Hidden 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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Status: Working on OOC and Accepting Applications, work in progress, tread carefully folks

Link to Interest Check: Here

Genres: Fantasy, Quest, Adventure and Mystery

Inspired by: Fantasy Life for 3DS, Dark Dawn Golden Sun for DS and Tales of Symphonia for Gamecube

Co-GMs: Astarael42 and FrozenEcstasy

Disclaimer: The co-GMs are awesome and will both have access to me via Facebook (so on the go) and will have contributed parts of this post to me. Respect them and and what they have to say.

Light Summary: A group of people are gathered who are all connected in some small way. Perhaps they are friends or perhaps one of them helped save them when they were ambushed in the woods with supplies and daylight running low. Or perhaps they were neighbors in a small town and haven't reunited in ten years. Whatever the connection, it big or small, is tied to at least two people. And so when a decree from the capitol city of Dacara summons any and all willing to help, this group with its many mini connections is brought together. Dacara is a busy city, bathed in terracotta nestled against the country's largest lake at the center of the landmass. The summons tells a dark occurrence has been happening for two weeks. Large dark meteors have been falling from the sky and anyone who has gone near them has become weak and ill. Magic is unable to penetrate them and in fact, magic itself is being drained from the area where it collided with the earth. Decay is all that remains from these three reported meteors and though people aren't panicking, the King, Queen have much to worry about as it sparks the beginning of a long forgotten prophecy.

The Prophecy:

- Part One -

A world covered in bliss...
Lay forgotten the tears
and the strife
of centuries past.
Misery will soon be unearthed
to reveal the truth.
A sky will fall
and so will more tears.
As the world is expelled
of its waste,
a collection of souls will be gathered.
These souls have
the power to heal the wounds
inflicted by the abyss.

The prophecy has been broken into three parts and so far, Dacara has only been able to secure the first part. Our group will also be tasked with tracking down the other two which was rumored to be on the other two continents of the world.

The World:

The world has three major continents.

Dacara is the capitol of Drupali and reigns over Kassingo and Uellia who are on equal terms but Drupali is the head of trio. Drupali has many lakes and rives and waterfalls and forests. It is a lush landmass with plenty of natural resources such as livestock, fruit and vegetation. Kassingo's capitol is Kayal and it is located in the top of a sprawling collection of cliffs and mountains. Down below it is a large crater filled with lava. Kassingo is a sturdy land with temperatures and more rocky structures, volcanoes and meadows. And Uellia is a land filled with vast coastlines, desserts, meadows and valleys. It is a mix between both Kassingo and Drupali. Uellia's capitol city is located in a vast dessert and is called Unn. The king and queen of both Unn and Kayal are distant relatives of those in Dacara.

They meet three times a year at each location and are on decent enough terms with one another, as far as family is concerned.

Magic: Magic is very much alive all over the world. It is something anyone is able to harness. Magic flows through the air, is buried deep underground and lives within every person. Small runes give anyone the ability to use the aura of the world. These runes are made of a dark heavy stone that are roughly the shape of someone's palm. Each rune is about the same weight and size and each of the three continents (Drupali, Kassingo and Uellia) export certain ones under the strict guidelines passed down from generation to generation. There is fire, water, wind, rock, nature and lightning. Drupali exports water and nature. Kassingo exports fire and rock. And Uellia exports wind and lightning. In order to preform magic, a book of enchantments is needed, as the magic is only able to be used at the user's vocal command. A wave of energy with flow into the rune and then be released at the right tone and direction of the command.

To keep things simple, I am giving players free reign to make up spells, but they should be in Latin.

Classes:

Weapons can be any of the following: martial arts, a wooden staff, a broadsword, double blades, a bow and arrow, throwing knives, or an ax. Suggestions and questioned welcomed but there are not guns or explosives.

Mages - Offensive and defensive magic, uses the typical set of runes, spell book. Up to two mages will be allowed, at most four elements can be used.

Monks - Defensive magic and handlers of old lore, collectors of history and fables. May consider giving them a staff if defending themselves or others is deemed necessary. They may also have a pet but these pets are not generally used for combat.

Alchemists - People who use magic to cook up special food, potions, elixirs and other harmful or beneficial concoctions. Should you wish to equip them with a pair of double blades or throwing knives, or a bow, it will be allowed.

Knights - Only one knight will be accepted because they are overused. If you're considering being one, contact me for more information about the three capitol cities you can represent. Knights have good offense and defense but don't do well with magic typically. They use a broadsword or a simple blade and shield.

