Hidden 10 yrs ago Post by NekoMizu
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Pre-story:



Story:



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Laws of KiiroSekai



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Genres:



My first RP ever. I'm making this my first because I know about it the most since it's the story I've been working on for years alongside a couple of friends. One of my two main stories, and my most developed and worked on story at all that is still being worked on. (I am constantly restarting because of dissatisfaction, so I decided to try to learn how to write good and feel satisfied which is why I am here)

Anyway, I suppose that's it. Unless a character sheet should be included here.

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Hm, I'll throw my interest in here. I'd like to see where this goes.
Hidden 10 yrs ago Post by NekoMizu
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Hm, I'll throw my interest in here. I'd like to see where this goes.


Thank you for the interest. I don't know if I'll be any good at actually roleplaying though lel
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Ha, you can do it.
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Ha, you can do it.


Got any questions about the story or anything?

Personally, I don't understand how any of this works, I'm just trying to roll with it after lurking through the forums, this is as far as I manage to understand at all. Though, I've only been here for a day.
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I get the premise of the story. Basically, we're players (or characters) in the game. I assume we're part of the group Neko and his sister are in? Although my main question would be, are we working to some sort of goal? To be free of the game or are we just travelling around?

Hm, what don't you understand? How to roleplay or how to GM?
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I get the premise of the story. Basically, we're players (or characters) in the game. I assume we're part of the group Neko and his sister are in? Although my main question would be, are we working to some sort of goal? To be free of the game or are we just travelling around?

Hm, what don't you understand? How to roleplay or how to GM?


Well yes and no, technically it's not a game. Not everyone there is a nerdy NEET who doesn't leave their homes. There are even the elderly in this world. A goal? Well, that depends on the character, really. The MC doesn't care about leaving, due to him being lazy and the fact he'd prefer a place similar to this. I guess the goal of the animals guild is basically to unite people with animal features, which for the most part the name determines that. Most of the actual story takes place in the town that Neko arrives in since that's where he lives and all.

I don't understand much of anything on this site nor do I understand roleplay whatsoever. Basically, I don't know when I should do anything. I also don't know how I would manage groups either, like who goes when. Do people go just whenever? That seems wrong what if two people post at the same time and they contradict each other in some way? Also, I do not know if I should post a character sheet in this thread, nor do I know what to put on said character sheet. (Like what is important to the story)

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Okay, so it's another world that anyone can access. So it's more of a free-form, non-plot driven place where we shape the world as we see fit? But I do assume that there are things like missions for the guild and in the town. Maybe even add a crisis so that the players come and work together to avoid said crisis.

Well, the site is pretty basic. I mean, you already got the hang of quoting and mentioning. The options on the reply box is just basic HTML. As for roleplaying, well that depends on you. Well you can respond after everyone had posted (when doing a GM post where you detail what is happening around the characters, what they should be seeing, controlling NPCs for other characters) but you can also post after someone who is interacting directly with your character.

It also entirely depends on you if you want to go with a posting order (where you assign who goes first and then the next and then the next until everyone has posted) or you can just let the users post whenever they want. In the case that they post at the same time and their posts contradict each other, one of them could edit their post to fit the other one. Usually it's the second user who has to edit.

Usually, a character sheet is provided when the roleplay topic has been made. But there are some who put their character sheets on the interest checks so that the ones who are interested can go and make their own characters and wait for them to be approved.

As to what has to be placed on a character sheet. First of all, basic information (Name, age, appearance, [personality is optional], [history is also optional]) and then you go to the more specific ones for the roleplay. As for this one, I think you would need - [Fighting Class, Allegiance (animals guild or some other), Weapons, If wizard, what element?, Spells that they know (I think you should be the one assigning this one), Goal.
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Okay, so it's another world that anyone can access. So it's more of a free-form, non-plot driven place where we shape the world as we see fit? But I do assume that there are things like missions for the guild and in the town. Maybe even add a crisis so that the players come and work together to avoid said crisis.

