learned how to summon other undead like it. Ever since he has been serving as one of the Seven to the Dark Lord.

Extras: Lance is a very large and intimidating man; most peasant’s would run from the mere sight of him. Deep down Lance absolutely loves animals and will not harm a young animal no matter what it is. He also has a pet Cerberus he named Cerby.



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Name: Spoony

Age: 25 looks 16

Gender: Female

Race: Slime

Side: Good

Weapons(s): Spoony has been known to use a rather sharp and regal looking shovel.

Abilities/Powers: Spoony can make her body acidic and melt almost anything it touches. Spoony is also highly heat resistant and can stick a limb in a furnace and feel none of the heat. Spoony is however rather weak to cold as a result of this heat resistance.

Talent(s): Spoony is a very talented Blacksmith, She has been known to forge many great weapons, though she loves turning ordinary objects into weapons more than anything.

Personality: Spoony is very upbeat, even if someone is about to betray her she always tries to look on the bright side of things. If she see’s someone acting Gloomy she tries to make them smile, if she can’t get them to smile she gets mad. Spoony hides her slime from others due to her previously being ridiculed and looked down on when she was in her slime form playing with others.

Biography: Spoony was born in a forest with other slimes. However at an early age she learned how to take on human form. Spoony was left behind by her slime family in the winter when they wanted to merge to keep warm. Spoony however didn’t want to do such a thing and was instead left behind to die. However she was taken in by a passing blacksmith who served the royal family. Spoony later started to learn the art of being a blacksmith. She later surpassed her adopted father. Spoony lived rather happily with her adopted father and often helped him around his shop. However her father’s heart proved too dark and he left to so serve the Dark Lord, leaving Spoony behind without a single word. Spoony as since continued to be the Royal Blacksmith.

Extras: Spoony is weak to the Cold and can't swim
Hidden 9 yrs ago 9 yrs ago Post by Otakuforreal
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Otakuforreal Handsome Astarion Truther

Member Seen 15 min ago



Name: Cleo Vauch (pronounced Cl-eh-oh)

Age: 19

Gender: Female; Male Identity

Race: human

Side: trance kingdom-kingsguard

Weapons(s): giant ax for close range, crossbow for far away

Abilities/Powers: No Powers (for now. I might change it if I think of something good)

Talent(s): very stealthy, agile, and fast

Personality: Kind, trustworthy, doesn't trust easily, friendly, sarcastic, optimistic

Biography: "I never asked to be this way! I never asked to be a girl!"
These were the words spoken by Cleo to her mother, who caught Cleo binding her chest.
"I did NOT raise you to act like this! You're being delusional! You are a girl!" her mother cried out, enraged at what was going on.
"I AM A BOY!" -smack- The two stood in silence, both a bit shocked at what had just occurred. Lowering her hand, Cleo's mother stood back, readjusting herself and taking a deep breath."...We can't have word that a nobleman's daughter is acting this way. I'll send word for a doctor. We'll get you cured in no time. Do not worry about a thing." Her mother said, leaving Cleo to her own thoughts. She couldn't stay here. Not any longer. Later that night, Cleo packed her bags and left, not knowing where to go. Binding her chest, cutting her hair, and stealing some of the male servant's clothing, she left home, changing her name to 'Cleo.' She definitely got into trouble, though. Stealing, mugging, even down right murder. But, she did what she had to in order to survive. She was finally caught by guards of the royal family after attempting to sneak in and steal some of the royal family's belongings in order to live. The guards, however, were impressed by Cleo's skill. Not knowing HE was a SHE biologically speaking, they put Cleo to work in the Royal Family's guard. It was there she ranked higher and higher. When she had her first physical, however, the doctor was going to tell the rest about what Cleo truly was. Until, that is, Cleo bribed him with expensive jewels he managed to steal from his days as a thief. This became their little deal. Money for a secret needing to be kept. Now, Cleo is the second position of the Kingsguard, and is exceeding at what he does.

Extras: Sexuality: He likes the guys



Hidden 9 yrs ago Post by Alarieth
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Alarieth Defeating a sandwich only makes it tastier

Member Seen 8 yrs ago



Name: Valorian Lionfury.

Age: 52.

Gender: Male.

Race: Human.

Side: Lawful/neutral Good. His Royal Majesty King Lionsfury, Stalwart Protector of the Realm, The Lion's Fury, The Bright Lion, ...

Weapon(s):

  • Heartseeker: A large ancestral great sword, said to have been passed down the line of Lionsfury. The blade itself is a dull red color, stained according to legends by the blood many foes, although the truth might be less romantic. The blade is nearly as important to the line of kings as the crown itself, said to have been bestowed with multiple enchantments over the course of history.
  • Amulet of Kings: Another royal heirloom, a priceless artifact that should only be worn by the king himself, guaranteeing his safety on the field of battle and in the safety of his own chambers alike.
  • Crown of Sovereignty: Most important among his artifacts, his crown is the single most defining possession of a true king. It is aid to give wisdom and strength to its bearer.

Abilities/Powers:

  • Inspiring aura: Valorian emits a mighty aura of power radiating from his form, inspiring those near him and reinvigorating them. It's enough to make them forget their immediate injuries, push away their fears and rejuvenate their fatigue.
  • Divine protection: The King surrounds himself with a golden shield, making him immune to ranged attacks and blunting the impact of weapons and spells for a set amount of time.
  • Righteous fury: Valorian engulfs himself in a cloak of bright flames, increasing his overall strength, endurance, stamina and reflexes tenfold for a set period of time, as well as causing a searing heat to burn his enemies within range.
  • Healing touch: The ability to heal light to mild wounds.


Talent(s):

  • Veteran commander: At his age, he has been in multiple battles and has sufficient experience to fill a book of his own. He knows how to maneuver troops and is aware of strategical necessities.
  • Skilled warrior: He has fought personally in battle, no stranger to combat.
  • Diplomat: He has long been able to placate the nobles and keep himself on the throne.
  • Wisdom/Intelligence: Valorian attempts to maintain on top of matters, knowing about the world and those in it.
  • Linguistics: He has enough knowledge to be able to understand fragments of most languages.
  • Rider: Most often, Valorian is seated on horseback rather than on foot while travelling and in battle, able to command his horse accordingly.



