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~Arrancar~ The strange individual who faded away before you was an Arrancar, a powerful Hollow who has removed their mask. Hollows are souls who, for some reason, did not pass on to Soul Society. You will become an Arrancar, and be sent somewhere deep within Hueco Mundo, a realm of Hollows that exists outside of both the living realm and the Soul Society.
~Hole & Broken Mask~ A hole appears going through your body, you'll need to choose where it's located. You also receive a partial mask that will cover at least part of your face or head, it is bound to your body; you'll need to choose its appearance.
Benefactor Origin
~Nobody~ An absolute unknown, nobody even seems to notice that they're gone. You'll never know their name. Everyone will be suspicious of you and your very existence. It will be difficult to find allies, or anyone who does not treat you like a threat.
Benefactor's Power
~War Factor~ Your benefactor was a powerhouse the likes of which is rarely seen, with unfathomable potential.
The Nature of Your Power
~Awakening~ The individual not only awakened your latent potential, but also gave you their power. Choose one of the four Benefactor options: that power was hidden inside you all along. If you selected the same option here as for your Benefactor, gain double the points you'd otherwise pay for this option.
(Arrancar)
Yourself
~Appearance~ You look different, potentially a lot different. You may even have been changed into the opposite sex. But regardless, you're more attractive.
~Intelligence~ Your intellect remains unchanged.
~Charisma~ You're just as charismatic as before. ~Spiritual Power~ You have a noticeable amount of reitsu now, and are capable of manipulating it to some degree. Others can sense your power as reiatsu, and you possess the ability to sense reiatsu as well. Reiatsu is one's spiritual energy as it can be sensed normally, but there is an aspect of each being's spiritual energy that is not able to be sensed through normal methods. Reiryoku is directly reliant on the willpower of its user, and their innate spiritual power. Your innate mastery of reiryoku is equivalent to a novice.
Spiritual Pressure I Your innate mastery of reiryoku is equivalent to an adept. You are naturally more talented at one skill that makes use of spiritual energy.
Spiritual Pressure II Your innate mastery of reiryoku is equivalent to an expert. You are naturally talented at most skills that make use of spiritual energy.
Spiritual Pressure III Your innate mastery of reiryoku is equivalent to the greatest masters. You're naturally talented at every skill that makes use of spiritual energy. You can learn new techniques in a fraction of the time it would take a normal individual. ~Longevity~ Your body's vigor and endurance are improved, and your natural lifespan is increased drastically, potentially allowing you to live to be two or three thousand years old. Your appearance will remain the same throughout almost all of your life, only showing age when you are very old indeed.
Longevity I Your body's functions are optimized to their limit, and your natural lifespan is increased dramatically once again, potentially allowing you to live up to ten thousand years or more. Your appearance will remain the same throughout almost all of your life, only showing age when you are nearing your end.
Longevity II Your body needs only the absolute bare minimum to survive, and your natural lifespan is increased such that you might potentially live up to a hundred thousand years. Your appearance will change very little over the course of your long life.
Longevity III Your body no longer requires any form of sustenance, neither food, water, nor air, and your natural lifespan is increased to the point of perpetuity, potentially allowing you to live forever. Your appearance will remain the same throughout all of your life, never aging beyond a certain point of your choosing. ~Durability~ Your body's overall toughness and resilience are improved, and your natural resistance to all potential forms of harm is increased slightly.
Durability I Your body's overall toughness and resilience are improved even more, and your natural resistance to all potential forms of harm is increased significantly, allowing you to survive having your arm or leg cut off or your body ran through, and potentially not be blown apart by something like a small bomb.
Durability II Your body's overall toughness and resilience are drastically improved, and your natural resistance to all potential forms of harm is increased to an even greater degree, letting you withstand attacks from entities much stronger than yourself for a brief time.
Arrancar Powers
~Unique Ability~ An ability that is unique to you, that other Hollows do not possess. This power comes from yourself, unlike a Shinigami's power that is tied to their zanpakuto, and so you can activate your ability at will, even without any weapons (see the ability below).
~Aion's Wrath~ With a split-second's worth of concentration and a slight application of will Vranair can erase five seconds worth of past events, provided they are directly related to him in some way, such as erasing the last three swipes of an enemy's sword while in the midst of combat. Attacks that would have damaged or mortally wounded him otherwise. To this end he generally keeps a mental count in his head just before he's about to use this ability. Despite its benefits, however, Vranair does not use it often. Namely due to his regenerative capabilities, but also because each time he does, the conflict between his memories of deleted events and the newly modified timeline threatens to knock him unconscious at the most inopportune moments. ~Fighting Prowess~ The instinctual knowledge of how to fight using one's own body and, by extension, any weapon bonded to one's own body or spirit. You gain basic combat instincts and are about as threatening as a dangerous animal.
Fighting Prowess I Your combat instincts are greatly improved, as are your senses and reflexes. You are naturally more dangerous than the most highly trained soldier.
Fighting Prowess II Your combat instincts are almost perfect, allowing your body to move with minimized effort and granting you drastically improved reflexes, and more heightened senses. You are naturally more dangerous than a well-trained Shinigami. ~Sonido~ The natural ability of an Arrancar to use their reitsu to "walk" on air, and increase both their movement and combat speed. You can move faster than the human eye can see.
Sonido I Your mastery of high speed movement lets you exceed the speed of sound without causing sonic booms. Your body is not put under any special amount of strain by moving at such high speeds, and you might be able to move even faster if you push yourself.