Merchants - Able to craft many objects, should have worldly knowledge of many cultures and their various imports/exports. They are likely to know of various urban legends and secret locations due to their travels and networking system.

Performers - More fanciful folks who don't necessarily have to be in the spotlight but they do have to have an air of whimsy about them. They are free to use magic and combat together and I will accept up to two of these types.

Assassins - I will only accept one or two, these are mercenaries, killers for hire who can use magic and weaponry together, however they will accepted under tense conditions as these can be done in a way that does not bode well for a group situation.

Hunters - I will accept up to three of these. They are skilled in hunting animals and collecting herbs. They work well with merchants and alchemists because of this. Hunters are very smart and tend to only defend, not get themselves into any sort of fight with other people. They are clever and know how to be swift and mindful of the world around them.

Rules:

Post once a Round. In the Interest Check, I outlined the details for how they work, if you're still unclear, ask me or look at me other group RPs.

Post from 350 to 700 words. I don't check but I know what the amount looks like. You should be giving me anywhere from three to five paragraphs. Give what you deem fit but should your posts lack compared to most others, I will end up asking you to try beefing things up a bit more.

Be active in the OOC and IC.

Try and post at least once a week which means maybe one Round a week, which would be amazing but if it takes us two weeks, I will find the issue and fix it, if that means asking someone to leave because their real life is causing them to be absent, then it's for the best from their point of view and mine. Real life is more important but you joining this is a commitment you should respect, should you leave, I expect a departing post to tie anything up.

That's about it, I may come back and edit the rules but for now let's get to the good stuff!

Character Sheet:

Name:

Appearance: Anime link please.

Age:

Origin:

Class:

Skills:

Connections: Only add this when the GMs allows, as of right now, no one is able to have anything here until we have at least six characters approved. More can be accepted after but we don't want there to be a frenzy clusterfuck when people are trying to make a character and worry about getting picked.

Sample: This is where you should write as your character and have them talk about their personality, their history and anything else. It should be around three or four paragraphs and include whatever background you wish.
Hidden 9 yrs ago Post by FrozenEcstasy
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FrozenEcstasy The Wayfaring Killjoy

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Dibs first post and for gm reasoning
Hidden 9 yrs ago Post by Hebigami Shiho
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Hebigami Shiho Shinoa Squad Leader

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Okay, asking dibs for an Alchemist! Or wait, maybe not cause there is no limit for them. Yay!
Name: Violet Jurfang

Appearance: Clicky here!

Age: 20

Origin: Kassingo

Class: Alchemist

Skills: Extremely good at cooking, mixing concoctions, and things related to putting things together to make them taste good or have a beneficial (harmful?) effect. She's been cooking since she was young, given that her family makes a living out of that. Given her great interest in things like that, she also started learning how to mix different potions an things of the like. With time, she became something like an apothecary that gave potions to the sick for free, so one could say she is quite popular.

Can identify animals, herbs and things of the like just by looking at them once and probably also knows their effects. Also, a quick reader. She is an avid reader, though most of the books she reads are related to cooking or to different ingredients she could use when cooking or making potions. Also, knows how to apply first aid.

She is also quite skilled at fire and water magic. Not the kind that makes big fireballs to scorch your enemy, but rather the type that helps her cook something with it. She learnt magic in order to improve more at cooking. Her water magic also helps when she has to rinse something or needs water for anything else. She was taught magic by her mother.

(Barely) Knows how to swing a sword around and also knows how to put an arrow in the string of a bow, shooting, though... Can also sew clothes and stuffed animals out of any material at hand. His father taught her how to swing a sword in order for her to defend herself even though she isn't really good at it, she at least knwo how to keep someone away with the sword. The bow is more of a problem because she needs her glasses to see where she needs to shoot the arrow, and she sometimes make them fall while putting the arrow on the string. In the end, rather she learned how to make handicrafts like clothes.

Connections: Waiting!

Sample:




Um, I think I'll add more to her after seeing what others have and getting some more context on how things are done around this world. :P
Hidden 9 yrs ago Post by The_written_John
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The_written_John Professor Screwball

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forget i said anything...
Hidden 9 yrs ago Post by FrozenEcstasy
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That's not stumped that's indecisive
Hidden 9 yrs ago Post by The_written_John
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The_written_John Professor Screwball

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rage post IGNORE dis XD
Hidden 9 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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Since classes are limited, let me claim a mage right now.