Personality:
Stern and stoic are among two of the best words to describe Valorian, which is quick and efficient: two more concepts Valorian holds great value to. His rule is direct and firm, leaving little to no room for doubt or disobedience. To him, making the wrong choice is not quite as terrible as remaining indecisive towards a decision. Many would consider this rash or even unwise at times.
He has a rigid discipline, expecting immediate loyalty when demanded and utter devotion to the crown and the cause. No stranger to combat or battle, Valorian is a firm believer in achieving results, even when it might mean sacrificing certain things.

To many of his loyal subjects and supporters, Valorian is an inspiration of determination, willpower, holiness and righteousness. To his enemies and the opposition however, he resembles little else than a narrow minded, ruthless tyrant. To a King, the good and the bad qualities would always be exaggerated depending on their own views.

He is willing to shoulder all the burdens of Kingship on his own, never looking back on decisions even if they proved to be the wrong ones in the end, his unwavering personality a beacon of vigilance and single minded determination. In his heart however, he harbors plenty of doubts, though these will never pass out of his inner circle of people whom he trusts, well aware of the power of his public image.

Biography:
No matter if he wanted to or not, Valorian had always been meant to be king from the very day he was born. As first son of the previous king, nearly every day of his life was spent grooming him for the day of his coronation. This meant lessons from the best tutors from across the land in subjects such as math, history, geography and linguistics. In addition to that, he was also subjected to arduous training in combat, command, diplomacy and logistics.

The day where he was to succeed his father came all too soon however. At the mere age of sixteen, Valorian's father and predecessor was slain on the field of battle by dark magics. Rather than to allow the nobles to form a regency, Valorian instantly took up the mantle of protector of the realm, riding into battle and making up for the suffered defeat beforehand that had cost his father's life. After that, there was little to no doubt about his legitimacy and ability to rule, as well as command on the field of battle.

Through his many years of leadership, Valorian has been confronted with more than a few threats to both himself, the throne and his kingdom. One of the most prominent occasions was when his younger brother succumbed to the powers of darkness, attempting to overthrow his brother and his realm from within. However, through his vigilance, Valorian was able to quell the rebellion and betrayal while it was still young. He personally ended it by publicly severing his brother's head from his traitorous shoulders, showing his cold detachment and the determination that was needed to win this war to the crowd.

However, his rule has not at all been flawless. Due to his near fanatical contempt for the forces of darkness, he would tolerate no corruption in his realm. When word broke out of heresy and people turning to darkness in the town of Rung, Valorian showed some of his true colors. Without mercy or hesitation, nearly the entire population of Rung was put to the sword and torch as an example. Rather than leaving it as a pile of rubble, Valorian ordered all remnants of the town to be erased. Where were once buildings an people, now a vacant field remains, Valorian's attempt to deny darkness any and all footholds within his realm. Much of what happened at Rung remains a mystery however, as many disagree to the extent of darkness that had encroached on it. Was it the site of a massacre or a glorious battle?


Even more so perhaps than the rest of his subjects, Valorian wishes an end to this conflict, eager to bring battle with a decisive blow in order to scatter the enemy and succeed where his forefathers had not. He disagrees with the notion that there will never be true peace, his ambitious eyes set on victory.

Extras:

Hidden 9 yrs ago Post by Neko Sensei
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Neko Sensei The crazy cat lady

Member Seen 5 yrs ago



Name: Alastor Daeva

Age: Unknown

Gender: Male ♂

Race: Demon

Side: The other side - Overlord

Weapons(s): A longsword (Very original, I know. -_-")

Abilities/Powers:

Darkness manipulation - Can make all light disappear around him leaving a small area in absolute darkness.
He can also make shadows turn into solid matter to create objects such as chains or small weapons, or make it burn into dark flames.

Dark healing - Only if you're at the verge of dead, he can give you his blood to save you, though the price to pay is that you'll loose your humanity and become a demon bound to him.

Talent(s):

Born leader - He has a natural ability to guide others towards his goals. He's not manipulative or deceiving, he's just good at commanding, although he can act a bit bossy sometimes but, well, he's the Overlord after all.

Handling weapons - Coming from a military family, he was trained in swordsmanship since a very young age, and therefore he's very skilled in the use of weapons. He's proud to be a war Lord, and is always at the head of his army. He isn't one to let his underlings fight in his place.

Good with animals - He likes animals and enjoys training them. He has two obedient dogs and a pet dragon guarding his palace, and he loves them.

Personality:

》》》 ▐ CALM ▐ PRIDEFUL ▐ MYSTERIOUS ▐ NAIVE ▐ CONFIDENT ▐ AMBITIOUS ▐

To say that Alastor is of a very calm nature isn’t enough. He’s totally nonchalant to almost any matter, to the point of looking uninterested or simply very cold or impassive, although he isn’t really like that on the inside. He’s just very bad at expressing his feelings. That’s why he avoids getting to friendly with anyone, and prefers to keep himself away from people unless it is for business. If that’s the case, he acts politely and gentlemanly.

Because of his lack of empathy and difficulty on recognizing other people’s feelings, he had never been in a relationship. When it comes to anything related to love or lust he’s as naïve as a little kid. Ambitious as he is, he devoted himself to hard work, never giving others a chance to approach. And those who tried always got bluntly rejected.

But, as long as it isn’t anything related to feelings, he’s always overconfident. He tends to think that he’s the best at everything and there’s nothing he cannot do, although his previous failures prove the opposite. Since a very young age, he has been obsessed with power and prestige, and he learned with time to do whatever it takes to get it. He won’t forgive anyone who humiliates him, and won’t have mercy of those who dare to get in his way.


