Hidden 7 yrs ago 7 yrs ago Post by Little Bill
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Little Bill Unbannable

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Hanging above the Absolute Magnitude's dinner table and gathering area, there is a primitive corkboard holding photographs of the crew. Each has survived the multiple fires, plasma blasts, and other attacks the ship has been through. It is a tradition no one knows who started, but nonetheless, the corkboard has always been as much a part of the ship as the rivets holding it together. By the sheer fact that their picture has not been thrown out, the crewmembers know they are alive, that they have a family, and that they have not been forgotten.




The Pilot



The Pugilist



The Survivor



The Engineer



The Hacker
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Hidden 7 yrs ago 7 yrs ago Post by Little Bill
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Little Bill Unbannable

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"Guilt upon the conscience, like rust upon iron, both defiles and consumes it,
gnawing and creeping into it, until at last it eats out the very heart and substance of the metal."



Name
Aloysius Patroklos Poole


Age
44


Appearance
There are men who are muscular, and then there are men who are so muscular that they are unsightly or even comical. Of the two, Poole is in the latter category. His intimidating height and physique are typically the first thing people notice about Poole -- as the ship's "Security Manager", this is entirely intentional. He has the square, flattened features of a lowlands gorilla, the pockmarked dun skin of a cane toad, and the beard of a chimp. Under his clothes, Poole has remarkably few scars, though he has three tattoos received in prison that the crew have seen; two red rings on his wrists signifying his status as a felon, and a pair of hands in contrition covering his back. Poole wears a golden crucifix and often keeps his hair up with a headband, though he otherwise has voiced a strong distaste for men who accessorize, wear scents, or put more than water in their hair. He prefers muted, baggy clothing under his body armor, and magnet-lined boots for impromptu chases. Because he cannot own a firearm, Poole wears a collapsible wrist-mounted crossbow for ranged combat.


Traits
Red Felon: For reasons he hasn't divulged, Poole is in the highest, most heinous category of felons. It's not really something you ask a guy about, so he's fielded very few questions about it over the years. When ISSP officers stop the Absolute Magnitude at a checkpoint, it's Poole who sweats bullets, and when the crew has business on Earth, it's Poole who mans the ship. Most suspect that his strangest traits -- his religion, preference for paper books, passion for excercise, and taste for raw Nutri-Flax -- were picked up doing time.

Titanean Martian: It's uncertain as to whether Poole is from Mars or Saturn, as his answer seems to change depending on the time of day. He's directly said that he was born on Mars, though his grasp of the complex Titanean language hasn't left his crewmates assured of Martian heritage. He frequently tells people he's tall because he's Titanean, which is actually false -- Titanean gravity and lack of sunlight have made them a small, pale people.

Saved: You would be hard pressed to find someone in the 23rd century more excited about having a Lord and Savior than Poole. Aside from his penchant for scripture and biblical allegories, there is a calm authenticity to Poole's faith in God that leaves most confused, and others outright jealous. Some of the gospel music he listens to is almost a thousand years old, which most find outrageous.


Strengths
Prize-Fighter: Poole's strength is his literal strength. He handles shouting, threats, and chaotic violence with an inhuman degree of calmness unique to himself, and seems most in his element in a fight. He isn't trained in any fighting style or martial art, though his apparent imperviousness to physical blows and brute strength make him an extremely capable brawler. Aside from plain fist-fights, during one of the Absolute Magnitude's deals gone wrong he crushed a guy to death by squeezing him. Whether or not this was a one-time thing hasn't been brought up.

Warrior Poet: Poole isn't the brains of the ship, but he's not a monosyllabic knuckledragger either. Poole is well read -- The first book he'd recommend being The Bible -- and has an eloquence that separates him from other bounty hunters hired for their muscle. His knowledge of the slang, culture, and social customs of the criminal world make him surprisingly good at gathering information undercover, while his well-spoken manners and humility make him a decent contract negotiator.


