This is the city.
Like most cities, it had humble beginnings - a tiny fishing village nestled between a river and a natural harbor, backed by a huge forest.
The Gaecia Empire conquered the village, naming it "Westeinde" and it became the empire's major port for trade. It wasn't long before the forests were cut back and replaced by farms, while a city of wood and stone was built, along with massive cargo ships, warehouses, and many barrels and crates.
But the merchants of Westeinde were foolish, greedy men. They hired mages to cast curses on their rivals - and those rivals cast curses on them. And because the mages kept casting those curses daily, they began to build up. The ground began to tremble, storms became stronger, more ships were lost at sea.
Something had to snap - and snap it did. An ancient volcano stirred to life and erupted, covering Westeinde and most of the people with ashe and landslides, burying it and all its treasures.
And something more - a dungeon core was created. It fed on the collected curses, then slowly extending throughout the buried city as the surface recovered. And it began summoning monsters to protect itself.
After Gaecia, other empires rose and fell. There was more construction, more disasters as the ancient curses wrecked havoc on the land. Seekers of the long lost ancient Westeinde never realizing what laid far below their feet.
After many hundreds of years, a new city has been built on the site of the old, becoming once more a trading hub where ships would come in from all over the known world and caravans would carry those cargos to the new capital. But instead of another eruption, the new empire found a closer port to conquer.
The ships come rarely now, there hasn't been a caravan in over a decade. The wealthy merchants of this era have fled with their money - but that dungeon core remains, summoning new monsters to guard its treasures and keep alive the ancient curse.
Monsters like you.
Like the Idiot's Dungeon Union, this isn't so much about combat but adjusting to life in the many layers of the dungeon beneath the city and protecting it from adventurers.
Interested?
Like most cities, it had humble beginnings - a tiny fishing village nestled between a river and a natural harbor, backed by a huge forest.
The Gaecia Empire conquered the village, naming it "Westeinde" and it became the empire's major port for trade. It wasn't long before the forests were cut back and replaced by farms, while a city of wood and stone was built, along with massive cargo ships, warehouses, and many barrels and crates.
But the merchants of Westeinde were foolish, greedy men. They hired mages to cast curses on their rivals - and those rivals cast curses on them. And because the mages kept casting those curses daily, they began to build up. The ground began to tremble, storms became stronger, more ships were lost at sea.
Something had to snap - and snap it did. An ancient volcano stirred to life and erupted, covering Westeinde and most of the people with ashe and landslides, burying it and all its treasures.
And something more - a dungeon core was created. It fed on the collected curses, then slowly extending throughout the buried city as the surface recovered. And it began summoning monsters to protect itself.
After Gaecia, other empires rose and fell. There was more construction, more disasters as the ancient curses wrecked havoc on the land. Seekers of the long lost ancient Westeinde never realizing what laid far below their feet.
After many hundreds of years, a new city has been built on the site of the old, becoming once more a trading hub where ships would come in from all over the known world and caravans would carry those cargos to the new capital. But instead of another eruption, the new empire found a closer port to conquer.
The ships come rarely now, there hasn't been a caravan in over a decade. The wealthy merchants of this era have fled with their money - but that dungeon core remains, summoning new monsters to guard its treasures and keep alive the ancient curse.
Monsters like you.
Like the Idiot's Dungeon Union, this isn't so much about combat but adjusting to life in the many layers of the dungeon beneath the city and protecting it from adventurers.
Interested?






