Hidden 6 yrs ago Post by Lucius Cypher
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Nah you’re out of iniative now.
Hidden 6 yrs ago Post by Duthguy
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@Lucius Cypher Did my 18 in insight reveal anything about the wright's intentions?
Hidden 6 yrs ago Post by Lucius Cypher
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@Duthguy

It feels forced. You know that what the Wraith says is true and that it won’t attack you as long as you don’t attack it, but it’s definitely saying this because it’s suppose to say it. Whatever the motive of the real spirit of the Wraith is irrelivent. It’s being controlled by some other force.
Hidden 6 yrs ago Post by Searat
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This is considered a short rest right?
Hidden 6 yrs ago Post by Lucius Cypher
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@Searat

Only if you guys want to rest here.
Hidden 6 yrs ago Post by Riaxh
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would it not be a long rest if we held out till morning? I don't fancy wandering around at night, even if the storm passes xD
Hidden 6 yrs ago Post by Lucius Cypher
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I’ll let you all decide IC. As of right now it’s barely been ten minutes since you've fought so if you just wanna sit in the chapel to wait out the storm, rest for the entire night, or just do enough prep to get going again, is entirely to your disgression.
Hidden 6 yrs ago Post by rush99999
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@Lucius Cypher

How many torches would it take to get a decent fire going?
Hidden 6 yrs ago Post by Lucius Cypher
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@rush99999

Well one torch would be enough for a torch light equivalent, obviously. I’d say you’ll need at least ten torches for a good campfire type. I imagine Torches are fairly thin sticks, with most of the fuel coming from the rag tips. Roll a survival check to see if you can make due with less.
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Hidden 6 yrs ago Post by Lucius Cypher
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With a 6 you definitely know you’ll need about 10 torches to get a good campfire going.
Hidden 6 yrs ago Post by rush99999
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Is it cold in the temple?
Hidden 6 yrs ago Post by Lucius Cypher
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Relatively yeah. It has that stale air temp thing going on where it’s so isolated from the outside that neither heats get in, nor cold seeps through. Mechanically speaking the tempature is not extreme enough to be bothersome. Yet.
Hidden 6 yrs ago Post by Searat
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@rush99999
Roy is gonna give two of his extra torches to you.
I'm not sure if that justifies a post but either way, he gives two torches.
Hidden 6 yrs ago Post by rush99999
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@Searat

If Roy's doing something, I'd say it justifies a post.
Hidden 6 yrs ago Post by Searat
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Welp okay, its gonna be a short baby post then.
Hidden 6 yrs ago Post by Searat
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@Riaxh
Thanks for the heal but aren't we going to do a long rest? Long rests usually heal max HP.
Hidden 6 yrs ago Post by Riaxh
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@Searat yeah, it was mostly a reaction to Roy's discomfort. But we might get attacked, and if we don't, I get the healing back at the end of a long rest anyway, so it works out the same.
Hidden 6 yrs ago Post by Riaxh
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if nobody wants to do anything else, is it worth time skipping till morning?
Hidden 6 yrs ago Post by Lucius Cypher
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If no one has anything in particular you want to do, or want to explore the rest of the chapel, we can do a long rest. Don't forget to subject a food ration too; you need at least one ration or something that can suffice for a ration to get a full long rest. Otherwise you'll only get to heal half instead of the full.

Also for longrest heals, what you will do for those is roll all your hitdie regardless if you expanded all of them, and add your Con bonus multiples by your level. Whatever the total for that would be is how much you're healed. So the formula is Hitdie+Con(Level) = HP healed. If you've only just rested without eating or drinking for that day, you only get half. Do that twice and you'll gain a level of exhaustion, and continue gaining them if you don't eat before you rests. Additional difficulties and penalties may also apply depending on the circumstances, such as cold weather, hot weather, disease, etc.
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