Sonido II You possess exceptional speed and dexterity, far beyond what most Arrancar are capable of. You are able to approach the speed of light, and even surpass it, when you move as fast as you are able to. ~Hierro~ The natural ability Hollows possess which allows them to harden their bodies at will, using their reiatsu. You can increase your durability to easily withstand blows from any normal weapon, even firearms.
Hierro I You can increase your durability to a much greater degree than normal Hollows, allowing you to easily withstand blows from even very powerful opponents, like lieutenant or vice captain level Shinigami. ~Cero~ The natural ability of a Hollow to condense their reitsu into balls and beams of 'energy' that deal far more damage than one is capable of doing with their physical body. You can launch such attacks from your hand or mouth at will.
Cero I Your Ceros are far more potent than a typical Hollow's, possessing both tremendous destructive power and significant speed. Your attacks can annihilate weak opponents with sheer force, and you can fire far more Ceros than a normal Hollow before you tire yourself out.
Cero II You possess unique skill at creating and utilizing Ceros, able to create a unique Cero-based attack, with a unique appearance, that possesses drastically magnified power. You can also fire Ceros indefinitely without tiring yourself out. ~Regeneration~ The natural ability Hollows possess which allows them to recover from injuries quickly. Most Arrancar lose this ability as their bodies adapt to their increased power. Allows you to recover from minor wounds in only minutes, and even grievous injuries like severed limbs will heal in an hour or so. You can speed up this regeneration by expending energy.
Regeneration I You can recover from most wounds in only seconds, and even grievous injuries like severed limbs will heal in mere minutes. You can still speed up this regeneration by expending energy. ~Descorrer~ A special technique used by some Arrancar to travel between worlds by opening portals through the world of Hollows and other worlds. You can open a stable portal that can safely transport yourself before disappearing behind you.
Descorrer I You are capable of opening multiple stable portals that can safely transport yourself and a few others, and which can remain open for a shot time or disappear behind you. You can also open one-way "viewing portals" that allow you and anyone else watching to view distant locations, but not travel through.
Descorrer II You are capable of opening portals between any location, near or far, regardless of the world you are in. Your portals can open and close much faster than normal, and can even be used reflexively. You can reverse the application of the technique to break through the barriers between dimensional spaces the hard way. ~Resurreccion~ A special ability possessed by all Arrancar, their equivalent to the Bankai and their ace-in-the-hole, and yet an entirely different process. An Arrancar's weapon seals their true power and grants them a humanoid appearance; by releasing the seal their true form is revealed, and their power increases by several magnitudes, boosting all of their abilities from strength, to speed, to reiatsu control. You will need to choose a different appearance for your "true form"; most Arrancar appear more bestial in their true forms, but this is not always the case.
Drawbacks
~Danger Magnet~ Something about you attracts those that want to do you harm. You will get attacked frequently by random foes, often groups of them. These enemies will usually be rather weak, but sometimes a bigger fish will be found amongst them.
Name: Alexei ‘Mask’ Vadilev Gender: Male Description: Alexei is a high-profile crime lord from the extensive Russian underworld of 2060, commanding an outfit rivalling the mob. Hating the concept of restraint, he formed his own joint, finding the existing organizations too restrictive. He primarily specified in white-collar crime and minor crime for a long while, but now he has abandoned that and runs a band of trained assassins and vagabonds. Not to say that he himself is not fond of combat, however… Skills: Alexei is trained in the use of martial arts, many different firearms, knives, and bludgeoning weapons. He is also talented at the construction and hacking of electronic devices. Weapons: 2x USK-99 (one-handed): A versatile submachine gun, easily modified to be wielded in one hand. It boasts a high fire rate, recoil handling, and ammo capacity, but suffers from low accuracy and damage due to small ammunition. Alexei wields these in dual holsters on his chest. 1x S-6 OR 1x SNK-8 S-6: A powerful semi-automatic shotgun with an 8-round capacity. This weapon deals devastating close-range damage, but has horrible falloff. Its stock is designed to be used as a club in desperate situations. Alexei carries this on his back. SNK-8: A long-ranged bolt-action sniper rifle with a high-power scope and 10-round magazine. It boasts devastating long-range damage, but accuracy issues result in the weapon being nigh-useless in close range. Alexei also carries this on his back. 1x Combat Knife: The Combat Knife is a long, thick blade with a sturdy grip and structure, designed for defense and capable of parrying larger blades. Alexei has this hidden on his person. 1x Stiletto: The Stiletto is a thin, fragile knife ideal for sliding between ribs and vertebrae and inflicting lethal wounds. However, due to its structure, attempting to parry with the blade would likely destroy it. Alexei has this hidden on his person. Armor: Mask: Alexei’s mask is custom made and utterly bulletproof, saving him from many a sniper in his life. Alexei is obsessed with secrecy, and this mask has hidden his face for years. Cloak: Alexei’s cloak is made of black graphene, granting him moderate protection from bullets and easy concealment in the dark. His left sleeve contains a plate of reinforced titanium, acting as a shield. Boots and Gloves: Alexei wears military-issue combat boots, keeping him from slipping in the icy streets of Moscow. His gloves are reinforced against slashing and electricity. Utilities: 2x Flashbang: Flashbangs are useful for stunning targets before coming in for the kill. They can also permanently blind people wearing NVGs with ease. 1x Painkiller: Fast-acting painkillers allow Alexei to briefly ignore mortal wounds and continue fighting. 1x Deathblast Implant: A bomb implanted within Alexei’s head detonates if he is killed with the force and power of a fragmentation grenade