Weaknesses
Feet of Lead: Poole is a pretty big guy, and has the problems of flexibility, speed, and mobility typically associated with men of his size. He also smokes like a chimney, eats like a horse, and wears heavy 22nd century body armor. Whoever you are, reading this, you could outrun Poole. If you cannot run, assume your usual method of transportation would save you from Poole for at least thirty feet.

Head of Also Lead: It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail, and Poole's hammer is punching things into a warm, red pulp. He is not necessarily quick to anger in the traditional sense, but his reliance on being more powerful than his opponents in close quarters make him skip to violence more often than not. Though he generally acts like a kindly uncle, his felon status mixed with his proclivity for extreme violence (And the juxtaposition this presents with his religious nature) make some a little wary of Poole.

Claustrophobic: Though he's at least accustomed to the tight conditions aboard the Absolute Magnitude, Poole has repeatedly shown great difficulty with enclosed spaces in the past, and will often refuse to climb through ducts, pipes, or small caverns. He has explained his fears as an association of cramped spaces with being trapped, and a belief of entrapment as an extreme danger.
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Hidden 7 yrs ago 7 yrs ago Post by Gowi
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Gowi

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“Don't talk rot,
You're a hunter, not a philosopher. Who cares how a target feels?”


Name
Xaara Tryansa Ibbdinton

Age
Twenty-Nine

Appearance
Xaara is unassuming, standing at a height on the lower end of the interstellar average for her ethnicity and gender; a fact that has been often utilized to her benefit in busy crowds when tracking down contracts and escaping from various individuals. When considering her attire, Xaara prefers wearing simplistic synthetic fibers that are the norm among the lower income brackets though one thing that seems to be a recurring preference is a jacket derived of ballistic fibers and design to not only keep her warm but also protected by conventional weapons. Xaara’s hair is drawn roughly and at mid-length with her bangs held by unremarkable clips to keep them uniform and as a form to not obstruct her vision. Her hair, which was once blonde, has for several years of her life been dyed into a pale teal color. Her eyes, cerulean, appear reminiscent of her personality—cold, icy, and unforgiving.

Traits


Strengths
Dexterous: Xaara realizes she needs to be quick to survive in tense situations despite her incessant need to be completely prepared for a scenario. She isn’t tall or strong so she has had to adapt to be quick and clever instead.

Piloting: For many years, Xaara had to operate independently in her career as a bounty hunter and freelance pilot. She doesn’t boast any victories over pirates, smugglers, or renegade militants but the records that can be unraveled attached to her dossier shows that she has more than credentials to graduate from flight school.

Sniper: Perhaps Xaara’s biggest asset is her ability to strike from a distance—with a high precision energy rifle outfitted with a multi-functional scope. Even beyond her capability as a fighter pilot is her talents as a long-range sharpshooter, a reality that has ended the careers of various criminals throughout the interstellar territories.

Trained Combatant: Xaara appears relatively competent in terms of close quarters combat. A fact that encompasses archaic studies like swordplay but also the martial arts. Whether Xaara’s understanding of either forms come from could be anybody’s guess as she has made it abundantly clear that like her background she has no interest in sharing the facts of their origin.

Weaknesses
Perfectionist: Xaara is finicky, almost to the point of madness—a fact that is abundantly clear in her methodology and belief that if you have to do something that you should do it correctly. This obsession with the details and preparations for things is a double-edged sword that has led her to argue incessantly on multiple occasions. For men and women of action, this trait can seem impossible to work with.

Reclusive: Even amongst those close to her, Xaara remains a constant curiosity. This is, in part, due to her tendency to be reclusive and guarded about her past and experiences. This particular predisposition makes her seen as difficult and puzzling; a reality that has led to an amount of distrust between her partners and contacts. It brings the question—is she just antisocial or is she hiding something?

Short: As aforementioned, Xaara is not particularly tall or imposing. She holds a somewhat athletic build due to her line of work, but this does not mean she can last any amount of time in a brawl without using her size and intelligence to her advantage. As such Xaara can count the volume of scenarios where a situation ended with her being pinned against a wall by her throat or thrown across a room.