Well, the site is pretty basic. I mean, you already got the hang of quoting and mentioning. The options on the reply box is just basic HTML. As for roleplaying, well that depends on you. Well you can respond after everyone had posted (when doing a GM post where you detail what is happening around the characters, what they should be seeing, controlling NPCs for other characters) but you can also post after someone who is interacting directly with your character.

It also entirely depends on you if you want to go with a posting order (where you assign who goes first and then the next and then the next until everyone has posted) or you can just let the users post whenever they want. In the case that they post at the same time and their posts contradict each other, one of them could edit their post to fit the other one. Usually it's the second user who has to edit.

Usually, a character sheet is provided when the roleplay topic has been made. But there are some who put their character sheets on the interest checks so that the ones who are interested can go and make their own characters and wait for them to be approved.

As to what has to be placed on a character sheet. First of all, basic information (Name, age, appearance, [personality is optional], [history is also optional]) and then you go to the more specific ones for the roleplay. As for this one, I think you would need - [Fighting Class, Allegiance (animals guild or some other), Weapons, If wizard, what element?, Spells that they know (I think you should be the one assigning this one), Goal.


Well for the sake of the rp, it's not the same as the real story, since it's not all the same characters. I'd probably only have 4-5 characters from the story since they are the most important. Maybe even a 6th now that I think about it. But I wouldn't say it's not plot-driven, it's plot-driven in the fact the players make their own plot I guess? There are quests, which when done give a point-like system that work similar to currency, except the points can only be redeemed for random things in the questing district.

That reminds me, districts are a thing, and every town is split up between multiple districts including three that every town must have. Questing district, Housing district, and Shopping district. Milmil, the base town for Neko has one more. The skilling district, which all I guess main towns have.

I'll be providing things to make this a little similar to tabletop, since there are levels, there needs to be EXP. (I'll be keeping a spreadsheet of everyone's levels and such as well) I'll also try to come up with spells for mages to put in a list. Basically I'm making a book of details in the ooc of the main post.

Quoting isn't really hard. It stands out pretty easily, especially if you've used a forum at one point in your life. I'll probably make it free to post whenever you want, since some people might take a really long time to post and it would completely hinder the progress. I'll probably make it a rule if they contradict any posts, it should be edited.

As for the character sheet thing, I'm going to have likes and dislikes as well. And favourites, because I feel they will come in handy. Also species, if they are in animals, they have to have a set animal that isn't already used (Since most of the story characters are not canon in the rp, that opens up almost 20 animal selections that otherwise wouldn't be there). I have a huge list of questions that I used for the main story CS, but that would turn so many people away lel so I'll have to pick out what is truly important.
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Alright, so we have that down. Each player can create their own plot that would develop their characters and affect the ones around them. But I think having an over-arching plot would be best so that we don't stray too far away. Like maybe, after n quests, a monster boos guy appears and creates mass chaos or something like that. Just so the others have something to do.

So you also have the layout (and names) of the cities and what is in it so that's good as well.

Are you planning on using dice to determine the character's fates or are we settling most RPs with just pure skill in writing?

See, you already have most of the stuff down. I think that should be enough for the RP to start. The setting, the CS, and of course you need the first post. Now, you need more interest.
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Alright, so we have that down. Each player can create their own plot that would develop their characters and affect the ones around them. But I think having an over-arching plot would be best so that we don't stray too far away. Like maybe, after n quests, a monster boos guy appears and creates mass chaos or something like that. Just so the others have something to do.

So you also have the layout (and names) of the cities and what is in it so that's good as well.

Are you planning on using dice to determine the character's fates or are we settling most RPs with just pure skill in writing?

See, you already have most of the stuff down. I think that should be enough for the RP to start. The setting, the CS, and of course you need the first post. Now, you need more interest.


Well not necessarily, to be honest, I only have Milmil, since it's the most important city in the story. I think my naming idea for Milmil was the fact the city is basically known for trees and Neko's non-combat profession in KiiroSekai is lumberjack/woodcutting. And then I... Saw a sawmill in a game and thought about the name I guess.

