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Hidden 8 yrs ago Post by Overlord24
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@KatherinWinter
Reasoning:
Big deadly wolf running at you. Big rock on the floor. So, it's death or throw rock. What would you do?
Hidden 8 yrs ago Post by KatherinWinter
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@Overlord24 run, kick, punch,
Hidden 8 yrs ago Post by Overlord24
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@KatherinWinter
The kid is 13, he has bad judgment and a sense of self preservation.
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Hidden 8 yrs ago 8 yrs ago Post by KatherinWinter
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Happy birthdayto me
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Hidden 8 yrs ago Post by olcharlieboi
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olcharlieboi Master Mind of the Swarm

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@KatherinWinter
you never did tell me how much % the skill increased his strike yet lol, by end of this fight he'll end up gaining experience from all the wolves (the party system hehehe), both for his personal level and for his skill, probably enough to level at lest his skill if not his level included. also not counting the wolfs 'dropping' items from his power also lol, so many variables to think of thanks to this power.
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@olcharlieboi umm.... I forgot. I've honestly never decided something like that. I'm not sure how to do it.
Did your character attack your wolf then go after Avery's
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@KatherinWinter
yes he did since he couldn't simply risk getting hit from behind granted his power would just make it health damage for him lol, then I guess can just make it 200% (simply x3) then since that would make since if his punch actual hurt the wolf, lol that's the thing with this power. If needed I can just take care of it, just got to try and not go overboard. since after all my character basically requires a lot of things thanks to his power affecting the world around him and him being a game character. Just will need to see how many wolves are actually taken down at the end for items, and think of what might be the experience gain from it. (which if had a level to associate with the wolves would be easier).

For items I can basically already see Material item drops, like wolf fangs, wolf claws, wolf pelts. (of course not all a for certain drop from his power) only 'Boss' related creatures can drop more than material items.
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@olcharlieboi Let me see if I understand what your saying. He started out average- normal hit (Maybe 5 points). He powers up he would be someone who when to the gym occasionally- strong hit (maybe 15 points). Powers up again he would be like someone who goes to the gym regularly- power 1 hit (maybe 30). Powers up again he would be like a bodybuilder (maybe 45). And so on?
Hidden 8 yrs ago Post by olcharlieboi
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@KatherinWinter
it only lasts for a single hit, and can't be stacked, so when he uses it, it only lasts until he strikes, and he can't activate it again until after he uses the already activated strike. so he would only be able to go from 5 to 15 and not above until the skill levels up enough to increase the amount it boosts him by.
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Hidden 8 yrs ago Post by King Tai
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@KatherinWinter

I will have a post up soon
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Hidden 8 yrs ago Post by King Tai
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I will have a post up soon.
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Hidden 8 yrs ago 8 yrs ago Post by arockysmith
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arockysmith An Awkward Mermaid

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Name: Shiloh Kane
Age: 17
Power: Ice
Gem: Quartz
Appearance:
Bio: Shiloh used to spend her days skipping school and staying out late to avoid confrontation with anyone. She didn't have any friends because people thought she was weird. Her parents and her always fought no matter what she did. Shiloh felt like she had to isolate herself from everybody. She eventually ran away at the early age of 16 and spent a lot of time bouncing from job to job and would have to rent disgusting cheap rooms from people in order to keep off the streets. One day she woke up and her entire room was covered in a thin layer of ice and she had a gem on the back of her neck and her brown hair had turned white.
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@arockysmith approved
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arockysmith An Awkward Mermaid

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@KatherinWinter Sweet. I'll post to get her into the story.
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