Socially Inept: As skilled as Xaara is with a rifle and blade, she is often limited in the profession when working alone due to the fact that she is socially inept; so much so that she cannot comprehend why people are angry when she gives a blunt, matter-of-fact response that seems to have an absence of empathy or relatability. It is this reason that she’s a notoriously bad investigator when she doesn’t have a trail to follow from a potential target or a partner that can handle the social aspect of gathering information.
Hidden 7 yrs ago 7 yrs ago Post by Utrax
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Utrax 𝕰𝖝𝖙𝖗𝖊𝖒𝖊 𝕭𝖎𝖗𝖉

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Hidden 7 yrs ago 7 yrs ago Post by Goldeagle1221
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Goldeagle1221 I am Spartacus!

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Hidden 7 yrs ago 7 yrs ago Post by Howler
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Howler

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"And I love the Fourth of July
When bombs start flashing!
And I wish I had a shiny red top
And a bugel with a big brass bell to cheer me up
Or maybe something bigger that would really go pop!
So I could make the gardening stop."
- Atomic Garden, Bad Religon



<!Open_6R4Y_H44T.pers//Decrypting::
<<--Username//6R4Y_H44T
<<--Age//--4_44--
<<--Appearance//D45H11N6-R06ISH-T4LD4RKH4ND50ME

There are people who are tall and people like Gray. Standing just over seven feet tall, Gray's bulky frame stands him slightly taller than your average door, let alone your average tough. In spite of this his thick and billowing coats, smooth, faceless helmets, and extensive exo-skeleton shield almost the entirety of his body from sight at any given time. There's a running question as to whether or not he's even a person under all that gear or some kind of AI run amok--it would certainly explain a lot.

<<--Traits//..Listing::
!<<5UUP3R_G3NN1US//Decrypting::

Gray is smart. Gray is really smart. Gray is so smart that it is almost certainly illegal, entirely likely gained by some form of genetic engineering, chemical stimulation, or cybernetic enhancement. When it comes to knowing things about things, Gray does. Though of course nobody is sure that he's not just pulling up its Omnipedia page on the inside of his helmet and pretending.

!<<D44T_4$$H0LE//Decrypting::

It's a good thing that Gray is so goddamn smart, because he makes up for it by being so goddamn annoying. 'Childish' is a good word to describe Gray, as he's almost constantly cracking wise, making some kind of idiotic pop-culture reference, or otherwise trolling some poor soul. It's almost compulsive, really, his inability to provide a straight answer or not make a smart ass comment, and it's gotten him in trouble on more than one occasion. Some things just aren't funny, but like a true extranet troll Gray has a really hard time telling where that line is and has an unfortunate habit of sulking when people get butthurt. The irony is lost on him.

!<<B3H0LD_D4_W1Z44D//Decrypting::

Speaking of idiocy, Gray is superstitious to the point of being just plain weird about it. For a technofreak he sure doesn't seem to put a lot of faith in logic, or at least not entirely in logic. It's hard to tell whether or not Gray actually believes in all the little things that he does or if they're some manifestation of on-the-spectrum stress release--there had to be at least some quirks to let him pull the kind of shit he pulls. A believer in everything from Martian Tengen-jutsu to Venutian Spiral Readings, Grays fascination with the occult borders on actual mysticism. He's a particular believer in numerology, and at any given time numbers and patterns are being corrolated for not only the most efficient but the most auspicious course of actions. Most people are willing to just give it to him, but it doesn't make it any less...well. Let's just say the ship used to have a cat.

