Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@Ryougu King Cos pretty much has it on the head. You have two choices: Play both the master, and servant. Or you find someone else to do the other role. Servants need masters. Mages without servants are just people helping the cause, or waiting to fill a spot in case a master is dead.
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Hidden 6 yrs ago Post by Ryougu
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Ryougu He who rides the bandwagon

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I see. Well I do think I'd prefer playing both master and servant, so that works with me. It's a bit inconvenient that I missed the interest check, so thanks to both of you for answering so quickly. ^-^
Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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The jest of it is this: People who leave, and are playing a duo leave less spots to fill in. They both get shot in the head by the enemy team. Its just for the sake of convenience for a site that all too often has people bail without word.
Hidden 6 yrs ago Post by ArtificalLens
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I'm not sure about the first noble phantasm it basically turns one, or all of our magus into low class casters. I'd feel more comfortable if it just gave a statistical boost to the servants. If I'm wrong feel free to correct me. I'd like to know [Reflection]'s feelings on the matter since he knows his stuff.


Honestly, I think it's fine. It's a slow power crawl, and I think it's limited to like one or two people. It's unlikely that anybody who gets picked will be strong enough to 1v1 before the war ends. At best, it's a support power that reinforces a master to be better at beating other masters.
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Yeah I didn't want it to be a flat parameter boost to Servants and spiritual entities, so went with a more scenic route with that Noble Phantasm. Its up to you though for whichever one you prefer
Hidden 6 yrs ago 6 yrs ago Post by Reflection
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Rough Draft for my Master.

Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@ArtificalLensSince reflection thinks its fine I'll let it pass through even though its not the typical berserker and thus will probably lead to more reliance on Lancelot I'll pass it.
Hidden 6 yrs ago Post by Reflection
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@vancexentan Any team that relies on a Berserker or Saber to be their tanks is clearly a bad team dynamic. Besides, we have an Archer with innovation. He can easily help solve that problem. Who needs a tank, when you can have a tank?
Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@Reflection as said I'll be fine with it and I'll pass if it the others are fine with having an ancient magic. I'd like the other peoples opinions on the matter.
Hidden 6 yrs ago Post by Reflection
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So, doing peer review. Alright folks, what do you think of Akshamsaddin, and do you want him on your team as a Master?
Hidden 6 yrs ago Post by King Cosmos
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King Cosmos

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@Reflection I have a question about how his magecraft works. All he is doing is transferring his knowledge to a new body right? Essentially making a copy of himself with all of his memories. This means that magic circuits and his crest are not transferred to the new host right? Would any host he picks have to already be a Magus themselves? Would he then transfer his magic crest to the new host, or at least the host he chooses to the the 'main' one?

Also, you mention there are 15 copies of Akshamsaddin around the world right now. Is this just backstory fluff or do you intend on having the other copies show up and assist in the Grail War?
Hidden 6 yrs ago Post by Reflection
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@King CosmosAt most I'll probably have like... 5 show up? Depends on how the story ends up going. Since if something crazy big starts happening, having a team dedicated to preforming greater rituals is never a bad thing.

As for his magecraft, you're pretty much accurate. He mostly looks for other mages who are interested in study, and if they are willing, he takes over their bodies to continue his research. Also, Middle Easter Mages tend to not have crests, which is probably for the best since that corner of the world has some pretty scary mystery. What with demon gods and the like being so heavily rooted there.
Hidden 6 yrs ago 6 yrs ago Post by The Irish Tree
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Draft of the caster I came up with. Lemme know if anything needs work, or if some things feel too powerful, or too weak. I wanted to try and make a decently balanced Necromancer type of character, that could still hold their own with something stronger than just skelertons.
Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Looks fine to me@The Irish Tree
Hidden 6 yrs ago Post by Ryougu
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Ryougu He who rides the bandwagon

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@vancexentan
By the by, should I be working on a post for the IC already, or am I right to wait until others have made their Magi?
Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@Ryouguthat's up to you
Hidden 6 yrs ago Post by Reflection
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Since nobody seems to have anything against Akshamsaddin, does that mean he is accepted?
Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@ReflectionI'll allow him.
Hidden 6 yrs ago Post by Ryougu
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Ryougu He who rides the bandwagon

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I had planned to work on an IC response today, but I'm afraid I'm coming down with something, so I'll hold off on this a little longer. I plan to get on it as soon as possible, though.

Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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That's ok I've got a lot of back logged homework I need to get done so I won't be able to post by late tomorrow for even one of my roleplays. The others also need to finish their characters.
Hidden 6 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@The Irish Tree@ArtificalLens@King CosmosAre your masters almost done?
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