Biography:

Alastor was the only son of a prestigious military family, and he was expected to succeed his father in his duty. Since a very young age, Alastor showed a very good attitude towards learning, and was always eager to master new skills, which made his parents proud. He was very ambitious, and always tried to reach for the highest goals, even if that meant failing more than once.
By the time he became a commander, rumors of a war approaching were spreading through the kingdom already, and for him, who had always wished for a true position of power, was a chance to overthrow the real king. It wasn't difficult to gain allies; those whose hearts were filled with jealously and hatred were easy to manipulate, just promising them power and revenge. but those with weak wills were the first ones to fall, and the uprising was suppressed. The young Lord had to leave the kingdom, followed by his most trusted advisors but, after the humiliation of defeat, his yearn for revenge grew. He, who had demon blood running through his veins, wouldn't hesitate to rely on forbidden arts to defeat his enemies. He would rise an army of the Death and bring destruction towards the Trance kingdom, to rebuild it as a whole new empire, with him as the rightful king.
Hidden 9 yrs ago Post by NightmareInd
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NightmareInd Edgelord McEdgyness

Member Seen 8 mos ago

"I'm a monster, I know, but at least I'm a monster with a conscience."



Name: Sam Spark

Age: 27

Gender: Male

Race: Human

Side: Trance Kingdom

Weapons(s):


Abilities/Powers: His armor has been enchanted, making it possible to become totally invissible in dark places. He can also fall from really high places, while his boots will protect him from any damage this would cause to him.

Talent(s):
Expert Dual Wielder: Doesn't matter if it are daggers, swords or a combination of the two, Sam is experienced with using them and can deal deadly blows.
Gifted Accuracy: Sam has a great pair of eyes and a steady hand, making him able to hit a target from very long distances.
Light Feet: Sam is really light on his feet, making him a brilliant sneaker.
Animal Instinct: Sam is born with a curse of a talent: He doesn't feel any emotions when killing someone. However, this is about the killing itself and not the consequences, meaning that if he killed someone he will feel sorry for anyone the target left behind, but it wouldn't stop him from killing again. In return, Sam has an urge to kill. This means that if he doesn't kill someone within a specific time, something bad might happen.

Personality: Calm, always thinking a few steps ahead. He looks emotionless on the outside, but can be very caring once you get to know him.

Biography: Sam was a normal boy. However, he found out that he was cursed with something he called 'Animal Instinct', which basicly means that he got an urge to kill from time to time. It wasn't long before the leader of the Assassin Guild found out about this and offered Sam a spot in the guild. He would kill for them and in return he would only kill people who deserved to die and get payed for it as well. This went well for some time, but when the leader that recruited him, which was a fair man and only cared to make people die who deserved it (and get some money in the process), died and his successor, who was a person who only cared about the money, sent out Sam to kill someone because someone else just wanted his job, Sam refused and left the Guild. However, because Sam still needed to suppress his 'Animal Instinct', he went to the King and offered him his services, stating that he would only kill people who deserved to die. The King agreed to this, and from that moment Sam worked for the King, killing people in the name of his Highness, but only if he saw enough reason to kill the person.

Extras: He prefers using his Daggers in one on one combat, but uses his swords in battles against a lot of enemies like at a battlefield. He uses his bow on different occasions.
Hidden 9 yrs ago 9 yrs ago Post by Kafka Komedy
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Kafka Komedy Bearer of The Curse

Member Seen 2 mos ago

"I told ya before, I'll take on anybody who gets in my way!"



Name: Shep Lupus

Age: 16 (Just reached the age of maturity for wolfpeople.)

Gender: Male

Race: Wolfman

Side: Chaotic Good, Prince of the Bandits

Weapons:
  • Short sword - A double edged short sword. His main weapon.
  • Buckler - A small iron buckler shield. He uses it for defense, and as a blunt weapon.
  • Hand crossbow - A small crossbow that can be used stealthily. Unfortunately, it doesn't hit very hard, so unless it's a headshot more than one arrow is required.
  • War Hammer - A one handed War Hammer, used for blunt trauma and not-very-lethal blows.

Abilities/Powers:
  • Prehensile tail
  • Razor claws
  • He's so goddamn stubborn that he's resistant to effects like illusions, and mind control.


Talents:
  • Good aim
  • Unnaturally acrobatic
  • Good swordfighter


Personality: Shep's a young man, and he shows it. He's stubborn to the point of never, ever budging on any issue he's decided on. He's also ambitious, having the lofty goal of taking down the Dark Lord. This makes him a great fighter, with the will to never give up. This is contrasted with his indecisiveness, and dislike of responsibility. He's been forced into a position of leadership, and he doesn't like it. He enjoys the simpler things in life, like a good fight, and ladies. Did I mention he's a flirt? Because he will not stopping fawning over and coming onto a woman he finds attractive.

Biography: Shep was born the son of a roaming bandit named Howard, and a poor farmhand named Mary. Shep was left with his mother the first two years of his life, where she cared for him, but wished a better life on him. Howard had come back to the town one day, and, as luck would have it, the two crossed paths. Mary told Howard about his son, and Howard accepted the burden of a child, as he could provide his son a richer life, in his eyes. He had not told Mary he was a highwayman, but being the King of them, he was held in high status. Shep would then be brought into the group, treated well, as he was the son of their leader. Though Shep had not been on his father's missions first hand, he knew they were violent affairs. Howard stole from anyone he could, not caring of the consequences or if they were good or bad. While this was happening, Shep was taught the art of fighting, learning how to use a sword, a shield, and the hand crossbow.

But one fateful day, when raiding an encampment of one of the Dark Lord's subordinates, Howard was struck down. Shep was devastated, and that day, he vowed to end the war. But he was a simple boy at the age of 14, and now the onus of leading a group of outlaws was thrust upon him. He didn't want to lead, he had no idea how to command. So, he created a council, a group of his 4 most faithful fiends, and himself, and began his quest.

It's been two years now. Shep has been steadily stealing from the Dark Lord, and occasionally the King's own subjects, to fund his effort. He's also been capturing prisoners of war, and troops, to help him fight. His group is still decently know, but now their reputation is a bit better. Still, they're criminals, and they recognize they are. But they will end this war. For Howard.

Extras: He has a group of advisers. Rokal, his beefy strategist girl. Sard, the old immoral assassin. Karin, his reconnaissance and information worker. And Garth, his technological wiz.
He's short, but he hates when you call him that.
Heterosexual



"Hmph. If you say so."




Name: Hero Sura

Age: 19

Gender: Male

Race: Warlock

Side: Good, Head Royal Chef

Weapons:
  • Fists!

