Hidden 9 yrs ago 9 yrs ago Post by Omega Man
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Omega Man Micro Machinist

Member Seen 27 days ago





More to come...

~KL~
Hidden 9 yrs ago Post by Omega Man
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Omega Man Micro Machinist

Member Seen 27 days ago







More to come...

~KL~
Hidden 9 yrs ago 9 yrs ago Post by Omega Man
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Omega Man Micro Machinist

Member Seen 27 days ago



Name - Judah Marlowe

Alias - Spitfire

Age - 25

Powers - he can breathe/spit fire

Weaknesses - average human weaknesses, not fire proof

Attacks: Fire Blast - Judah pulls his scarf down for a quick blast of flame, Throw - Having wrestled as a youth in school Judah can grapple any normal human sized opponent to the ground or throw a small object

Defenses: Dodge - Spitfire simply moves out of the way of an attack, Agility - The hero leaps/jumps out of the way or rolls [nothing too fancy]

Appearance - see my stat card...

Brief Bio -
Judah's powers developed shortly after an attack on Central City, his hometown. Marlowe was your average guy who had one of a thousand different jobs in a car parts factory. One evening after receiving some bad news about his mother's passing in Metropolis he got a sick feeling in his stomach and threw up fire while burning his hands and forearms. The young metahuman couldn't even attend his mother's funeral with flames pouring out of his mouth every time it opened. It wasn't until after being approached by the Flash that Judah was looked over at STAR Labs, who furnished him with a scarf that allowed him to speak freely while absorbing/neutralizing the flames. While his hands weren't as burned and healed, his forearms still have scarring that he hides under longer sleeved clothing and the boxing tape when in costume. He chose to step in a time or two when the Flash was on the ropes while battling many of his Rogues and after a few months of training Judah's become a respected ally of the scarlet speedster. He was in Metropolis at his mother's grave when the boom tubes erupted and the forces of Apokolips came to Earth. Luckily he always has his scarf, and his costume is always in a backpack he carries everywhere.

Notes - Heatwave [of the Flash's Rogues] has a jealousy over Spitfire's connection to fire and feels he isn't worthy to wield flames.

~KL~
Hidden 9 yrs ago Post by Genni
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Genni Mistress's Lil Plaything

Member Seen 4 yrs ago


Name: Simone 'Sam' Sinclair
Alias: Streak
Age: 22
Powers: Super Speed

Weaknesses: Streak requires physical contact with a level surface in order to build up momentum before reaching her top speeds, if lifted into the air or otherwise suspended she's unable to use her abilities properly.

Appearance:

Brief Bio:

Notes:
Hidden 9 yrs ago Post by SimplyJohn
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SimplyJohn Static Generator

Member Seen 6 yrs ago


Name: Jackson 'Jack' Lake
Alias: Sureshot
Age: 31
Powers:
Marksmanship: Jack is highly skilled with many forms of firearms, although generally prefers to make use of his custom-built twin automatic pistols when taking on opponents.

Body Armour: Sureshot's high-tech body suit incorporates low-light goggles and an air-filtering mask which ensure he can continue operating in a variety of battlefield conditions. Granting good protection from all manner of small arms, energy bursts and puncture weapons, the armour struggles when dealing with concussive and thermal blast waves and offers very little protection against radiation. With the latest in nanotechnology constantly repairing and adapting itself the armour makes sure it retains its protection no matter what stresses Jack puts it through.

Weaknesses: Despite his skills Jack is still only human, and reliant on ammunition. While he tends to carry a plentiful supply with him, sometimes Sureshot can find himself in need of a fresh clip, with no other way to help his allies. Without his body armour Sureshot is just as vulnerable as any other human would be to damage, something he's very aware of when going into combat.

Appearance:

Brief Bio:

Notes:
Hidden 9 yrs ago Post by Shadowman215
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Shadowman215 The Necrotic Nerd

Member Seen 5 yrs ago

Name: Isaac Sinclair Belekov

Alias: Muramasa

Race: Half-demon

Age: 22

Appearance:



Cosutume: (Though he has a hood and half face mask to cover all but his eyes)


Master of the Sword and Omnivision: Isaac is a master of the blade and possessor of a power called Omnivision, granted by his demonic bloodline, it gives him 360 degree vision of a fight and has allowed him to create his own Martial Arts style: The Omniblade style, using his vision to its fullest extent.

Biography: Isaac was born to a middle-class Gotham mother, his father never being around his whole life left him rather angry about a lot of things, like why did he live him and his mom alone in such a harsh city? Didn’t he know what it was like here? He guessed not when he heard of his mother’s death not even six months after he moved to his own apartment.

Then Dad came home, though he...Made it clear as to what he was. He was a demon who abandoned the vile lifestyle to live simply, or so he said. Either way, Isaac was now revealed to the truth, he was a half-breed. Soon he was on to the Guild of Assassins, where he learned the way of the Sword, and where his Omnivision surfaced. WIth training and focus he has become a deadly swordsman, even coining his own style as a new Martial Art. After a time he returned to Gotham, taking upon the mantle of Muramasa. A Sword of Justice in Gotham. A Blade of Unholy Retribution to those who harm the innocent.

He is Muramasa.

Stats of awesomely awesomeness:

I.Q: 2

STR: 3

SPD: 4

ATK: 4

DEF: 3

HP: 12

Skills (Offensive):
Furious Charge: A basic attack, used at a distance, to catch a ranged target quickly.

Blade flurry: A series of quick, rapid strikes that don't od much alone, but strung together do some basic damage

Exploit Opening: He spots an opening in his foes defense, and takes it planting a quick strike.

Sleight of Hand: A feinting strike to trick a foe one way, then strike another.

Skills (Defensive):
Omnivision: Using his sight, he can see an attack coming from any angle and parry it.

Agility: He can out-ninja the fool.

Deflection: Uses a sword to parry an incoming attack.
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