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Sounds good, I saw your comments on my CS so will do some editing later today/early tomorrow.
Zohra


The tear of lasers capacitors discharging. The heavy thunk of autocannons. And the screeching wail of missiles. Tempting sounds. Distracting sounds. But Zohra would not be distracted. She had a role to play. She had a task. The left flank was hers to watch. Perching above the valley, she kept a constant move, a stationary light mech was a dead light mech.

Zohra wasted no time moving to secure the left flank. The sounds of shooting were a tempting distraction, but she had task. Screening for any more pirates was the priority. Infantry was unwelcome. Tanks even more so. Expected as enemy forces were. Incoming BattleMech signatures presented a far worse threat. Even pirates could be dangerous when they pinned you down with infantry and combat vehicles. A stray Autocannon round or SRM was all it took to leave the world as a fine red mist.

The infantry that popped out of cover to fire a brace almost caught Zohra unaware. But they were too eager, perhaps afraid. They were too greedy. The range was far. Their weapons clearly dated. And a batch of missiles sailed long, passing far above the top of her BattleMech. Zohra didn't hesitate. She didn't want to think. And she didn't want to see. Green beams arced out from the scorching the ground as she swept the deadly right arm of the RVN-2X precisely across the uncovered trenches still smouldering with smoke from the fired missiles.

There was no to time to wait and to observe. Instead Zohra firewalled her throttle, sending the Raven stomping over what remained of the infantry squad. Swinging wide, she tried not to think about anyone unfortunate enough to be alive beneath her before the claws of the BattleMech came thundering down into the dirt.

Shifting forwards, Zohra kept her eyes forward across the ridge, checking her sensors with each shuddering step of the running Raven. She had to keep up with the lance, if only in parallel. Across the valley she could see that Karel was busy. A J. Edgar moved rapidly beneath her. It didn't seem to see her. It was focused on the Dragon. Zohra stopped for only a moment, drawing a deep breath, and squeezing the trigger on her left control stick.

Brilliant blue cut through the air, lancing through the armor just below the cockpit of the nimble craft as raced towards her lancemates. Zohra had only to wait as the combat vehicle floated helplessly through her sights, the large laser scorching along until it rested over the engines. The J. Edgar shook with smoke and then burst into sad flames as the fusion reactor faded. The smell of burnt ozone filling Zohra's cockpit, but she did not linger. Many would die. Many would die soon enough and she only hoped she would not be one of them.

"Left flank, still clear! Keeping pace with you, Commander," Zohra said, keying her comms.
Cold Hands

There's a sheet, just some minor calculations and probable changes left to go, sorry for taking so long!
@Abstract Proxy you may be full with with Pirates and other things besides but I wanted to throw you a tag because I would sincerely love to see your take on the material, should you have time and inclination.


Looks ridiculously cool, love me some good transhumanism and so forth.

Now that I am alive again after the struggle of work, will read this as soon as I wrap up my most pirate themed character sheet.
Same, got slammed with work, but back this evening and this weekend.
Nifty idea. I'll go along with it if Proxy approves as well.


It sounds like the perfect start to our adventures.

@Excession
<Snipped quote by Excession>

With Chwegwn, I'm thinking he met all the others when he was looking for a crew. He then sussed out their motivations and offered them a deal: He'd help them achieve their motivations if they joined his crew. And that's why he's working with them.


I left Cold Hands in pirate jail for beating up/probably killing some slavers in the Redsand district, so that's probably an easy meeting.

Recruiting capable, if dangerous prisoners is a staple of any good RPG after all.

Cold Hands has some pretty esoteric motivations (e.g., enlightenment through facing and overcoming greater and greater hardships), so I imagine that given the likely risk of any pirate endeavors demanded by the council of highly esteemed and dishonorable pirates, as well as her being behind bars, she would be an easy sell in terms of a crew member (GM might have thoughts, but I would imagine the guards would be happy to see her go).

Thus ends my rambling, lol.
Zohra
Karel Chalupa



Updated the setting info doc with details of the actual Stormspires, for the interested.

If anyone has observations, questions, or criticisms about the setting so far feel free to share.


None yet, but I'm sure I'll hit you up with some mechanical questions shortly.

Got a bit busy but should have time to do some writing tonight and tomorrow.
I will do a pass at a CS using that linked format.

Doesn't really matter all that much to me if we have character sheets formatted for this forum.
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