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Name: Hunter MacPherson
Age: 22
Gender: Man
Appearance:
Skills:
- Stamina; hiking
- First Aid
- Orienteering; can read a map and use a compass
Biography: Hunter always felt like he was born in the wrong era- he was made to be an adventurer, an explorer. He grew up reading all manner of fantasy and adventure stories- Tarzan, The Lost World, The Land That Time Forgot, The Mysterious Island, he's read (and re-read) them all!
Eventually he took up hiking, where he tried to relive those adventures. He also took an interest in the so-called "Lost City of Atlantis", which was about as close as he got to enthusiasm about something academic (and he wasn't upset about the whole "was never more than a hypothetical civilization" thing, since it could live on in his head anyway).
If it weren't for his endless daydreaming, his mother swears he might have done something useful like become an archeologist, or an anthropologist, a novelist... Hell, she'd have settled for "cartographer" by the time he got his AA, but if his fantasies weren't an option, he didn't see any use for ambition.
Duel Monsters was just another adventure, for him- he almost treated it like a game within the game; crafting a narrative in his head about the Amazoness's, and each match was a new adventure he got to watch play out.
Items: A compass, a pocket multitool, a canteen and a lantern.
Other:

Signature Humanoid Creature: Amazoness Swordswoman
3 Favourite Support Creatures:
- Amazoness Princess
- Amazoness Golden Whip Master
- Amazoness Paladin
Signature "Dragon": Amazoness Pet Liger King
3 Favourite Spells:
- Amazoness Spellcaster
- Amazoness Heirloom
- Amazoness Village
3 Favourite Traps:
- Amazoness Archers
- Dramatic Rescue
- Amazoness Hot Spring
Any archetypes within the deck:
- Amazoness
- Danger!
Most Powerful Boss Monster: Amazoness Augusta






