Hidden 7 yrs ago Post by OfWindAndRain
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@Luna_Maria
I think I'm spending too much time on my nations' spaceborne navy.

But whatevs.
Hidden 7 yrs ago Post by Luna_Maria
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@OfWindAndRain ur gonna need it, because I'm gonna attack you. space is a dangerous place
Hidden 7 yrs ago Post by OfWindAndRain
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@Luna_Maria
I mean, I suppose.

The JAF are a Tier-2 civilization- they have a population way higher than the Zerg, and are more advanced besides. The Zerg might want to rethink all-out war with this older civilization.
Hidden 7 yrs ago Post by Luna_Maria
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@OfWindAndRain ok then maybe i won't attack you... maybe
Hidden 7 yrs ago Post by OfWindAndRain
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Hidden 7 yrs ago Post by Luna_Maria
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@OfWindAndRain your nation sheet... wow just wow
Hidden 7 yrs ago Post by OfWindAndRain
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@Luna_Maria
its not even finished ;-;
Hidden 7 yrs ago Post by AbysmalDemon
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@Luna_Maria
its not even finished ;-;


Well. I'm screwed.

Going to post a character sheet tonight btw ^^
Hidden 7 yrs ago Post by AbysmalDemon
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CS is up. Hoping to find someone to trade with to kick off my first post, but if not I'll get one up late tomorrow.
Hidden 7 yrs ago Post by Klomster
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I have begun a collab with Datadogie, i'm guessing it will be a simple and calm introduction to my character and its interaction with the universe.
Hidden 7 yrs ago Post by AbysmalDemon
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@OfWindAndRain Mind if I do an improvised interaction between my nation and yours? Just a trading shipment? Possibly our nations could be on good terms.
Hidden 7 yrs ago Post by OfWindAndRain
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@AbysmalDemon
Mayhaps, instead, they're stumbling across the JAF? A merchant fleet warping into a system so they can meet up with another merchant fleet to travel together to another destination (protection in numbers: pirates don't attack big parties), when they find themselves being faced with an unknown patrol ship?

I'm writing up one of those patrol ships stumbling onto one of @Luna_Maria Zergs, after all.
Hidden 7 yrs ago Post by AbysmalDemon
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@AbysmalDemon
Mayhaps, instead, they're stumbling across the JAF? A merchant fleet warping into a system so they can meet up with another merchant fleet to travel together to another destination (protection in numbers: pirates don't attack big parties), when they find themselves being faced with an unknown patrol ship?

I'm writing up one of those patrol ships stumbling onto one of @Luna_Maria Zergs, after all.


Idk if it's because I can't focus cause I was last night making CSs and posts for RPs... but... what? (So sorry)
Hidden 7 yrs ago Post by OfWindAndRain
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@AbysmalDemon
Okay, so pirates prey on weaker things, right? They like picking off people. The less people there are, the harder it is to grab a bunch of goodies and run off without facing much opposition.

This is why there would be caravan trains and the like in the old days. Merchants would travel in big groups so that all their security can focus on protecting all corners- rather than being stuck alone. So three merchants meet up with two more from another city, halfway down the route. Then they go to their final destination at a third city.

If a merchant fleet is too small, they might consider meeting up with another so that they can travel together. Another reason why they might travel together is if their warp drives are super expensive, and can wear out after so many uses. So, a single ship opens up a warp large enough for all ships to enter hyperspace- the rest of the ships save a bit of life on their expensive equipment, and they can take turns.

So, as your Merchant Fleet 1 enters a system to wait a short time for Merchant Fleet 2, a JAF Patrol Ship warps into the system.

Queue diplomacy.
Hidden 7 yrs ago Post by AbysmalDemon
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@AbysmalDemon
Okay, so pirates prey on weaker things, right? They like picking off people. The less people there are, the harder it is to grab a bunch of goodies and run off without facing much opposition.

This is why there would be caravan trains and the like in the old days. Merchants would travel in big groups so that all their security can focus on protecting all corners- rather than being stuck alone. So three merchants meet up with two more from another city, halfway down the route. Then they go to their final destination at a third city.

If a merchant fleet is too small, they might consider meeting up with another so that they can travel together. Another reason why they might travel together is if their warp drives are super expensive, and can wear out after so many uses. So, a single ship opens up a warp large enough for all ships to enter hyperspace- the rest of the ships save a bit of life on their expensive equipment, and they can take turns.

So, as your Merchant Fleet 1 enters a system to wait a short time for Merchant Fleet 2, a JAF Patrol Ship warps into the system.

Queue diplomacy.


Damn now I feel stupid for not understanding that.

"Tier 2 Civilization"
"12 Fleets"
"75 Solar Systems"

"Queue Diolomacy"

Uh hell yeah.
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Hidden 7 yrs ago Post by OfWindAndRain
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@AbysmalDemon
xD
This is true, friend.

I would say that the Jura are probably unbeatable in battle- if you don't manage to eliminate the first fleet you attack, a second will be en route almost immediately, if there's a chance you can win a battle.

Hidden 7 yrs ago Post by o0V0o
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Oh glob... I leave for a few weeks and this happens... time to wake up

Sorry guys! I've been a bit busy and have forgotten (in fact I'm supposed to be studying for our finals tomorrow)

Now then...@Luna_Maria Well played, time to play on the defensive then...
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Hidden 7 yrs ago Post by AbysmalDemon
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Damnit
Hidden 7 yrs ago Post by AbysmalDemon
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"The IEEESF fleet that had recently been attacked is currently patrolling the system."
o0V0o


Idk if you care, found it and thought I'd let you know.
Hidden 7 yrs ago Post by o0V0o
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Sorry for the bad writing and spelling errors. I'm writing on a tablet and the night before our final tests.

Thanks for the help @AbysmalDemon, just edited the part
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