Current
Euh. It's been a hot minute. Things are rather different for me now, and I don't know how that translates to my presence here.
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1 yr ago
I don't *think* I'm a bad person. I might be wrong there. I try not to be, even when I screw it up for want of social awareness.
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2 yrs ago
Harambant, who once went by Harambe, now only recalled in light of what followed.
3 yrs ago
RAIN OF SPIDERS (SPIDERS spiders)
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4 yrs ago
It seems today, that all you see,
Bio
Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)
“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.” ~vikaTae
“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.” ~BCLEGENDS
@Mortarion Basically, we'd need to discuss what interactions Valius and Constantine actually have with one another in the regards I previously stated. Presumably, their interaction is quite minimal prior to Valius suddenly becoming a psyker, given that most of the chapter's standard technology would be serviced by the lower-ranked Techmarines and the direct allies the chapter has within the AdMech, and there would probably be little interaction between the two groups normally beyond perhaps the use of Force weapons and other psyker-specific gear. Therefore, we'd need to discuss how they react to one another post-Psykerisation. As I said, it may or may not be the case that Constantine was directly involved in Valius' brainwashing, and it may or may not be the case that he was directly involved in his subsequent psyker training. What I want to know is how involved you're comfortable with Constantine getting - that is to say, how much time he puts into both of these things, and how much of those tasks is instead left to the lesser psykers in the chapter. It's your call, keeping in mind that Valius' psyker abilities probably only developed relatively recently... let's say within the past half a century or so.
@Guardian Angel Haruki Apparently one of her songs is Asriel's theme. Or battle theme, whatever it is. Alright, sure. And whilst that is a surprisingly good song, I already have stuff for Rodney that I feel is more fitting, not least because it remains instrumental in nature. Also, The Man With The Golden Gun. How can you not think that's appropriate for a gun-wielder associated with the colour yellow?
@agentmanatee Oh shit, really? Nice. I'll wait for the co-GMs to have their say, but I'm basically thinking that, in his current state, Rooke's considered less an actual Marine, and more an exceptionally useful, if potentially volatile tool, a view helped by him being almost literally entirely artificial by now. So nothing the Imperium doesn't utilise on a regular basis, badum tshh. But seriously, I'll do my best not to let you down; I'd probably need @Mortarion's co-operation, since Constantine would probably have had something to do with Valius' brainwashing and/or training, but that can presumably be done, especially since he's lurking in the thread as we speak.
@Draconequis Well, you did a good job, then. Really, all of the theme songs so far on all of the characters who have them are pretty fitting, but yours is the most recent, and particularly well-suited to her as I previously stated. So yeah.
I only found this thread today, and I am already extremely interested in it. I'm also not entirely certain why it only has eight characters signed up at this stage; it's a damnably creative concept, so far as I'm concerned. In any case, I've come up with a character concept which may or may not be acceptable as a character for how... let's say how odd it is, so I'll talk about it first before making the character sheet for it.
Basically, we have Forge-Adept Validus Rooke, who's either a member of the Raven Guard from just before the 21st Founding, or a member of the Warp Skulls from just after the 21st Founding; maybe you want me to take up a Captain slot before using a character on the Forge-Adept, which I can always do instead of this, but I suppose multiple characters isn't an impossibility either if this one is allowed. Anyway, Validus gets sent off to study under the Mechanicus for a few decades, and comes back with an almost obsessive reverence for the Omnissiah even by Mechanicus standards, to the point that he's already half-machine by the time he comes back, and within a couple more decades has ended up replacing everything but his brain with machinery. The only reason he doesn't immediately create and install an artificial copy of his own brain is because he's near-constantly modifying his actual body to be ever more powerful and efficient in his free time, upgrading parts beyond Imperium standards and adding ever more servo-arms and mechadendrites to his servo-harness, never mind what he's doing to many of the chapter's servitors, weapons, vehicles, and sometimes even the serfs if they'll allow it, such that he never finds the time to just finalise his own mechanisation; in a normal chapter, he'd probably have been chastised or excised from service long before then, but the Warp Skulls have a close bond with the Mechanicus, so it's allowed for a fairly extensive period of time, given that he hasn't gone and created his own personal army of Skitarii just yet.
All that happens before the mutations start taking hold of the chapter's members. Validus Rooke's mutations begin at about the middle stage of the chapter's overall mutation, possibly because he's already gotten rid of most of his organic tissue; when they do take hold, though, they almost seem to be concentrated in his only organic part left - his brain. Tentacles emerge from his artificial skull, his thought processes are vastly altered, and where his previous personality was stoic and logical, if somewhat overenthusiastic, his new personality is quite deranged, as he claims to start hearing the Omnissiah itself talking to him in purest binary code, pushing him to perform ever more extreme modifications to himself and his charges (most notably, replacing the organic tentacles growing from his brain with even more mechadendrites), until one day, when whatever has taken hold of the chapter and his mind hits a critical point, and he abruptly and somewhat violently develops into a psyker.