Name: Malcador of Arroyo

Appearance:

To look upon Malcador is to see the stereotype of a mage: pale skin from a lack of sun, darkened eyelids from a lack of sleep, and a perpetually stern look from a lack of smiling. Clad in the standard navy-blue robes of alumni of the University of Saint Thomas, always seen on his person are his wand, his spell reference book and scrolls, and his dagger; in that order of personal importance to him. With lean muscles that lack exercise and a thin body, and of average height at 5'8", he is in no way physically imposing. While perpetually under the shadow of his hood, his brown hair is short, not reaching his shoulders, and is combed neatly to the side. His eyes are of a bright teal: a feature he particularly likes.

When he blushes for any reason, his ears fluster along with his cheeks.

Gender: Male

Age: 24

Origin: Kassingo

Class: Mage

Skills:

Being a native mage of Kassingo, Malcador is adept in pyro- and terramancy, and his diploma, gotten through years of academic toil under the stern gazes of maestros and maestras at the University of Saint Thomas should be proof enough of it. A bookworm now, transformed as he was by the demands of campus culture, he knows more of magical lore than is required by the curriculum to pass, and with many singed robes and citations on the bulletin boards to show for it, also of application – but only in the controlled, sterile environments of the lumen crystal-lit ritual chambers of the University.

While he may not be able to make the stars fall yet – and he’s aiming for that, mind you – he can certainly try to emulate that with a barrage of arcing fireballs. While he may not yet quake the earth at his will and voice, he can take a huge boulder and smash it on the ground for roughly the same effect, if not one that lasts a great deal shorter. Malcador can do mid-level spells very well and has a license to teach elementary-level magic, but his might and knowledge are not yet sufficient for anything further.

Being a studious mage, Malcador knows a library of spells, but is particularly fond of the following:


  • Caelestis Inferno – Malcador emulates a meteor shower by releasing several arcing fireballs into the air, exploding with great force and heat when the metaphysical restraints holding their spherical shapes disintegrate when impacting the ground.

  • Igneus Carnifex – Releases a large wave of heat and flame in a semicircle, enough to set alight an uncontrollable forest fire.

  • Ignis – Releases a fireball the size of a fist at a high velocity.

  • Judicium – A boulder of great mass, usually three tons, is formed, and can be dropped anywhere Malcador wills it.

  • Petra Pupam – Creates little clay figures.

  • Petrosa Catenis – Encapsulates the target in hard granite. How fully is up to Malcador.

  • Petrosa Confoderetur – Releases large, impaling spikes of rock wherever the mage wills. Malcador accidentally bisected a landing bird with this spell once.

  • Tempero Terra – Small-scale, freeform control of the Earth. Useful for hurling a rock to break someone’s skull. Or for other purposes requiring a rock.

  • Tempero Ignis – Small-scale, freeform control of Fire. Useful for lighting utility fires.


The stars are the limit for a mage. Lacking experience in applying magic under times of stress outside of timed practical examinations, perhaps the myriad experiences of adventure can further forge his magical potential into something more concrete?

He is not too good with the dagger he always carries with him, as one might expect from a mage. While useful as a tool, it cannot really be considered a weapon in Malcador's hands.

Connections: To be bequeathed by our almighty GM.

Sample:

The man, at first glance, is relatively unassuming. A thick robe, dyed in a navy blue color, shrouds him from foot to head, hem to hood, and his face is duly shadowed in part by the hanging cloth. Teal eyes stare out forth, piercing the shallow darkness, and are alight with and energetic with the confusion of indecision.

“Well,” he leans back against the table and pulls back his hood, revealing first and foremost a bush of wavy, brown hair with its moderately long locks combed neatly to the side. Pronounced cheekbones make slightly triangular a rather pale face. Lips of a malnourished shade of pink are quickly pursed and wetted as he noticed their being chapped the moment he spoke. Darkened eyelids accentuate the brightness of his irises and imply insomniac nights, in addition to underlining the paleness of his skin. This is a man the Sun doesn't get to kiss often.

“There isn’t all that much to tell,” his voice is at a moderate pitch, its monotony hinting at boredom, disinterest, or simple disuse. Shrugging, he continues: “I am Malcador of Arroyo, born to a milkmaid and a merchant in the town of Arroyo as a bastard, hence my lack of a proper surname. Studied for five years here in the University of Saint Thomas, three of which I was apprenticed to Maestro Domino Domine. Graduated, currently am teaching a batch of fresh youths on their first year, and planning to devote my life to the pursuit of arcane knowledge.”

