Hidden 10 yrs ago Post by Schradinger
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Excellent response! Good work. :) Though keep in mind that something that seems blatantly obvious in slow motion when you're reading an action wouldn't always be blatantly obvious when seeing it happen in real-time.
Hidden 10 yrs ago Post by MelonHead
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MelonHead The Fighting Fruit

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How exactly are you guys dealing with posting order?
Hidden 10 yrs ago Post by LeeRoy
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I forget when I was supposed to post, am I next?
Hidden 10 yrs ago Post by Schradinger
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I'm not sure... Just look at the first set of posts to see where you're at in the order.
Hidden 10 yrs ago Post by Schradinger
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MelonHead said
How exactly are you guys dealing with posting order?


You post after the guy you first posted after, unless someone new joins and posts between you, then you post after the new guy.
Hidden 10 yrs ago Post by LeeRoy
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Yep, I'm next, give me a minute.
Hidden 10 yrs ago Post by Vordak
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Schradinger, do you understand that you just wasted that post? I did make clear that the punch were to reach it's target only if David himself swung first, acting as a counter-attack intended to throw the opponent off-balance mid-strike.

Vordak said ...though that is, if the man swung. Anything unexpceted would have to be dealt with a diffrent approach.
Hidden 10 yrs ago Post by Schradinger
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So your entire post was based on the premise that my character would be using the sword in the same manner that Meats had, despite every indication to the contrary and the fact that the sword wasn't even in a ready position at the end of my last post?

Sounds like I wasn't the one who wasted a post. You had no reason at all to assume that I'd go on the offensive all of a sudden, yet your entire post is based on it. I never even hinted at trying to attack in my next post.
Hidden 10 yrs ago Post by Schradinger
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Should we both edit so we don't clutter the fight with two entire posts of wasted text?

I should also apologize if my previous post sounds offensive, as I didn't mean it that way. It's just hard to believe that you wrote your entire post as a response to an attack that never happened, or had any indication of happening. After all, you can't counter an attack that isn't there.
Hidden 10 yrs ago Post by Vordak
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Only the punch, Schradinger. The rest, his advancment and current stance remians valid, no matter what. Punching is just a response to what seems like the most likely reaction to Meats' forwards dash: he never saw his opponent posses any other sort of weapon, so it would be safe for him to assume that David could attack with the sword, as it is his only means of keeping Meats at a distance. Morever, while Meats were walking towards him, David could've already taken a battle stance.

Given that so far he had taken every opportunity to attack, he would suspect that David already knows of his preference for an offesive battle style and will use the sword to halt Meats' advance, putting him in a disadvantegous position. Using it as a trap, on the other hand, seems unlikely to Meats, as that would mean letting him attack the unarmed David at close range, where he could easily achive dominiance by simply not giving his opponent enough time to draw a weapon. Any retreat would only give him a chance to re-claim his sword while David arms himself, so luring him just for that would simply be a waste of time.

That is why he Meats expects his opponent to swing, and readies a punch to counter at the slightest indication of it.
Hidden 10 yrs ago Post by Vordak
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So, how do intend to change the posts?
Hidden 10 yrs ago Post by Schradinger
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I understand his thinking, but the way you wrote it just doesn't work. You can't respond to an attack that was never initiated (or even hinted at). That's just bad etiquette, and really not the way to conduct a duel. You can't just assume complete actions on the part of your opponent. If they've already made a move, then you can assume the results of that, but you can't just make up their next move out of the blue and expect them to roll with it when the move you expected is the one that would be the most beneficial to you.

And putting the if statement at the end implies that everything prior to it was conditional. In the future, I'd recommend placing the if statement at the beginning of the conditional portion of your post, so as to make it clear which part it's referring to.

As for edits, I don't want to get into another long-winded debate so I'll just change mine.

Edit: post edited.
Hidden 10 yrs ago Post by Vordak
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Hrm. I'll go edit mine then. Though Meats actualy did dash forwards, that was a feint meant to provoke David into striking first. And i don't get how you come to the conclusion that i wanted you to roll with that move. It were just a diffrently worded if statement.
Hidden 10 yrs ago Post by Schradinger
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It was a very confusing if statement, and the entire post read like it was meant to make me just go with what you wrote me doing. It felt like the if statement was just tacked on after the fact so Meats wouldn't get locked into the punch, rather than being properly structured to take different variables into account.
Hidden 10 yrs ago Post by Vordak
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Done. Thanks for bearing with my noobishness. X(
Hidden 10 yrs ago Post by Schradinger
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That's immensely better. Thank you. :) And thanks for coping with my poor teaching skills.