Abilities/Powers:
  • Super Physiology - His skin is almost as durable as iron, meaning he can punch harder, and take more hits than usual, though his regeneration is that of a normal human.
  • Communication - The spiky sensory organ that extends from the back of his neck allows him to understand and speak any language without effort. Even tongues and demonic speech.
  • Fire Breath - About 50-60o C.

Talents:
  • Hand-to-Hand combatant
  • Great Cook

Personality: Hero's anything but his namesake. He's a bit of a quiet man, not out of shyness, but his lack of things to say. When he does speak though, it's sure to be a sarcastic quip to whoever he's talking too. One of his more positive qualities though, is his adaptability, and quickness to accept. He's not someone you would find grieving, and he accepted his new form quite fast. This also means he's a bit easy to give up, and make do. He can't haggle, he's a defeatist, and he's bad at commanding people if they're resistant. If they'd just give him a chance though, they'd find that he's a great strategist, able to find enemies weaknesses and exploit them for all they're worth.

Biography: Hero was born the son of the Royal Head Chef, Suavis. Because she was going getting old, Hero was to be groomed to be the next head chef. Hero, though, wanted to help the King in a different way, and began training in hand to hand combat when he was 16. His mother disliked the idea, but allowed him to continue training. His martial prowess earned him a spot as a bodyguard on an important caravan full of rare ingredients and herbs, when he was 18. Unfortunately, some local bandits had heard about the shipment coming through, and ambushed it. Hero survived, just barely, and a witch-doctor came across him. She quickly brought him to her shack and began healing him. But his wound was much to serious, and he would die if regular procedures were to proceed. She decided to use a powerful concoction with the ingredients in the shipment. The potion evolved him into a new species, incapable of procreation do to dissimilar DNA. Within a few days rest he returned home and began experimenting with his new powers, getting better and eventually getting a greater understanding of his new form. Recently, Suavis has died, and Hero has taken up the place of Head Royal Chef- though he'd love to help fight, and is currently working to be accepted as a Knight of the Kingsguard.

Extras:
Bisexual
Yes, those lines do go "All the way down." Stop asking.
Hidden 9 yrs ago 9 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

Member Seen 2 mos ago

'History is told by the victor, one portraies themselves in positive light as the victim, while the other is the perpetrator.'




Name:
Quay Lionfury
Age:
21
Gender:
Male
Race:
Human
Side:
Trance Kingdom - Crown Prince - Knight - Young Lion - Crown of Fury

Weapons(s):








Abilities/Powers:
Enhanced Durability: Quay is blessed with physical durability, allowing them to take numerous blows of internal or external assaults before succumbing to the effects. This ability is obviously affect by the attack in question, if he were to be stabbed, no doubt the blade would go through, but he would not go down immediately, he most likely will not feel the pain for some time.

Psionics: As far as this power goes Quay does not have much control over this, in fact, he does not exactly understand it. At this point, Quay can only utilize Telekinesis, but Quay can slowly unlock more and more Psionic powers. (Quay utilizes Telekinetic Combat)

Talent(s):
-Tactician: Being a Prince, Quay, from a very young age, was thought the ways of war, from the greatest teachers in the land. This was one of his favorite subjects and he excelled in it. All this knowledge can easily be transferred to the battle field, and if so, Quay could be rightfully called a Master Tactician.

-Politics: Just as he was thought in the art of war, Quay was thought politics. This being one of his favorite subjects, he also excelled in this, he regularly sat at his father meeting with the council, and would listen in as they debated amongst one another, whether it be in relation to home, or about the war.
-Hand To Hand Combat
-Weapons Combat
-Natural Leader

Personality:
On the surface, Quay comes off as a rather silly and lighthearted person, frequently engaging in comical behavior and retaining his oft-present grin even while making threats. He displays a childlike amusement for new situations whether or not they prove adverse or even potentially fatal, he has a penchant for wandering off his own only to get lost in some unknown part of town. Even with all these idiosyncrasies, he is extremely personable and has a particularly complimentary nature that easily gains him the friendship and trust of those surrounding him.

Of course, these aspects only hide the complex and determined young man underneath. On the reverse side of his frivolous nature is his considerable shrewdness, which makes him quite capable of reading people and situations. He is particularly observant, taking into consideration even the smallest details of his surroundings in order to better understand and deal with challenges and is not above using cheap tricks or questionable tactics to ensure his own survival. Being singularly ambitious, he has a remarkably tenacious will that allows him to overcome virtually insurmountable obstacles and accept inhuman burdens for the sake of his own ultimate goal. He has a considerable pride that will not stand for having his humanity insulted or condemned by his enemies, but is also capable of shelving his pride if it becomes something that will stand in the way of his objective.

He is very protective of his family and comrades, refuseing to allow any harm to come to them and often deeming their safety more important than his own in spite of his own personal ambitions and goals. He has to be reminded several times that his own safety is something upon which many people depend on and uses his loved ones as his primary motivation when all hope seems lost. As such, he becomes furious when observing those who willingly or remorselessly cast aside their own comrades or brethren and is sickened by the idea of superiors who reject their duty to those who trust them.

Biography:
Being the Crown Prince is no joke, as such, Quay was not allowed to waste his childhood away playing games. He was often seated with the scribes and teachers, learning from them, combat, politics, everything that would benefit a future a King. Despite all this, Quay was given plenty of opportunities to play with children, be them poor of rich, his mother encouraged and allowed to to play with all. As Quay grew older though, he left the friends he played with as a child and began to focus on the problems that the Kingdom faced, such as the war between the evil and good.

Extras:
-Heterosexual
- 6'1"
-195 lb
-Powerful Speaker

Hidden 9 yrs ago 9 yrs ago Post by White Feather
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White Feather Soul of a warrior / Feet of a Coward

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Lucifer of Phoenix


"We must not look to the Gods for help. We must all help each other, no matter who, no matter what."