Then, he smiles a bit. “Probably because I’ve got no ambitions. I'd actually like to stay here, sheltered in the University, till I get fed up of it for some reason.” The curve on his lips quickly flex straight at the next question.

“Hmm? Likes and hobbies? Well,” he pinches his hairless chin with his thumb and index finger, and lets his eyes wander towards the ceiling. “First and foremost, I love reading and literature, be they pertaining to matters magical or not. I also love the arcane arts, for all their risks and dangers. It is power, an overt expression of the usually passive might of our Earth. Other than that, I guess I like… hmm… good food and good drink. Like anyone else, really.”

He hears your response, and raises a brow as he places his hands on his hips in a defensive contraposto. “What, not exciting enough for you? Well, what else would you expect from an academic? I’m a mage! But you know what? I think it’s my turn to interrogate. First off: what are you, of all people, doing in my room? I have class early tomorrow. God knows I need more sleep.”
Hidden 9 yrs ago Post by The_written_John
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Going to claim myself a monk, though bare in mind he doesn't have a stereotypical monk personality and the like, just his type of fighting is related to the monk class and his historical knowledge.

Name: Antricanto Vindictus

Age: 41

Origin: Uellia

Class: Monk

Skills:

Non magic
*Historian - has a wealth of knowledge of lore of the history of many civilizations known to the realm the heroes currently reside, able to record information in his mind in an instant and save it for later use if need be, his historical knowledge has also given him many contacts and a wealth of knowledge of organisations, people, places, and the like, granting him the ability to know many of the important players of the world and much more.

*Body training - Years of personally training and enhancing his body via constant training has improved Antricanto's body in many ways, granting him a boost in his speed, his perception and his ability to take damage, the years of training having improved his visual appearance as well making him appear younger and therefore improving his skills in combat. The training has also trained him in the ability to control his emotions and not let such emotions control him, allowing him to rely on his brains and his thinking when it comes to combat.

*Martial artist - Years of experience at hand to hand and martial arts combat has made Antricanto adept in the art of his fists and feet to fight, whether pinpointing various weak points on an enemies body and disabling them with incredibly timed poking stabs or using his fists to send a barrage of punches to decimate his opponents roughly, his ability to manoeuvre thanks to his martial arts training has made him incredibly agile and accurate, allowing him great movement speed and enhancing his ability to predict his opponents attacks, giving him a better chance of dodging strikes.

Nunchaku expertise: Alongside his hand to hand combat, Antricanto has trained in the use of a weapon as well if he needs to be more deadly, using a bladed nunchaku. Antricanto has trained to use this as both a close up tool to stab and kill his foes or throw it, attached to a strong piece of wired string to clobber an enemy once from afar, a wide range of capabilities are available when he uses this weapon and is not very typical of monks (i figured he could use one since nunchaku are pretty damn awesome, and not well used... and monks could use nunchaku in DnD so its "Kinda" a little bit justified? maybe? )

Magic skills:

Ventus circumplectō: summons a barrier of wind around his body, allowing him to protect himself from ranged attacks, deviating the shots of arrows and magic and sending them away or reflecting them. This is a defensive spell and can also allow him to float several meters up to reach higher areas if need be, the longer its use, the more magic is drained, and cannot be used for very long, must be used depending on how dangerous a scenario is.

Fulgur Festinato: covers his arms and feet in lightning, granting him an advanced movement boost and enhancing his attacks with lightning based properties. The more hits he deals the enemy, the more his damage decreases due to transferring the electricity into his opponents body, with a well timed hit, if he fills his opponents body with enough lightning, a well timed strike can give his opponent a heart attack due to overloading the heart with electricity, frying it. (though this cannot be done at any time, and is entirely up to your desecration if I can do this to a person, mainly used for Mooks and the like)

Electricus Turbo: Palms outstretched and held outward, Antricanto proceeds to clench his fists and punch them into eachother, causing a large spark to appear, after doing this, Antricanto then begins to spin his hands in a circular fashion, creating a tornado of wind in his grasp and using this wind he then holds his clenched fists out at either side of him and aims his fists out toward his victim, at this moment two large tornado like streams coated in a magic based lightning fire towards his victim and both electrocute and cut up his foes with sharp winds, sending them hurdling into the sky should it connect.

Scutum: By holding his palms outward, Antricanto can conjure up a quick and speedy magic barrier in front of his body made of a light blue aura light or he can cast it in front of an ally in order to protect them from a single strike of damage, when the damage has been blocked, the magic shield quickly explodes into a rain of magic shards, piercing the person who attempted to damage the person attacked by the shield, the shards providing a large knock back effect, sending the foe away afterwards, acting like a counter attack spell and a protective spell all in one.