I'll edit my post tomorrow.
Hidden 10 yrs ago Post by Schradinger
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Alright. Post edited. Who's up next?
Hidden 10 yrs ago Post by Vordak
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Khan, i think.
Hidden 10 yrs ago Post by MelonHead
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I don't suppose you have a video or something of what you're doing Khan, it's kind of hard to picture.

I get your character is supposed to be strong, but this transitioning into a horizontal slash business immediately after thrusting with a fully extended (7 feet away and what-not.) two handed sword is hard to imagine.

I mean, is the momentum coming simply from his body movements (as there's hardly any mention of him really swinging the sword)? I'm not sure the sword would really be moving fast enough to actually hurt anyone considering Vanarus is hovering maybe ten inches away from it at most. That's if it can even be positioned correctly to hit him, which would be difficult in itself considering Vanarus dived into a fencing lunge and then pulled back again. What your character would have to be doing is pretty much precise, foil-esque movements with what I can only assume is a fully extended gargantuan sword. Because if he's taking the time to re-position the sword there's no way he's going to be hitting Vanarus, even with your characters super-human abilities (Which I'd say put us on even ground, because we're both toting superhuman stats) what you're essentially saying is that a fencer is being defeated by a claymore in terms of pure agility. I could buy powering through Vanarus' guard, and your armour blocking his attacks, but matching his riposte before Vanarus' own strike even lands with a weapon much heavier immediately after a thrust seems unlikely at best.

Anyway, I'd appreciate a video or whatever of the movement you're describing. I assume you must have seen it somewhere, I can't imagine ever using it myself unless I'd seen it was possible -and- effective.
Hidden 10 yrs ago Post by GreivousKhan
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MelonHead said
I don't suppose you have a video or something of what you're doing Khan, it's kind of hard to picture.I get your character is supposed to be strong, but this transitioning into a horizontal slash business immediately after thrusting with a fully extended (7 feet away and what-not.) two handed sword is hard to imagine.I mean, is the momentum coming simply from his body movements (as there's hardly any mention of him really swinging the sword)? I'm not sure the sword would really be moving fast enough to actually hurt anyone considering Vanarus is hovering maybe ten inches away from it at most. That's if it can even be positioned correctly to hit him, which would be difficult in itself considering Vanarus dived into a fencing lunge and then pulled back again. What your character would have to be doing is pretty much precise, foil-esque movements with what I can only assume is a fully extended gargantuan sword. Because if he's taking the time to re-position the sword there's no way he's going to be hitting Vanarus, even with your characters super-human abilities (Which I'd say put us on even ground, because we're both toting superhuman stats) what you're essentially saying is that a fencer is being defeated by a claymore in terms of pure agility. I could buy powering through Vanarus' guard, and your armour blocking his attacks, but matching his riposte before Vanarus' own strike even lands with a weapon much heavier immediately after a thrust seems unlikely at best.Anyway, I'd appreciate a video or whatever of the movement you're describing. I assume you must have seen it somewhere, I can't imagine ever using it myself unless I'd seen it was possible -and- effective.


I don't know if I'll be able to find a video, but moving into a cut from a thrust is exactly what great swords techniques rely on.

In fact you will rarely see any one go into a straight on cut without first transitioning from a thrust. The first swing is similar to the stroke of wrath but I do admit its to close for it to do much damage, it's no way going to kill anyone (though it does follow up nicely for something else) it was mostly a means of getting his arm at an angle so that raising his left arm and controlling it with the right and thus avoiding the rapier point, but judging from the fact it's a Nahe Mensur(near mensur), the threat of the blade is mostly coming from the weight and sharpness, human flesh is really not that hard to cut. Though I suppose I'm more used to just hitting people then trying to kill them. :K

Edit: I should also mention it's with the back edge of his sword he's using for the cut.
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