!<<H1ST0RY_R3PE4TSR3PE4TSR3PE4TS_H1ST0RY_R3PE4TSR3PE4TSR3PE4TS_H1S//Error{Cyclical//Decrypting::

Gray likes history. A lot. Enough that he's willingly chosen ancient pieces of art over people's lives and safety, including his own, on numerous occasions. While the arts--sculptures in particular--are by far his favorite he has a fondness for all sorts of relics, including cultural and especially religious ones. One of the few ways to get him to talk about something serious, Gray views the past (and even the distant past) as all part of a grand equation that ultimately allows the prediction of the future, and will continue at length on the subject with increasing incoherence until it eventually devolves into memes like everything else he does.


<--Strengths//Listing::
!<I_4M_HE4VY_W34P0NS_6UY!!1//Decrypting::

Gray doesn't really like to fight--it's certainly not his strong suit. He much prefers to screw with his enemies in all manner of awkward life-hack nonsense, but there are occasions when you've just got to get stuck in with it. On those occasions, Gray goes with the time honored tradition of taking the biggest goddamn gun he can find and making as much noise and explosions with it as possible. While rarely useful in a one-on-one fight, Gray's exoskeleton and AI aim-assists helps him load up the caliber of weapon commonly seen mounted on military vehicles. He's not above--and in fact greatly enjoys--demolitions, and while this can do wonders against a Venutian mercenary group it isn't always the best answer for some of the more casual fighting that occurs in the course of a bounty hunter's work. This has not seemed to 'click' with Gray, whose typical response is something along the lines of 'M0RE_D44K4!!1'.

!<Open::Salinger.J.D.--<"I thought what I'd do was, I'd pretend I was one of those deaf-mutes.">//Decrypting::

When it comes to flat network hacking, to say that Gray is legendary is to give him too little credit--after all, 'legendary' would mean that people know about him. Responsible for four out of six most carefully covered up corporate hacks of the last decade, most people assume that Username:6R4Y_H44T is actually a collective of extranet cybertrolls. The intelligence community know better, and commonly believe him to be the computer equivalent of the Tooth Fairy. When your computer turns itself inside out and starts vomiting your details to anyone in broadcast range, Gray Hat did it. While it takes concentration, Gray can crack, hack, and put back together just about anything that broadcasts before most people can realize that their helmet's videofeed is missing the seven foot exoskeletal giant in the corner.

!<3L3M3NT4RY,MY_D34R_W4TS0N...//Decrypting::

Surprisingly to most, Gray is actually impressively intuitive when it comes to people. Something of a voyeur, he spends a disproportionate amount of his time watching them through security feeds, Trojan vid-viruses, and social media hacks, and while many would say he does it so that he can get a better grasp of these odd, fleshy things called 'Homo Sapiens' he seems to spend so much time around the truth is that Gray just likes people. He tends to understand them much better than they tend to understand themselves, and it is this as much as anything that helps him act as something of a sleuth on more occasions than not. If you're looking for someone to run the head game on your local bounty, you might as well ask Gray. That's kinda his turf.

<!N0TUR4V3R4GE-LYF3--H4CK//Decrypting:

Perhaps even more surprising to most, Gray is actually quite an accomplished physician. Though almost all of his knowledge is hacked from extranet articles, med-school holographies, recorded surgeries, and trauma videos, when it comes time to get that bullet out you can count on Gray to do it without taking off the arm. By no means a doctor in any sense of the word, he takes the phrase 'life-hack' more literally than most and treats the body as yet another system to troll. It isn't recommended to bring him anything but trauma and needlessly complicated medical issues, however--anything else is 'boring' and likely to result in aggressive and incessant teasing.

!Bedroom_Skills::Open_xxxFistula.img/:Open_Cht.Cam.milfaholic334/:Exec_"Spank Me Daddy"/Run_MayFlowersNeedsGolden--//REDACT:ser_History&Recycling&Folder/Downloads


<--Weaknesses//Listing::
<!Open_6R4Y.doc.med//Decrypting:://ERROR{File Not Found//

Gray is not well, and not in the 'haha, he's crazy' kind of way. Well, also in that kind of way, but not only. Whatever it is that Gray or someone else has done to his body, it had some significant side-effects; at the very least he's dependent upon a cocktail of something that includes a restricted pain medication. The reason Gray is quite so up on his medical knowledge is so that he can figure out how to fix himself, though he carefully guards quite what it is he's attempting to fix about himself. Asking without having earned enough 'Approval', as he refers to it, is just begging to be deflected and abused.