Name:
Lucifer of Phoenix (Empusa)

Appearance:
Scrawny, underweight and short, with big blue eyes and dark, fairly short hair. As a result of his possession, his pupils have vanished, leaving solid blue iris on white sclera. His skin is pale white, further hinting at his demonic nature. Facially, he is delicate and pretty, almost girlish in appearance. His body is lissom and sylph-like, though unhealthily thin.
Clothing-wise, he typically wears a set of modified Monk robes, custom made and recreated to better suit his position amongst the Other Kingdom.

Age:
Unknown, appears 17

Gender:
Male

Race:
Possessed – Was once human, but is now host to the demon Empusa.

Side:
Other Side - Fifth of the Seven, Daemonhost and Holy Child of the Outlands

Weapons(s):
Rephaim: Silver shortsword designed by the Outlanders, good for stabbing and slashing.

Dagger: An ornate steel dagger. Nothing special about it, though it does look pretty.

Hidden blade: Gauntlet-mounted wrist blade with a spring-loaded catch. Can be released easily, but difficult to put back. A rare functional version, most whos see this sheathed may not realise what it is.

Phoenix Amulet: A small golden amulet with a brilliant ruby in the middle of it. Less a weapon than a charm, this unsuspecting piece of jewellery actually holds Lucifer's soul inside. Understandably, this amulet is incredibly precious to him.

Abilities/Powers:
Empusa's Blessing: Lucifer is capable of learning demonic magic and boasts a considerable resistance to it, at the cost of being highly vulnerable to Angelic and light-based magic.

Ageless: Through both demonic possession and lack of a soul inside him, Lucifer does not age. He can still be killed by normal means, however.

Staying Power: Lucifer's Stamina is legendary - he can work for hours on end without showing any signs of tiring.

Speaking in tongues: Empusa understands foreign tongues and black speech and, if she feels like it, she can translate any foreign language into something Lucifer can understand

She Who Mauls: When badly injured or infuriated, Empusa gains control over Lucifer's body. Whilst under her control, he becomes faster, stronger and tougher. However, Lucifer cannot control himself in this and is left totally at the mercy of the demon.

Talent(s):
Lightweight: Lucifer is physically lighter than most people. As such, he moves quietly, doesn't get hurt as badly from falling long distances and can walk along weak structures

Agility: Lucifer is quick and nimble, can run swiftly, climb buildings with relative ease and can jump out the way of slower attacks.

Ambidextrous: Lucifer is comfortable using either his left or his right hand.

Intimidating Presence: Being host to a demon isn't a good thing. With his solid eyes and pale complexion, Lucifer is slightly feared by the peasantry and even some nobility.

Medic: Lucifer knows a great deal about plants and chemicals when it comes to healing, and he knows exactly what kind of balms and salves to apply to what wounds. In addition, he knows a lot about the body, its functions and abilities and the most vulnerable and most well-protected parts.

Demon Detection: Empusa recognises her kin and will point out other possessed to Lucifer.

Occult Knowledge ~ Holy Child: Being trained to become a monk, Lucifer has studied the workings and variants of Angels and Demons, as well as their relatives, to no end. Becoming the host to one has only boosted his knowledge.

Zealots ~ Holy Child: Being a Holy Child has its advantages. Lucifer commands a small group of Zealots who follow him without hesitation

Swordsmanship ~ Outlander: The Outlander fighting style is often seen as barbaric and vicious, emphasising pain and fear as well as practicality. Combined with Lucifer's biological knowledge and far calmer rationale than the Outlanders and he is a fairly dangerous opponent to fight against.

Weaknesses:
I Hear Voices... : Lucifer is the only one who can hear Empusa's voice, unless she has total control over him and thus his voice (See She Who Mauls above). One can often finding him 'talking to himself' even in public.

Nyctophobia: Lucifer is terrified of the dark, not least because Empusa loves tormenting him with tales of demons who attack their prey in the dark.

Weakling: Fast? Yes. Agile? Definitely. Endurant? Certainly. Strong? Eh... well, at least he's trying.

Lightweight: Lucifer's light weight has its disadvantages too, most notably being knocked down more easily, sleeping for longer if tranquilized or hypnotised and being easy to lift, hold and restrain.

Blasphemy: Lucifer and Empusa share a particular fear of the Angelic, particularly Fallen Angels and Dark Angels.

And I Must Scream: How do you gain leverage against a person who does not age? Simple. Threaten them with something they cannot fix or escape from, but will not kill them. The mere thought of eternal punishment, and evidence that one has the power to back these threats up, will have Lucifer in tears. By extension, holding his Amulet to ransom grants the blackmailer serious influence over the Holy Child.

Personality:
▐ Kind▐ Loyal▐ Resolute▐ Just - ▐ Honest ▐ Cynical▐ Merciful▐ Chaste▐ Proud - ▐ Cowardly▐ Submissive▐ Inhibited

Lucifer can generally be described as a kind-hearted yet disillusioned young man. At his heart, he believes in some very admirable things - tolerance, peace, equality and justice. He is well spoken, slow to anger and quick to forgive. He is gentle but firm, not afraid to speak his mind when he is asked and eager to find some way to help. He has a strong sense of justice which he is not afraid to act on and aims to be as fair and merciful as possible.
With this in mind, one may question why he pledged allegiance to the other side. The answer lies in the way he sees the battle as not between good and evil, but between the Trance Kingdom and a claimant to the throne. In his mind, the choice he made was more a political one to start with than an ideological one. However, over time, he has grown a strong sense of loyalty and belonging to the Other Side and will fight alongside them through choice rather than coercion.
Speaking of coercion, Lucifer is also a bit of a wuss. Being physically weak, he relies on allies, his intelligence and, at worst, his fast feet to get out of undesirable situations. If there is an escape route, he will try to take it. But don't think this means one can back him into a corner and watch him surrender. When cornered, he will fight with the vigour of a man with everything on the line until he busts a hole to freedom. AFTER his capture is another story entirely - he will hold out for a ridiculously amount of time against conventional torture. One will have to know his weaknesses to get anything useful out of him.
He suffers a horrific and paralyzing fear of the dark, of divine retribution and of eternal torment. Slavery is a big trigger for him - he has nightmares about the shackle-and-collar combination he has heard of many times but rarely seen.
He does not like being the highest level of authority, which may explain why he wanted to join the Other Kingdom. He hates having to call tough decisions and always shoulders the burden of failure on himself. He hates putting other people through pain and even when he knows there is nothing he can rationally do, he still feels guilty.
And finally, though it may seem minor after all the above, he does not cope with flirtation well. At all. If he thinks someone, male or female, is trying to hit on him, he blushes furiously and avoids eye contact, praying the person will give up. It's not so much an aversion or asexuality as much as it is simply not knowing what to do - a position he hates even more than having to make a hard choice.