This puts the chapter in an unenviable position of deciding what to do with him - whilst what he was doing before was barely acceptable, his new abilities seem like they'd be absurdly dangerous in somebody of his temperament and physical capability, and his psyche likely won't benefit from suddenly being an open pathway into the Warp either, if it's not already corrupted beyond redemption by whatever has happened to him; on the other hand, dealing with him through any means that isn't straight overkill may be inviable, and despite his madness, the man has continued to produce brilliant solutions to previously-unknown problems, to the point of eliminating the overheating issues with many of the chapter's plasma weapons. Eventually, it's decided that he'll basically be heavily brainwashed into a more acceptable state of mind, then trained further in containment and use of his psychic powers, since both those and his knowledge are too valuable to just outright get rid of; this happens, and his mind reverts to a more stable state, albeit one of moderate confusion around anything that isn't his relatively weird psychic abilities or the chapter's machinery, with his brain developing the crystalline coating normally present on a standard Librarian's skin as he's trained to utilise his new powers, both as offensive measures against the Warp Skulls' enemies and to better service the machine spirits of the chapter in spite of his extreme deviation from the Imperium's normal setups for their devices. Said deviation may or may not be part of the Warp Skulls' current predicament, but that's a discussion for another time.
And with all that said, I completely and utterly understand if any or all of the GMs just straight-up say "no" to this concept. It's very out-there, it basically covers two completely different character archetypes, and even I'm not sure it should be allowed. I just wanted to get it out there, basically. Do feel free to rip into me on this one, fellas.
@Draconequis I like the music choice, particularly the fact that her normal theme almost sounds like it could be battle music on its own. I guess that was the intent, to imply that she's always on the verge of aggression or something? Anyway, it looks like it's going to definitely be Green magic alone for Eeeeeeeeeeee, and I'm going to ask @Major Ursa about this one more time before assuming that he's completely okay with it, given the lack of response: since your initial approval of his character, I have modified Eeeeeeeeeeee to possess Green magic that he only uses when he's actually fighting somebody in a "super cereal" serious situation, i.e. when facing off against a Genocidal human who he wants to deliberately kill, rather than accidentally injuring them without realising by being too chattery as he normally would; is this alright, or should I remove the Green magic from his profile?
@Shorticus That seems fair enough. I'll probably make a Steve post at some point in the next couple of days, if Hellis doesn't decide that everybody's there now.
@Guardian Angel Haruki Seems legit. I'll keep that in mind if it comes to a close and/or tiebreak situation. By the way, folks, we're still waiting on a few people to begin their posting schedules.
@Major Ursa I feel like you've missed the stuff I've tried to get your attention on. I'm just gonna requote myself to make certain you've noticed the modifications I've made to Eeeeeeeeeeee...
EDIT: Okay, so I updated Eeeeeeeeeeee's character sheet to account for how his Genocide fight is relatively tougher than his normal fight. The Hard Mode fight probably doesn't have the super cereal music unless it's also Genocidal in nature, though it will be proportionately harder due to him being even more of a chatterbox. Please confirm that this is alright, @Major Ursa.
Oh, you know what also occurred to me just now, which I have to put into a new post to make sure that @Major Ursa sees it? Eeeeeeeeeeee could have Purple magic instead of Green, and it might actually make more sense because then the target is actually "trapped" by Trap Mode, and can't even attack if they wanted to. But then again, it doesn't matter if they can't attack, because Eeeeeeeeeeee is intangible and can't be injured by most things, and I believe induced Shield Mode prevents escape anyway? (I'd assume the Green and Purple Souls can run away from fights normally, especially since Green's primary trait is kindness; if we go with what I suggested for the Cyan Soul and Patience Mode, the same would presumably apply to the Cyan Soul.) The point is, I'm not sure what would make for a better fight. Or, for that matter, if I should actually include both of those types of magic in his character sheet and have him alternate between them periodically, though given that the majority of Undertale's monsters know zero to one magic types, two might be pushing it a bit. So let's put this to a vote of sorts. Should Eeeeeeeeeeee's magic colour be: A. Green, for Shield Mode; B. Purple, for Trap Mode; or C. Both? Place your votes now, people.
Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)
[url=https://www.roleplayerguild.com/topics/173815-static-tabs-do-not-take-up-internet-bctheentitys-character-links/ooc]A link to some of my past characters, which I need because static tabs do not take up internet.[/url]
[center][u]Infamous Quotes From People Who Exist[/u][/center]
“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.”
~vikaTae
“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.”
~BCLEGENDS
<div style="white-space:pre-wrap;">Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)<br><br><a href="https://www.roleplayerguild.com/topics/173815-static-tabs-do-not-take-up-internet-bctheentitys-character-links/ooc">A link to some of my past characters, which I need because static tabs do not take up internet.</a><br><br><div class="bb-center"><span class="bb-u">Infamous Quotes From People Who Exist</span></div><br>“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.”<br>~vikaTae<br><br>“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.”<br>~BCLEGENDS</div>