(( any recommendations? just tell me! XD ))

Connections: N/A for now

Sample:

Antricanto Vindictus gave a stiffening yawn and took a piece of paper out from his pocket, his body losing its weight as he let himself fall backwards onto a chair, almost tipping it over once he landed, the legs of the mahogany seat raised up for a split second before falling back to the floor again with a tap, Antricanto now comfortably sitting upon his seat, the man chuckled and added a selection of ground herbal ingredients into the paper and proceeded to roll the paper into a almost flat cylinder, with it now having been rolled into this shape, Antricanto immediately struck it against the chair, the friction lighting the cylinders north tip on the fire, he put the south tip into his mouth and held his arms behind his head in a lax and very mellow manner, deciding to speak up once this had been accomplished.

Appearance:

"So you want to know about an old guy like me, eh? Well, sure thing! I'm always happy to let the beautiful people of the world hear my story! But first, I suppose you want to know what I look like? I guess it's only fair to show you how nice I look for an old codger!"

Antricanto put his hand into his jacket and took out a drawn photograph of himself, setting it down before you, allowing you to see what he appears to look like, though it lacked colour.



"There you go! That's me! Of course it lacks any colour, but I'l fill you in on those details! That hair of mine! A nice, light grey! My skin? Caucasian skin! Though i'm a little on the pale side! On a scale of vampire to pink, i'd say... 3! So i've got a little pinkness in my skin, but smooth, pale skin that could make anyone go crazy! Despite being an old guy, my skins got no wrinkles, magic and good livings been nice to me, and i'm about as old looking as a mid 20's guy! Lucky me!"

"As for my eyepatch here! It's a metallic eyepatch, lost the eye, i'l get to that later but it's black! Makes me look like a badass though, right? As for my remaining eye, it's a nice blue! My jacket there is an incredibly dark brown, with golden chains linking the jacket together with a white cravat at my neck! Hey, i'm pretty glamorous, I have to look presentable, right? Under my jacket I wear a standard noblemans sleeveless vest, black in colour and my belts a golden dyed leather belt!"

"My gauntlets on my hand are made of steel dyed black, and my leggings and boots which are not shown in the photo consists of steel plated armor, dyed black as well!"

Personality:

"Personality eh? How do I explain this...! I'm an easygoing guy! I enjoy drinking, hanging out with people and having a good time with my comrades! I love to sing, get to know people and help others! I'm a friendly type of person, always looking to put people before myself like a gentleman and make sure that people are happy! I'm the type of guy who can stare down danger with a grin, a shaky grin, but I can still laugh in the face of death and dying with a smile on my face is how I intend to leave the world! If you like relaxed, gentle, friendly and generally helpful guys, then you shouldn't mind me! I'm always there to make sure your safe and sound, and i'm not a deadpan either, so you'll have no trouble holding a conversation! I hope we can enjoy kicking ass and taking names! And I can only hope my skills as a monk will help us accomplish whatever tasks ahead!"

Backstory:

"What's my story? Well I am a bit old so it might be a bit long for ya' But if you're willing to listen, then i'l tell you!"

Fixating himself into his seat, Antricanto took another puff of his rolled paper like cylinder, slowly stroking his chin a little as he attempted to think of which part of his story would be appropriate, then again, he thought, maybe it was best to start right from the start...

TL;DR BACKSTORY:

Born into a family of mentally deranged psychopaths, hid himself in a pile of bodies, and managed to get transported out, rescued from a shallow river by a monk named Sir.Valentine, raised in the art of monk fighting and knowledge thanks to him, later on in his life he found that his parents murdered tons of people but stopped, and then the killings happened again, valentine and him decided to stop the killings, followed leads until they found a psychopath trying to murder a child in a home in the city, parents killed, Antricanto killed him and saved the child known as Alexander, man he killed was his own brother, who was born shortly after his escape but was unlucky as he became as deranged as his parents, who were now dead. Antricanto and Valentine rose Alexander up and after 10 years, at age nineteen, Alexander murdered the company of warriors under valentines leadership and valentine himself, Antricanto tried to locate Alexander but the trail went cold, now a new lead has come up, and Antricanto is now going to follow it thanks to this new mission, hoping to find out why he went insane and how he can put his mind at rest.

LONG absurd version of backstory ahead:



(( Recommend the short version, all the details you need really ))
Hidden 9 yrs ago Post by Dioxide
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Dibs on Assassin!