<!ERROR{Maintenance_Required::LServo2A//ERROR{Maintenance_Required::LServo2B//Decrypting::

All that hardware Gray packs around with doesn't come cheap, and it doesn't exactly hold up under the rigors of mercenary life as well as it ought to. Everything from his exoskeleton to his face masks to his extranet broadcaster is either something he picked up along the way and rigged to work or a dying piece of cutting-edge equipment that he ripped off from somewhere else. Gray is always looking for odd bits and ends to help shore up his collection, but parts can be scarce and a long time between jobs can make for a very unhappy Gray.

<!Open_25thCentury-Digital-Boy//Decrypting::

Worse, Gray is largely dependent on his hardware. Not all of it, of course, but on the rare occasions Gray is without his exoskeleton he is demonstrably crippled, physically extremely weak and mentally struggling. While the suit itself is hardened against EMP attacks and environmental failures as best it can be--it has backup systems, redundant operational structures, and really isn't about to just go out on its own--that doesn't mean that without it he's essentially helpless. It also doesn't mean that a good number of fine systems can be damaged both by electromagnetic interference or a sufficiently advanced technological attack, which is only theoretically possible thanks to some hilariously overdeveloped firewalls and security protocols but still something Gray is understandably paranoid about. If the power goes out, Gray's in trouble.

<!Exec_Cry.Some.More.kll//Decrypting::

Say what you want about Gray, there's a solid case to be made that he's still quite young somewhere beneath all that equipment. It's hard to say for sure, but just looking at the way he acts sometimes definitely places him on an immature spectrum, juxtaposed by occasional moments of true brilliance or wisdom. He hates losing, he holds a grudge, he often responds with overkill, and in spite of his constant dickery he takes most things very personally. A cool cucumber or smooth operator Gray is not.


<<--Past//Open_PRec.GrayHat//Decrypting:ERROR{Exec_3y3Prov2.5.1//Decrptying:ERROR{Receiving::
I can see you there.
Don't think that I can't.
You're reading up on me. You've done a good job, or paid for it. Strengths, weaknesses. Personality files. Someone's been squealing, but I'll see to that soon enough. What's important is that there's nothing here for you. I could let you pull it up and see, but all it would tell you is what they want you to know. Or what I want you to know. Which wouldn't make it any more true, would it?

We all have a past. We all have a history, and it repeats itself. Do yourself a favor and erase it. Input new starting parameters, recalculate. If equal changes are made to both sides of an equation it remains the same: Don't be equal. I'm not. But you got this far on me, so before I frag every drive on your network I'll give you this little tidbit for posterity:

Rosebud.

<--Exec_H4H4H4.exe//ERROR{File Not Found--ERROR{File Not Found--ERROR{File Not Found--
<--ERROR{Sys_Settings.sys cannot be opened. Unknown Error.
<--ERROR{Sys_Mem.sys cannot be opened. Unknown Error.
<--A problem has been detected and your interface has been shut down to prevent damage to your terminal.
The problem seems to be have been caused by the following file: 4NGR4_M41NYU.Sys
If this is the first time you have experienced this problem, please restart your terminal.
If the problem continues, follow these steps:
ERROR{H4H4H4
Hidden 7 yrs ago 7 yrs ago Post by pugbutter
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pugbutter

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@DeadBeatWalking Since this is dead anyway, can I use this space to ask you how you achieved that old/tattered photograph effect in the character roster? I'd like to use it for an upcoming RP.

Cool thread; it had potential. :/
Hidden 7 yrs ago Post by Goldeagle1221
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Goldeagle1221 I am Spartacus!

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It's not deeeaaaad. It's on break.
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