Empusa, by contrast, is everything Lucifer isn't - hedonistic, cruel, sybaritic and decadent. She hates they way her host tries to be just and kind, and instead she urges him to be more arbitrary and carefree. To her, life is a party - a great game to be enjoyed for as long as it lasts. And when one is forever young and good-looking, like Lucifer is, then that is one very long party. She cares little about right and wrong - only pleasures and pains. To her, asceticism is the biggest waste of time and the willing denying oneself of pleasures is the most foolish action.
However, she cares about her host dearly. Over time, she has grown to love his little quirks and tics and as such has become very protective over him, going so far as to refer to him as "her human" rather than the more generic "her host" or "puppet". She wants to make Lucifer happy, but she feels that her way is the best way to achieve this. She also sees the Holy Child as being subordinate to herself, often making demands and threats even though she can't really do anything about it without wresting power from Lucifer - and then it just isn't fun, is it?

Biography:
"So where did you come from, Lucifer?"
A good question. Lucifer never really had a place he called 'home'. His earliest memories are working as a trainee monk in a monastery around the Badlands, around the age of three. Before that is a blank. The Friar told him he found him as at the doorstep of the monastery one day, wrapped in a blanket with nothing but the Amulet to protect him from the wilds. The Amulet and Lucifer himself got their name from the symbol on the blanket, which bore the sigil of a rising Phoenix.
As a child, Lucifer was brought up to keep five vows - pacifism, poverty, celibacy, honesty and teetotalism. He was taught to be kind and charitable in all acts. This wasn't forced upon him, but rather integrated with him. He never knew any other life.
However, as he got older, he began to question certain aspects of the monastic life. He knew what they were doing was helping people - but why was it necessary? This grew in his mind until he began to question other aspects of the faith. How could they continue to survive if they didn't fight their aggressors? How could they help the poor when they barely had enough money to survive themselves? Were they really in a position to advise on marriage and the affairs of love if they were forbidden from loving someone? Concerned and confused, he approached the Friar with his questions.
The Friar was understanding. He told Lucifer that, especially at his age, it was common for one to question his faith. If Lucifer felt like the life of an ascetic monk wasn't for him, all he had to do was say so. In the meantime, he suggested going out and seeing the world so he would learn by himself what he looked for in life. He was 15.
Over the next two years, Lucifer became a wanderer. He went from town to town, his presence always welcomed, learning more about the ways of the world as he went. He applied his knowledge as a healer to the places he visited, something that gave him enough money to support himself whilst also earning the gratitude of the locals.
He decided to grant himself a few indulgences, but ultimately wasn't cut out for it. He was too cowardly to fight, found nothing to spend his money on - and thus gave it away to the poor - and was far too bashful and shy to make advances on the girls and occasional guy who flirted with him. Even simpler pleasures, like drink or gambling, he found himself being unhappy with. When he gambled, he played purely for fun and he couldn't stand the taste of alcohol. All in all, he found himself unsuited to the life of the 'normal' peasant and decided to return to the monastery.
One fateful night, on a lonely road, he came across a man foaming at the mouth and gibbering to hiself wildly. When the man saw Lucifer, in his plain white robes and his young, innocent features, he stopped, smiled cruelly and approached him slowly. In a faint whisper, he cackled "She's your problem now..." before running off down the way Lucifer had just came up. Confused, yet feeling no different, he continued walking.
Eventually, he decided to stop and rest for the night. It was a long road and few towns were on it, so he had to make do in the wilderness. He had just got settled down when...
"Put the campfire out. There's a Lamia nearby."
Panicking, Lucifer barked aloud "Who's there? Who said that?"
"Ssh! Do you want to spend the rest of your life in chains? Put the fire out!"
Silently, Lucifer did as the voice asked. He waited for what felt like forever, wondering if he had finally gone mad. Just when he was at the point of breaking and re-kindling the fire, the voice spoke again.
"Run. She's coming for you. Run!"
He ran as fast as he could. But monks don't exactly work out much and before long he was encoiled in the Lamia's embrace, her staring into his eyes with a sadistic grin plastered on her face. But when she saw his eyes, her face fell.
"Empusa? No fair - this one belongs to me."
Lucifer could feel his mouth moving, but it wasn't his voice that came out. It was female, more seductive, and a great deal more assertive. He didn't know what the voice was saying, but it seemed to frustrate the Lamia more and more. At last, she let him go and slithered away, but not before delivering a few choice words.
"Your lucky day, monk. But if see you again, Empusa or no Empusa, I will have you. Understand?
Lucifer has never been able to look at a Lamia again after that.
That was how he discovered he had Empusa, a demon who, rather than manifest her own form, decided it would be a lot more fun to possess the minds and bodies of others. Lucifer, who had been brought up to believe demons were foul creatures whose sole purpose was to tempt mortal men into committing atrocities, was understandably quite upset. He wouldn't listen to a word she had to say and he marched straight back to the monastery, practically fell before the Friars feet in tears and begged him to get rid of his new-found curse.
The old man knew a way - but it was risky. Lucifer told him he was willing to try anything if it meant getting his own body back. The exorcism required something that Lucifer held dear to him in order to bind the creature, as well as total trust for the Friar. The boy handed over his amulet, knowing that with it would go any hope of finding out where he came from.
The ritual lasted several hours and Lucifer had blacked out by the end of it. When he came to, the Friar was crying.
"Father? Is something the matter?"
The old priest said nothing, but merely handed the boy a mirror. He looked in and saw what had become of him. His skin, previously a healthy peachy color, had went a snowy white shade. His eyes now lacked pupils. He felt hollow and empty inside.
"The ritual didn't work, did it?"
It was Empusa who answered "Oh no. It worked perfectly. Now I've got the place all to myself!"
Lucifer sat back in shock as the Friar tried to explain what had happened. The ritual itself was alright. But Empusa was too crafty for him. He had mistaken Lucifer's own soul for the demon had had put that in the Amulet instead. It was only after he did this that he realised his mistake.
There was no way to reverse the Ritual. In a way, Lucifer was the worst person to cast such a spell on - being an ascetic monk who lived in poverty, he had no prized possessions to speak of and now his only hopes had been dashed. Fortunately, the Amulet was still in one piece and could still be carried and worn as per usual. But there was nothing that could be done to replace the lost soul.
The boy quickly lost faith in the monastery after that. They preached a kind and all-loving God looked out for them, but all that it had done for him was rob him - of possessions, of a normal life and now of a soul. He knew that they had meant well, but he just couldn't handle the monastic life anymore. So he excommunicated himself and took the the road once more. There was no bad feelings as he said his goodbyes, just sadness and shame from the monks and a grim determination from the boy.
For the next few years, little is known of Lucifer's life. He didn't go to towns and cities as before, but into the wilderness. Some say he went into the desert, others up a mountain. Where doesn't matter. All that mattered was that it was just the boy, his demon and his thoughts. Whilst he was alone, he trained his body to better survive the wilds. He never forgot that chance encounter with the Lamia, so speed became his top priority. He lived off the land, eating wild plants and honey and observing animals to see what was safe to eat and what wasn't. He pushed himself to his physical limit every day just to survive. And in the end, it made a damn big difference.
When he returned to civilisation, he was a boy changed. He moved with a grace and dexterity that many would not have thought natural. He could work for hours on end without even breaking a sweat. And he hadn't aged a day to those who knew him, despite the years. He continued his pre-demon works, going around the Badland villages to heal the sick and injured. But he also began to offer other things - many villages lacked a local medic, so he trained men and women to become healers. Spiritually, too, there was a shortage, so he guided the villages as best he could. Before long, the name Lucifer became attached to an mysterious, enlightened holy boy who went around the outlands. Some villages saw him as a demon, others a messiah. All saw him as a saviour of some sort.
When the Dark Lord made his presence known, representatives of many of the villages sought Lucifer out. They were border towns, barely worth saving in the eyes of the Trance Kingdom. They could vanish tomorrow and no-one would ever know.
It was Empusa who swayed Lucifer into joining forces with the Dark Lord. The Outland villages look up to Lucifer. He couldn't stand alone against the Lord, and the Trance Kingdom was too far removed to help. If he sided with the Other Kingdom, he could continue to offer the Outlands the help and support they needed without the looming threat.
So, under a great deal of pressure, Lucifer and the Outland villages swore fealty to the Dark Lord, in the hopes that maybe, hopefully, he may instil a fairer and more just reign