[WIP]
Hidden 9 yrs ago Post by FrozenEcstasy
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The_written_John said
Why thank you grammar nazi... >_> Nice name by the way, Kindlespark, kinda reminds me of the ye olde generic name generator, did it take you hours thinking of that or did it just take a second? Cuz i don't know about you but, WOW, a+ for coolness there, governor! My computer is just melting from your class 100 level originality! It's so original you could put it in the grand museum of originality as the most original name to ever grace our world! And it'll have a tag underneath it saying "Kindlespark" most original name since cliche mc cliche, Cloud Strife or Sword mc guffin.I tink ima head to class now XD rage post is over.


Did you just rage post against a GM? xD
And yes I thought of Kindlespark on the dot. I wanted a name that had something to do with fire, thought of Kindle, added spark. :P

Fulgur Festinato wouldn't work btw, electricity would begin leaking out of the body before it built up enough to cause a heart attack.

@Goy
Okay... so... Magic is incredulously mundane in this world. ANYONE can do it. I believe there would probably be magic schools, but, just to be sure. Realize a mage is just going to be really good at something everyone can do. Mages aren't incredibly special compared to a Knight. Now, I'm not trying to downplay magic, but keep an understanding that your character probably isn't as respected as a mage would be in another fantasy realm.
Hidden 9 yrs ago Post by SillyGoy
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As long as I can shoot fireballs faster than the average joe, boss. I don't need much.
Hidden 9 yrs ago Post by FrozenEcstasy
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*thumbs up*
Hidden 9 yrs ago Post by SillyGoy
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SillyGoy Goius Sillius

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Hey boss, a question about magic:

Could you please illustrate thoroughly the process of casting a spell? I know there are runes and all, but what about wands, staves, swords and other enchanted tools?
Hidden 9 yrs ago Post by FrozenEcstasy
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*Boss holds a rune in the palm of his hand. He speaks a random line in latin. Power flows into the rune. A magical spell is cast.*
*Boss has a sword with a rune embedded in the hilt. He speaks a random line of latin. Power flows into the rune. Sword catches on fire*
Hidden 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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Listen to FE since they are nailing it folks, I'm popping in on my lunch break and pleasantly surprised to see this explode.

I knew in my emotional stupor last night I had forgotten about appearances. Shit. Okay um we all either stick to real life face claims or anime pictures. I am a visual person, I like to see someone, should you want to add additional descriptions (but seriously why not wait for the IC?) that should be fine but I would still rather we all settle upon a medium for appearances. Majority will rule though I am aware we may not even need a spot for appearances in a CS. So thoughts? I know many people are against pictures because hey, their mindset sometimes doesn't translate to what they find around the net.
Hidden 9 yrs ago Post by Hebigami Shiho
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Ah, I just added a picture in mine. An anime one. Sorry. :P Well, I guess my opinion is clear either way, no?
Hidden 9 yrs ago Post by Corsair
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What about art that isn't anime-esque?
Hidden 9 yrs ago Post by The_written_John
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-flame war post deleted-
Hidden 9 yrs ago Post by FrozenEcstasy
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What fuckery is this?
My first comment toward you was light-hearted teasing and you got ticked off. My second comment was because you're ability is a guaranteed DEATH depending on who you use it on. Don't fucking BEGIN to call me out for power gaming.

If you think you can demand of a Co-GM that they not talk to you, you're already showing yourself to be a grade-A prick. I've seen your types. You're not going to make yourself better by making me look worse. This RP can NOT function correctly if two peeps are at odds against each other in OOC, What makes this absurd is I had absolutely no ill will toward you till you just blew up on me for pointing out your ability might be a bit too much.

Soporo, in the meantime, is not a finished ability, none of them really are. I've not begun to apply the restrictions and all the logistics behind the abilities my character possesses. Jeraur is a new twist on the classic trickster type. He forgoes straight combat for messing with people. Besides, if you haven't noticed, you just have to shut him up and you make him useless.

Edit:
I wouldn't dream of trying to force any rules or regulations on you, or even forbid you from participating. This is not my RP, Genkai is the boss, how things are dealt with are under her digression. I'm here to help out with the ideas here and keeping everyone under the same umbrella.

Last Edit I Promise:
By the way, if you didn't want to add any fire to the flame, why did you fucking blow on the spark? There was no big issue at the time. You were the one who blew it out of proportion.
Hidden 9 yrs ago Post by Corsair
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Corsair

Member Seen 8 yrs ago

Take it to PMs, for the love of God.
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