Hidden 9 yrs ago Post by Dymion
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Name: Damien Strain
Gender: Male
Age: 24
Height: 6' 1"
Weight: 167 lbs.
Physical Description:
Constant training and athleticism have sculpted this fighter into a well developed weapon, the pink musculature that ripples underground his skin lean, with top performing capabilities in strength, speed, and endurance. Over this powerful interior, olive hued skin stretches over each tendon, profiling his physical prowess well where cloth doesn't hide his figure. In the face, he resembles a powerful, militaristic man, a square, pronounced jawline resting above a powerful neck that slopes towards his shoulders. His nose, slightly curved down, continues up and between to almond shaped eyes with irises of the darkest chocolate, which sit below slightly arched eyebrows. At his hairline, a widow's peak gives him a well defined forehead, the deep brown locks flowing up in a short hairstyle reminiscent of a slightly grown out buzzcut.
Skills/Abilities:
Trained Physique- Those who spend time to learn often know how best to strike an opponent, studying anatomy and physiology in order to exploit the natural weaknesses of the human body. Damien, however, applied it in a new way, instead using the knowledge in order to enhance awareness of his own body, giving him greater control over muscle use, something applied in such ways as to get maximum force behind a blow or even tense the correct tendons to shield a weaker point of the body.

Abusive Training- While many can claim mastery over some officially named martial art and apply it to combat, Damien had no such luck, instead receiving his combat skills from a grueling process where adversaries of skill just over him where provided, forcing him to adapt to handle his enemies. Two effects came from this: a unique fighting style that lies under no branch of the martial arts, providing an adaptable, unpatterned approach, and a high tolerance to pain, a nuisance he pushed pass in order to excel.

Mind for Battle- Adrenaline is a force that drives many fighters during times of duress, allowing them feats otherwise inexcessible under normal training, with a tradeoff in clear logical application and a reliance on instinct. However, the hands of Athus Dûn can afford no such sacrifice, and have instead learned how to control their emotional output, thereby triggering this adrenaline under their terms. By doing so, a higher level of combat capability is provided, with the mind instead retaining full control even under the effects of selective adrenaline rushes.

Entropic Resistance- The skills of the pupils of Athus Dûn are extensive and varied with each apprentice, but what carries through each of their rigorous studies is the use of entropic forces, an ability that first requires resistance to these very energies. As such, each member of the sect is uneffected by the forces they tamper with, whether they control them or another does.

The Hands of Athus Dûn- Each disciple of the sect is taught the most basic levels of entropic manipulation, with the ability to summon these forces and have them manifest in tandem with the body. Most often, this results in an entropic field around the fists, illustrated by what can best be described as burgundy flames surrounding the hands and wrists. What these do to any other than the apprentices is intriguing. Stinging to the degree of dry ice, it seems the field causes a dispersal of all energies that it touches, including thermal, chemical, potential, and kinetic. The resulting effect is the disintegration of matter into its most basic atoms, with the decomposition of molecules releasing electromagnetic energy. Thankfully for the victims of this manipulation, in its basic form, the rate of entropy is hardly terrifying, with prolonged contact of ten seconds required for true disintegration. Instead, they will likely deal with briefer exposure, resulting in what appears to be black burns devoid of cauterization.

Entropic Blasts- Once the basics have been learned, each disciple begins to study and apply their gifts in unique ways, becoming adept with the entropic forces they wield. For Damien, this next level comes in focused discharges of the entropic energy that have multiple effects. To reach the power needed for these blasts, he must hold power over the basic entropic energies for a time before the blast becomes available, with a constant influx of power afterwards building to a greater discharge. (This will translate to the blast being available on the second turn after the Hands of Athus Dûn become active, not including turn of activation, with every turn afterwards adding a charge.) Even then, due to extended mastery of his skills, Damien has found that not all of the energy stored must be discharged, and with constant repetition and training, has been able to gain experience in rationing and applying his ability to the fullest effect.

The effects of these blasts are something many do not expect. When released, the energy travels forward in a focused path, disrupting any types of energy within the trajectory, potential, kinetic, or otherwise, and causes it to radiate from the blast in a concussive shockwave of high magnitude. Any matter caught in the blast itself is also majorly reduced, much of the entropy reducing it to the most basic of atoms.What makes this ability most dangerous is the fact that, the greater the energy within the projected path, the more powerful the shockwave. (For combat's sake, each charge adds a volume of one and a half feet cubed. The dimensions of length, width, and height can be altered as long as they apply to the designated volume.)
History:
For the many men in the backwoods of Romania that Damien was raised in, an option was present: to escape from the mundane lives the world had to offer, to be free of the chores society thrust on you. Whether wealthy or poor, it was an appealing offer, one that many took. To join the ranks of Athus Dûn, to spread his influence to the world around him. But while it was a tempting offer for the masses, it was not one Damien chose. No, he was born into it, and was under the watchful eye of Athus Dûn from the start of life.

While many of the disciples spent their early life puzzling over what their leader exactly was, and whether he was truly human, Damien accepted what was as what is. Never did he question what he was told. He only did as he was instructed. Due to this unobstructed focus, it was no wonder when the young boy was among the younger disciples to receive the blessing and gifts of their leader. And with the pride of his two parents, faithful followers of the Chaos King, he quickly excelled in his studies and training.
Until he finally became a useful tool. At the age of sixteen he would be sent after his first target. At the age of seventeen, he would kill his first political leader. Every month, every job saw him grow more and more, his skill expanding beyond those even older than him.