Extras:
Being possessed, Lucifer feels more comfortable around 'monster' races – goblins, orcs, demons, lizardmen, slimes, etc. - than he does around more humanoid races – dwarves, elves, humans, etc.
Technically being a Holy Child, Lucifer commands a great deal of respect even in Mainland Trance. In the Outlands, he is treated as a hero.
Tries not to get involved romantically, but he still feels natural urges. The right person may be able to make something of this.
Hidden 9 yrs ago Post by Welshdudette
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Welshdudette The Faerie

Member Seen 5 yrs ago

"Have you ever wondered what a human heart looked like? Me too!"


Name: Blake Transience

Age: 25

Gender: Female

Race:Human/Elf

Side: Evil, one of the seven

Weapons(s): She favors a short bow and arrow quiver that sits on her hip, but for melee, she prefers to use a short sword. She also carries daggers and an array of throwing knives, concealed on her person.

Abilities/Powers: She has the ability to control fire, pyrokinesis as she calls it. It gives her a wide range of attacks and defences that come in handy.

Talent(s): She has a natural affinity towards cooking, although she also has differed skills in alchemy, healing arts and herb lore. She is also adept at assassination and stealth, giving her an advantage in forested areas which is what she prefers.

Personality: Blake possesses a quick wit that she tends to utilize as not just a way of inciting anger, but a natural defense. Whilst being one of the seven, she is rather insecure about her skills and security of her rank. She puts on a front of bravado when she is in a group, and tends to stick to herself if she is able to.

Biography: Born a half elf, Blake was shunned by both races whose blood she possessed. Her mother died birthing her, so she was left alone fairly quickly. The human side of her family raised her until she was fifteen, and then they abruptly threw her out. Wandering aimlessly, she came across the Dark Lord and became seduced by the darkness. Her magic came in shortly after her sixteenth birthday when she almost blew up the laboratory she was allowed to use in a fit of anger.

Extras: Blake has a love of anything sweet. The best way to placate her anger is to offer her lots of confections and fast.

Appearance:
This is pretty much her look, except she has shocking blue eyes and the hair is a shade of scarlet.
Hidden 9 yrs ago Post by pure493
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pure493

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“Subtlety and Sleight in the right hands is more effective than might.”



Name: Rouen Tertius Fulgarius

Age: 78, Looks like a middle-aged man

Gender: Male

Race: Human/Storm-Spirit

Weapons: A regular steel great-sword

Abilities/Powers:

Blessing of the Stormfather- The Fulgaris family began with the marriage of a man to a spirit. From this lineage, Rouen can draw physical strength and endurance with the weather. His power peaks in the midst of thunderstorms.

Storm-Spirit Lineage- Members of the Fulgaris Family are extraordinary long-lived due to their half-breed lineage, and also have the mental instabilities that accompany it. They reach their prime at the age of 50 with an average lifespan of 150 to 200 years.

Lightning-Touched- Rouen’s body can generate an electrical current. He can use it to shock foes that physically contact him. He can also manipulate naturally occurring lightning by using his body as a channel to smite enemies.

Talents:

Excellent Hunter- Rouen revels in the excitement of the hunt, and enjoys it as a pastime. He has yet to rank less than third in the yearly midsummer boar hunts.

Experienced and Dirty Fighter- He fights dirty with little regard to notions of honorable combat. Something that he learned from his early years in the Kingsguard pulling night patrol duties with the city guard.