Dice. I don't understand dice whatsoever. Unless we use an online website that does dice or we do dice physically, I don't see how it works. I saw the dice thing on the home page, but it confused me completely.

Yeah, I guess it does all come down to if people are even interested in the idea. Which I don't know how many people we should have. It's a small group, so not much more, though if more than 3 - 4 are interested, I'm definitely willing to let them join if possible.
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Well, you could always think about the other places but at least you have the main city in place.

Ha, I don't understand it much either. So we'll be going off with pure writing skills then? Of course, if it's just a small group, I doubt PvP will happen that often.
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Well, you could always think about the other places but at least you have the main city in place.

Ha, I don't understand it much either. So we'll be going off with pure writing skills then? Of course, if it's just a small group, I doubt PvP will happen that often.


I might take away two of the six characters that I said I'd have automatically. Since one of them is a powerhouse who is basically just there to be the death of all the characters in Animals, even though he used to play the role of a hero in a past idea for the story (same personality though).

Yeah I'll definitely come up with the other towns, at the very least the I guess great towns? I don't know what to call them. There will probably be three or four of them and will be the most known towns in the story.

I could try to figure the dice thing out, I'd probably prefer dice to make it more fair, since in PVM someone could literally just say won without effort.
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You could have that one powerhouse character as a villain in the over-arching plot. You know, he won't appear just yet but you would hint at it. Although considering that we're talking about him now, it's not that much of a secret.

I would guess just calling them 'cities' would be ideal. Since the others are just called 'towns'.

That's true. Although you could just use online dice to do it, so long as you remain fair.
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You could have that one powerhouse character as a villain in the over-arching plot. You know, he won't appear just yet but you would hint at it. Although considering that we're talking about him now, it's not that much of a secret.

I would guess just calling them 'cities' would be ideal. Since the others are just called 'towns'.

That's true. Although you could just use online dice to do it, so long as you remain fair.


Well I never stated his name nor his personality or really anything at all except that he is a powerhouse and that he is male. So me bringing him up wouldn't mean anything.

True, I could call them cities. But we don't even know what the world's count for the difference between cities and towns are, so it'd be hard to say it's different in population. They could have monthly population checks in every city and town and total it up and go about it from there I suppose. Since the world is only 10 years in the making at the time Neko arrives, It'd make sense that city population is not so big. Definitely not as big as cities on Earth.

You mean like a website dedicated to die rolling? I could probably screen shot the results or something. But I would still need to stalk the tabletop rp threads a bit to get the idea.
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Perhaps if the population is only about a hundred thousand then a city would be around ten thousand and above and towns would only have a thousand or so. I don't know; I'm not big on specifics. I would think that a city is a central hub for trading, questing and such for a single region. Think of it like a kingdom surrounded by small towns and most go there to trade off their things.

Maybe there's somewhere out there. But if you could learn the in-site dice, I think it would be better.
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Perhaps if the population is only about a hundred thousand then a city would be around ten thousand and above and towns would only have a thousand or so. I don't know; I'm not big on specifics. I would think that a city is a central hub for trading, questing and such for a single region. Think of it like a kingdom surrounded by small towns and most go there to trade off their things.

Maybe there's somewhere out there. But if you could learn the in-site dice, I think it would be better.


I'm not sure how many people are in the world, but that sounds about like a good base amount for a worldwide population. Also since the way people get into the world is basically random, there's not telling how insane some of the methods could be. Like one of the canon characters get in by eating a rune advertised as a piece of candy at a store and merges itself with the character's heart, probably causing an explosion, bringing their sibling inside the world with them.

I know of a couple websites that offer dice and an android app that does as well. Otherwise, yes, I will probably be using the in-site dice.
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Ha, that sounds like an interesting way to get into the world.

Well then, that settles that.
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Ha, that sounds like an interesting way to get into the world.

Well then, that settles that.


Not sure if we have much else to say about this unless you have any lingering questions. Besides that, we just wait I suppose. Until someone else is interested or I have more information to bring up.
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Nope, got nothing else to ask.
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