By the time he reached twenty-one, he'd become Athus Dûn greatest asset and tool. So the chaotic entity had an idea. He allowed Damien complete control over his actions. He could go where he wanted, kill who he liked... all in the name of chaos.
Hidden 9 yrs ago Post by PaulHaynek
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IC's up and the first wave's on!

@Dymion
Your character's good.

@ClocktowerEchos
Him too.
Hidden 9 yrs ago 9 yrs ago Post by Melkor
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On a scale of 1 to 10, 1 being kittens and 10 being Yoda, how hard are the orcs to take down? Also, I'm not in the party according to your lost in the character thread.
Hidden 9 yrs ago Post by PaulHaynek
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On a scale of 1 to 10, 1 being kittens and 10 being Yoda, how hard are the orcs to take down? Also, I'm not in the party according to your lost in the character thread.


Whoopsie, let me just... nyeh! There we go.

About 3-4, I guess.
Hidden 9 yrs ago Post by Melkor
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Alright, thanks.
Hidden 9 yrs ago Post by PaulHaynek
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@DJAtomika
Our 'orcs' aren't the green-skinned variety. They're humanoid, faceless and pale-skinned as I have said in the first OOC post.

Anyway, I'll wait for everyone to post their actions before moving on. Remember, just because you wrote something doesn't mean it will always follow through.
Hidden 9 yrs ago Post by Melkor
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Removed
Hidden 9 yrs ago Post by ClocktowerEchos
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And there goes my first ever arena post. Tell me if I screwed up somewhere.

Also, the archer that Hattori threw up into the air is meant to be taken by anyone who sees fit and yes, I'm aware I didn't specify which group the archer orc was from.
Hidden 9 yrs ago Post by Blizz
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I'll take him
Hidden 9 yrs ago Post by ClocktowerEchos
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@BlizzI think we all notice the orcs have archers mate XD

*points to the three people who are fighting archers*

Hidden 9 yrs ago Post by Blizz
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I joined this but IC I'm sorta late to the party,as for the Orc you threw up into the air,Darius enjoyed eating him,he used DEVOUR,for five minutes his own strength is backed up by the orcs because he ate a piece of him after he chopped him into bits...
Hidden 9 yrs ago Post by DJAtomika
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Ye gods man, spaces after each comma.
Hidden 9 yrs ago Post by Blizz
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Ye gods man, spaces after each comma.


Well, Sorry :3
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Hidden 9 yrs ago Post by DJAtomika
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Thank you. It's easier to read your posts that way, instead of everything being scrunched together.
Hidden 9 yrs ago Post by DJAtomika
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Also please refrain from posting ooc chatter in the characters tab. Our GM is using that space for a reason and he doesn't need it cluttered by chat that belongs in this tab.
Hidden 9 yrs ago Post by Blizz
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.-. -runs away like this never happened- sorry
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Hidden 9 yrs ago Post by ClocktowerEchos
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Enemy Idea: The Fallen Gentleman



Description:
An dead gentleman brought back to life through the use of magic. He hides his face under face wraps and the shadow of his top hat. Wearing a ripped, faded grey long coat, his words are nothing but bitter resentment for the living as he leads his undead servants to their demise.

Weapons:
Threaded Cane - A transforming weapon that goes from cane-sword mode to devastating whip with a flick of the wrist. The whip is covered in large, sharp fragments and boasts surprisingly long range. Due to the nature of the weapon, its incredibly hard to dodge or block. While not initially seeming more dangerous, the cane mode makes for an extremely potent blunt weapon, capable of disorienting or even knocking out enemies.

Duelist Pistol - A aged flintlock pistol used at range by the Gentleman. Do not underestimate the accuracy of it though as it some how always manages to hit vital areas of the body. Although it takes a while to reload, only the heaviest of armors and the thickest of shields have a chance of stopping the bullet.

Abilities:
Beatdown - The Gentleman preforms a five-hit combo on the enemy using his cane. The final blow is will always knock the person out.

Ripper - The Gentleman gets up close and personal with his whip, dealing huge amounts of damage with a three-hit combo on the person. Good luck on surviving and pray you brought a medkit.

Servant's Bell - The Gentleman rings a bell which summons a few Dead Servants to his aid

Dead Teatime - The Gentleman indulges himself in some really, really old Earl Grey tea to heal and buff himself. In this mode, he cannot move since he's too busy enjoying his damn tea and cannot attack or be attacked. A group of Dead Servants will rise up to protect their master has he's enjoying the tea.
Hidden 9 yrs ago Post by ClocktowerEchos
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I have just realized that in my picture for Hattori, he's basically wearing ninja clogs/ninja man heels...

#TrueNinjasWearSmexyHeels2015
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Hidden 9 yrs ago Post by DJAtomika
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I'd consider those, like, dress boots kinda. Like the kind cowboys or victorian military wear.
Hidden 9 yrs ago Post by ClocktowerEchos
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When was the last time you saw ninjas wearing anything but sandals though? :P
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