Detective- He has over fifty years of experience in criminal investigations from petty thievery to serial murders.

Personality: Scholarly, Bipolar, Perfectionist, Art-Lover, Self-Righteous, Contemplative

Biography- Legend claims that the Fulgaris family, rulers and honorable stewards of the inhospitable islands known as the Stormlands, was founded when a mortal man married the daughter of the Stormfather. Their coupling resulted in beings neither fully human nor spirit, but shared the blessings and the curses of both.

Rouen, fourth son of the 25th Count Fulgaris was expected to do as other extra sons and daughters of the Kingdom’s nobility, which is find a profession away from home and live a quiet life avoiding causing trouble for the primary heir.

He did exactly that by being elected to the Kingsguard at the ripe age of 20 under the rule of King Valerian’s father.

The sudden rise of a Fulgaris to the Kingsguard at the time was scandalous. The Kingsguard were selected from the finest knights in the realm. Paragons of Humanity. The strange vassal family from the Stormlands however had a haunted reputation. Rumors had it they were wraiths, the progeny of human and spirit. Their motivations were unclear. Their unnatural nature was also rumored to made them suffer from madness, and thus unable to be trusted.

Rouen’s first years in the Kingsguard were spent overcoming the prejudice against his lineage. He conducted the dirty jobs that other knights didn’t want to partake in. Duties such as Night patrol duty, 24 hours vigils, criminal investigations. As a direct result, he eventually made connections with less reputable figures in the Kingdom. He became knowledgable on the structure of the Kingdom’s criminal underworld. Mob bosses, smugglers, thieves, illegal guilds, and practitioners of forbidden magic . This didn’t help build him an honorable reputation but the results of his undertakings built credibility with the old king.

Thus, ten years after his ascendance to the Kingsguard Rouen’s position was set in stone. He founded the Society of Veiled Men, covert operatives that worked hand in hand with him to defend the Kingdom from unseen threats. The black stain of his family would never disappear but he gained a newfound respect.

However, things changed immediately with the sudden death of the King and the ascension of his heir, Valorian Lionfury. Where others saw the new ruler’s stoicism and unbending nature as a virtue, Rouen only saw ignorant stubbornness which would lead to disaster.
He remained loyal to the crown despite the conflicts he had with its holder. He supported Valorian through the civil war, where information gathered from his Veiled Men, ultimately led to the capture and execution of the so-called traitorous younger brother.

However, their disagreements were heated and often explosive. Several times Rouen was nearly relieved of his position from the Kingsguard. The simmering point of their relationship came to a heel when it came to dealing with the town of Rung where, against Rouen’s counsel, the King wiped the town from existence.

Since then, he avoids prolonged conversations with the King. Important information he instead relays to Ser Jamie Clayne, the only member of the Kingsguard Rouen trusts completely.

For 36 years Rouen worked for the Kingdom’s benefit, and the stress of his position and his long tenure have seemed to taken a toll. The lines of age show prominently on his face. He has grown more manic in his interactions with others. His mood more unpredictable. Some see it as the mental toll of being a member of the Kingsguard. Others however, believe that his half-human nature has caught up to him, and that he is succumbing to the madness of his family blood.
Hidden 9 yrs ago Post by Amphibious Assualt
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Name:
Jaunte Sparda
Age:
Unknown
Gender:
Male
Race:
Undead (Death Knight)
Side:
Dark Lord- Second of the Seven- Dark Saint of the Weapons
Weapon(s)
Rend, a long sword with a black hilt
Maim, a whip with a 6in blade attached to the end
Sunder, a great sword that has a serrated edge

Abilities/Powers:
Super Human Strength
Super Human Durability
Excellent Swordsman
Skilled with most weapons
Unholy Armor: Jaunte's skin hardens and gives of an aura that kills lifeforms around him. PLants begin to wilt, armor begins to rust. Stronger foes will not be killed but sustained exposure can begin to harm those around Jaunte. This ability is has a three foot diameter around him. (Ten consecutive posts of exposure would kill a PC.)

Personality:
Jaunte is the silent warrior, he does speak but not that often. He speakes to acknowledge an order or to answer a question. He doesn't trust a lot of people, he trusts very few of the seven. The only person that he truly trusts is the Dark Lord himself. Jaunte would lay his life down for his Master, and already has pledged his eternal life to the Dark Lord. Jaunte beleives in fighting fair in a battle, and that's where he belongs. All he has ever known was battle, that is his home. That's where Jaunte can be himself.

Biography:
Jaunte was once a living man, like all of the Dark Lord's Seven. In life Jaunte was a legendary warrior, he was called the Saint of Weapons. This was due to the fact that he was skilled with so many. Whether it was a sword or a bow, whenever Jaunte would pick up a weapon, it was considered art. Jaunte was not an only child though, he had one other sibling, a older brother. His brother was also skilled in the art of warfare but he wasn't as skilled as the Saint. While Jaunte got all the the praise, his brother became jealous. That jealousy manifested in pure hate and disdain for his brother.

That's when the brother decided to make sure that Jaunte would never get anymore praise. He hired several men to fight the Saint. They agreed for a decent amount of money, and the brother agreed. Jaunte was attacked by the men and they did not succeed in killing the Saint, but mortally wounded him. As Jaunte laid dying on the ground, the brother appeared. The last thing that Jaunte saw was the knife of his brother plunging deep into his heart.

Jaunte's corpse was left where he was slain. The crows had began to devour the corpse but before they could a Necromancer stumbled upon the body. Surprised at whom he had found, the Necromancer took Jaunte's lifeless corpse to his lair. Where he brought the Saint of Weapons back to life. Jaunte woke from his eternal slumber and looked into the Necromancer's eyes. The Necromancer told Jaunte that he was to be his slave forever. The Saint did not agree with this, and he slaughtered the Necromancer for his insolence. Jaunte left the lair of the Necromancer with one thing in mind. Revenge. It was not hard for Jaunte to find his traitorus brother. Once he found him, Jaunte slaughtered his brother. After killing him, Jaunte took his brother's eyes and drapped them around his neck. The Saint wondered the world until the Dark Lord found him, and that's when Jaunte found his new purpose. To serve the Dark Lord.
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